| Commit message (Collapse) | Author | Age | Files | Lines |
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The tray's Start/Stop already drove nodeService.status/stop/restart, which
had full win32 branches for both startup modes from the Node page work --
so enabling it on Windows is widening two platform gates (the `tray`
capability in preload.js, the window:minimize-to-tray handler in main.js),
not new logic.
Replaced the tray icon: the previous white chevron-in-a-box read as an
envelope at tray size. New icon is a small "M" drawn as mesh nodes and
edges, echoing the app icon's own motif, in the brand blue instead of
plain white so it stays legible on both light and dark taskbars/panels.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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-LogonType S4U
schtasks.exe has no flag naming the logon type directly -- it only infers
S4U vs Interactive from whether /rp is present, and both readings broke
live on a blank-password account: /rp "" fails schtasks' own credential
validation, and omitting /rp registers "Interactive only", which never
launches the process at boot or on demand despite installing cleanly.
Register-ScheduledTask -LogonType S4U names the logon type explicitly, no
inference. Confirmed live: install, manual start, and unattended boot-time
start all now work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Same 768px breakpoint the hamburger appears at, where the nav is tightest and
the button has least to offer.
Belt and braces rather than the only guard: `capabilities.tray` is false
without the Electron bridge, so no browser has ever rendered this. What this
covers is the app's own window dragged narrow.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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The first icon was an arrow dropping into a receptacle, which is the download
glyph -- a vertical stem above a container reads that way whatever the context.
Replaced with a window folding a chevron into itself: no stem, and the frame
says which object is being minimised. Applied to both the nav button and the
panel indicator, which carried the same wrong shape.
The menu now offers Start or Stop for the node daemon, chosen from its actual
state and shown only when there is a daemon to act on: `supported && installed`,
so a machine with no node installed gets no entry rather than a control that
fails when used. `restart` is the start verb -- systemd's restart starts a
stopped unit, and there is no separate one to call.
The three service handlers become named functions so the tray drives exactly
what the Node page drives, instead of a second copy of the systemctl and Task
Scheduler branches. A read of the state that throws is treated as no control
at all.
The menu is rebuilt on a 5s timer while an indicator exists, and again straight
after an action. libappindicator has no "menu is about to open" event, so a menu
built once would show a stale Start/Stop for the life of the process; `systemctl
--user show` costs a few milliseconds.
Locales: tray.start_node / tray.stop_node in all ten.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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A dedicated monochrome button in the nav, immediately left of the notification
bell, hides the window to a tray indicator. Linux only for now; Windows is
being done on that OS, and the capability is declared per platform so the
button never appears where the desktop shows no indicator -- there it would
hide the window for good.
Hides, never closes: `window-all-closed` quits the app, so closing here would
make "minimise" mean "exit" and drop the session, the transfers and the node
connection. `second-instance` now calls the same restore path, since focusing
a hidden window does nothing visible.
The context menu is not decoration. Under libappindicator -- how GNOME shows a
tray at all, via the AppIndicator extension -- `tray.on('click')` never fires;
the indicator only opens its menu. A tray whose sole affordance was a click
would be inert on the one desktop this targets. The click handler is kept for
desktops that do send it.
Menu labels come from the renderer with the IPC call: the locale files are the
interface's, the main process has no i18n, and a second string table is how two
of them start disagreeing. English fallbacks if none arrive.
The icon lives in src/, not build/: package.json `files` packages only `src/**`
and `ui/**`, so an icon under build/ is present in a dev run and missing from
every installed one. Monochrome, stroked, matching the nav glyph.
Verified on this host: Ubuntu GNOME with ubuntu-appindicators@ubuntu.com and
libayatana-appindicator3 present, so the indicator has somewhere to appear.
Not yet run end to end.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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Checked every instruction in packaging/README.md against the code. Four were
wrong; the rest hold.
- `meshbay-hub --generate-keys` does not exist. The hub CLI takes --config,
--log-level and a prune-groups subcommand, so the documented first step of
the hub install fails with "unrecognized arguments". It is also unnecessary:
app.py's lifespan generates the keypair on first start when the file is
absent. Step removed, behaviour documented instead.
- The systemd table named two source files that do not exist. The system unit
is built from systemd/meshbay-node.service and *installed as*
meshbay-node@.service; the user unit comes from meshbay-node-user.service.
Only the destination column was right.
- The output line pinned 0.9.0; every package is 0.10.0. Replaced with
<version> so it cannot go stale again, and MESHBAY_BUILD_DIR is mentioned.
- The firewall section documented only the client's casting profile. It now
covers the node profile added in 40abf09, with the LAN scoping that profile
requires.
Verified as accurate and left alone: the /tmp/meshbay-build/out/ path, the
install order, hub.toml.example, the desktop file, and the default.env claim
(true as of c2eade6, which implemented the copy it described).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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Windows-only changes, all found by actually running the previous session's
work rather than by review alone:
- CTRL_CLOSE_EVENT/LOGOFF/SHUTDOWN handler (platform.py, ctypes
SetConsoleCtrlHandler) so closing a console window, signing off, or a
system shutdown runs the daemon's real _shutdown() instead of Windows
just ending the process — closing WebRTC sessions and any in-flight
ffmpeg transcode instead of orphaning it. `taskkill /F` itself stays
uncatchable (like SIGKILL), so autostart_run() now spawns with
CREATE_NEW_PROCESS_GROUP instead of DETACHED_PROCESS and autostart_end()
tries CTRL_BREAK_EVENT against the recorded pid first, falling back to
the hard kill only if that doesn't stop it in time.
- Replaced the Node page's two independent autostart/service-mode toggles
with one "start automatically" select (off / at sign-in / as a
background service). The old pair let both be active at once — starting
the daemon twice, at boot and at sign-in — and their layout broke
wrapping inside .node-service's flex row. The new control always removes
whichever mechanism is active before installing the target; platform.py's
service_install() does the same on the CLI side. The "background
service" option disables itself (with a hint pointing at the CLI) when
running unpackaged, since service-mode.ps1/service.ps1/firewall.ps1 all
assume an installed build's layout — verified live rather than assumed
by actually running those scripts unelevated.
- findNodeBinary() no longer bakes a stray \r into resolved paths. Found by
rebooting after enabling per-user autostart: where.exe listed two
matches, and stdout.trim().split('\n')[0] only strips the whole string's
ends, leaving line one's own trailing \r attached — which landed inside
the Startup .vbs's quoted path and broke it with "Unterminated string
constant" at boot. Fixed by splitting on \r?\n and trimming every line.
