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authorChristophe Besson <cbesson@gmail.com>2026-08-24 20:04:36 +0200
committerChristophe Besson <cbesson@gmail.com>2026-08-24 20:04:36 +0200
commit28be8eead316f5026e1c0c8ffd46b873d479091d (patch)
tree78e73782058b24f0b9c9574cf77dff8cba17788f /packages/meshbay-node/src/meshbay_node/indexer
parent62253b9592a83ce152d0c64471e20514218fb132 (diff)
downloadmeshbay-28be8eead316f5026e1c0c8ffd46b873d479091d.tar.gz
feat(hub): play audio files from Explorer, scoped to the current folder
Audio files were invisible to file-utils.js's canPreview, so their name never rendered as a clickable link and the toolbar's Play/View buttons never enabled for them - the only way to do anything with an audio file in Files was to download it. - file-utils.js: canPreview now includes 'audio' alongside image/ video/document. - files-app.js: the toolbar's canPlay/canView split treats audio like video (Play, not View) rather than falling into the generic preview path, which was never built for it anyway. - group-page.js: onPreview routes an audio entry to onPlayQueue - the same persistent player Music uses - instead of the preview modal. Deliberately not Music's artist/album grouping: the queue is every audio entry sharing the clicked file's literal containing directory (entry.path), sorted by filename, so previous/next in Explorer stays scoped to what's actually in that folder, tags or no tags. onPlayQueue already replaces whatever queue is playing unconditionally, so starting a track from Files while Music (or another Files folder) is already playing needs no special handling - it's the same "just a new queue" path either way. Client-side only, no protocol/index change. npm run sync-ui re-run. Full suite: 1129 passed, no regressions. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KBi7ALLGfwcjBXt57yNMcy
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