<feed xmlns='http://www.w3.org/2005/Atom'>
<title>meshbay.git/packages/meshbay-hub/src/meshbay_hub/static/transport.js, branch 0.5</title>
<subtitle>MeshBay — read-only public mirror</subtitle>
<id>https://git.meshbay.org/meshbay.git/atom?h=0.5</id>
<link rel='self' href='https://git.meshbay.org/meshbay.git/atom?h=0.5'/>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/'/>
<updated>2026-08-17T00:16:02Z</updated>
<entry>
<title>feat(node): seeking, as a stream restarted somewhere else</title>
<updated>2026-08-17T00:16:02Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-17T00:16:02Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=3f74fcc3515cd461f9fdd8d95a9d80aee67e1e58'/>
<id>urn:sha1:3f74fcc3515cd461f9fdd8d95a9d80aee67e1e58</id>
<content type='text'>
The scrubber was drawn the length of the film — `ms.duration` has always been
the real duration — and then `onSeeking` quietly clamped every target back into
whatever happened to be buffered. The bar invited a click and refused it.

`stream_req` gains a `start`. The session's previous stream is retired by the
path that already exists for switching films, and ffmpeg is spawned again with
`-ss` **before** `-i`: an index lookup rather than decoding and discarding up to
the point, which is milliseconds on a 500 MB film instead of tens of seconds.
Measured over real MNP: 0s -&gt; 492 MB, 600s -&gt; 418 MB, 3000s -&gt; 179 MB.

A seek at or past the end is pulled back, because ffmpeg would produce nothing
and the player would wait for segments that are never coming.

`stream_init` reports the position actually used. It has to: ffmpeg restarts its
output timestamps at zero however far in it seeks — `-copyts` does not change
that for this input, measured — so the client is the one that puts the fragments
back on the film's timeline, and it cannot guess by how much. The value is also
not what was asked for, since `-c copy` lands on the keyframe at or before it.

The diagnostics that found the rest of this are here too: a seek, a first init
and a re-init are each one line at INFO, which is rare enough to keep on. The
five-second client report stays at DEBUG.
</content>
</entry>
<entry>
<title>fix(hub): bound the video read-ahead by the playhead, not by the network</title>
<updated>2026-08-16T18:57:41Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-16T18:57:41Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=373f83236816aaff536dfa2f9589801acac44012'/>
<id>urn:sha1:373f83236816aaff536dfa2f9589801acac44012</id>
<content type='text'>
A 500 MB film loaded about 100 MB and hung on "buffering" for good. 100 MB is
not a number in our code: it is where the browser stops. ffmpeg remuxes with
`-c copy`, so the bytes on the wire are the file's own, and credit granted per
append meant taking them as fast as the network allowed — which for a film is
very much faster than watching it. The SourceBuffer ceiling arrived in the
first minute.

Past it every append was refused, and the refusal was unrecoverable: a refused
append fires no `updateend`, `updateend` was where credit was granted, so the
node sent nothing and no segment arrived to retry the append. Every wakeup the
pipeline had was downstream of the append that had just failed. Playback
continuing — the one thing that frees room — woke nothing at all.

Credit now follows the buffer instead of the writes. `pump()` is the only
place it is granted, it keeps `STREAM_WINDOW` segments in flight while less
than `BUFFER_AHEAD_S` of film is held past the playhead, and it is driven by a
one-second clock and by playback progress, never by arriving data. Buffering
by time makes a two-hour film cost what a two-minute clip costs.

A window rather than a debt, and this took a second measurement to get right:
accumulating a credit per append and releasing the balance when the buffer
finally drained sent six megabytes in one burst, overshot by a minute of film,
then said nothing for forty-six seconds. Measured in Chrome against real
fragmented MP4.

Two smaller things found on the way. `updateend` fires for `remove()` as well
as `appendBuffer()`, so crediting from it paid the node for the player's own
evictions. And a viewer that is deliberately far enough ahead grants nothing
for minutes, which the node read as a closed tab — it now sends `stream_more`
with n=0, which grants no room but proves someone is there.

The first version of the test modelled the credit loop and passed while the
player still hung: a model written by whoever wrote the fix agrees with it by
construction. `tests/harness/mse_harness.mjs` lifts the real functions out of
app.js as text and runs them against a SourceBuffer that has a ceiling. What is
modelled is the browser.
</content>
</entry>
<entry>
<title>feat(hub): chat, presence, a Profile page, and downloads that do not freeze</title>
<updated>2026-08-16T13:29:11Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-16T13:29:11Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=84e778d5cdd1bb5cded8a7c0238797c17d48666c'/>
<id>urn:sha1:84e778d5cdd1bb5cded8a7c0238797c17d48666c</id>
<content type='text'>
Chat opens on the newest hundred messages, loads fifty older on demand with the
reading position anchored — the distance from the *bottom*, since everything
above the viewport just grew — and follows new messages only when the reader was
already at the end. Day separators, sender grouping, an unread marker, and a
jump-to-latest pill. Messages are keyed by id: index keys plus prepending makes
Preact reuse the wrong bubbles.