- Dependency audit for the Windows installer (docs/WINDOWS-PORT.md): no
VC++ Redistributable needed, confirmed by inspecting the built
node-runtime's actual import table rather than assuming. New
docs/windows-build.md: a concise clone-to-installer build guide.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The installer's own mode question is effectively one-shot: customInstall
skips it entirely once the firewall rules already exist, for any reason --
and per-user mode sets those up on its own, with no Scheduled Task involved.
So declining once (or the rules existing from something unrelated, as
happened on a dev machine this session) was a dead end: no reinstall, repair,
or uninstall/reinstall cycle could ever bring the question back, since
uninstall defaults to leaving both alone.
Add the other door in (and out): a checkbox on the Node page, next to the
existing per-user autostart toggle, wired main.js -> preload.js -> platform.js
-> node-page.js. It runs packaging/win/service-mode.ps1 -- the exact script
installer.nsh already runs -- via one Start-Process -Verb RunAs elevation, so
the two paths can never disagree about what service mode means. The elevation
helper writes a tiny param()-based .ps1 to %TEMP% so the target script path
and its arguments bind through real PowerShell parameters instead of nested
string-quoting.
Also fixes a real pre-existing gap found while checking this: 8 of the 10
locale catalogues (all but en/fr) were missing the autostart/service-mode
keys added in an earlier commit this session (b782886) -- test_locales.py's
key-set-parity check uses a for-loop with an inline assert, so it stopped at
the first mismatch (fr) and never actually reached the other eight. Backfilled
all five keys (three pre-existing, two new) in de/es/it/ja/nl/pl/pt-BR/zh-CN.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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winget install ffmpeg was considered and rejected as the mechanism: it
needs network access and winget/App Installer present at the exact
moment setup runs, and its failure mode is silent -- video just does
not stream, with nothing pointing back at ffmpeg. Not viable for a
non-technical install.
MeshBay transcodes browser-incompatible video to H.264 (-c:v libx264,
webrtc_server.py) -- a real encode, not remux -- so this needs a genuine
GPL ffmpeg build; no LGPL-only build includes an H.264 encoder, since
libx264 itself is GPL.
packaging/win/fetch-ffmpeg.ps1 (new)
Downloads, checksum-verifies and stages ffmpeg for the build. Source:
BtbN/FFmpeg-Builds' Windows x86_64 gpl-shared preset -- shared DLLs
rather than two independent static binaries, which is what nearly
tripled this: the "full" static build many devs already have via
winget is ~220 MB *per executable*. Pinned to one dated release tag
(immutable once published) and its own sha256, not the "latest" alias
BtbN repoints on every auto-build -- verified by hand first (downloaded,
hash matched, ran a real encode+probe with libx264) before pinning.
ffplay.exe (an SDL2 player, ~17 MB) is dropped; MeshBay never invokes
it. Cached after the first build. Runs its own smoke test (encode +
probe a real clip) so a broken fetch fails at build time, not for the
first user who tries to watch something.
packaging/win/LICENSE-ffmpeg.txt (new)
GPLv3 notice + where the corresponding source is, required because
this redistributes a GPL binary even though it is unmodified and only
ever invoked as a subprocess. Ships alongside ffmpeg.exe in the
installer.
build-node-runtime.ps1 / build-win.ps1
Bundling is now the DEFAULT, replacing the old opt-in -FfmpegDir (which
copied from a local directory and left most builds without ffmpeg at
all). -SkipFfmpeg opts out for a smaller, streaming-less local-iteration
build.
Also fixes a real bug the ffmpeg change exposed rather than caused: the
final `--help` smoke test did `$help -notmatch "meshbay-node"` against
$help captured as a PowerShell ARRAY (one element per line) -- -notmatch
on a collection is a FILTER, not a boolean test, and returns the
non-matching elements; any non-empty array is truthy in if() regardless
of content. Once --help wrapped past one line (it now does, with
autostart/service in the verb list) this threw unconditionally. Fixed
by joining to one string before matching, and pinned by a new test so
a future edit cannot silently reintroduce the collection-vs-scalar trap.
Verified: downloaded and hashed the pinned release by hand (matches),
ran a real libx264 encode + ffprobe against the extracted build,
fetch-ffmpeg.ps1 end to end (161 MB staged), a full build-node-runtime.ps1
run (308 MB node-runtime/) and a full installer build (MeshBay-Setup-
1.0.0.exe, 210.8 MB with ffmpeg bundled). Node suite 850 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Two properties discussed but not yet pinned by a test, both load-bearing
for service mode:
1. A bare `meshbay-node` with no config yet -- exactly what the W3
Startup .vbs and the service-mode Scheduled Task both run unattended,
on the very first boot after a fresh install, quite possibly before
the user has ever opened the client -- must fail closed, fast, and
without a trace. Measured by hand first (under a second, zero bytes
written against a real empty %LOCALAPPDATA%); this pins it as a test
so it can't regress silently. load_config() already returns an empty
Config on a missing path rather than raising, so main() reaches its
own "hub.username not set" exit before ever touching NodeDaemon() or
asyncio.run() -- nothing here has to mock the daemon startup.
2. node:start (main.js) must call provisionNode() before it ever checks
for the service task or spawns -- reversed, the wizard's first Start
on a fresh service-mode install would run/query the daemon before
node.toml exists for it to read. Source-read, same technique as
test_desktop_shell.py: the only evidence available without a live
Electron run.
Node suite 845 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The per-user Startup-folder launcher (W3) only ever runs after this user
signs in. A real Windows Service would start earlier, but under
LocalSystem/NetworkService -- accounts with no normal profile, so
%LOCALAPPDATA%\meshbay\ (config, keystore, data) would not exist for it.
Relocating storage to make that work is real surgery, deliberately not
done here.
Instead: a Scheduled Task, created once with admin rights, that runs AS
THIS USER at boot without needing them to sign in first.
