<feed xmlns='http://www.w3.org/2005/Atom'>
<title>meshbay.git/packages/meshbay-node/src/meshbay_node/daemon.py, branch 0.10</title>
<subtitle>MeshBay — read-only public mirror</subtitle>
<id>https://git.meshbay.org/meshbay.git/atom?h=0.10</id>
<link rel='self' href='https://git.meshbay.org/meshbay.git/atom?h=0.10'/>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/'/>
<updated>2026-09-01T12:08:32Z</updated>
<entry>
<title>refactor(node): JSON-only control API, Node page absorbs the admin dashboard</title>
<updated>2026-09-01T12:08:32Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-09-01T12:08:32Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=cfc91e0a424163869c64d30e55d55a53f18a3dbf'/>
<id>urn:sha1:cfc91e0a424163869c64d30e55d55a53f18a3dbf</id>
<content type='text'>
Remove the node daemon's server-rendered admin UI (GET / and /audit, the
_render_* helpers and inline templates) and the `meshbay-node ui` CLI verb.
The loopback control API stays; it is now JSON only, ruff-clean, and 453
lines (was 1074). Also drop three never-wired endpoints (/api/config,
/api/chat/history, /ws/chat, plus broadcast_chat) and the pointless
18000/tcp firewall profiles.

The desktop client's Node page (static/node-page.js) takes over what the
dashboard showed, reorganised into six tabs (Overview, Groups, Roster,
Peers, Audit, Settings):
- Overview: version, node id, QUIC port, hub, index-cache maintenance
- Roster: node-wide view with unpin
- Peers and Audit: auto-load on open, no Load button
- Audit: real usernames and group names (resolved from the roster and
  node.toml), Previous/Next pagination newest-first, Export CSV of every
  matching row
- Settings: node settings, STUN, ICE, denylist, then Unlink from hub

Backend: audit.get_entries gains `offset`; /api/audit and /api/peers
resolve ids to names via a new _display_names helper; CSP tightened to
default-src 'none' now that no HTML is served. draft-v6 sections 2.11 and
2.12 corrected -- the Node page uses the loopback API, not MNP.

One capability is intentionally dropped: browser-based admin on a headless
server. The CLI covers every operation there.

See docs/refactor-node-ui.md.

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_01MQCaZnde4Bjjdu84dhSuF5
</content>
</entry>
<entry>
<title>fix(node): make WebRTC STUN fallback actually use every configured server</title>
<updated>2026-08-31T23:13:43Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-31T23:13:43Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=b3b48a43a33f936be18a3daa22d307c144b60e22'/>
<id>urn:sha1:b3b48a43a33f936be18a3daa22d307c144b60e22</id>
<content type='text'>
aiortc's connection_kwargs() keeps only the first STUN URI from
RTCConfiguration.iceServers ("only a single STUN server is supported"),
and aioice.ice.Connection has a single stun_server field. So the node's
four default STUN servers -- and anything added on the Node page or with
`meshbay-node stun add` -- collapsed to stun:stun.l.google.com:19302. When
that one server was slow or unreachable from the node, ICE gathering
(get_component_candidates, timeout=5) burned its full 5 s with no
server-reflexive candidate, adding seconds to every browser connection.
The multi-server fallback of draft-v6 s2.12 was configuration only.

transport/stun_multi patches aioice.ice.server_reflexive_candidate (same
monkey-patch technique ice_filter.py uses on get_host_addresses) so a
single ICE gather races the STUN binding request against every configured
server on the one bound socket and takes the first answer. One reachable
server anywhere in the list now yields a reflexive candidate in one RTT.

- daemon: install_stun_multi() alongside install_ice_filter()
- ops.set_node_settings: push the list to stun_multi.set_servers() so the
  CLI / Node-page hot-swap takes effect without a restart
- webrtc_server.handle_offer: log ICE gather time and srflx count
- test_stun_multi.py: fan-out, first-answer-wins, all-fail, empty-list
  fallback, DNS failure

Verified end to end with a real RTCPeerConnection: with a black-hole STUN
server first in the list, gathering still completes in ~0.07 s with full
srflx candidates (previously a 5 s stall).

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_01BSsQhfxEAhwi4nqc4hASmq
</content>
</entry>
<entry>
<title>feat(ui): configurable ICE interfaces in the Node page</title>
<updated>2026-08-30T20:36:56Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-30T20:36:56Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=2d6c276734fd19f80edf84cdb95f91a929df6365'/>
<id>urn:sha1:2d6c276734fd19f80edf84cdb95f91a929df6365</id>
<content type='text'>
The ice_interfaces setting (auto-exclude vs explicit whitelist) is now
editable from the Node page, persisted via the settings API and roster,
and hot-swapped at runtime by re-installing the aioice filter.

