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-rw-r--r--docs/MESHBAY_DESIGN.md65
-rw-r--r--docs/USERGUIDE.md17
2 files changed, 74 insertions, 8 deletions
diff --git a/docs/MESHBAY_DESIGN.md b/docs/MESHBAY_DESIGN.md
index 3ce0a67..58bbbdb 100644
--- a/docs/MESHBAY_DESIGN.md
+++ b/docs/MESHBAY_DESIGN.md
@@ -3343,6 +3343,45 @@ A client, not a host. The platform is hostile to *hosting* a node — background
execution, storage, battery — and fine as a *client*, which is one of the reasons
enrichment is node-side (§6.5).
+**The application is the desktop client's design in a system WebView**
+(`packages/meshbay-android/`). What §8.2 depends on is not Electron but an
+engine with `RTCPeerConnection`, WebCrypto X25519/Ed25519 and MSE, the
+interface loaded from the package, and a privileged side reached through a
+narrow bridge — and Android has all three:
+
+- **The interface is the hub's `static/`, copied at build time** (§8.3) and
+ served from the APK by an asset loader under
+ `https://appassets.androidplatform.net` — a secure context, so `crypto.subtle`
+ exists. Nothing the hub serves is ever loaded into the WebView; the policy is
+ the desktop's, sent as a header.
+- **The bridge offers the desktop preload's `window.meshbay`** wherever it
+ offers anything. What a phone does not have — the node, shared folders, the
+ tray — is **absent, not a function that refuses**: `platform.js` decides what
+ to show from whether an object exists. The bridge answers the packaged
+ origin's top-level document only (`addWebMessageListener`, `isMainFrame`); a
+ same-origin child frame does get the port, and is refused there.
+- **Keys are held natively** (§3.7, §14.1 #20): device key, bundle key and every
+ node identity, under an Android Keystore key, never handed to the page. The
+ Kotlin keyring is a third implementation of the bundle format and the
+ transcripts, so **`tests/vectors/keyring.json` — generated from the desktop
+ keyring and checked against the specification — is what every implementation
+ must reproduce**; a list the vectors cannot hold (the admin operations that
+ may be signed) is compared by source.
+- **Hub calls leave from native code**, to the signed-in hub only, as on the
+ desktop. **Downloads go to disk** through the Storage Access Framework or the
+ Downloads collection, as pending files until complete; uploads come through
+ the system picker.
+- **A hidden page is frozen by Chromium sixty seconds after it is hidden** —
+ measured, and whatever the process's importance: a foreground service, wake
+ locks and the renderer's priority policy do not prevent it. A cast's pipeline
+ lives in the page (WebRTC → decrypt → relay), so while one runs the shell
+ keeps the WebView reported visible and holds a media-playback foreground
+ service; nowhere else, because a page never hidden is never throttled.
+
+Release builds are signed with the development key until the release key exists
+(Stage D12); §2.3's sentence about who holds a signing key applies to whichever
+store distributes them.
+
### 11.4 Casting
An HTTP relay in the desktop client serves a standard fragmented-MP4 stream that
@@ -3357,6 +3396,20 @@ within two. The main process holds what the scan has found and the page polls it
waiting on one call for the whole scan; a poll uses the same checked `handle()`
door as every other call, where a pushed event would be a second one.
+**The Android relay is the desktop's, with three things the phone found.**
+(1) **The header is everything before the first moof**, however many chunks it
+arrives in: the node's first chunk can be the 28-byte ftyp alone, and served as
+the header it left the receiver without a moov. (2) **What a receiver has not
+read waits in a spool file, not in memory.** A fragment is a segment — 5 to
+10 MB at a film's bitrate — and the page runs ahead of the television by its
+whole read-ahead; dropped past the desktop's 8 MB bound, each lost fragment
+froze the picture for its length. (3) **A seek's first segments are held while
+it lands** (`video-player.js`): they are the new stream, its header first, and
+they arrived while `reinitAt` waited on the SourceBuffer and were dropped as the
+old film's — the local player never noticed, a relay restarted there did. The
+local element keeps playing while a cast runs, because its playhead paces the
+stream, and is muted.
+
**Subtitles are rebased onto the relay's clock before they are sent.** The node
extracts a track whole, so its cues carry the film's timeline, and the player
can use them unchanged because its SourceBuffer is given `timestampOffset =
@@ -3814,7 +3867,9 @@ pause and resume, the group-application framework with Chat, Files, Videos,
Music and Photos, cross-group search with source merging, per-account playlists,
casting to a Chromecast with subtitles rebased onto the relay's clock, the
operator CLI and loopback control API, the desktop client through its identity
-and download stages, account recovery, and the Windows port through packaging.
+and download stages, account recovery, the Windows port through packaging, and
+the Android client — the shell, native keys, downloads and uploads, and casting
+(§11.3).
