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authorChristophe Besson <cbesson@gmail.com>2026-09-04 09:28:14 +0200
committerChristophe Besson <cbesson@gmail.com>2026-09-04 09:28:14 +0200
commit3ce52774760b222d94d78bc0118e9da2662a809f (patch)
tree52a16c7e05080869fbb17b83665b2fb2048b21e2 /packaging
parent220e6e701806213a576ce80fa655cd9cf4a51880 (diff)
downloadmeshbay-3ce52774760b222d94d78bc0118e9da2662a809f.tar.gz
feat: Windows installer (W4) — one per-user NSIS package, client + node
`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client and, beside it under resources/node-runtime/, the frozen meshbay-node daemon (meshbay-common inside it). No hub. Per-user, no elevation — matches the W3 constraint that a logon-triggered scheduled task needs admin. electron-builder / package.json build.win nsis, build/icon.ico, extraResources -> node-runtime/ build.nsis oneClick:false perMachine:false allowElevation:false allowToChangeInstallationDirectory:true dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh) packaging/win/ meshbay-node.spec + node-entry.py PyInstaller freeze of meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic, pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled in whole with collect_all — that list is expected to grow when a frozen run raises ModuleNotFoundError. build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller -> packages/meshbay-client/node-runtime/ (gitignored) build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui, node runtime, electron-builder --win nsis bump-electron.mjs the Chromium-CVE "build against latest Electron" policy, out of the PS script (5.1 here-string terminator rules) README.md PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a genuine relocatable single binary, which is what src/main.js:findNodeBinary spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and what the W3 autostart launcher points at. The embeddable zip needs pip to make that wrapper and the wrapper bakes in an absolute interpreter path. build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3 Startup .vbs (it would point wscript at a deleted binary every sign-in). %LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched. ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1 -FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer. Verified on the Windows guest: PyInstaller freeze builds first try (node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe (155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path findNodeBinary expects. test_packaging_win.py (14) pins the config invariants and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip. Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI (18.3), electron-updater. First clean-machine install + DPAPI + autostart round-trip is a manual check. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Diffstat (limited to 'packaging')
-rw-r--r--packaging/win/README.md90
-rw-r--r--packaging/win/build-node-runtime.ps1138
-rw-r--r--packaging/win/build-win.ps1117
-rw-r--r--packaging/win/bump-electron.mjs43
-rw-r--r--packaging/win/meshbay-node.spec126
-rw-r--r--packaging/win/node-entry.py12
6 files changed, 526 insertions, 0 deletions
diff --git a/packaging/win/README.md b/packaging/win/README.md
new file mode 100644
index 0000000..d02adca
--- /dev/null
+++ b/packaging/win/README.md
@@ -0,0 +1,90 @@
+# Windows packaging (W4)
+
+A single per-user installer — `MeshBay-Setup-<version>.exe` — that lays down the
+Electron **client** and the Python **node** daemon. No hub (server-only, stays
+Linux). `meshbay-common` rides along inside the node runtime.
+
+## What the installer contains
+
+```
+%LOCALAPPDATA%\Programs\meshbay-client\
+├─ MeshBay.exe Electron client
+├─ resources\
+│ ├─ app.asar src/ + ui/ (the interface ships in the package)
+│ └─ node-runtime\
+│ ├─ meshbay-node.exe frozen daemon (PyInstaller onedir)
+│ ├─ _internal\ … its Python + deps (aiortc, av, aioquic, …)
+│ └─ ffmpeg.exe, ffprobe.exe only if built with -FfmpegDir
+└─ Uninstall MeshBay.exe
+```
+
+Runtime data stays where the node already puts it: `%LOCALAPPDATA%\meshbay\`
+(`node.toml`, `keystore.enc`, `unlock.key`, `data\`). The installer never writes
+there and the uninstaller never deletes it — installers place files, not secrets.
