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<title>meshbay.git/packages/meshbay-hub/src/meshbay_hub/static/transport.js, branch 0.16</title>
<subtitle>MeshBay — read-only public mirror</subtitle>
<id>https://git.meshbay.org/meshbay.git/atom?h=0.16</id>
<link rel='self' href='https://git.meshbay.org/meshbay.git/atom?h=0.16'/>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/'/>
<updated>2026-09-26T00:03:50Z</updated>
<entry>
<title>feat(protocol): bind the MNP token to the node it is for (E10)</title>
<updated>2026-09-26T00:03:50Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-26T00:03:50Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=2ccb6653e8841d4d6f3ab933f84746cce4e2fe2b'/>
<id>urn:sha1:2ccb6653e8841d4d6f3ab933f84746cce4e2fe2b</id>
<content type='text'>
The audience split stopped a member's node credential from opening the hub API.
It did not stop the credential being *replayed to another node*: the MNP token
carried the member's whole group set and named no node, so a token handed to
node A's operator could be presented to node B the member also belongs to. That
does not read content on B — the handshake still requires proving node B's group
key, which the operator lacks — but it reaches B's pre-proof window and fetches
the member's *encrypted* keypair bundle for B (offline-attackable, bounded,
audited): a disclosure §2.4 says should not follow from hosting a member on A.

The token now names the node it is minted for (a `node` claim = that node's
Ed25519 key), and authorize_token refuses one that names a different key. The
client already knows the target node's key (from /v1/groups/{id}/nodes) and asks
for a token bound to it: POST /v1/nodes/mnp-token takes node_pk, and
transport.connect threads it (group-page, the connection pool and rewrap pass
n.pk_node; reconnect preserves it). A token that names no node is still
accepted, because the hub only mints one for the authenticated requester, so an
unbound token grants nothing across accounts — which also keeps non-binding
callers working with no churn.

Done before deploy, so it folds into the MNP 4.0 flag day rather than needing
its own. Docs: §5.2, register E10, MESHBAY_NODE_PROTOCOL.md §6.3.
test_handshake.py and test_mnp_token.py hold the binding (a token for node A is
refused by node B, accepted by node A; an unbound token still works); red
before, green after. common/node/hub suites green.

Co-Authored-By: Claude Opus 4.8 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(protocol): MNP 4.0 flag day for the node-audience token (B2)</title>
<updated>2026-09-25T15:43:28Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-25T15:43:28Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=3f3c67a4aff7b800c271e88e2bc5e5294b010fb9'/>
<id>urn:sha1:3f3c67a4aff7b800c271e88e2bc5e5294b010fb9</id>
<content type='text'>
The node-audience token (previous commit) is a change to what a peer must
present, so it is a MAJOR per the versioning rule (§5.6): a pre-4.0 client
presents its hub session token and a 4.0 node refuses it, and there is no
compatibility branch, because leaving one would keep a hub credential reachable
by every node (C6's lesson). So the floor moves with the version.

- MNP_VERSION 3.4 -&gt; 4.0 and MNP_MIN_SUPPORTED 3.0 -&gt; 4.0 (meshbay_common);
  transport.js MNP_V/MNP_V_MIN -&gt; 4.0 to match.
- MIN_CLIENT_VERSION 0.13.0 -&gt; 0.16.0 so a stale desktop client is told to
  update before connecting rather than meeting a handshake refusal it cannot
  read; the browser reloads this build from the hub.
- Regenerate tests/golden/dispatch.json: the only change is the `v` the node
  stamps on outbound messages, 3.4 -&gt; 4.0 (56 cases, v field only).
- Document the split and the flag day: MESHBAY_DESIGN.md §5.2 (the handshake
  token is the MNP-audience token), §5.6 (the 4.0 flag day), register E10 and
  decision 23; MESHBAY_NODE_PROTOCOL.md §6.3 (authorize_token binds MNP_AUD)
  and the wire-version banner.

