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<title>meshbay.git/packages/meshbay-hub/tests, branch 0.3</title>
<subtitle>MeshBay — read-only public mirror</subtitle>
<id>https://git.meshbay.org/meshbay.git/atom?h=0.3</id>
<link rel='self' href='https://git.meshbay.org/meshbay.git/atom?h=0.3'/>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/'/>
<updated>2026-08-15T17:01:08Z</updated>
<entry>
<title>fix: stop a stream on close, count only real users, record where a node is</title>
<updated>2026-08-15T17:01:08Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T17:01:08Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=05f4feab641740c944d636f29a03f8c0dd1328c7'/>
<id>urn:sha1:05f4feab641740c944d636f29a03f8c0dd1328c7</id>
<content type='text'>
**Closing the viewer left the node working.** Nothing told it to stop:
the player dropped its handlers, which only made the browser deaf. ffmpeg
kept running and held one of the node's two transcode slots until the
credit timeout expired two minutes later — which is why the next video
answered "server busy". `stream_stop` ends it at once, and the viewer
also drops its queue, ends the MediaSource and revokes the object URL on
the way out, any of which could be holding megabytes of decrypted video.

While there: `file_chunk` replies were matched to their requests by
arrival order, which was true by luck rather than by construction. The
reply now names the file it belongs to and is matched on that and the
chunk index; a chunk nobody is waiting for is dropped instead of being
handed to whatever request happens to be oldest.

**The administration panel counted its own history.** A deleted account
is tombstoned so the connection log stays readable, and every count and
list treated that row as a user — including a group's member count, and
the member list of the group itself. They do not any more.

**Where a node is.** `endpoint_hint` is what a node believes its address
to be, learned from a STUN server and sent to us: useful for reaching it,
and a claim. The announcement that carries it is signed with the node key
over a fresh timestamp, so the address that request *arrives from* is the
address of whoever holds that key — that is now recorded on the node row
and shown in a Nodes tab, next to the hint, with the difference spelled
out. Clients get the same treatment: `webrtc_offer` is logged with the
address the hub saw when a browser starts a peer connection.

Verified against the live deployment: the node's row reads 90.112.206.172
after a restart, and in e2e a stopped stream goes quiet in one message
and the next one starts immediately instead of being refused.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(groups): remove a member, and keep gigabytes out of the tab</title>
<updated>2026-08-15T15:23:10Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T15:23:10Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=dd3927a661273734493f65a593755b95aecf5f09'/>
<id>urn:sha1:dd3927a661273734493f65a593755b95aecf5f09</id>
<content type='text'>
**Removing a member.** The owner can do it from the Members tab, and it
is two halves in the order that fails safe: the node stops serving the
group key first (an operator-signed request, so a paired browser only),
then the hub drops the membership row. The other order would leave
someone able to reach a node that still serves them.

It is a membership, not an account. The user row is never written: their
other groups, their files and their pinned identity survive, because one
group's owner must not be able to erase someone from the hub. It is also
per group — a node hosting two loses them from one — and it does not take
back the key they already unwrapped, which is what rotating the GEK is
for. The confirmation and the panel both say so.

**Downloads and streaming through the disk, in both browsers.** The audit
this started as found two ways to put gigabytes in a tab.

Firefox and Safari have no File System Access API, so every download
there was collected in memory. A service worker fixes it: the page keeps
the writable half of a transferred stream, the worker answers a made-up
URL with the readable half and a Content-Disposition header, and the
browser writes it to disk as it arrives, with real backpressure. The
worker caches nothing and falls through on every request that is not one
of these downloads. A zip announces no Content-Length, since the archive
is larger than the files in it and a length we miss truncates the file.

Video was worse and affected both browsers. The node pushed ffmpeg's
whole output as fast as it was produced while the player consumed a
segment at a time, so the queue held the film — and appending all of it
hit the SourceBuffer's cap, where the handler logged the error and
dropped the segment, leaving a hole in the middle of the film with
nothing to show for it. Streaming is credit-based now, 24 segments of
256 KB in flight, verified against the live node: three credits, three
segments, then silence until more are granted. The player evicts what is
more than a minute behind the playhead and retries a refused segment
rather than dropping it.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(downloads): automatic really is automatic, and a selection downloads all of it</title>
<updated>2026-08-15T13:48:36Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T13:48:36Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=4066c754a613deb965472853fe69727d68be593e'/>
<id>urn:sha1:4066c754a613deb965472853fe69727d68be593e</id>
<content type='text'>
Two bugs in what shipped last, and both were mine.

