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* feat(packaging): an MSIX target for Microsoft Store submissionChristophe Besson14 days1-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Store certification of the NSIS "MSI/EXE" submission failed on three checks (silent-install verification, Add/Remove Programs entry, bundleware check) -- traced and reproduced live to one cause: SmartScreen blocks an unsigned, internet-downloaded installer at the shell layer before Microsoft's own unattended validation bot ever gets to run it. MSIX sidesteps this class of failure entirely: submitted through the Store's native pipeline, there is no browser-download-then-launch step for SmartScreen to intercept, and Microsoft signs the package itself at publish time -- free, and specific to this submission type (Trusted Signing remains a paid service for the MSI/EXE path). Full plan and findings: C:\Users\admin\devel\msix-installer.md (out of repo). electron-builder.msix.yml carries the same bundle as Full (node runtime, ffmpeg, both service scripts) -- an AppX/MSIX install never elevates, by design, but that changes only *when* the two elevated operations can run, not whether the daemon ships. No main.js changes were needed: the on-demand elevation path for service-mode (winElevateServiceMode(), driven from the Node page) already existed for a different reason and depends only on service-mode.ps1 being present as an extraResource, true for any packaged Windows target. identityName/publisher/publisherDisplayName are the real values from Partner Center's app-identity reservation, not placeholders. build-win-msix.ps1 points electron-builder at the system Windows 10 SDK (auto-detected) instead of letting it download its own bundled copy -- that download's 7z extraction creates symlinks this target never uses and fails without SeCreateSymbolicLinkPrivilege, reproduced on this machine. build/appx/ carries the four tile images the AppX target requires regardless of showNameOnTiles, generated once from the existing app icon (see that directory's README) since the system-SDK redirect has no vendor samples to fall back to. build/appx-extensions.xml declares windows.startupTask by hand rather than via electron-builder's addAutoLaunchExtension, which always targets the Electron shell -- this points at the bundled node binary instead, matching what "starts at sign in" already means for Full. Verified live via a signed sideload install (self-signed test cert, cleaned up after): the package installs and the app runs correctly. One finding worth carrying forward -- the declared network capabilities (internetClientServer, privateNetworkClientServer) do not create any firewall exemption for this app, most likely because automatic capability-based exemption is an AppContainer-sandbox property and this app deliberately runs full-trust, outside any sandbox. Not a regression: no install-time elevation was possible either way, so the cost is the same one-time OS firewall prompt firewall.ps1's own header already documents as its fallback today. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat(packaging): a Light installer target with no bundled node runtimeChristophe Besson14 days1-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | MeshBay Light ships the Electron client + UI only -- no PyInstaller node freeze, no ffmpeg, no service install/autostart. Two standalone electron-builder configs (Full via package.json's build field, Light via electron-builder.light.yml passed with --config, which reads only that file -- confirmed against app-builder-lib's own config loader) rather than one config branching on a flag. build-win-common.ps1 holds the steps both orchestrators share (Node check, npm ci, Electron bump, sync-ui) so build-win.ps1 (Full) and the new build-win-light.ps1 cannot drift apart; build-win.ps1 is refactored to dot-source it with no behavior change (rebuilt and diffed byte-identical output). installer-light.nsh keeps the one thing Light still needs -- an unconditional firewall rule, since the client listens too -- and none of the service-mode/autostart machinery installer.nsh carries, which has nothing to gate without a bundled node. dist-light/ (Light's own electron-builder output dir) gets its own .gitignore line since the bare dist/ rule does not match it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat: Windows installer (W4) — one per-user NSIS package, client + nodeChristophe Besson2026-09-041-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client and, beside it under resources/node-runtime/, the frozen meshbay-node daemon (meshbay-common inside it). No hub. Per-user, no elevation — matches the W3 constraint that a logon-triggered scheduled task needs admin. electron-builder / package.json build.win nsis, build/icon.ico, extraResources -> node-runtime/ build.nsis oneClick:false perMachine:false allowElevation:false allowToChangeInstallationDirectory:true dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh) packaging/win/ meshbay-node.spec + node-entry.py PyInstaller freeze of meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic, pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled in whole with collect_all — that list is expected to grow when a frozen run raises ModuleNotFoundError. build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller -> packages/meshbay-client/node-runtime/ (gitignored) build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui, node runtime, electron-builder --win nsis bump-electron.mjs the Chromium-CVE "build against latest Electron" policy, out of the PS script (5.1 here-string terminator rules) README.md PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a genuine relocatable single binary, which is what src/main.js:findNodeBinary spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and what the W3 autostart launcher points at. The embeddable zip needs pip to make that wrapper and the wrapper bakes in an absolute interpreter path. build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3 Startup .vbs (it would point wscript at a deleted binary every sign-in). %LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched. ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1 -FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer. Verified on the Windows guest: PyInstaller freeze builds first try (node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe (155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path findNodeBinary expects. test_packaging_win.py (14) pins the config invariants and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip. Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI (18.3), electron-updater. First clean-machine install + DPAPI + autostart round-trip is a manual check. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat(packaging): 4-package .deb/.rpm build system under /optChristophe Besson2026-08-311-0/+4