+
+## Build
+
+On a Windows machine with **Node ≥ 22**, **Python ≥ 3.12** (`py -3.12`) and
+**git**:
+
+```powershell
+cd packages\meshbay-client
+npm run dist:win
+```
+
+That runs [`build-win.ps1`](build-win.ps1):
+
+| Step | |
+|---|---|
+| 1 | Node ≥ 22 check |
+| 2 | `npm ci` + download Electron's Chromium |
+| 3 | bump Electron to the latest release (Chromium CVE policy; `-NoElectronBump` to skip) |
+| 4 | `npm run sync-ui` — copy the interface from `meshbay-hub/.../static` |
+| 5 | [`build-node-runtime.ps1`](build-node-runtime.ps1) — PyInstaller freeze → `packages/meshbay-client/node-runtime/` |
+| 6 | `electron-builder --win nsis` → `packages/meshbay-client/dist/MeshBay-Setup-<version>.exe` |
+
+### ffmpeg
+
+Not bundled by default — the node resolves `ffmpeg`/`ffprobe` from `PATH` at
+startup, and video streaming needs them. To make the installer self-contained:
+
+```powershell
+npm run dist:win -- -FfmpegDir "C:\path\to\ffmpeg\bin"
+# or: $env:MESHBAY_FFMPEG_DIR = "C:\path\to\ffmpeg\bin"; npm run dist:win
+```
+
+They are copied beside `meshbay-node.exe`, which is on the daemon's search path.
+
+### Iterating
+
+```powershell
+# rebuild only the installer, reuse an existing node-runtime\
+powershell -File ..\..\packaging\win\build-win.ps1 -SkipNodeRuntime
+
+# build just the frozen daemon, into an existing venv, keep it for next time
+powershell -File ..\..\packaging\win\build-node-runtime.ps1 -Python C:\path\python.exe -KeepBuildVenv
+```
+
+## Why PyInstaller and not the python-embed zip
+
+The frozen `meshbay-node.exe` is a genuine relocatable single binary. It is what
+the client spawns (`findNodeBinary` in `src/main.js`) and what the W3 autostart
+launcher points at (`meshbay_node.platform._node_exe`). The python.org
+embeddable zip would need pip to make a `meshbay-node.exe` wrapper, and that
+wrapper bakes in an **absolute** interpreter path — it stops working the moment
+the tree is installed somewhere other than where it was built.
+
+## Dependency surface that needs watching
+
+`meshbay-node.spec` pulls the awkward packages in whole (`collect_all`) because
+they have C/Rust extensions or do dynamic imports: `aiortc`, `av` (bundles
+FFmpeg DLLs), `aioquic`, `pydantic_core`, `uvicorn`, `watchdog`, `guessit`,
+`blake3`, `zstandard`, `msgpack`. If a frozen run raises `ModuleNotFoundError`,
+add the package to `COLLECT_ALL` / `HIDDEN` / `COPY_META` in the spec — that is
+the expected way the list grows.
+
+## Not done
+
+- **Authenticode signing** — Phase 13.9. Unsigned installer triggers SmartScreen.
+- **CI** — no Windows runner builds this yet (Phase 18.3). Build is manual.
+- **Delta updates / auto-update** — `electron-updater` is not wired.
diff --git a/packaging/win/build-node-runtime.ps1 b/packaging/win/build-node-runtime.ps1
new file mode 100644
index 0000000..c432e01
--- /dev/null
+++ b/packaging/win/build-node-runtime.ps1
@@ -0,0 +1,138 @@
+<#
+.SYNOPSIS
+ Freeze the MeshBay node daemon into a relocatable Windows binary.
+
+.DESCRIPTION
+ Produces packages/meshbay-client/node-runtime/meshbay-node.exe (+ its
+ onedir payload) with PyInstaller. electron-builder then carries that tree
+ into the NSIS installer as an extraResource (see package.json build.win).
+
+ The frozen binary is what the desktop client spawns and what the W3
+ autostart launcher points at, so it must be a genuine single .exe -- which
+ is why this uses PyInstaller and not the python-embed zip (whose pip
+ console-script wrapper bakes in an absolute interpreter path and does not
+ survive being installed somewhere else).
+
+ ffmpeg/ffprobe are NOT bundled by default. Pass -FfmpegDir (or set
+ MESHBAY_FFMPEG_DIR) to copy them in beside the daemon; otherwise the node
+ resolves them from PATH at startup (meshbay_node.platform.check_media_tools)
+ and streaming needs ffmpeg installed separately.
+
+.PARAMETER Python
+ Interpreter used to build. Must be 3.12+ and able to install the packages.
+ Default: a throwaway venv this script creates under build/_node-build-venv.
+
+.PARAMETER FfmpegDir
+ Directory containing ffmpeg.exe and ffprobe.exe to bundle. Optional.
+
+.PARAMETER KeepBuildVenv
+ Do not delete the throwaway build venv on success (faster re-runs).
