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<title>meshbay.git/packages/meshbay-hub/tests/test_hook_ordering.py, branch 0.7</title>
<subtitle>MeshBay — read-only public mirror</subtitle>
<id>https://git.meshbay.org/meshbay.git/atom?h=0.7</id>
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<updated>2026-08-24T15:39:41Z</updated>
<entry>
<title>feat(hub): Music app client — album grid, flat list, persistent player</title>
<updated>2026-08-24T15:39:41Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-24T15:39:41Z</published>
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<id>urn:sha1:8c780b9928db8145b7fe18ecd137384ccfe25d8f</id>
<content type='text'>
Implements the client half of docs/musicbay.md against MNP 0.8:

- music-app.js: album grid (grouped by artist -&gt; album, from index-time
  artist/album fields) or flat folder view, per-group localStorage
  toggle like Videos. MusicBrainz (music_meta_req) is only looked up
  when a track has no embedded cover at all — well-tagged files never
  trigger a network call, unlike Videos where TMDB is unconditional.
  Reuses video-app.js's MediaThumb/LazyTile (now exported) rather than
  duplicating the chunk-path thumbnail decode + virtualization.
- music-player.js: the persistent player bar — queue, shuffle (Fisher-
  Yates, keeps the current track in place when toggled), repeat (off/
  all/one), volume (localStorage), prev/next, a one-track prefetch
  cache. No MSE, no node-side streaming: a track is downloaded and
  decrypted once via file-utils.js's pipelinedDownload, same chunk
  pipeline Files already uses, then played from a blob URL.
- group-page.js: owns musicQueue/musicbrainzConfig state and renders
  MusicPlayerBar outside the tab-switched area — deliberately, so
  playback survives navigating to Chat/Files, the same reasoning the
  video/preview modals are shell-owned rather than app-owned.
- apps.js: registers "music". transport.js: fetchMusicMeta (keyed by
  path, same reordering-hazard fix as fetchMediaMeta),
  setMusicbrainzConfig/setMusicbrainzEnabled (signed ops, mirroring
  TMDB's), and the three new ack handlers. group-settings.js: a
  MusicBrainz settings section (contact string, per-group toggle) —
  the existing Applications checklist already picks up "music" for
  free, per apps.md's own claim.
- icon.js: music/pause/skip-next/skip-prev/shuffle/repeat/volume,
  drawn in the same stroked style as the existing set.
- i18n: group.tab_music, the music.* and settings_node.musicbrainz_*
  keys, translated (not just copied) across all ten locales, Polish
  carrying full one/few/many/other plural forms for music.n_tracks.
- webapp.py's _ASSETS, test_hook_ordering.py's STATIC_FILES and
  test_transport_contracts.py's SPLIT_FILES gain the two new files.

Full suite (common + hub + node): 1116 passed, no regressions.
`npm run sync-ui` in meshbay-client confirmed both files copied.

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_01KBi7ALLGfwcjBXt57yNMcy
</content>
</entry>
<entry>
<title>feat(node,hub): add Videos group app (poster grid, flat list, TMDB metadata)</title>
<updated>2026-08-24T08:04:46Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-24T08:04:46Z</published>
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<id>urn:sha1:6af05abf410bbd038ce7fa6915a659defc509071</id>
<content type='text'>
Implements docs/mediacenter.md: a "Videos" group application built on the
existing files index rather than a separate catalogue. On the node side,
new indexer enrichment (technical probe, filename/season parsing, thumbnail
generation) runs per-file once an operator has chosen a video_root for the
group, plus a TMDB client for on-demand poster/metadata lookups (never
client-side, thumbnails delivered over the existing chunk path). On the hub
side, a new video-app.js renders a lazily-mounted poster grid or a
thumbnail-only flat list, with TMDB entirely optional per group.