| | | | | | | | | | | | | | | | | | Shared venv architecture: meshbay-common owns the Python venv with all pip deps pre-installed; hub and node add only their code into it. Client is a standalone Electron app. No pip runs at install time. - Add build scripts (packaging/build/) for common, hub, node, client - Add orchestrator build-packages.sh with deb/rpm auto-detection - Add .deb control/postinst for all 4 packages - Add .rpm specs for all 4 packages (replaces python3-meshbay-common) - Add Gnome .desktop launcher and icon resizing - Add firewalld services (meshbay-cast, meshbay-node) and UFW profiles - Update systemd units to use /opt/meshbay-common/venv/bin/ paths - TMDB token baked into node package at build time via QE/node.env - Fix package-lock.json sync for protobufjs override Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(client): add app icon based on the MeshBay logoChristophe Besson2026-08-251-0/+6
| | | | | | | | | | | | | | Adds build/icon.png (1024x1024, cropped/upscaled from QE/meshbay-logo-v2.jpg) at electron-builder's default buildResources path, so packaged .deb/.rpm builds get a real icon instead of Electron's stock one. The generic `build/` gitignore rule (Python artifacts) was swallowing this legitimate source directory, so it gets an explicit exception. BrowserWindow now points at the same file for its own icon, and the process runs with --class=MeshBay so a dev run's WM_CLASS matches the StartupWMClass electron-builder derives from productName for the packaged app — kept consistent, even though the launcher/dash icon match itself only resolves once a .desktop file exists (i.e. after packaging, not in dev).
* feat(client): the platform seam, and an Electron shell that has never been runChristophe Besson2026-08-181-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Stage D, and the honest half of it. D1 — the seam (done, and verified) ---------------------------------- `static/platform.js`. `HUB` becomes `platform.hubBase()` and the transport is built with the same base, so one address has one source. In a browser it returns '' and every path stays relative to the origin that served the page — the acceptance criterion for this split was "the browser SPA behaves identically", and it does. `platform.js` joins `_ASSETS`, or a change to it would not move the content hash and a cached browser would never ask for it. D2 — the shell (written, never launched) ----------------------------------------- **There is no npm on this machine. Electron was never installed and `packages/meshbay-client/` has not been run once.** That is stated here rather than discovered later. What is there: a main process serving the packaged interface over a privileged `app://` scheme (`secure` and `standard` are not cosmetic — without them the service worker refuses to register and streamed downloads break silently), a preload exposing an enumerated bridge that never passes a filesystem path, a window with `sandbox`, `contextIsolation` and no node integration, navigation away from the package refused, and a CSP where the hub is reachable over connect-src and is not a script source. The hub address arrives as a process argument because `platform.hubBase()` runs before anything can await. `test_desktop_shell.py` pins each of those by reading the source — the treatment `test_downloads.py` already gives the three browser save paths. It catches a property being removed and proves nothing about the application running. Two were checked by breaking them. The interface is *copied* into the package by `build/sync-ui.js` from the hub's static directory, and `ui/` is gitignored: a silent fork is the only real way to end up maintaining the interface twice. D3 — partial ------------ The bridge, and the part worth having now: safeStorage's backend is reported rather than assumed. On Linux it falls back to a fixed key when no keyring is running, silently — someone who believes the OS is holding their keys is told when it is not. The native key lifecycle belongs with D4 and needs a running application to mean anything. D8 — partial, and a real defect found -------------------------------------- `meshbay-node.spec` installed the SYSTEM template — the one carrying `User=%i` — into `%{_userunitdir}`. A user unit already runs as its owner and cannot carry `User=`; systemd refuses the file, so the packaged unit could never have started. Nothing noticed because nobody had built and installed the RPM. Two units now: the template to `%{_unitdir}`, and a new `meshbay-node-user.service` that a person enables themselves without a password — which is what lets the desktop client install a node without asking for one. It carries ExecReload, so `meshbay-node reload` does not have to stop a service somebody is streaming from, and documents the drop-in for a drive outside the home, RequiresMountsFor included. 798 tests pass; e2e.py still passes end to end. Nothing here was built or launched: no npm, no rpmbuild. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* chore: add QE/ structure (not versioned) + server-state docsChristophe Besson2026-08-091-0/+3
| | | | | | | | | QE/ added to .gitignore. Contains: demo-v1/, spikes/, server-state/. QE/server-state/meshbay.org.md: authoritative inventory of what runs on meshbay.org and the deploy procedure. Rule: open port → test → close port+kill processes in same code block. Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
* chore: initialize monorepo structure for MeshBayChristophe Besson2026-08-091-0/+56
3-package layout: meshbay-common (shared crypto/protocol), meshbay-hub (FastAPI server), meshbay-node (local daemon). Includes validated POC spikes 1-6 in poc/, architecture drafts v1/v2 in docs/, and CLAUDE.md project conventions. All cryptographic primitives extracted from POC into meshbay_common/crypto.py (GEK wrap/unwrap, chunk key derivation, keystore encryption, chunk signing). Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>