`schtasks /create ... /ru <user> /rp ""` with no `/it` registers an S4U
(Service For User) logon -- no password stored anywhere, and unlike
LocalSystem it loads this account's own profile, so config_dir()/
data_dir() need zero changes. The cost: S4U carries no network credential,
which the node never needed -- everything it touches is local disk plus
outbound internet. Creating the task needs admin (a boot trigger touches
system-wide scheduler state, the same reason /sc onlogon needed it);
querying/starting/stopping an existing one does not -- Task Scheduler
grants the owning user that much itself, which is what lets the Node
page's Start/Stop/Restart drive it with no further UAC prompts.
meshbay_node/platform.py
service_install/_remove/_status/_run/_end -- mirrors autostart_* but
for the Scheduled Task; TASK_NAME moved here (was decorative before)
meshbay_node/daemon.py
new `service install|remove|start|stop|status` verb; restart-daemon and
reset now check for the service task too
packaging/win/service.ps1
the installer-side equivalent (extraResource); status/run/end never
self-elevate -- only install/remove do, exactly matching what
Task Scheduler itself requires
packaging/win/service-mode.ps1
ONE elevated helper running service.ps1 + firewall.ps1 together, so
choosing service mode costs exactly one UAC prompt, not two
build/installer.nsh
the install-time choice: "run as a background service?" (one
elevation, both jobs) vs the existing per-user + separate firewall
question. Checked first, unelevated, so re-running setup with
everything already configured asks nothing. Uninstall offers the
matching one-elevation cleanup, default No.
src/main.js
winServiceTaskStatus/Run/End, wired into node:installed,
node:service-status/-stop/-restart and node:start: when the Scheduled
Task exists, drive it; otherwise fall back to the existing per-user
spawn/kill path. This is the hard requirement -- Start/Stop/Restart
from the Node page must work in either mode.
node-page.js / locales
a hint explaining why the per-user autostart toggle is absent when
service mode is active (info.mode from the backend, no new field to
gate on -- it just isn't sent in that case)
package.json: 0.1.0 -> 1.0.0.
Verified: electron-builder compiles the new NSIS choice logic and ships
all three scripts; service.ps1's S4U install fails cleanly (Access
denied) when run unelevated, and its status/run/end never touch "runas".
Cannot verify the elevated success path myself (no admin in this
session) -- that needs a real UAC click. Node suite 843 pass / 25 skip;
test_packaging_win.py pins the one-elevation property, the S4U flags,
and that main.js actually checks the service task in all three handlers.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Root cause of both reports: node:service-status's `installed` field was
winAutostartInstalled() -- whether the Startup-folder launcher exists --
not whether the daemon can be managed at all. The Node page gates
Stop/Restart on `installed`, so with no autostart configured (the default
-- nothing installs it automatically) those buttons silently never
rendered, leaving only Start. A perfectly manageable daemon looked
unmanageable because a different, unrelated setting was off.
installed now reflects the actual daemon binary (findNodeBinary()), same
definition node:installed already used; autostart moves to its own field
carrying what installed used to mean.
That field also fixes the other half: there was no way to turn autostart
on except the CLI. NodeServicePanel now shows a toggle-switch next to
Start/Stop/Restart, wired through a new platform.node.autostart
(install/remove) that mirrors the existing service.* pattern -- the
preload/main.js bridge (W3) was already there, just never called from the
interface. English and French strings; other locales fall back to English
per the project's own stated policy (test_locales.py's own docstring).
Verified: node --check on every edited file; hub/node suites green
(863 pass, 0 fail — pre-existing test_locales.py encoding failures on
this Windows checkout are unrelated, reproduced identically on the
clean tree).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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spawnNodeDetached() and the Linux dev-mode fallback in node:start called
spawn() with no 'error' listener. A spawn failure -- bad path, a stale
PATH entry, antivirus interference -- is delivered on that event
asynchronously; with nothing listening, Node rethrows it as an uncaught
exception and takes the whole Electron main process down with it, instead
of the caller's own waitForNode() timeout turning "never came up" into a
clean message.
Hit directly: ENOENT spawning a stale dev-venv meshbay-node.exe (not the
installed one -- where.exe correctly resolves to the bundled exe now).
Whatever the trigger, a daemon that fails to start must never be able to
take the renderer down with it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Every run of customInstall showed the "Allow MeshBay through Windows
Firewall?" question and, on Yes, a fresh UAC prompt -- an upgrade or repair
install would ask again even with all four rules already in place.
customInstall now checks first: firewall.ps1 check, unelevated
(Get-NetFirewallRule needs no admin, only New/Remove do), exits 0 if every
rule already exists. Only a nonzero result reaches the MessageBox and the
elevated add. A second run of setup on an already-configured machine now
asks nothing.
Verified unelevated: check exits 1 and logs which rules are missing on a
machine with none of them (the fresh-install case); electron-builder
compiles the nsExec::Exec / Pop $0 / ${If} wiring. Node suite 837 pass /
25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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firewall.ps1 only handled WebRTC. The cast HTTP relay (src/cast-relay.js,
fixed TCP 19550-19553) and Chromecast/Smart TV mDNS discovery
(src/cast-chromecast.js, bonjour-service, UDP 5353) are a separate surface
on the client and were still hitting Windows' own "Allow access" dialog.
Now four named rules: MeshBay / MeshBay Node stay program-scoped with no
port restriction (there is no fixed WebRTC port to name -- the Windows
equivalent of the broad 1024-65535/udp range the Linux packaging needs,
since netfilter has no program scoping); MeshBay Cast / MeshBay Cast
Discovery add the program AND the fixed port, matching
packaging/firewall/*/meshbay-cast.xml exactly.
test_packaging_win.py cross-checks the port numbers against cast-relay.js's
own constants and the Linux firewalld definition, so the three descriptions
of one port range can't quietly drift apart.
Verified: rebuilt MeshBay-Setup-0.1.0.exe; the deployed firewall.ps1 carries
all four rules. Node suite 836 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Installing used to mean clicking through two separate Windows "Allow
access" prompts later — one for MeshBay.exe, one for meshbay-node.exe —
each confusing on its own and worse before the exe carried a version
resource. Adding a firewall rule needs admin, and the installer is
deliberately per-user with no elevation, so this can only ever be opt-in.
packaging/win/firewall.ps1 (new, shipped as an extraResource at
resources\firewall.ps1): idempotent add/remove of the two inbound UDP
rules ("MeshBay", "MeshBay Node"), grouped, logged to
%TEMP%\meshbay-firewall.log. Locates both executables from its own path,
no arguments needed beyond the action.
build/installer.nsh: customInstall asks "Allow MeshBay through Windows
Firewall now?" and runs firewall.ps1 via NSIS ExecShellWait "runas" — one
UAC prompt — only when not ${Silent}; declining or dismissing UAC falls
back to Windows' own per-process prompts, unchanged. customUnInstall
offers the same in reverse, defaulted to No (a stale rule for a deleted
exe is inert, so this should not nag on the way out) and skipped for a
silent uninstall.