Automatic mode still opened Save As, because with no folder granted the
code fell through to the file picker — while the documentation said it
would use the browser's own download folder. It does that now. Over
512 MB it still asks, since getting there means holding the file in
memory and a tab will not survive a 40 GB blob; Settings is where to stop
it asking again.

Selecting two files downloaded one. They were started without awaiting,
so each asked the browser for a save dialog at once, and a browser allows
exactly one — the rest were rejected and the errors went nowhere. They
are awaited one at a time now, which serializes the dialogs and not the
transfers: each call returns as soon as its transfer is registered.

Then the adjustments. The transfers widget offers Open on a finished
download that went into a granted folder — the bytes go to a new tab, and
that is the whole of what a page can do: no browser lets one start a
desktop application or show a file manager, so the folder half of that
request cannot be built and the guide says so.

The Files toolbar was four controls of three different heights in a row.
It is three groups now — what you can add, where you are, what you can do
with what is here — on one baseline, with icons from the set and a gap
between the dots and the word Actions. Chat comes first among the tabs
and is the one you land on. The three Discover entries in the sidebar
have icons. And a link in a chat message becomes a link: built as an
element and never as markup, http and https only, so `javascript:` is not
one message away from running here.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(settings): choose between Save As and saving into a folder</title>
<updated>2026-08-15T12:34:08Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T12:34:08Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=8528bce49bb637f4e9fb653fff148b7ea45cfdac'/>
<id>urn:sha1:8528bce49bb637f4e9fb653fff148b7ea45cfdac</id>
<content type='text'>
Downloading a selection of twenty files meant twenty Save As dialogs,
which is the wrong answer for the feature that had just been built.
Settings → Downloads now offers saving automatically, and that is the
default; asking every time stays available for people who want it.

The correction worth recording: a web page cannot be given a filesystem
path and cannot read one either. There is no ~/Downloads to configure and
nothing to type, on any operating system — which is also why none of this
will need changing on Windows. What a browser grants is a handle to a
folder the user picked in a dialog, so that is what the setting keeps:
picked once, stored in IndexedDB, re-confirmed once a session because the
grant comes back as a claim rather than a permission. Where no folder has
been granted, and in Firefox and Safari where none can be, files go to
the browser's own download folder — which on most machines is the folder
that was meant all along.

Automatic saving has one risk a dialog does not: it can silently replace
a file. It does not — a taken name gets a suffix before the extension,
`clip (2).mp4`, so a download folder does not fill up with files the
system no longer recognises. That, and the default, are what
test_downloads.py pins.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(files): transfers that outlive the page, and selection instead of per-row menus</title>
<updated>2026-08-15T11:13:08Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T11:13:08Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=41e2b79cb1bc9d188853aeff5a55cd2237268587'/>
<id>urn:sha1:41e2b79cb1bc9d188853aeff5a55cd2237268587</id>
<content type='text'>
Downloads and uploads were state inside GroupPage. Leaving a group
unmounted the component, its cleanup closed the DataChannel, and a
half-written file was all you had — which is also why only one thing
could be in flight at a time.

They live in a module-level store now. A group page hands its transport
over on the way out rather than closing it, and the last transfer using
it closes it; signing out is the one thing that cancels everything,
because those transfers are moving data on a token about to stop being
ours. The store is plain JavaScript with no browser globals, so
test_transfers.py runs it under Node and pins the parts that are timing
and lifetime rather than markup: that a cancel stops the work instead of
greying out a row, that a stalled transfer reads as stalled rather than
reporting its own historical average, and that a released transport is
closed by the last transfer and not before.

The widget by the bell shows each transfer with its rate and a cancel
button, so the Files panel no longer carries progress bars — you can
watch a 40 GB archive from the chat, or from another group.