A presence dot per group in the sidebar, three states, each backed by something:
the hub's registry, or a connection this browser made or failed to make. Never
colour alone — red and green are the pair colour-blind readers cannot separate —
so each dot carries a title and an aria-label.

Profile is split out of Settings: identity, node link, pinned node identities and
account deletion. Mixing them put an irreversible button two scrolls under a
theme picker. The create-group page loses its centred 520 px card, which left
190 px of margin either side, and its two button panels become a radio group —
a button conveys no chosen state to a screen reader, and side by side they read
as two independent actions rather than one either/or.

The Files toolbar shows its actions as icon buttons the moment Select is on,
disabled when they do not apply rather than appearing and vanishing. On a phone
the right-hand group could not wrap and ran 130 px off the screen.

Streamed downloads no longer freeze after one chunk. `registration.active` says
a worker exists, not that this page is controlled by it — and an uncontrolled
page's requests never reach its fetch handler, so the worker took the stream and
was never asked for it, leaving `writer.write()` waiting on backpressure that
would never lift. The page now requires control and the worker confirms it
actually served the request before the sink is trusted.

Fixed on the way: `setActionsOpen` outlived the state it belonged to and threw
on every Files action; the chat scrollbar stopped short of the bottom; the
owner's row sat lower than the rest; About showed a version hardcoded two
releases ago.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix: stop a stream on close, count only real users, record where a node is</title>
<updated>2026-08-15T17:01:08Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T17:01:08Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=05f4feab641740c944d636f29a03f8c0dd1328c7'/>
<id>urn:sha1:05f4feab641740c944d636f29a03f8c0dd1328c7</id>
<content type='text'>
**Closing the viewer left the node working.** Nothing told it to stop:
the player dropped its handlers, which only made the browser deaf. ffmpeg
kept running and held one of the node's two transcode slots until the
credit timeout expired two minutes later — which is why the next video
answered "server busy". `stream_stop` ends it at once, and the viewer
also drops its queue, ends the MediaSource and revokes the object URL on
the way out, any of which could be holding megabytes of decrypted video.

While there: `file_chunk` replies were matched to their requests by
arrival order, which was true by luck rather than by construction. The
reply now names the file it belongs to and is matched on that and the
chunk index; a chunk nobody is waiting for is dropped instead of being
handed to whatever request happens to be oldest.

**The administration panel counted its own history.** A deleted account
is tombstoned so the connection log stays readable, and every count and
list treated that row as a user — including a group's member count, and
the member list of the group itself. They do not any more.

**Where a node is.** `endpoint_hint` is what a node believes its address
to be, learned from a STUN server and sent to us: useful for reaching it,
and a claim. The announcement that carries it is signed with the node key
over a fresh timestamp, so the address that request *arrives from* is the
address of whoever holds that key — that is now recorded on the node row
and shown in a Nodes tab, next to the hint, with the difference spelled
out. Clients get the same treatment: `webrtc_offer` is logged with the
address the hub saw when a browser starts a peer connection.

Verified against the live deployment: the node's row reads 90.112.206.172
after a restart, and in e2e a stopped stream goes quiet in one message
and the next one starts immediately instead of being refused.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(groups): remove a member, and keep gigabytes out of the tab</title>
<updated>2026-08-15T15:23:10Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T15:23:10Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=dd3927a661273734493f65a593755b95aecf5f09'/>
<id>urn:sha1:dd3927a661273734493f65a593755b95aecf5f09</id>
<content type='text'>
**Removing a member.** The owner can do it from the Members tab, and it
is two halves in the order that fails safe: the node stops serving the
group key first (an operator-signed request, so a paired browser only),
then the hub drops the membership row. The other order would leave
someone able to reach a node that still serves them.

It is a membership, not an account. The user row is never written: their
other groups, their files and their pinned identity survive, because one
group's owner must not be able to erase someone from the hub. It is also
per group — a node hosting two loses them from one — and it does not take
back the key they already unwrapped, which is what rotating the GEK is
for. The confirmation and the panel both say so.

**Downloads and streaming through the disk, in both browsers.** The audit
this started as found two ways to put gigabytes in a tab.