Verified: rebuilt MeshBay-Setup-0.1.0.exe (electron-builder compiles the
new LogicLib.nsh / ExecShellWait NSIS successfully); firewall.ps1 run
unelevated fails cleanly into its log ("Access is denied") rather than
silently doing nothing, confirming the fallback path. Node suite 835
pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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meshbay-node.spec now builds a VSVersionInfo (ProductName "MeshBay Node",
version read from the installed package so it tracks pyproject) and passes
it to EXE(version=...). The Windows Firewall prompt, Task Manager and the
file's Properties then show "MeshBay Node" instead of a bare exe name —
the prompt the operator has to answer on first run.
packaging/win/README.md gains a Networking section: the first-run firewall
prompt (allow Private AND Public — a VM adapter is Public), that a flat LAN
needs nothing else, what a routed/multi-subnet LAN additionally needs, the
libvirt-NAT caveat, and a pointer to the packaged Linux firewall profiles.
test_packaging_win.py covers the version resource.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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"DataChannel closed" from a peer and a clean node log look identical: the
answer-ready line reported only the srflx count, not the host addresses.
On a NAT'd host or a VM the sole host candidate is an address no other
machine can route to, and that is exactly the case you cannot see. The
line now reads `... host: 192.168.200.173, 1 srflx`, so "did the node
offer anything routable" is answerable from the journal.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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stun.services.mozilla.com no longer resolves — Mozilla shut the service
down — so every ICE gather waited out a DNS timeout on it. Removed from the
node defaults (config.py), the browser defaults (transport.js) and the Node
page's "reset to defaults" (node-page.js). Google (two endpoints) plus
Cloudflare still give two-provider coverage against a single outage, which
is the §2.12 resilience claim. draft-v6 §2.12 updated.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Staying inert without a contact is the documented policy (module docstring,
musicbay.md §3.1): the usage policy wants a contact in the User-Agent, so an
unidentified client is never sent. Staying *silent* about it was not a
decision — the operator sees Music tiles with no metadata or cover art and
has nothing to search the logs for.
Warns once per client rather than once per lookup, since the condition is
constant for the client's lifetime.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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default.env was empty in every build, for three independent reasons:
1. build-node.sh read QE/node.env, which does not exist. Even pointed at the
real file it would have failed: its `grep MESHBAY_TMDB_DEFAULT_TOKEN=`
cannot match QE/tmdb.txt, which is a free-form note, not KEY=VALUE.
2. Nothing consumed default.env. packaging/README.md and build-node.sh both
claimed `meshbay-node init` copies it to <config>/node.env; grep found the
name in exactly two places, the README and the script that writes it. No
code implemented the copy, and `EnvironmentFile=-` hid the absence.
3. build-win.ps1 had no env handling at all, so Windows was empty for a
different reason than Linux.
Now: the build extracts the v4 read token -- tmdb.py sends `Authorization:
Bearer`, so it is the JWT, not the 32-char v3 key beside it in the same file --
matching KEY=VALUE first and then by shape, from MESHBAY_TMDB_TOKEN,
MESHBAY_TMDB_TOKEN_FILE, QE/node.env, QE/tmdb.txt. It writes default.env 0600
and *fails the build* if no token resolves; MESHBAY_ALLOW_NO_TMDB=1 opts out.
An empty default.env is invisible until a user opens Videos and finds no
metadata, which is how this shipped empty on two platforms at once.
platform.py gains packaged_default_env()/install_node_env()/load_node_env().
init copies the packaged file once, never overwriting an existing node.env,
and the daemon loads node.env itself at startup: systemd does this on Linux
via EnvironmentFile, but Windows autostart is a Startup-folder .vbs with no
equivalent. Already-set variables always win.
Also fixes an UnboundLocalError in main(): `config_dir` was assigned at the
top of the init branch, which made it function-local for all of main(), while
the reset branch calls `config_dir()` as the imported function. init returns
before that line, so `meshbay-node reset` could only ever raise. The local is
now cfg_dir.
Verified end to end on Linux: token baked (239 chars), init writes
<config>/node.env 0600 with it. The PowerShell half is written but unrun --
no pwsh on this machine.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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The packages carried a profile for LAN casting and none for the node's own
peer traffic, on the reasoning that the node exposes only a loopback admin
API. That is true of its administration surface and false of its transport.
WebRTC binds an ephemeral UDP port per connection, so there is no fixed port
to open, and a connection succeeds only if one side can initiate. Browsers
publish their host candidate as an mDNS `<uuid>.local` name, which aioice
cannot resolve on any platform and discards — so the node can never call a
browser back, and the browser must call the node. A node that refuses
unsolicited inbound UDP is unreachable from every browser on its own LAN,
leaving reflexive candidates, which fail whenever both peers share one public
IP and the router will not hairpin.
Hit twice in one session on two different hosts: a firewalld zone narrowed to
mdns + 19550-19553/tcp, and a ufw host with default deny-incoming. Both
presented as "the app cannot connect", neither as a firewall message.
Passive like the cast profile: packaged, not activated. The guide says to
scope it to a LAN zone or source, including the libvirt case, where traffic
from a guest to its own hypervisor is not masqueraded and so must be scoped
to the guest subnet rather than the LAN.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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`ice_interfaces` compared the operator's entry against ifaddr's
`adapter.name` only -- the kernel name on Linux (`wlp3s0f0`), but the adapter
GUID on Windows (`{846EE342-...}`). A setting written on Linux, or copied
into a Windows node's node.toml, matched no adapter at all.
The failure was silent and total rather than partial: aioice binds one socket
per host address, so an empty list means no sockets, no host candidates, and
an SDP offering only a reflexive address. The settings field is free text
with no picker, and on Windows the operator sees neither the GUID nor the
description -- `ipconfig` shows the connection name -- so an entry now
matches the adapter name, the device description, or one of the adapter's own
IPv4 addresses, case-insensitively. An address is the one identifier visible
on every platform.
A filter that matches nothing now falls back to the unfiltered list with a
warning. Losing the 5 s timeout saving is a regression; being silently
unconnectable is a defect.
Also fixes IPv4/IPv6 discrimination in the same loop: the two were told apart
by falling through to an `elif` that index-probed `ip.ip[0]` and `ip.ip[2]`,
which on an IPv4 str yields characters that compared unequal by luck rather
than by design. Now discriminated by isinstance.
WINDOWS-PORT.md claimed Transport had "no platform dependency"; it does.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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Chromium replaces host candidates with random `<uuid>.local` mDNS names.
aioice has no mDNS resolver on any platform: it logs `Remote candidate
"<uuid>.local" could not be resolved` and drops the candidate. Concealment
therefore does not degrade for us, it deletes the only LAN-routable
candidate and leaves reflexive pairs -- which fail whenever both peers are
behind the same NAT, because that pair needs the router to hairpin.
Measured with a Linux client and a node in a libvirt guest: exactly one pair
formed, host -> srflx on a shared public address, five binding requests, zero
responses, FAILED after 63 s. The same log shows a peer on the guest's own
subnet succeeding in 24 ms with a real-IP host candidate.
