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| author | Christophe Besson <cbesson@gmail.com> | 2026-09-04 09:28:14 +0200 |
|---|---|---|
| committer | Christophe Besson <cbesson@gmail.com> | 2026-09-04 09:28:14 +0200 |
| commit | 3ce52774760b222d94d78bc0118e9da2662a809f (patch) | |
| tree | 52a16c7e05080869fbb17b83665b2fb2048b21e2 /packaging/win/README.md | |
| parent | 220e6e701806213a576ce80fa655cd9cf4a51880 (diff) | |
| download | meshbay-3ce52774760b222d94d78bc0118e9da2662a809f.tar.gz | |
feat: Windows installer (W4) — one per-user NSIS package, client + node
`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client
and, beside it under resources/node-runtime/, the frozen meshbay-node daemon
(meshbay-common inside it). No hub. Per-user, no elevation — matches the W3
constraint that a logon-triggered scheduled task needs admin.
electron-builder / package.json
build.win nsis, build/icon.ico, extraResources -> node-runtime/
build.nsis oneClick:false perMachine:false allowElevation:false
allowToChangeInstallationDirectory:true
dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh)
packaging/win/
meshbay-node.spec + node-entry.py PyInstaller freeze of
meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic,
pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled
in whole with collect_all — that list is expected to grow when a frozen
run raises ModuleNotFoundError.
build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller ->
packages/meshbay-client/node-runtime/ (gitignored)
build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui,
node runtime, electron-builder --win nsis
bump-electron.mjs the Chromium-CVE "build against latest Electron"
policy, out of the PS script (5.1 here-string terminator rules)
README.md
PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a
genuine relocatable single binary, which is what src/main.js:findNodeBinary
spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and
what the W3 autostart launcher points at. The embeddable zip needs pip to make
that wrapper and the wrapper bakes in an absolute interpreter path.
build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3
Startup .vbs (it would point wscript at a deleted binary every sign-in).
%LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched.
ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1
-FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer.
Verified on the Windows guest: PyInstaller freeze builds first try
(node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's
loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe
(155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path
findNodeBinary expects. test_packaging_win.py (14) pins the config invariants
and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip.
Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI
(18.3), electron-updater. First clean-machine install + DPAPI + autostart
round-trip is a manual check.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Diffstat (limited to 'packaging/win/README.md')
| -rw-r--r-- | packaging/win/README.md | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/packaging/win/README.md b/packaging/win/README.md new file mode 100644 index 0000000..d02adca --- /dev/null +++ b/packaging/win/README.md @@ -0,0 +1,90 @@ +# Windows packaging (W4) + +A single per-user installer — `MeshBay-Setup-<version>.exe` — that lays down the +Electron **client** and the Python **node** daemon. No hub (server-only, stays +Linux). `meshbay-common` rides along inside the node runtime. + +## What the installer contains + +``` +%LOCALAPPDATA%\Programs\meshbay-client\ +├─ MeshBay.exe Electron client +├─ resources\ +│ ├─ app.asar src/ + ui/ (the interface ships in the package) +│ └─ node-runtime\ +│ ├─ meshbay-node.exe frozen daemon (PyInstaller onedir) +│ ├─ _internal\ … its Python + deps (aiortc, av, aioquic, …) +│ └─ ffmpeg.exe, ffprobe.exe only if built with -FfmpegDir +└─ Uninstall MeshBay.exe +``` + +Runtime data stays where the node already puts it: `%LOCALAPPDATA%\meshbay\` +(`node.toml`, `keystore.enc`, `unlock.key`, `data\`). The installer never writes +there and the uninstaller never deletes it — installers place files, not secrets. + +## Build + +On a Windows machine with **Node ≥ 22**, **Python ≥ 3.12** (`py -3.12`) and +**git**: + +```powershell +cd packages\meshbay-client +npm run dist:win +``` + +That runs [`build-win.ps1`](build-win.ps1): + +| Step | | +|---|---| +| 1 | Node ≥ 22 check | +| 2 | `npm ci` + download Electron's Chromium | +| 3 | bump Electron to the latest release (Chromium CVE policy; `-NoElectronBump` to skip) | +| 4 | `npm run sync-ui` — copy the interface from `meshbay-hub/.../static` | +| 5 | [`build-node-runtime.ps1`](build-node-runtime.ps1) — PyInstaller freeze → `packages/meshbay-client/node-runtime/` | +| 6 | `electron-builder --win nsis` → `packages/meshbay-client/dist/MeshBay-Setup-<version>.exe` | + +### ffmpeg + +Not bundled by default — the node resolves `ffmpeg`/`ffprobe` from `PATH` at +startup, and video streaming needs them. To make the installer self-contained: + +```powershell +npm run dist:win -- -FfmpegDir "C:\path\to\ffmpeg\bin" +# or: $env:MESHBAY_FFMPEG_DIR = "C:\path\to\ffmpeg\bin"; npm run dist:win +``` + +They are copied beside `meshbay-node.exe`, which is on the daemon's search path. + +### Iterating + +```powershell +# rebuild only the installer, reuse an existing node-runtime\ +powershell -File ..\..\packaging\win\build-win.ps1 -SkipNodeRuntime + +# build just the frozen daemon, into an existing venv, keep it for next time +powershell -File ..\..\packaging\win\build-node-runtime.ps1 -Python C:\path\python.exe -KeepBuildVenv +``` + +## Why PyInstaller and not the python-embed zip + +The frozen `meshbay-node.exe` is a genuine relocatable single binary. It is what +the client spawns (`findNodeBinary` in `src/main.js`) and what the W3 autostart +launcher points at (`meshbay_node.platform._node_exe`). The python.org +embeddable zip would need pip to make a `meshbay-node.exe` wrapper, and that +wrapper bakes in an **absolute** interpreter path — it stops working the moment +the tree is installed somewhere other than where it was built. + +## Dependency surface that needs watching + +`meshbay-node.spec` pulls the awkward packages in whole (`collect_all`) because +they have C/Rust extensions or do dynamic imports: `aiortc`, `av` (bundles +FFmpeg DLLs), `aioquic`, `pydantic_core`, `uvicorn`, `watchdog`, `guessit`, +`blake3`, `zstandard`, `msgpack`. If a frozen run raises `ModuleNotFoundError`, +add the package to `COLLECT_ALL` / `HIDDEN` / `COPY_META` in the spec — that is +the expected way the list grows. + +## Not done + +- **Authenticode signing** — Phase 13.9. Unsigned installer triggers SmartScreen. +- **CI** — no Windows runner builds this yet (Phase 18.3). Build is manual. +- **Delta updates / auto-update** — `electron-updater` is not wired. |