+#>
+[CmdletBinding()]
+param(
+ [string]$Python = "",
+ [string]$FfmpegDir = $env:MESHBAY_FFMPEG_DIR,
+ [switch]$KeepBuildVenv
+)
+
+$ErrorActionPreference = "Stop"
+Set-StrictMode -Version Latest
+
+$WinDir = $PSScriptRoot
+$Repo = (Resolve-Path (Join-Path $WinDir "..\..")).Path
+$Client = Join-Path $Repo "packages\meshbay-client"
+$OutDir = Join-Path $Client "node-runtime"
+$BuildVenv = Join-Path $Client "build\_node-build-venv"
+$SpecFile = Join-Path $WinDir "meshbay-node.spec"
+
+function Step($msg) { Write-Host "==> $msg" -ForegroundColor Cyan }
+
+# --- 1. interpreter --------------------------------------------------------
+$createdVenv = $false
+if (-not $Python) {
+ Step "creating build venv ($BuildVenv)"
+ if (Get-Command py -ErrorAction SilentlyContinue) {
+ & py -3.12 -m venv --clear $BuildVenv
+ } else {
+ & python -m venv --clear $BuildVenv
+ }
+ if ($LASTEXITCODE -ne 0) { throw "venv creation failed" }
+ $Python = Join-Path $BuildVenv "Scripts\python.exe"
+ $createdVenv = $true
+}
+if (-not (Test-Path $Python)) { throw "Python not found: $Python" }
+
+$verOut = (& $Python -c "import sys; print(sys.version_info[0]); print(sys.version_info[1])")
+$verMajor = [int]$verOut[0]
+$verMinor = [int]$verOut[1]
+if ($verMajor -lt 3 -or ($verMajor -eq 3 -and $verMinor -lt 12)) {
+ throw "need Python 3.12 or newer, got $verMajor.$verMinor"
+}
+Step "python $verMajor.$verMinor ($Python)"
+
+# --- 2. dependencies -----------------------------------------------------
+Step "installing meshbay-common, meshbay-node and PyInstaller"
+& $Python -m pip install --upgrade pip --quiet
+& $Python -m pip install --quiet `
+ (Join-Path $Repo "packages\meshbay-common") `
+ (Join-Path $Repo "packages\meshbay-node") `
+ "pyinstaller>=6.10" `
+ "tzdata"
+# tzdata: Windows ships no IANA zone database, so zoneinfo (pulled in
+# transitively) has nothing to read without it. PyInstaller warns
+# 'Hidden import "tzdata" not found' when it is absent.
+if ($LASTEXITCODE -ne 0) { throw "pip install failed" }
+
+# --- 3. freeze --------------------------------------------------------
+if (Test-Path $OutDir) { Remove-Item -Recurse -Force $OutDir }
+$pyiWork = Join-Path $Client "build\_pyinstaller"
+$pyiDist = Join-Path $Client "build\_pyinstaller-dist"
+Step "running PyInstaller (this takes a few minutes)"
+Push-Location $WinDir
+try {
+ & $Python -m PyInstaller --noconfirm --clean `
+ --workpath $pyiWork --distpath $pyiDist `
+ $SpecFile
+ if ($LASTEXITCODE -ne 0) { throw "PyInstaller failed" }
+}
+finally {
+ Pop-Location
+}
+
+$frozen = Join-Path $pyiDist "meshbay-node"
+if (-not (Test-Path (Join-Path $frozen "meshbay-node.exe"))) {
+ throw "PyInstaller did not produce meshbay-node.exe at $frozen"
+}
+
+# --- 4. optional ffmpeg ----------------------------------------------
+if ($FfmpegDir) {
+ foreach ($tool in @("ffmpeg.exe", "ffprobe.exe")) {
+ $src = Join-Path $FfmpegDir $tool
+ if (-not (Test-Path $src)) { throw "$tool not found in $FfmpegDir" }
+ Copy-Item $src (Join-Path $frozen $tool)
+ Step "bundled $tool"
+ }
+}
+else {
+ Write-Host " ffmpeg not bundled -- the node will look for it on PATH" -ForegroundColor Yellow
+}
+
+# --- 5. publish ----------------------------------------------------
+Move-Item $frozen $OutDir
+Remove-Item -Recurse -Force $pyiWork, $pyiDist -ErrorAction SilentlyContinue
+if ($createdVenv -and -not $KeepBuildVenv) {
+ Remove-Item -Recurse -Force $BuildVenv -ErrorAction SilentlyContinue
+}
+
+# --- 6. smoke test -----------------------------------------------
+# Capture, do NOT pipe to Select-Object -First: that stops the native process
+# mid-write and reports a spurious non-zero exit.