Deploy is coordinated and atomic (common+hub+node+SPA together); a live
browser-to-node validation and the deploy itself remain. common (173), node
(1489, the pre-existing test_cli_golden argparse/prog artifact aside) and hub
(1471) suites all green.

Co-Authored-By: Claude Opus 4.8 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(hub): present a node-audience token in the handshake, not the hub session token</title>
<updated>2026-09-25T15:24:16Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-25T12:53:42Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=bce962c39fcb2d124506e33f77c3ca9082f145dd'/>
<id>urn:sha1:bce962c39fcb2d124506e33f77c3ca9082f145dd</id>
<content type='text'>
A member authenticated to a node in the MNP handshake with its hub *session*
token — scope=user, valid at the hub API for hours. A node operator is in the
threat model, so this handed them a live hub credential for the member: enough
to enumerate the member's other groups, act as them, and (before the previous
commit closed it) take the account over. The node genuinely needs a hub-signed
membership assertion, so the fix is to make that a separate credential that
opens nothing at the hub API.

Two audiences signed by the one hub key (meshbay_common/tokens.py):
- HUB_API_AUD — session tokens (login, device-auth, node-auth, refresh), used
  for hub calls and signaling. decode_access_token now binds this audience, so
  an MNP token cannot be replayed against the hub API.
- MNP_AUD — a short-lived token a member presents to a node and nothing else,
  from POST /v1/nodes/mnp-token. authorize_token now binds this audience, so a
  session token presented to a node is refused. This closes the disclosure.

The node's own self-decode (hub_client.py) reads its node token with
audience=HUB_API_AUD. The client fetches the MNP token inside transport.connect()
(and on every reconnect) using the session token, so callers are unchanged and
signaling keeps using the session token.

No regression to a long session: the MNP token is checked once, at the
handshake, before any proof — a film already playing is not re-authenticated, so
a 15-minute token does not interrupt a 4-hour film; reconnects refetch a fresh
one. Denylist and membership checks are unchanged (the MNP token carries
sub/jti/groups).

Tests: authorize_token refuses a session/no-audience token and accepts an MNP
token; the hub API refuses an MNP token; POST /v1/nodes/mnp-token is minted only
for a member's own session. Verified red-before/green-after; common, node and
hub suites green (the pre-existing test_cli_golden failure is an argparse/pytest
prog artifact unrelated to this change).

Still to do before deploy (B2): bump the MNP version and client.minimum so a
stale desktop client is told to update rather than getting a handshake refusal,
update docs/MESHBAY_DESIGN.md and MESHBAY_NODE_PROTOCOL.md, and validate against
a real node locally, then deploy hub+node+SPA atomically.

Co-Authored-By: Claude Opus 4.8 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>refactor(client): split transport.js into classic scripts</title>
<updated>2026-09-25T10:07:49Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-25T09:28:31Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=b7bf11c077bdd165400cf8d80c5cd1ad4248d854'/>
<id>urn:sha1:b7bf11c077bdd165400cf8d80c5cd1ad4248d854</id>
<content type='text'>
transport.js keeps the core (connection, reconnect, leases, dispatch).
Chat, media, admin, upload and device methods move, cut as text, into
transport-*.js scripts that hand a class of their own to extendTransport,
which copies each method onto MeshBayTransport.prototype; the codec,
roster checks, node pins and the rewrap fan-out move as they were. Both
shells load them after transport.js. Every prototype member, class
property and top-level function has the same source text as before.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>refactor(node): move the Videos catalogue handlers out of webrtc_server</title>
<updated>2026-09-24T14:45:37Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-24T00:20:18Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=5e58b64668537603a0f40daf9e64f1ac8b4d89b6'/>
<id>urn:sha1:5e58b64668537603a0f40daf9e64f1ac8b4d89b6</id>
<content type='text'>
VideoMetaMixin in transport/webrtc/apps/video_meta.py: media and season
meta, TMDB search and its per-member bound, posters, and the operator's
TMDB ops.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>refactor(node): move the MusicBrainz switch to the Music mixin</title>
<updated>2026-09-24T14:45:37Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-24T00:09:03Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=1ba95852f4365d166411f8e6db175db84ec06ec1'/>
<id>urn:sha1:1ba95852f4365d166411f8e6db175db84ec06ec1</id>
<content type='text'>
An operator op that exists for one app lives with that app.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(hub): Search reaches each group with one offer, and a busy hub is not a dead node</title>
<updated>2026-09-23T22:10:41Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-23T22:10:41Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=059eb0318daf27d98bd1c9532705ff406c0a10f8'/>
<id>urn:sha1:059eb0318daf27d98bd1c9532705ff406c0a10f8</id>
<content type='text'>
The other half of the 4G failure. The page negotiated every group twice: the
sweep opened a connection, read the index and closed it, then the warm-up
opened the same group again. The sweep, the warm-up and the tiles each had a
concurrency ceiling of their own, and together they went past what the hub
admits per account. Whatever the hub refused was then reported as "node
unreachable" and remembered as down, which put that group last next time.