Along the way: the global apps registry now drives Settings' default-tab
picker instead of a hardcoded list, and the video_root is configured from
group Settings (like uploads) rather than from Files, with the node
refusing to run any TMDB/thumbnail work until one is set.

Fixes several bugs found via live testing against a real library, notably
a race between two effects writing the same "image ready" state that could
leave a poster grid spinning forever on a same-tab revisit — see
mediacenter.md §5.4 for the full account of each one.
</content>
</entry>
<entry>
<title>feat(hub): split the group UI into a pluggable "applications" architecture</title>
<updated>2026-08-23T13:15:35Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-23T13:15:35Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=9f02ee2c09652abf1308bdfa4a3eec4e9ca9ac83'/>
<id>urn:sha1:9f02ee2c09652abf1308bdfa4a3eec4e9ca9ac83</id>
<content type='text'>
GroupPage's 6620-line app.js carried Chat and Files wedged in directly, with
no way to add another group-level app without touching the shell itself. It
is now app.js (routing, non-group pages) plus nine focused files — apps.js
(the registry), chat-app.js, files-app.js, video-player.js, group-page.js
(the shell), group-settings.js, hub-client.js, icon.js and file-utils.js —
with docs/apps.md as the checklist for adding one (Videos/Music/Photos are
sketched there, not built).

Node side gained the matching enablement mechanism, mirroring
member_upload exactly: a roster setting, a signed apps_enabled op enforced
by _has_admin_authority, exposed in the handshake ack. Operators toggle
applications per group from Settings, which also gained a small reorder:
Invite, Pairing, Applications, Shared directories, Uploads, danger zone,
Your devices, Members.

Two bugs surfaced during the split, both missing an import across the new
file boundary and invisible to node --check or a module-load probe since
they only throw when the code path actually runs:

- group-page.js called onRefreshAuth on a stale-token handshake rejection,
  but app.js never imported refreshAccessToken from hub-client.js — so a
  brand new member (including a group's own creator) hit "Not a member of
  this group" and the retry silently failed, throwing before it could
  refresh the token.
- chat-app.js called getLocale() for message timestamps without importing
  it from i18n.js. Opening Chat on a group with real messages threw mid-
  render; uncaught, that appears to wedge Preact's render scheduler, so
  every button on the page stopped responding until reload.

Caught the second class of bug with a proper no-undef audit across all
split files (a temporarily installed ESLint 9, since the system one is too
old to parse this codebase's syntax) rather than trusting grep. 827 tests
pass; 6 new ones cover the apps_enabled policy.

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_016SF6RKNBKg9qejmoMJ9ybA
</content>
</entry>
<entry>
<title>test(hub): a hook that depends on one declared below it never runs</title>
<updated>2026-08-17T00:16:28Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-17T00:16:28Z</published>
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<id>urn:sha1:42047dac4041e72e09499e3adf145f1c0f83b284</id>
<content type='text'>
`const a = useCallback(fn, [b])` evaluates `[b]` where it is written, so a `b`
further down the component is still in its temporal dead zone. ReferenceError on
every render, before anything the component does can run — and the symptom is
the component simply not appearing. Clicking a video did nothing at all: no
picture, no error on screen, nothing in the node's log because nothing was ever
requested. It reached production.

Nothing caught it. `node --check` passes, the code is well-formed. Worse, the
MSE harness extracts the player functions into an order of its own and therefore
*reordered* them before running — quietly repairing the one class of defect it
was best placed to catch. It sorts by position in the file now, and
test_hook_ordering.py checks the property directly across the whole SPA. Both
the rule and the harness are checked against the layout that actually shipped.

test_video_seek.py covers the rest of seeking, and window_leak.mjs forces the
race that made the third seek hang: the whole in-flight window arriving while
`reinitAt` is still awaiting. Before, the player is left believing eight
segments are in flight and grants nothing; after, the window comes back. A run
that happens to work proves nothing about a race, which is the point of forcing
the worst case rather than trusting a longer session.
</content>
</entry>
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