+Step "smoke test: meshbay-node --help"
+$exe = Join-Path $OutDir "meshbay-node.exe"
+$help = & $exe --help 2>&1
+if ($LASTEXITCODE -ne 0) { throw "frozen meshbay-node --help exited $LASTEXITCODE" }
+if ($help -notmatch "meshbay-node") { throw "frozen --help output looks wrong" }
+
+$mb = (Get-ChildItem $OutDir -Recurse | Measure-Object Length -Sum).Sum / 1MB
+Write-Host ""
+Write-Host ("OK node-runtime ready at {0} ({1:N0} MB)" -f $OutDir, $mb) -ForegroundColor Green
diff --git a/packaging/win/build-win.ps1 b/packaging/win/build-win.ps1
new file mode 100644
index 0000000..4784071
--- /dev/null
+++ b/packaging/win/build-win.ps1
@@ -0,0 +1,117 @@
+<#
+.SYNOPSIS
+ Build the Windows installer: Electron client + bundled Python node.
+
+.DESCRIPTION
+ The Windows counterpart of packaging/build/build-client.sh. Produces a
+ single per-user NSIS installer (MeshBay-Setup-<version>.exe) that lays down
+ the Electron app and, beside it under resources/node-runtime/, the frozen
+ meshbay-node daemon. No hub -- a desktop machine installs client + node
+ (+ common, which is inside the node runtime).
+
+ Steps:
+ 1. Node >= 22 check
+ 2. npm ci (+ approve Electron's install script, download Chromium)
+ 3. bump Electron to the latest release (Chromium CVE policy -- see
+ build-client.sh; skip with -NoElectronBump)
+ 4. npm run sync-ui (copy the interface from the hub package)
+ 5. build-node-runtime.ps1 (PyInstaller freeze of the daemon)
+ 6. electron-builder --win nsis
+
+.PARAMETER FfmpegDir
+ Passed through to build-node-runtime.ps1 -- directory with ffmpeg.exe /
+ ffprobe.exe to bundle. Optional; without it the node uses PATH.
+
+.PARAMETER NoElectronBump
+ Keep the pinned Electron instead of upgrading to the latest release.
+
+.PARAMETER SkipNodeRuntime
+ Reuse an existing packages/meshbay-client/node-runtime/ (faster iteration
+ on the electron-builder side).
+#>
+[CmdletBinding()]
+param(
+ [string]$FfmpegDir = $env:MESHBAY_FFMPEG_DIR,
+ [switch]$NoElectronBump,
+ [switch]$SkipNodeRuntime
+)
+
+$ErrorActionPreference = "Stop"
+Set-StrictMode -Version Latest
+
+$WinDir = $PSScriptRoot
+$Repo = (Resolve-Path (Join-Path $WinDir "..\..")).Path
+$Client = Join-Path $Repo "packages\meshbay-client"
+
+function Step($msg) { Write-Host "==> $msg" -ForegroundColor Cyan }
+
+# --- 1. Node -------------------------------------------------------------
+if (-not (Get-Command node -ErrorAction SilentlyContinue)) {
+ throw "Node.js not found. Install Node 22 or newer from nodejs.org."
+}
+$nodeMajor = [int](& node -e "process.stdout.write(String(process.versions.node.split('.')[0]))")
+if ($nodeMajor -lt 22) { throw "Node $nodeMajor is too old -- need 22 or newer for Electron" }
+Step "Node $(& node --version)"
+
+Push-Location $Client
+try {
+ # --- 2. deps ------------------------------------------------------
+ Step "npm ci"
+ & npm ci --ignore-scripts
+ if ($LASTEXITCODE -ne 0) { throw "npm ci failed" }
+
+ # --- 3. Electron: build against the latest release --------------
+ # Writes package.json + package-lock.json, so the build leaves the repo
+ # dirty on purpose -- commit the new pin.