The packages install: a machine has been taken from the built artefacts to a
running hub and node on **Ubuntu 26.04 (`.deb`), Fedora 44 (`.rpm`) and
@@ -3842,13 +3897,19 @@ process runs it — `systemctl --user` on Linux, Task Scheduler on Windows.
| — | **Bitmap subtitles** (PGS, VOBSUB — about a fifth of the embedded streams). No WebVTT without OCR; they are not listed rather than listed and blank. Burn-in covers them and costs `-c:v copy`, which is what the eight-slot sizing assumes never happens |
| — | Delegation (§3.4) |
| — | Tier 3 roster attestation (§3.3) |
-| — | Android client |
+| — | **Android: phone behaviour and release** — the back button driving the page, recovery from a network handover, keeping a download alive with the screen off, lock-screen media controls, and a release key (§11.3) |
| — | **Federation between two hubs.** The protocol is written and switched off in the code (§7.6); what is not built is one run between two machines |
### 15.3 Open, and why each is where it is
| Item | Status |
|---|---|
+| **The desktop cast relay drops whole segments** | `cast-relay.js` drops a fragment once 8 MB wait for a receiver, and a fragment is a segment, 5 to 10 MB at a film's bitrate: the picture freezes for its length. Its backlog is bounded in fragments only. The Android relay spools a receiver's lead to disk and bounds its backlog in bytes (§11.4); the desktop has neither |
+| **The desktop cast relay takes the first chunk for the whole header** | The node's first chunk can be the ftyp alone, the moov in the next; the receiver then gives up. Fixed in the Android relay (§11.4), not in `cast-relay.js` |
+| **A cast restart may pull far ahead** | Seen once on an emulator with a synthetic film: after the restart's reinit the node reported `duration=None`, and the page pulled most of the film at network speed. Not reproduced on a real film; the suspicion is a read-ahead budget computed without a duration |
+| **"Copy stream URL" after picking a receiver casts to that receiver** | The player keeps the last device chosen, so the copy-only path reconnects it instead of only starting the relay |
+| **The home page says "No groups yet" when the hub cannot be reached** | An unreachable hub reads as an account with no groups, rather than as an error |
+| **`meshbay-node init` says "Settings → Link Node"** | The control is on the Profile page, as QUICKSTART says |
| **C4** for accounts with browser access | Closed against operators by the pepper; **open against an active hub**, which holds the pepper and can fetch a bundle with a token it mints — the adversary T3 already concedes for browsers (§3.7) |
| **A desktop that never held an identity cannot open its recovery copy** | The application opens a node's passphrase copy, not the recovery copy: after a reset, an identity it never held is recovered from a browser (§3.6). And an identity the application mints gets a recovery copy only when the recovery key is entered on its Profile page with browser access on |
| **T3** for browser users | **Accepted permanently.** Removed for native clients, and that removal's value depends on reproducible builds |
diff --git a/docs/USERGUIDE.md b/docs/USERGUIDE.md
index d631804..ad51982 100644
--- a/docs/USERGUIDE.md
+++ b/docs/USERGUIDE.md
@@ -392,9 +392,10 @@ resume.
### Casting to a TV
-**Desktop application only.** A film playing in the application can be sent to a
-cast-capable TV or dongle on the same network: *Cast to device* in the player,
-pick one from the list. Devices appear as they answer, usually within a couple
+**The desktop and Android applications.** A film playing in the application can
+be sent to a cast-capable TV or dongle on the same network: *Cast to device* in
+the player, pick one from the list. On a phone, the film goes on playing silently
+on the phone while the TV shows it, and the screen can be turned off. Devices appear as they answer, usually within a couple
of seconds; the search carries on for a few more, for a TV that is still
waking up.
@@ -967,12 +968,16 @@ Better to know now than to go looking for it:
is nothing to check a download against and no updates through your
distribution. Until that ships, take them from the download page and from
nowhere else.
-- **There is no Android client.** A phone browser works.
+- **The Android application is not released yet.** It works — groups, chat,
+ films, downloads, casting — but is built and installed by hand and signed
+ with a development key, so there is no store page and no update channel. The
+ back button and the lock screen do not drive it yet. A phone browser works
+ too.
- **A node cannot be hosted on Android**, and is not planned to be.
- **Hubs do not talk to each other yet.** Everyone in a group needs an account
on the same hub.
-- **Casting reaches Chromecast devices** from the desktop application. Support
- for other TV protocols is designed but not built.
+- **Casting reaches Chromecast devices** from the desktop and Android
+ applications. Support for other TV protocols is designed but not built.
- **Some subtitle tracks cannot be shown** — the ones stored as images rather
than text, roughly one embedded track in five. Displaying them would need
text recognition.