5022f2b scoped this to win32 from a session where the guest ran the *client*,
so the condition encoded "the machine being debugged" rather than "the peer
is a node". The peer is always a node, on every platform.
The trade is that our private address reaches the hub and the node in the
SDP -- the user's own infrastructure, not an arbitrary page.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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The installer had no console entry point, so running the CLI meant cd-ing
into resources\node-runtime\ every time. installer.nsh now adds that dir to
HKCU\Environment\Path on install and removes it on uninstall, via stock
WordFunc.nsh (electron-builder's NSIS bundle has no EnVar plugin). It points
at the real meshbay-node.exe dir — not a shim — so `where meshbay-node`,
findNodeBinary and the W3 autostart launcher all resolve to the same binary.
A WM_SETTINGCHANGE broadcast nudges open shells; new ones just work.
Rebuilt: electron-builder --win nsis compiles the WordFunc includes fine,
MeshBay-Setup-0.1.0.exe (155 MB). test_packaging_win.py covers the add/remove
symmetry.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client
and, beside it under resources/node-runtime/, the frozen meshbay-node daemon
(meshbay-common inside it). No hub. Per-user, no elevation — matches the W3
constraint that a logon-triggered scheduled task needs admin.
electron-builder / package.json
build.win nsis, build/icon.ico, extraResources -> node-runtime/
build.nsis oneClick:false perMachine:false allowElevation:false
allowToChangeInstallationDirectory:true
dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh)
packaging/win/
meshbay-node.spec + node-entry.py PyInstaller freeze of
meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic,
pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled
in whole with collect_all — that list is expected to grow when a frozen
run raises ModuleNotFoundError.
build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller ->
packages/meshbay-client/node-runtime/ (gitignored)
build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui,
node runtime, electron-builder --win nsis
bump-electron.mjs the Chromium-CVE "build against latest Electron"
policy, out of the PS script (5.1 here-string terminator rules)
README.md
PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a
genuine relocatable single binary, which is what src/main.js:findNodeBinary
spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and
what the W3 autostart launcher points at. The embeddable zip needs pip to make
that wrapper and the wrapper bakes in an absolute interpreter path.
build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3
Startup .vbs (it would point wscript at a deleted binary every sign-in).
%LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched.
ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1
-FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer.
Verified on the Windows guest: PyInstaller freeze builds first try
(node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's
loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe
(155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path
findNodeBinary expects. test_packaging_win.py (14) pins the config invariants
and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip.
Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI
(18.3), electron-updater. First clean-machine install + DPAPI + autostart
round-trip is a manual check.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The Linux node runs under `systemctl --user`. Windows has no per-user
equivalent that works without elevation: `schtasks /create /sc ONLOGON`
(even `/rl LIMITED /it`) fails with "Access is denied" for a non-admin
user, because a logon trigger touches machine-wide scheduler state.
So autostart is a `.vbs` in the per-user Startup folder instead:
CreateObject("WScript.Shell").Run Chr(34) & "<exe>" & Chr(34), 0, False
wscript runs it at every sign-in, hidden (0) and non-blocking. No admin,
no console window, no new dependency. Verified end to end: the launcher
brings the daemon up with no window and it answers its loopback API.
node/platform.py
autostart_install/remove/status — write / delete / detect the launcher
autostart_run/end — start now (DETACHED|NO_WINDOW) / taskkill
_node_exe — PATH, then next to sys.executable, then argv[0]
node/daemon.py
new `autostart install|remove|start|stop|status` verb
reload (win32) -> POST /api/reload on the loopback API
restart-daemon (win32) -> autostart_end + autostart_run
reset (win32) -> also removes the launcher
client/main.js, preload.js
node:autostart handler + winAutostart* helpers (kept in step with platform.py)
node:service-status (win32) probes the daemon; stop/restart/start use
taskkill + a detached, windowless spawn
Tests: 8 autostart cases in test_platform.py (mocked sys.platform, APPDATA
pointed at tmp); `autostart status` added to the CLI dispatch sweep. Full
meshbay-node suite green on Windows (784 passed / 34 skipped).
Still open: no CTRL_CLOSE_EVENT handler, so a bare taskkill / window close
does not run _shutdown() (SetConsoleCtrlHandler, follow-up). Service mode
(pywin32/NSSM) stays Phase 2.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Verified end to end: a live browser peer on Windows connecting to a Windows
node — handshake, index sync, file download and an ffmpeg-transcoded video
stream all work on the ProactorEventLoop. aiortc only hangs on it in the
same-process loopback the tests use, which the repo-root conftest already
handles for the suite.
So the daemon no longer forces the SelectorEventLoop: that fixed
aiortc-in-one-process but broke ffmpeg (no subprocess support on a Windows
SelectorEventLoop). `use_compatible_event_loop()` becomes
`configure_event_loop()` — a no-op unless MESHBAY_NODE_EVENT_LOOP=selector
is set explicitly, as an escape hatch that probably never needs pulling.
This drops the planned "move ffmpeg off the asyncio loop" work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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A client whose clock is a little fast could not connect at all: the MNP
handshake verified the hub-issued token with no leeway, so a token whose
`iat` was a few seconds ahead of the node's clock failed with "the token
is not yet valid (iat)". Seen against a freshly-resumed VM guest.
`meshbay_common.handshake.JWT_LEEWAY_SECONDS = 60` is the shared value;
applied to the handshake, the node's own hub-token decode, revocation-token
verification, and the hub's access-token decode. 60s absorbs NTP-level skew
without meaningfully widening the window on a stolen token (they already
carry a jti and an exp).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Whether aiortc actually hangs on the ProactorEventLoop for a live peer (as
opposed to the same-process loopback the tests use) is still open. This lets
a Windows node keep the default loop for that comparison — and, if Proactor
turns out fine, keep subprocess ffmpeg working without a code change.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Found by running the daemon on Windows for the first time:
- `meshbay-node init` wrote `unlock_file = "C:\Users\..."`, and
attach_group / add_root write `path = "C:\..."` — a raw Windows path in a
TOML basic string is a parse error (`\U`, `\a`, ... are escape sequences),
so the config would not load. All now write `Path(...).as_posix()`;
pathlib reads the forward-slash form fine on Windows.
- any `print()` carrying a `->` arrow or em dash (the CLI help and messages
are full of them) raised UnicodeEncodeError on a cp1252 console and took
the command down. New `platform.force_utf8_stdio()` reconfigures
stdout/stderr to UTF-8, called at the top of `main()`.
Verified on Windows: init writes parseable LF node.toml, the keystore
Argon2-decrypts, the loopback control API binds 127.0.0.1, and
`_update_node_toml` reads a CRLF file and rewrites it LF-only with its
standalone comments intact. Two regression tests added in test_ops.py.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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- `.read_text()` on source files now `encoding="utf-8"` — cp1252 chokes on
the em dashes / box-drawing chars those files contain.