Selection replaces the per-row menu: a Select toggle puts checkboxes on
files and folders, and ⋮ Actions acts on what is ticked. Ticks survive
walking into another folder, so a selection can span directories.
Downloads start together and run together. Videos offer Play only — View
did the same thing, which is the sort of duplication that makes people
wonder what the difference is.

Uploads had to become parallel-safe for any of this to mean anything:
their acks were matched by arrival order, so two at once credited each
other's progress. The node names the file in every ack, so they are keyed
by name now — with the same file twice refused, since the node keys its
own upload state that way too.

Two mistakes worth recording. The selection column went into the body
rows and not the header, because that edit matched nothing and I had not
made it assert; the columns were misaligned until a screenshot showed it.
And the Actions menu opened leftwards from a button at the right edge of
the toolbar, half of it off-screen.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(files): download a folder as a zip, and remove an empty one</title>
<updated>2026-08-15T10:19:22Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T10:19:22Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=8cd7e467ebec987f66c4fe93a8d87dfbc57304d2'/>
<id>urn:sha1:8cd7e467ebec987f66c4fe93a8d87dfbc57304d2</id>
<content type='text'>
Two things a Files panel needs and did not have.

**Removing a directory** is privileged, where creating one is not: it
acts on a name other members are using, on the operator's disk. It is
refused unless the directory is empty, and that rule is the safety
property — whatever the browser sends, this cannot destroy content. The
check runs twice, once before the challenge and once after the signature
comes back, because a file can land during the round trip. A file also
accepts its uploader's key; a directory has no uploader, so only the
operator's key will do.

**Downloading a folder** produces a zip built in the browser, written
straight to disk as the chunks arrive. An archive of a group folder is
routinely tens of gigabytes, so nothing is held: peak memory is one chunk
plus a small record per file. The node is not involved at all — it serves
the same encrypted chunks as any other download, holds no temporary
files, and cannot be asked to compress anything.

zipstream.js is store-only. Group content is video and images, already
compressed, so deflate would spend CPU on every byte to save nothing, in
the thread that is also decrypting. Sizes and CRCs go in a data
descriptor after each file because a stream cannot seek back to patch a
header, and zip64 kicks in per entry past 4 GiB and for the archive
itself. Because none of that can be checked from the Python side of the
house, test_zipstream.py runs the real module under Node and reads what
it produces with zipfile — CRCs, UTF-8 names, zip64 records and all. The
archives also pass `unzip -t`.

Firefox and Safari have no File System Access API, so there is nowhere to
stream to: the fallback builds the archive in memory and says so, with
the size, before starting rather than after failing.

One mistake worth recording: the first version of deleteDirectory passed
the node's own answer as the value to check the challenge against, which
turns the comparison into a tautology. It checks the path we asked for.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>perf(upload): several chunks in flight, instead of one per round trip</title>
<updated>2026-08-15T07:19:34Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T07:19:34Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=4fa546a759dc9bd2ab77f793e3f2e660acd31bdb'/>
<id>urn:sha1:4fa546a759dc9bd2ab77f793e3f2e660acd31bdb</id>
<content type='text'>
The uploader read a 48 KB slice, sent it, and waited for the node to
acknowledge it before reading the next one. That caps throughput at one
chunk per round trip regardless of available bandwidth, and it is worse
than the arithmetic suggests: the sender is idle for almost the whole
time, so SCTP's congestion window never opens either, and the transport
stays slow even when the link is not.

Measured against the real node over a 100 ms path (netem on loopback):

    48 KB chunks, one at a time    0.16 MB/s
    48 KB chunks, 32 in flight     3.47 MB/s

On loopback with no latency both are ~32 MB/s, which is why nothing here
ever caught it: the local end-to-end run cannot see a round-trip problem.

transport.uploadFile() now keeps a window of chunks in flight and matches
acks by arrival, with the node's own ordering rule as the guard — a
DataChannel is ordered and reliable, and the node refuses any chunk that
is not the one it expects next. It pauses when the channel's buffered
amount gets high, so the progress bar keeps reporting what the node has
taken rather than what the browser has queued. Both callers, the Files
panel and chat attachments, go through it.

