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-rw-r--r--packages/meshbay-hub/src/meshbay_hub/api/revocation.py46
1 files changed, 45 insertions, 1 deletions
diff --git a/packages/meshbay-hub/src/meshbay_hub/api/revocation.py b/packages/meshbay-hub/src/meshbay_hub/api/revocation.py
index c1697a7..bb88283 100644
--- a/packages/meshbay-hub/src/meshbay_hub/api/revocation.py
+++ b/packages/meshbay-hub/src/meshbay_hub/api/revocation.py
@@ -25,6 +25,7 @@ On receipt: immediately refuse JWT tokens matching the revoked user_id,
and close active connections for that user.
"""
+import asyncio
import base64
import json
import logging
@@ -50,6 +51,7 @@ router = APIRouter(tags=["revocation"])
# ── Connected node registry ───────────────────────────────────────────────────
_connected_nodes: dict[str, WebSocket] = {} # node_id → websocket
+_punch_events: dict[str, asyncio.Event] = {} # node_id → signaling event
def get_connected_node_count() -> int:
@@ -122,12 +124,16 @@ async def node_websocket(ws: WebSocket):
log.info("Node WS connected: %s", node_id[:8])
await ws.send_text(json.dumps({"type": "auth_ok", "node_id": node_id}))
- # Keep-alive loop — wait for ping or disconnect
+ # Message loop — handle ping, punch_ready, etc.
while True:
raw = await ws.receive_text()
msg = json.loads(raw)
if msg.get("type") == "ping":
await ws.send_text(json.dumps({"type": "pong"}))
+ elif msg.get("type") == "punch_ready":
+ event = _punch_events.get(node_id)
+ if event:
+ event.set()
except WebSocketDisconnect:
log.info("Node WS disconnected: %s", (node_id or "unknown")[:8])
@@ -140,6 +146,44 @@ async def node_websocket(ws: WebSocket):
# ── Admin revocation endpoint ─────────────────────────────────────────────────
+class IncomingRequest(BaseModel):
+ peer_ip: str
+ peer_port: int
+
+
+@router.post("/v1/nodes/{node_id}/incoming", status_code=200)
+async def notify_incoming(
+ node_id: str,
+ body: IncomingRequest,
+ current_user: User = Depends(get_current_user),
+):
+ """
+ Signal a node that a client wants to connect (NAT punch coordination).
+ Hub forwards the request via WebSocket; node punches NAT and replies punch_ready.
+ """
+ ws = _connected_nodes.get(node_id)
+ if not ws:
+ raise HTTPException(status_code=404, detail="Node not connected")
+
+ event = asyncio.Event()
+ _punch_events[node_id] = event
+
+ await ws.send_text(json.dumps({
+ "type": "client_incoming",
+ "peer_ip": body.peer_ip,
+ "peer_port": body.peer_port,
+ }))
+
+ try:
+ await asyncio.wait_for(event.wait(), timeout=5.0)
+ except asyncio.TimeoutError:
+ raise HTTPException(status_code=504, detail="Node did not respond in time")
+ finally:
+ _punch_events.pop(node_id, None)
+
+ return {"status": "ready", "node_id": node_id}
+
+
class RevokeRequest(BaseModel):
target: str # "user" or "group"
target_id: str