Firefox and Safari have no File System Access API, so every download
there was collected in memory. A service worker fixes it: the page keeps
the writable half of a transferred stream, the worker answers a made-up
URL with the readable half and a Content-Disposition header, and the
browser writes it to disk as it arrives, with real backpressure. The
worker caches nothing and falls through on every request that is not one
of these downloads. A zip announces no Content-Length, since the archive
is larger than the files in it and a length we miss truncates the file.

Video was worse and affected both browsers. The node pushed ffmpeg's
whole output as fast as it was produced while the player consumed a
segment at a time, so the queue held the film — and appending all of it
hit the SourceBuffer's cap, where the handler logged the error and
dropped the segment, leaving a hole in the middle of the film with
nothing to show for it. Streaming is credit-based now, 24 segments of
256 KB in flight, verified against the live node: three credits, three
segments, then silence until more are granted. The player evicts what is
more than a minute behind the playhead and retries a refused segment
rather than dropping it.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(files): transfers that outlive the page, and selection instead of per-row menus</title>
<updated>2026-08-15T11:13:08Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T11:13:08Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=41e2b79cb1bc9d188853aeff5a55cd2237268587'/>
<id>urn:sha1:41e2b79cb1bc9d188853aeff5a55cd2237268587</id>
<content type='text'>
Downloads and uploads were state inside GroupPage. Leaving a group
unmounted the component, its cleanup closed the DataChannel, and a
half-written file was all you had — which is also why only one thing
could be in flight at a time.

They live in a module-level store now. A group page hands its transport
over on the way out rather than closing it, and the last transfer using
it closes it; signing out is the one thing that cancels everything,
because those transfers are moving data on a token about to stop being
ours. The store is plain JavaScript with no browser globals, so
test_transfers.py runs it under Node and pins the parts that are timing
and lifetime rather than markup: that a cancel stops the work instead of
greying out a row, that a stalled transfer reads as stalled rather than
reporting its own historical average, and that a released transport is
closed by the last transfer and not before.

The widget by the bell shows each transfer with its rate and a cancel
button, so the Files panel no longer carries progress bars — you can
watch a 40 GB archive from the chat, or from another group.

Selection replaces the per-row menu: a Select toggle puts checkboxes on
files and folders, and ⋮ Actions acts on what is ticked. Ticks survive
walking into another folder, so a selection can span directories.
Downloads start together and run together. Videos offer Play only — View
did the same thing, which is the sort of duplication that makes people
wonder what the difference is.

Uploads had to become parallel-safe for any of this to mean anything:
their acks were matched by arrival order, so two at once credited each
other's progress. The node names the file in every ack, so they are keyed
by name now — with the same file twice refused, since the node keys its
own upload state that way too.

Two mistakes worth recording. The selection column went into the body
rows and not the header, because that edit matched nothing and I had not
made it assert; the columns were misaligned until a screenshot showed it.
And the Actions menu opened leftwards from a button at the right edge of
the toolbar, half of it off-screen.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(files): download a folder as a zip, and remove an empty one</title>
<updated>2026-08-15T10:19:22Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T10:19:22Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=8cd7e467ebec987f66c4fe93a8d87dfbc57304d2'/>
<id>urn:sha1:8cd7e467ebec987f66c4fe93a8d87dfbc57304d2</id>
<content type='text'>
Two things a Files panel needs and did not have.

**Removing a directory** is privileged, where creating one is not: it
acts on a name other members are using, on the operator's disk. It is
refused unless the directory is empty, and that rule is the safety
property — whatever the browser sends, this cannot destroy content. The
check runs twice, once before the challenge and once after the signature
comes back, because a file can land during the round trip. A file also
accepts its uploader's key; a directory has no uploader, so only the
operator's key will do.

**Downloading a folder** produces a zip built in the browser, written
straight to disk as the chunks arrive. An archive of a group folder is
routinely tens of gigabytes, so nothing is held: peak memory is one chunk
plus a small record per file. The node is not involved at all — it serves
the same encrypted chunks as any other download, holds no temporary
files, and cannot be asked to compress anything.

zipstream.js is store-only. Group content is video and images, already
compressed, so deflate would spend CPU on every byte to save nothing, in
the thread that is also decrypting. Sizes and CRCs go in a data
descriptor after each file because a stream cannot seek back to patch a
header, and zip64 kicks in per entry past 4 GiB and for the archive
itself. Because none of that can be checked from the Python side of the
house, test_zipstream.py runs the real module under Node and reads what
it produces with zipfile — CRCs, UTF-8 names, zip64 records and all. The
archives also pass `unzip -t`.