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat: configurable STUN server fallbacks for WebRTC ICE</title>
<updated>2026-08-30T20:17:30Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-30T20:17:30Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=07e6e4271ea3a45e9cd364eb6ec05801a653d9e8'/>
<id>urn:sha1:07e6e4271ea3a45e9cd364eb6ec05801a653d9e8</id>
<content type='text'>
The WebRTC transport relied on a single Google STUN server — if it was
unreachable, ICE gathering waited the full 4s timeout. Now four public
servers are used by default (Google ×2, Cloudflare, Mozilla), configurable
via node.toml, the Node page UI, and the CLI (meshbay-node stun list|add|
remove|reset). Changes are hot-swapped on the live transport.

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(node): editable node settings in the Node page (D5)</title>
<updated>2026-08-29T16:52:53Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-29T16:42:43Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=1f8a52484412b48205e5ff6aac506428e2fb77ed'/>
<id>urn:sha1:1f8a52484412b48205e5ff6aac506428e2fb77ed</id>
<content type='text'>
Expose invite_ttl_hours, pair_ttl_hours, device_request_ttl_minutes,
max_concurrent_streams and transcode_incompatible_video in the Node
management panel. Changes are applied immediately via roster.db and
written back to node.toml so they survive a DB wipe. On startup,
roster overrides take precedence over node.toml defaults.

Draft v6 §2.11 documents the design; MNP gains node_settings_set /
node_settings_set_ack for the browser path.

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Merge branch 'fix/videos-tmdb-matching'</title>
<updated>2026-08-29T13:12:32Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-29T13:12:32Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=5a88f8d7a0a35b0c75b0a56d0f6fce1d0a495c12'/>
<id>urn:sha1:5a88f8d7a0a35b0c75b0a56d0f6fce1d0a495c12</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix(node): correct TMDB movie matching, per-file overrides, rematch</title>
<updated>2026-08-29T12:58:58Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-29T12:58:30Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=71b7a310ce938f072fe20f27eeeadd40685f1ad1'/>
<id>urn:sha1:71b7a310ce938f072fe20f27eeeadd40685f1ad1</id>
<content type='text'>
A batch of wrong poster-grid matches found live on a real library
(2026-08-29): a two-volume film's second part matched the first; a
numbered sequel matched a same-year making-of documentary; several
entries of one franchise matched a single early entry whose localized
TMDB title is the franchise name; one matched nothing. One mechanism:
_tmdb_search returned the first candidate query whose title-similarity
ratio merely cleared 0.6, before alternative_title / the Roman-numeral
variant was ever tried.

Matching:
- title_parse: fold guessit's volume/part number back into display_title
  so the parts of a multi-part film stay distinct in the query, the card
  and the override.
- _tmdb_search: keep a strong PASS 1 fast path (ratio &gt;= 0.85, one
  request), otherwise score every candidate query and pick the best. A
  year-exact rescue lifts a sub-0.6 top hit to the confidence floor only
  when TMDB's own year-filtered result lands exactly on the filename's
  year. No local re-ranking of any single result list; no tmdb.py change.

Fix match / rematch:
- _admin_exec_tmdb_override: a movie override touches its own file only
  (guessit gives a whole franchise one display_title); a show override
  still fans out. Corrected files are marked in media_cache.tmdb_override.
- media_cache: tmdb_override table; clear_file_tmdb / clear_tmdb_matches
  drop auto-resolved matches while sparing manual corrections.
- ops.rematch_video + `meshbay-node video rematch` (loopback endpoint +
  CLI verb): re-resolve a group's video matches after a matcher fix.
  file_tmdb is keyed by content hash and otherwise only pruned on
  deletion, so nothing dislodged a cached match before.
- a rename now drops the stale auto match too (daemon
  _reenrich_renamed_video_entries).

UI:
- VideoDetailModal shows the source filename and resolved TMDB id; an
  unmatched poster gets a badge (3 new video.* i18n keys x 10 locales).
  So a wrong match can actually be identified before hitting Fix match.

docs/mediacenter.md 10.1 records this and the V8-V13 follow-up backlog
(show-branch ladder, year-aware _best_match, wider sequel_variants, the
0.6-0.85 extra calls, movie grid merge, per-card rematch).