The end-to-end harness grew an opt-in benchmark behind MESHBAY_BENCH=1
that removes its own files afterwards, and it taught me something about
the harness rather than the code: it took an unsolicited index_sync push
for an upload ack, because unlike app.js it had no place to put one.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(groups): editable description, and one source of operator authority</title>
<updated>2026-08-15T00:34:19Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-15T00:34:19Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=84b032c65e17267d41e04605e79eea82a6f5a59f'/>
<id>urn:sha1:84b032c65e17267d41e04605e79eea82a6f5a59f</id>
<content type='text'>
A description could only be set the moment a group was created, so every
group made before anyone thought of one stayed blank for good. The owner
can now edit it from the group's page, and PATCH /v1/groups/{id} takes it.

That endpoint takes the description and nothing else, deliberately. The
name, the visibility and the join policy are the terms members joined on;
a private group that can quietly become public is not the group they
agreed to be in. Changing those needs a decision about who gets told, not
a field on a form — there is a test saying so.

Separately, the legacy operator key is gone. `admin_pk_ed25519` in
node.toml named the operator before the roster existed and was kept so
that an existing deployment would keep working; nothing uses it, and a
second source of node authority is not something to carry around out of
politeness. Authority is the roster, read fresh on every check.

It is removed rather than ignored: a config that still names the key gets
a warning at startup pointing at the file. Dropping it in silence would
refuse invites and file deletion with a signature error that looks like a
bug somewhere else — which is exactly how finding M3 presented.

Two tests were verifying admin operations by naming a key in the context,
which was the legacy path. They now pair an operator into a roster, the
way an operator does. The authority test anchored on the deleted function
and passed vacuously once it disappeared; it states the invariant against
the verifier and the daemon instead.

Also defined .btn-secondary, used in four places and styled in none.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(logs): keep the username on records the account no longer answers for</title>
<updated>2026-08-14T22:50:05Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-14T22:50:05Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=f4d04741379e77d2ef86cccc93856e590bfe1082'/>
<id>urn:sha1:f4d04741379e77d2ef86cccc93856e590bfe1082</id>
<content type='text'>
The connection log took the name from a join on `users`, and deletion
tombstones that row — so every record belonging to a deleted account
reported `deleted-3f9a1c`, which is the one answer that helps nobody. The
log is kept for a legal retention period precisely so it can say who did
what; losing the name at deletion kept the data and lost the point of it.

`ip_logs.username` is written as the account is erased, and stays NULL
while the account is alive, where the join is better because it cannot go
stale. The admin view prefers the stored name when there is one: the join
still answers after deletion, just with the tombstone.

Releasing the username for re-registration and keeping it in the log are
separate things, and the guide now says so.

On the node side, the pre-proof audit line records the username the
session already knew, instead of leaving the column empty.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>fix(members): restore the member list and invite form, and retire the pairing form</title>
<updated>2026-08-14T22:49:54Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-14T22:49:54Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=76724252d08162d4df39090af19796054bf4add8'/>
<id>urn:sha1:76724252d08162d4df39090af19796054bf4add8</id>
<content type='text'>
Moving the invite form above the member list cut both out of MembersPanel and
pasted them into AdminPage, where `doInvite`, `members`, `adminId` and
`inviteCode` do not exist. A standard member saw an empty Members tab, the
group owner saw only a pairing form, and the hub's own Users tab referenced
four undefined names.

The pairing form outstaying its welcome is a second bug and an older one.
`is_node_admin` compares the connecting account with the account that owns the
node — it says nothing about whether *this browser's key* was ever paired, which
is the thing pairing changes and the thing that lets you sign an invite. So the
form showed for an operator who paired months ago, accepted a fresh code,
reported success, and stayed exactly where it was. The node already reports the
roster role in `join_result`; the transport keeps it, and the form appears only
when this identity is not an operator key yet.

Also dropped a clause from the pairing hint: the code never passing through the
hub is worth saying, the theory behind it is not.

test_spa_ordering.py gets three checks for this class of bug — a cut-and-paste
between components is invisible to every other test we have.

Co-Authored-By: Claude Opus 5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
</feed>