- Every connection goes through ConnectionPool, which holds the page's one
  ceiling (six at once, sized for twenty groups on a phone) and keeps what
  the sweep opened for the tiles. A visit costs one offer per group. A
  refresh costs none for a connection that answers a four-second ping, and
  a connection that died while the phone slept is replaced, not waited on.
- A connection whose index is being read is held against eviction. With
  more groups than the pool keeps, it was otherwise the least recently used
  one.
- Negotiations still under way when the page closes close what they get,
  and a sweep cut short that way remembers nobody as down.
- transport.js sends an offer again on 429, 502 or 503, honouring
  Retry-After, with jittered waits of about twenty seconds at worst. Search
  counts each retry as progress. A 404, 403 or 504 still fails at once, so
  a dead node costs no time.

The fan-out tests assumed a ceiling of three and were re-measured: four dead
groups of twelve now hold nothing back, even on a first visit. The pool and
the retry run as shipped code, lifted as text, against a fake clock. Each
guard was checked by removing it and seeing its test fail.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(hub): open, create and join invitation links in the interface</title>
<updated>2026-09-23T16:05:14Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-23T16:05:14Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=35a7764db3f58a93c32206cb3ce74bb2f03967e7'/>
<id>urn:sha1:35a7764db3f58a93c32206cb3ce74bb2f03967e7</id>
<content type='text'>
#/invite takes the link out of the address on load and keeps it in the
tab through registration and sign-in; joining is one click, only the
ticket goes to the hub, and the code goes only to the node the link
names once it has signed its challenge. Members tab gains "Invite by
link" (shared e-mail box, pending list, cancel both halves); home page
takes a pasted link. Browser probe drives the real app, signed out and in.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat: the node signs its handshake challenge (MNP 3.4)</title>
<updated>2026-09-23T15:14:26Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-23T15:14:26Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=339cb427f886a0177014126bb684335837eff067'/>
<id>urn:sha1:339cb427f886a0177014126bb684335837eff067</id>
<content type='text'>
node_pk in handshake_challenge is now signed over the channel binding
and both nonces, so a client can check the node key before a join
rather than only at the ack. Both transports; the browser and the QUIC
client refuse a wrong signature and treat an absent one as an older node.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(hub): a reconnect re-reads the index, not just the handshake</title>
<updated>2026-09-19T15:13:17Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-19T15:13:17Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=2eaf6887295614509f8d0bc24a9b77ccd915ef88'/>
<id>urn:sha1:2eaf6887295614509f8d0bc24a9b77ccd915ef88</id>
<content type='text'>
_reconnectLoop re-did the handshake and nothing else, so a page kept
whatever it last saw until someone reloaded it. That is invisible until
the node restarts: it rebuilds its index from index_cache.db, which
holds no enrichment, and Music is the one app whose enrichment is
persisted nowhere — for the length of the re-read pass it serves tracks
with no artist, and the album grid drew nothing.

onReconnected was one slot the video player took on open and cleared on
close; it is a listener set now, and carries the fresh ack.

docs/MESHBAY_DESIGN.md §15.3 records the two defects found alongside and
not fixed here.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
</feed>