- test node.toml templates embed paths via `Path.as_posix()`: a raw Windows
path in a basic TOML string is a parse error (`\U`, `\a`, ... are escapes).
- new `test_platform.py` covers `meshbay_node.platform` by mocking
`sys.platform` / `os.environ` — runs on both OSes.
- `skipif(sys.platform == "win32")`, in `conftest.needs_subprocess` and
inline, for the documented gaps: ffmpeg/ffprobe via asyncio subprocess
(the win32 selector loop, forced for aiortc, cannot spawn one), the
systemd `reload`/`restart-daemon` delegation (Windows path is W3), the
keystore `st_mode == 600` assertion (NTFS ignores mode bits), and the
symlink-escape test (needs Developer Mode).
Windows: 781 passed, 25 skipped. No change on Linux.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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node.toml, the keystore envelope, the unlock key, the loopback UI token,
pairing/invite code files and the denylist were all read and written with
the platform default encoding and newline translation. On Windows that is
cp1252 + CRLF: a node.toml or keystore holding any non-ASCII byte failed to
load, and ops.py's line-based node.toml editor round-tripped CRLF in and
LF out.
Every read is now `encoding="utf-8"`; every write is `encoding="utf-8",
newline="\n"` so the files stay LF whatever the OS. No-op where the locale
was already UTF-8.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Chromium's P2P socket manager failed every STUN hostname with
ERR_NAME_NOT_RESOLVED in a restricted-resolver environment (a Windows KVM
guest), even though its own general network stack, the OS resolver and
Node's resolver all resolved the same names -- and mapping the names to IPs
with --host-resolver-rules changed nothing, so it is not ordinary
resolution. WebRTC was left with no server-reflexive candidate.
The desktop client now resolves the STUN hostnames in the main process
(`ice:resolve-stun`, Node's dns.resolve4) and hands `transport.js` the
IP form; a name that will not resolve (the decommissioned Mozilla host) is
dropped. In a browser there is no `meshbay` bridge and the hostnames are
used unchanged -- a browser resolves them fine, so that path is untouched.
Falls back to the hostname form if the bridge call throws.
Also, scoped to win32: disable WebRtcHideLocalIpsWithMdns, so the client
publishes its real local IP instead of a `.local` name the node's ICE stack
cannot resolve across the KVM bridge. Changes nothing on Linux/macOS.
Test-env workaround, revisit before release.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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aiortc's ICE stack does not run on Windows' default ProactorEventLoop -- a
DataChannel handshake never completes. `platform.use_compatible_event_loop()`
switches to the SelectorEventLoop on win32, called at the top of `main()`
before `asyncio.run()`. No-op off Windows.
Known cost, for when the node runs on Windows: the SelectorEventLoop cannot
spawn subprocesses, so ffmpeg streaming (asyncio.create_subprocess_exec in
webrtc_server.py) needs a thread-based runner there. Tracked separately.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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A hung test could wedge the whole run: aiortc's ICE stack never completes
a loopback DataChannel handshake on Windows' default ProactorEventLoop, and
nothing capped it. Two changes, both no-ops off Windows:
- `timeout = 60` in the root pytest config (+ pytest-timeout in the dev
extras) so a stall fails the test instead of the suite.
- a root conftest that selects WindowsSelectorEventLoopPolicy on win32 only,
which is what aiortc needs there. Trade-off, documented: the selector loop
cannot spawn subprocesses on Windows, so the ffmpeg streaming tests fail
there rather than pass -- they need a per-module override or skipif(win32).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Platform directories, signal handling, chmod guards, ffmpeg discovery,
and platform-conditional CLI messages — all testable on Linux.
See docs/WINDOWS-PORT.md §5 for the plan these implement.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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`index_sync`, `index_delta` and the `handshake_ack` config payload now travel
sealed under a GEK-derived subkey (`meshbay_common/groupbox.py`, mirrored by
`sealGroup`/`openGroup` in `crypto.js`). Only `type`, `v`, `group_id` and the
ack's `node_pk`/`proof`/`sig` stay in clear — a receiver must route and
authenticate before it would trust a decryption. Verify, then decrypt.
The ack line is integrity, not confidentiality: the signed handshake transcript
names no ack field, so `is_node_admin`, `enabled_apps`, `video_root` and the
rest were authenticated by the DTLS channel alone. The index line is defence in
depth against a repeat of C1/C6 — a peer served before the handshake completes
now gets ciphertext, not filenames. Nothing against an observer, the hub, or a
member; that is the whole claim. `index_progress` stays clear (D3, counters
only). Chat is out of scope.
Failure is fatal: a payload that does not open ends the session naming the
message type — never an empty index or an empty `enabled_apps`, both of which
are legitimate states.
Version negotiation ships here too (phase 15.6, brought forward): `v` + `v_min`
on `handshake` and `handshake_challenge`, refused with `version_too_old` /
`version_too_new` / `version_unreadable`. The flag day was already being paid
for; the next breaking change now costs a refusal message.
BREAKING CHANGE: breaks the WebRTC wire every deployed client speaks. Hub and
every node must deploy together; the SPA is served by the hub, so a browser
picks up the new client on reload. See MESHBAY_NODE_PROTOCOL.md §11.1a, §13.1.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HkzbhmMmK8PqQBtGz5zCvY
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Add docs/WINDOWS-PORT.md with the full portability audit (what is
already portable, what blocks, implementation plan W1-W7).
Reverse structural decision 20: sender keys are distributed
GEK-wrapped, not pairwise to identity keys. The GEK is the group
secret; files and chat share the same access boundary. Per-device
chains (15.0b) remain required for correctness.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Reported live: after installing the .deb, systemd printed "Warning: The
unit file, source configuration file or drop-ins of meshbay-node.service
changed on disk. Run 'systemctl --user daemon-reload' to reload units."
Both postinst scripts (deb and rpm) already run a daemon-reload, but only
for the system manager — they run as root, and the unit that changed is
the *user* unit (packaging/systemd/meshbay-node-user.service), owned by
each signed-in person's own user manager, a different process root
cannot reach. Iterating over logged-in users from postinst was
considered and rejected: fragile (depends on machined and each user's
session bus), and root has no business doing a user's job.
`_systemctl_user` — the one place `reload` and `restart-daemon` already
shell out to systemd — now reloads the user manager first, under the
correct privilege, right before the verb that would otherwise act on a
stale unit. Best-effort and unchecked, like the postinst's own
daemon-reload: a reload the manager did not need must never block what
the operator asked for, and systemd still reports a genuine failure from
the verb itself.
