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authorChristophe Besson <cbesson@gmail.com>2026-08-15 17:23:10 +0200
committerChristophe Besson <cbesson@gmail.com>2026-08-15 17:23:10 +0200
commitdd3927a661273734493f65a593755b95aecf5f09 (patch)
treeb40b9a0939e79c65990f4664211025b032c9bafa /packages/meshbay-common/src/meshbay_common/protocol.py
parent4066c754a613deb965472853fe69727d68be593e (diff)
downloadmeshbay-dd3927a661273734493f65a593755b95aecf5f09.tar.gz
feat(groups): remove a member, and keep gigabytes out of the tab
**Removing a member.** The owner can do it from the Members tab, and it is two halves in the order that fails safe: the node stops serving the group key first (an operator-signed request, so a paired browser only), then the hub drops the membership row. The other order would leave someone able to reach a node that still serves them. It is a membership, not an account. The user row is never written: their other groups, their files and their pinned identity survive, because one group's owner must not be able to erase someone from the hub. It is also per group — a node hosting two loses them from one — and it does not take back the key they already unwrapped, which is what rotating the GEK is for. The confirmation and the panel both say so. **Downloads and streaming through the disk, in both browsers.** The audit this started as found two ways to put gigabytes in a tab. Firefox and Safari have no File System Access API, so every download there was collected in memory. A service worker fixes it: the page keeps the writable half of a transferred stream, the worker answers a made-up URL with the readable half and a Content-Disposition header, and the browser writes it to disk as it arrives, with real backpressure. The worker caches nothing and falls through on every request that is not one of these downloads. A zip announces no Content-Length, since the archive is larger than the files in it and a length we miss truncates the file. Video was worse and affected both browsers. The node pushed ffmpeg's whole output as fast as it was produced while the player consumed a segment at a time, so the queue held the film — and appending all of it hit the SourceBuffer's cap, where the handler logged the error and dropped the segment, leaving a hole in the middle of the film with nothing to show for it. Streaming is credit-based now, 24 segments of 256 KB in flight, verified against the live node: three credits, three segments, then silence until more are granted. The player evicts what is more than a minute behind the playhead and retries a refused segment rather than dropping it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Diffstat (limited to 'packages/meshbay-common/src/meshbay_common/protocol.py')
-rw-r--r--packages/meshbay-common/src/meshbay_common/protocol.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/packages/meshbay-common/src/meshbay_common/protocol.py b/packages/meshbay-common/src/meshbay_common/protocol.py
index 62d8847..2972d58 100644
--- a/packages/meshbay-common/src/meshbay_common/protocol.py
+++ b/packages/meshbay-common/src/meshbay_common/protocol.py
@@ -45,6 +45,7 @@ class MNP:
STREAM_INIT = "stream_init" # node sends codec info + signals stream start
STREAM_DATA = "stream_data" # node sends encrypted fMP4 segment
STREAM_END = "stream_end" # node signals end of stream
+ STREAM_MORE = "stream_more" # client → node: room for N more segments
EPHEMERAL_STREAM = "ephemeral_stream" # reserved — mobile live push
HANDSHAKE_CHALLENGE = "handshake_challenge" # node → client: GEK proof nonce
HANDSHAKE_RESPONSE = "handshake_response" # client → node: HMAC(GEK, nonce)
@@ -62,6 +63,8 @@ class MNP:
JOIN_REQUEST = "join_request" # client → node: pair/recognise this identity
JOIN_RESULT = "join_result" # node → client: outcome + wrapped GEK
INVITE_CREATE = "invite_create" # operator → node: issue a pairing code
+ MEMBER_REVOKE = "member_revoke" # operator → node: stop serving the key
+ MEMBER_REVOKE_ACK = "member_revoke_ack"
INVITE_RESULT = "invite_result" # node → operator: the code, once