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_018BMLQjqFGCize2KtNBT79v
</content>
</entry>
<entry>
<title>perf(node): filter ICE interfaces to eliminate 5s STUN timeout on VPN/virtual adapters</title>
<updated>2026-08-29T12:49:11Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-29T12:49:11Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=be57cf9c3b499c8e59a94d13059f16f1456fcae1'/>
<id>urn:sha1:be57cf9c3b499c8e59a94d13059f16f1456fcae1</id>
<content type='text'>
aioice sends STUN binding requests from every IPv4 interface and waits up
to 5 seconds for all to complete. On a machine with Tailscale (wt0), the
STUN request never gets a response, adding a fixed 5-second penalty to
every WebRTC connection — measured at 6 s total (vs 1-2 s without it).

Auto-exclude virtual/VPN adapters (tailscale, virbr, docker, veth, podman,
cni) and CGNAT-range IPs (100.64.0.0/10). Operator can override with
ice_interfaces in node.toml [node] section for explicit control.

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat: node workflow redesign — wizard auto-config, reset, MusicBrainz contact</title>
<updated>2026-08-29T09:15:54Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-29T09:15:54Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=b7733e812fadd6007976d262bd1d793572a36ba7'/>
<id>urn:sha1:b7733e812fadd6007976d262bd1d793572a36ba7</id>
<content type='text'>
Wizard (Electron):
- Auto-provisions node config (hub URL + username) from logged-in user
- node:start handles both cold start and restart of misconfigured daemon
- Waits for daemon to reach 'running', auto-links node key on hub
- probeNode accepts intermediate states for wizard progress feedback

Reset (meshbay-node reset):
- Unlinks node key from hub (DELETE /me/node_key, best-effort)
- Stops and disables daemon (systemctl --user disable --now)
- Erases ~/.config/meshbay, ~/.local/share/meshbay, ~/.local/state/meshbay

MusicBrainz contact:
- Resolved from owner's hub email instead of per-node roster config
- Removed musicbrainz_contact UI and WebRTC handshake field
- Removed set_musicbrainz_contact/musicbrainz_contact from roster

Node pairing:
- Added operator pairing banner on NodePage
- Added operator_paired flag to list_groups

Co-Authored-By: Claude Opus 4.6 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>feat(node): share the (path,size,mtime)-&gt;hash index cache across every group</title>
<updated>2026-08-25T22:40:20Z</updated>
<author>
<name>Christophe Besson</name>
<email>cbesson@gmail.com</email>
</author>
<published>2026-08-25T22:40:20Z</published>
<link rel='alternate' type='text/html' href='https://git.meshbay.org/meshbay.git/commit/?id=37d8d9c15c982f2da17b2fad4ea1a90613b560a6'/>
<id>urn:sha1:37d8d9c15c982f2da17b2fad4ea1a90613b560a6</id>
<content type='text'>
An operator routinely shares the same physical folder into more than one
group (a music library, a Séries drive) — IndexCache used to be opened
once per group (data_dir/{group_id}/index_cache.db), so the second group
to reference an already-fully-hashed multi-terabyte folder paid the same
full content read the first one did. IndexCache itself carried no
group_id in its schema; only daemon.py's wiring did. Now one instance,
opened once at startup (data_dir/index_cache.db), shared by every group's
DirectoryIndexer.

Confirmed against a real deployment (2026-08-25/26): a group sharing an
already-indexed folder with an existing group indexes it instantly, with
zero rehashing.

Also fixes a related cross-group correctness gap found during this work:
media_cache.db (thumbnails, TMDB/MusicBrainz metadata — already node-wide,
untouched by this change) was pruned for a file the moment it left *one*
group's index, even if another group's index still held the same content
hash — forcing a redundant re-fetch/re-probe/re-thumbnail for a group that
never actually lost anything. Prune now runs only once no group's index
references the file_id any more.

Adds a node admin UI action ("Maintenance" card, prune-index-cache) to
drop cache rows that no longer belong to any group's roots — skips
anything under a root that is merely temporarily unavailable (indexer.py's
"a root that goes away freezes, never empties" rule extends to this
cache too, or a reconnected drive would pay a full rehash for no reason).

Co-Authored-By: Claude Sonnet 5 &lt;noreply@anthropic.com&gt;
Claude-Session: https://claude.ai/code/session_013XSohfUQQiaE77qyFLgSv3
</content>
</entry>
</feed>