Firefox and Safari have no File System Access API, so there is nowhere to
stream to: the fallback builds the archive in memory and says so, with
the size, before starting rather than after failing.

One mistake worth recording: the first version of deleteDirectory passed
the node's own answer as the value to check the challenge against, which
turns the comparison into a tautology. It checks the path we asked for.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>perf(upload): several chunks in flight, instead of one per round trip</title>
<updated>2026-08-15T07:19:34Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T07:19:34Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=4fa546a759dc9bd2ab77f793e3f2e660acd31bdb'/>
<id>urn:sha1:4fa546a759dc9bd2ab77f793e3f2e660acd31bdb</id>
<content type='text'>
The uploader read a 48 KB slice, sent it, and waited for the node to
acknowledge it before reading the next one. That caps throughput at one
chunk per round trip regardless of available bandwidth, and it is worse
than the arithmetic suggests: the sender is idle for almost the whole
time, so SCTP's congestion window never opens either, and the transport
stays slow even when the link is not.

Measured against the real node over a 100 ms path (netem on loopback):

    48 KB chunks, one at a time    0.16 MB/s
    48 KB chunks, 32 in flight     3.47 MB/s

On loopback with no latency both are ~32 MB/s, which is why nothing here
ever caught it: the local end-to-end run cannot see a round-trip problem.

transport.uploadFile() now keeps a window of chunks in flight and matches
acks by arrival, with the node's own ordering rule as the guard — a
DataChannel is ordered and reliable, and the node refuses any chunk that
is not the one it expects next. It pauses when the channel's buffered
amount gets high, so the progress bar keeps reporting what the node has
taken rather than what the browser has queued. Both callers, the Files
panel and chat attachments, go through it.

The end-to-end harness grew an opt-in benchmark behind MESHBAY_BENCH=1
that removes its own files afterwards, and it taught me something about
the harness rather than the code: it took an unsolicited index_sync push
for an upload ack, because unlike app.js it had no place to put one.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(members): restore the member list and invite form, and retire the pairing form</title>
<updated>2026-08-14T22:49:54Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-14T22:49:54Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=76724252d08162d4df39090af19796054bf4add8'/>
<id>urn:sha1:76724252d08162d4df39090af19796054bf4add8</id>
<content type='text'>
Moving the invite form above the member list cut both out of MembersPanel and
pasted them into AdminPage, where `doInvite`, `members`, `adminId` and
`inviteCode` do not exist. A standard member saw an empty Members tab, the
group owner saw only a pairing form, and the hub's own Users tab referenced
four undefined names.

The pairing form outstaying its welcome is a second bug and an older one.
`is_node_admin` compares the connecting account with the account that owns the
node — it says nothing about whether *this browser's key* was ever paired, which
is the thing pairing changes and the thing that lets you sign an invite. So the
form showed for an operator who paired months ago, accepted a fresh code,
reported success, and stayed exactly where it was. The node already reports the
roster role in `join_result`; the transport keeps it, and the form appears only
when this identity is not an operator key yet.

Also dropped a clause from the pairing hint: the code never passing through the
hub is worth saying, the theory behind it is not.

test_spa_ordering.py gets three checks for this class of bug — a cut-and-paste
between components is invisible to every other test we have.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(files): one uploads/ directory, for files and chat alike</title>
<updated>2026-08-14T20:01:51Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-14T20:01:51Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=38f91818f876c51dcd7eb7911b65fc7bf5154c83'/>
<id>urn:sha1:38f91818f876c51dcd7eb7911b65fc7bf5154c83</id>
<content type='text'>
Correction to the previous commit. Uploads went wherever the member happened to
be looking, which spreads chat attachments through the tree and makes the
destination a client-supplied path — surface that had to be defended. Everything
a member sends now lands in `uploads/` at the root of the shared directory:
visible, one place, easy for the operator to look into or empty.

Chat attachments go there too, so the separate out-of-tree thumbs directory is
not needed and is not built. They were already ordinary uploads; now they are
ordinary uploads that land somewhere sensible.

The destination is chosen by the node, so a client naming somewhere else changes
nothing — the traversal surface simply is not there on this path. safe_subdir()
remains for dir_create, where the path genuinely does come from the client, and
keeps its tests.

One shared directory means name collisions are ordinary rather than adversarial:
every camera produces IMG_1234.jpg. The node finds a free name — "IMG_1234 (2).jpg"
— and reports it in the ack, because a chat message has to point at the file that
was actually written and not at someone else's. Nothing is ever replaced, which
is the property the per-user quarantine existed for (C5a) and the one the tests
assert; they fail if the free-name search is removed.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
</feed>