Does not touch the postinst scripts. On a package upgrade the warning
can still appear once, before the next reload/restart-daemon (or a login,
which starts a fresh user manager that reads the current file); this
closes it from the CLI's own lifecycle commands rather than reaching
into every session from root.
test_lifecycle_commands_delegate_to_systemctl_user now expects the
daemon-reload call ahead of the verb — checked failing against the
previous code.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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With MNP 0.15 no node can emit a base64 `file_chunk`, so the browser's fallback
for that shape is unreachable. Three things go with it:
- `file-utils.js` kept a third branch below the fallback that base64-decoded
`chunkMsg.ct_b64 || chunkMsg.data_b64` when neither was present, i.e. decoded
`undefined` and wrote the result into the file the user was saving. A chunk we
cannot decrypt now stops the download with an error naming the file and
suggesting the node is older than the page. Deliberately not in
`_isRetryableTransportError`: this is a version mismatch, not a bad moment on
the link.
- `crypto.js` `decryptChunk` (base64) was the real path until Phase 9.15 and has
had no caller since.
- `crypto.js` `decryptFile` was never called in any commit. It fetched
`${nodeUrl}/file/${id}/${chunk}?token=` in a loop — the node's unauthenticated
HTTP file API, which is finding C1 and was deleted in Phase 11.5. A client for
an endpoint that no longer exists, kept alive by being exported.
`decryptChunkBin` — every file download and every video segment — is untouched.
`packages/meshbay-client/ui/` was resynchronised with `npm run sync-ui`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AsoWC3GmhNdwVFomW3QjH3
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`file_chunk` and `index_sync` were each built twice, once per transport, and
the two copies did not agree. WebRTC sent binary, unsigned chunks carrying a
`file_id`; QUIC sent base64 fields, two BLAKE3 hashes, a per-chunk Ed25519
signature and no `file_id`. `index_sync` was plain entries on one transport
and a `GroupIndex.serialize()` envelope on the other. One message type, two
shapes, one consumer each, and nothing that failed when they drifted — finding
C6 one size down, in the two places the handshake unification did not reach.
Phase 9.15 moved WebRTC to the binary format and dropped the per-chunk
signature; the QUIC encoder was never brought along. It is dropped here rather
than reintroduced: the AES-GCM tag authenticates the ciphertext under a
GEK-derived key, and since C3 the node authenticates itself once in the
handshake instead of once per megabyte.
`meshbay_common.protocol` now owns the chunk codec (`chunk_ciphertext`,
`file_chunk_wire`, `file_chunk_plaintext`) and `meshbay_node/transport/wire.py`
the index builder, which also absorbs the delta the daemon used to hand-build.
`test_transport_wire_parity.py` fails if either server grows its own copy back.
`ChunkRequest`/`ChunkResponse` are deleted. `ChunkResponse` described the QUIC
half while reading like the contract for both, which is what made the fork hard
to see at all.
BREAKING CHANGE: MNP 0.15 changes the encoding of `file_chunk` and `index_sync`
on the QUIC transport. The WebRTC shapes are byte for byte unchanged and no
QUIC client ships, which is why this is a MINOR bump; a deployed QUIC peer
would have made it MAJOR.
Also fixes a test fixture that put a `Path` where the daemon puts a `RootSet`.
Nothing caught it: the old QUIC index handler never touched `roots`, and
`entry_abs_path` fell through `Path.resolve(strict=...)`, reading the virtual
path as a truthy flag and returning the right file by accident.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AsoWC3GmhNdwVFomW3QjH3
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Typing a message froze the Chat tab: the composer stopped taking clicks and
keystrokes, the message never appeared, and it was there all along on the next
visit to the tab.
The node answers a chat message with a bare {"type": "ack"} -- no request id,
no type of its own -- so _dispatch had nothing to match it on and left it to
the arrival-order guess at the end of the function. That guess is wrong the
moment anything else this browser asked for is still waiting: the ack went to
*that* request, and the chat send waited out _sendAndWait's own 30s timeout.
Since the composer is disabled while a send is in flight, that reads as a
frozen tab; the node had stored the message and answered, into somebody else's
promise.
An outstanding request is the ordinary case, not a rare one. The node refuses
an unknown file_id with a bare `error`, which names no request either and so
reaches none, leaving the Videos tab's media_meta_req in _pending for the full
30s. That is the one that was live when this was found.
- `ack` is now matched by request type: chat_msg, or the keypair-bundle store
and delete, which name themselves in `detail`. A node naming neither still
has its reply placed rather than dropped.
Every line of chat-app.js is correct and every routed message in transport.js
is routed correctly -- the defect is in the seam, so tests/harness/
chat_send_probe.py drives the two together: the real ChatPanel over the real
MeshBayTransport, with only the DataChannel replaced by a stand-in answering
what the node answers. test_chat_send.py asserts against it, and with the fix
reverted all three of its tests fail on the three visible halves of the defect
-- the composer still disabled, the message absent, and the ack resolving the
unrelated request.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GFF4BL8VSKrghkSLzCrTVs
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test_each_unit_is_installed_where_it_can_run read meshbay-node.spec's
%install for `install -D` lines and their destination on the following
line. The packaging overhaul (2026-08-31) replaced that section with
`cp -a %{_staging_root}/* %{buildroot}/`: the spec no longer places
individual files, build-node.sh does, and the spec only declares them in
%files.
So the test failed against packaging that was correct all along — it was
checking a mechanism that no longer existed while the property it
defends still held. Both units do land where they can run:
build-node.sh:71-76 copies meshbay-node.service to
/usr/lib/systemd/system/meshbay-node@.service and
meshbay-node-user.service to /usr/lib/systemd/user/meshbay-node.service.
It now reads that script. Same guarantee, aimed at the thing that does
the work: the template — the one carrying User=%i — into the system
directory, and the user unit, which cannot carry User=, into the user
one. Checked against three reintroductions of the original defect:
swapped destinations, the user unit dropped from staging, and the
template renamed.
Not verified here: %{_unitdir} and %{_userunitdir} really expanding to
those paths. There is no rpm on this machine, so that comes from the RPM
convention rather than from `rpm --eval`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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`create_invite` wrote the invite to the roster and *then* asked for the
hub. An unreachable hub therefore raised "Hub not connected" after the
code was already stored: the operator saw an error and no code, and a
valid invitation sat in the roster that nobody had been given. Every
retry left another.
Registering first means a failure costs nothing — no code exists to be
orphaned. A membership row without an invite is harmless: without the
code there is still no group key. The endpoint is idempotent (`if not
mem: db.add(...)`, no 409), so the SPA registering the same membership
again right after createInvite costs nothing either.