+ if (-not $NoElectronBump) {
+ Step "checking for a newer Electron"
+ $bumped = & node (Join-Path $WinDir "bump-electron.mjs")
+ if ($LASTEXITCODE -ne 0) { throw "electron bump failed" }
+ if ($bumped) {
+ Write-Host " Electron -> $bumped (package.json + lock updated, commit them)" -ForegroundColor Yellow
+ } else {
+ Write-Host " Electron is already current"
+ }
+ }
+
+ Step "downloading Electron's Chromium"
+ & npm approve-scripts electron 2>$null
+ & node node_modules/electron/install.js
+
+ # --- 4. UI -----------------------------------------------------
+ Step "npm run sync-ui"
+ & npm run sync-ui
+ if ($LASTEXITCODE -ne 0) { throw "sync-ui failed" }
+
+ # --- 5. node runtime ---------------------------------------
+ $rtExe = Join-Path $Client "node-runtime\meshbay-node.exe"
+ if ($SkipNodeRuntime -and (Test-Path $rtExe)) {
+ Step "reusing existing node-runtime/"
+ } else {
+ Step "building the bundled node (PyInstaller)"
+ $rtArgs = @{}
+ if ($FfmpegDir) { $rtArgs["FfmpegDir"] = $FfmpegDir }
+ & (Join-Path $WinDir "build-node-runtime.ps1") @rtArgs
+ if ($LASTEXITCODE -ne 0) { throw "build-node-runtime.ps1 failed" }
+ }
+
+ # --- 6. installer ---------------------------------------
+ Step "electron-builder --win nsis"
+ & npx electron-builder --win nsis
+ if ($LASTEXITCODE -ne 0) { throw "electron-builder failed" }
+}
+finally {
+ Pop-Location
+}
+
+$setup = Get-ChildItem (Join-Path $Client "dist") -Filter "*Setup*.exe" -ErrorAction SilentlyContinue |
+ Sort-Object LastWriteTime | Select-Object -Last 1
+Write-Host ""
+if ($setup) {
+ Write-Host "OK installer: $($setup.FullName)" -ForegroundColor Green
+ Write-Host (" ({0:N0} MB)" -f ($setup.Length / 1MB))
+}
+else {
+ Write-Host "!! no *Setup*.exe found in $Client\dist" -ForegroundColor Red
+ exit 1
+}
diff --git a/packaging/win/bump-electron.mjs b/packaging/win/bump-electron.mjs
new file mode 100644
index 0000000..78189bf
--- /dev/null
+++ b/packaging/win/bump-electron.mjs
@@ -0,0 +1,43 @@
+// Bump the pinned Electron to the latest release, in package.json and
+// package-lock.json, and keep the `allowScripts` key matching.
+//
+// Chromium CVEs are fixed in Electron releases; a client built against an old
+// one ships those holes. This is the same policy packaging/build/build-client.sh
+// applies on Linux -- factored out to a file so build-win.ps1 does not have to
+// carry a PowerShell here-string (whose terminator rules make it fragile).
+//
+// Run from packages/meshbay-client. Writes both manifests and exits 0 whether
+// or not a bump happened; exits non-zero only on an actual error. Prints the
+// new version to stdout when it changed, nothing when it did not.
+
+import { readFileSync, writeFileSync } from 'node:fs';
+import { execFileSync } from 'node:child_process';
+
+const pinned = JSON.parse(readFileSync('package-lock.json', 'utf8'))
+ .packages['node_modules/electron'].version;
+
+let latest;
+try {
+ latest = execFileSync('npm', ['view', 'electron', 'version'], { encoding: 'utf8' }).trim();
+} catch {
+ process.stderr.write('npm registry unreachable -- keeping Electron ' + pinned + '\n');
+ process.exit(0);
+}
+
+if (latest === pinned) process.exit(0);
+
+execFileSync('npm', ['install', '--save-dev', '--ignore-scripts', `electron@${latest}`],
+ { stdio: 'inherit' });
+
+const pkg = JSON.parse(readFileSync('package.json', 'utf8'));
+if (pkg.allowScripts) {
+ for (const k of Object.keys(pkg.allowScripts)) {
+ if (k.startsWith('electron@')) {
+ delete pkg.allowScripts[k];
+ pkg.allowScripts[`electron@${latest}`] = true;
+ }
+ }
+ writeFileSync('package.json', JSON.stringify(pkg, null, 2) + '\n');
+}
+
+process.stdout.write(latest + '\n');
diff --git a/packaging/win/meshbay-node.spec b/packaging/win/meshbay-node.spec
new file mode 100644
index 0000000..f1f994d
--- /dev/null
+++ b/packaging/win/meshbay-node.spec
@@ -0,0 +1,126 @@
+# PyInstaller spec for the bundled Windows node daemon.
