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-rw-r--r--packages/meshbay-cli/tests/test_ctrl_c.py34
1 files changed, 34 insertions, 0 deletions
diff --git a/packages/meshbay-cli/tests/test_ctrl_c.py b/packages/meshbay-cli/tests/test_ctrl_c.py
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+++ b/packages/meshbay-cli/tests/test_ctrl_c.py
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+"""
+Ctrl+C stops the client at once, whatever its loop is waiting for.
+
+On Windows the client runs a selector loop (aiortc's ICE needs one), and a
+console event does not interrupt select(): Ctrl+C waited for the loop's next
+timer — half a minute in `chat --follow` between pings.
+"""
+
+import sys
+import time
+
+from console import ctrl_c, interruptible
+
+IDLE = ("import asyncio, sys\n"
+ "from meshbay_cli.__main__ import loop_factory\n"
+ "print('ready', flush=True)\n"
+ "try:\n"
+ " asyncio.run(asyncio.sleep(60), loop_factory=loop_factory())\n"
+ "except KeyboardInterrupt:\n"
+ " sys.exit(130)\n")
+
+
+def test_ctrl_c_wakes_an_idle_client_at_once():
+ proc = interruptible([sys.executable, "-c", IDLE], None)
+ try:
+ assert proc.stdout.readline().strip() == "ready", proc.stderr.read()
+ started = time.monotonic()
+ ctrl_c(proc)
+ proc.wait(timeout=30)
+ assert proc.returncode == 130, proc.stderr.read()
+ assert time.monotonic() - started < 5
+ finally:
+ if proc.poll() is None:
+ proc.kill()