+#
+# Output: dist/meshbay-node/meshbay-node.exe (--onedir, relocatable)
+# Consumed by: packaging/win/build-node-runtime.ps1, which moves the tree to
+# packages/meshbay-client/node-runtime/ for electron-builder to carry as an
+# extraResource.
+#
+# The dependency set (aiortc, av, aioquic, pydantic-core, uvicorn, watchdog,
+# guessit, blake3, ...) has C/Rust extensions and does dynamic imports, so
+# each awkward package is pulled in whole with collect_all rather than left to
+# PyInstaller's static analysis. Add to COLLECT_ALL / HIDDEN / COPY_META when a
+# frozen run raises ModuleNotFoundError — that is the expected way this list grows.
+
+from PyInstaller.utils.hooks import collect_all, copy_metadata
+
+# Packages taken in full: data files + shared libs + every submodule.
+COLLECT_ALL = [
+ "meshbay_node",
+ "meshbay_common",
+ "aiortc",
+ "aioice",
+ "aioquic",
+ "av",
+ "cryptography",
+ "pylibsrtp",
+ "pyee",
+ "google_crc32c",
+ "pydantic",
+ "pydantic_core",
+ "fastapi",
+ "starlette",
+ "uvicorn",
+ "anyio",
+ "sniffio",
+ "h11",
+ "websockets",
+ "httpx",
+ "httpcore",
+ "watchdog",
+ "guessit",
+ "rebulk",
+ "babelfish",
+ "mutagen",
+ "PIL",
+ "blake3",
+ "msgpack",
+ "zstandard",
+ "aiosqlite",
+ "jwt",
+ "dns",
+ "tzdata",
+]
+
+# importlib.metadata lookups that survive freezing only if the dist-info is copied.
+COPY_META = [
+ "meshbay-node",
+ "meshbay-common",
+ "guessit",
+ "rebulk",
+ "babelfish",
+ "uvicorn",
+ "fastapi",
+]
+
+# Imports PyInstaller's static pass misses even with collect_all.
+HIDDEN = [
+ "uvicorn.logging",
+ "uvicorn.loops.auto",
+ "uvicorn.loops.asyncio",
+ "uvicorn.protocols.http.auto",
+ "uvicorn.protocols.http.h11_impl",
+ "uvicorn.protocols.websockets.auto",
+ "uvicorn.protocols.websockets.websockets_impl",
+ "uvicorn.lifespan.on",
+]
+
+datas, binaries, hiddenimports = [], [], list(HIDDEN)
+for pkg in COLLECT_ALL:
+ d, b, h = collect_all(pkg)
+ datas += d
+ binaries += b
+ hiddenimports += h
+for dist in COPY_META:
+ datas += copy_metadata(dist)
+
+a = Analysis(
+ ["node-entry.py"],
+ pathex=[],
+ binaries=binaries,
+ datas=datas,
+ hiddenimports=hiddenimports,
+ hookspath=[],
+ hooksconfig={},
+ runtime_hooks=[],
+ excludes=["tkinter", "pytest", "ruff", "piexif", "IPython"],
+ noarchive=False,
+)
+pyz = PYZ(a.pure)
+
+exe = EXE(
+ pyz,
+ a.scripts,
+ [],
+ exclude_binaries=True,
+ name="meshbay-node",
+ debug=False,
+ bootloader_ignore_signals=False,
+ strip=False,
+ upx=False,
+ console=True,
+ disable_windowed_traceback=False,
+ argv_emulation=False,
+ target_arch=None,
+ codesign_identity=None,
+ entitlements_file=None,
+ icon="../../packages/meshbay-client/build/icon.ico",
+)
+coll = COLLECT(
+ exe,
+ a.binaries,
+ a.datas,
+ strip=False,
+ upx=False,
+ upx_exclude=[],
+ name="meshbay-node",
+)
diff --git a/packaging/win/node-entry.py b/packaging/win/node-entry.py
new file mode 100644
index 0000000..6fadad7
--- /dev/null
+++ b/packaging/win/node-entry.py
@@ -0,0 +1,12 @@
+"""PyInstaller entry point for the bundled Windows node daemon.
+
+`meshbay_node.daemon:main` is a module function; PyInstaller freezes a script.
+This is that script — nothing more. The frozen binary is `meshbay-node.exe`,
+relocatable, and is what the desktop client spawns and what the W3 autostart
+launcher points at (`meshbay_node.platform._node_exe`).
+"""
+
+from meshbay_node.daemon import main
+
+if __name__ == "__main__":
+ main()