The registration is now fatal rather than swallowed, which is the part
that matters. `/v1/groups/mine` joins GroupMember, so someone who was
never registered does not see the group at all and can never redeem the
code. Tolerating that failure handed the operator a code that cannot
work and said nothing — a worse outcome than the error, because it is
silent. Skipped only when there is no username to register with: the MNP
path allows an empty one and there the SPA is the one that registers.
Found by test_invite_then_join_delivers_the_gek, whose fixture had no
hub and which passed only because the failure was swallowed. It has one
now. And 0443cf8 added this registration to the CLI path without any
test asserting it happened, which is how it came to be skipped whenever
the hub was merely absent — test_cli_invite_asks_the_hub_for_an_account_
never_a_key checks it now, and
test_an_unreachable_hub_leaves_no_invite_behind covers the orphan
(verified failing against the previous ordering).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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package twice
Chromium CVEs are fixed in Electron releases, and a client built against
an old one ships those holes to every user. That is a certain harm; a
build that breaks on a new Electron is a repairable one. build-client.sh
now bumps to the latest on every build, prints the comparison, and lets
the build fail if it cannot cope — the failure is the signal to fix, not
a reason to stay behind. It writes package.json and the lockfile on
purpose: the new pin is meant to be committed. A registry it cannot reach
is a warning, not a failure.
Exercised by pinning back to 42.9.2 and building: "==> Electron 42.9.2 ->
44.1.1", exit 0, electron=44.1.1 in the packaged output. Note npm audit
would have said nothing about any of this — Chromium CVEs fixed in
Electron do not reliably reach the npm advisory database.
Separately, package.json declared linux.target [deb, rpm] with its own
deb/rpm depends, so `npm run dist` built a second package under the same
name. The two had drifted: /opt/MeshBay/meshbay-client against
/opt/meshbay-client/meshbay, and Depends: python3-meshbay-common naming
none of the Electron runtime libraries the real DEBIAN/control lists — it
would have installed cleanly and then refused to start. Nothing in the
tree referenced `npm run dist`, which is why the drift was free to
happen. That config is gone, "dist" delegates to build-client.sh, and
test_desktop_shell.py refuses its return.
`--dir` was re-run with no linux block at all: exit 0, same binary
build-client.sh consumes. It needs appId, productName and files, nothing
else.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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electron-builder warned `author is missed in the package.json` on every
build, including the `--dir` one build-client.sh runs, and refused the
deb/rpm targets outright over it and over a missing homepage. Both were
pre-existing — builder 25 emitted the identical warning — and had simply
never been hit, because those targets had never been built.
The values are copied verbatim from packaging/deb/meshbay-client/DEBIAN/
control, which already declared them, so the two cannot disagree.
Not added: `desktopName`, despite the warning that asks for it. The path
this project actually ships (build-client.sh + packaging/desktop/
meshbay.desktop) already sets StartupWMClass=MeshBay, and src/main.js
sets --class to match for dev runs. The warning concerns the .desktop
electron-builder generates for its own deb/rpm targets, which is not what
gets installed.
That is the larger thing found here and left open: `npm run dist` defines
a second, incompatible layout for a package of the same name —
/opt/MeshBay/meshbay-client against /opt/meshbay-client/meshbay. See
~/next/npm-audit.md §9.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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npm audit reported 12 findings (11 high, 1 critical), every one transitive
and every one reached through electron-builder. The critical was tar
(<=7.5.20), a family of path-traversal and symlink-poisoning advisories.
electron-builder is a devDependency and build.files is src/** and ui/**,
so none of it ships: the exposure was to whoever builds a release, not to
users. Real, since a build machine producing signed artefacts is worth
attacking, but it should not have been read as "the client has a critical
vulnerability".
electron-builder ^26.15.3 takes the audit to 0 on its own. It is a major,
so it was measured rather than assumed: a --dir Linux build passed before
and after, and the config used here (appId, files, linux.target,
deb/rpm.depends) is nowhere near where 26's breaking changes are. The
produced app.asar is not byte-identical to 25's, which matters only for
18.7's hash-and-compare story and is a release note, not a defect.
electron ^42.11.1 is a patch bump inside the range already declared, where
Electron ships its security backports. The built binary was launched under
xvfb: two processes alive after 25s, empty log. That is the part that
counts — test_desktop_shell.py pins the security contract by reading
source, so it would stay green through any runtime regression.
protobufjs's override floor goes ^7.5.5 -> ^7.6.5. The override itself is
load-bearing and must stay: removing it drops castv2-client's protobufjs
to 6.11.6, which carries a critical RCE advisory — and unlike everything
above, protobufjs ships inside the application. But ^7.5.5 permitted 7.5.5,
which is inside a high advisory's range (<=7.6.4); npm happened to resolve
7.6.6, so the protection was incidental rather than structural.
Electron 44 is deliberately not taken here: two majors and a different
Chromium, and nothing in the suite would notice a regression. It needs its
own launch session.
Audit and evidence: ~/next/npm-audit.md (not in the repo).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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Two defects found while closing out the Search merge, neither of them in
that feature.
The maintenance loop. create_app's lifespan starts cleanup_loop as an
asyncio task, so every test — each entering that lifespan — ran a purge
pass concurrently with its own requests. On SQLite :memory: that is not
merely noisy: the engine uses a StaticPool, one connection for the whole
process, so the request's session and the cleanup task's session
interleave transactions on the same connection. A registration could
commit and then be invisible to the login three lines later, surfacing
as 401 Invalid credentials for an account created moments before, in
roughly one run of test_node_ws_auth.py in four.
The purge itself is not at fault and this is not a production condition.
A passive SQL listener caught the DELETE removing 0 rows, and the INSERT
carrying status='active' — so neither the pending-account mechanism nor
the purge filter is involved, and PostgreSQL gives every session its own
connection. What the fixture removes is the second user of the shared
one. 60 runs of the previously flaky file, 0 failures; reproductions
before the fix landed on attempts 4, 6, 13 and 29 of separate loops, so
a clean run of 60 has about a 1% chance of being luck.
_ASSETS. source-merge.js shipped missing from webapp._ASSETS, the
cache-busting hash's input list — exactly the silent failure docs/apps.md
§4 step 5 warns about: the file changes, the asset URL does not, and a
browser holding the old page keeps the old copy. Harmless this time only
because search-page.js changed in the same commit and is listed, which is
the worst way for it to go unnoticed. Found by re-reading that checklist
for the doc pass, not by any test — so there is a test now, holding
_ASSETS to every .js in static/ (sw.js excepted, unversioned on purpose).
It was the only one missing.
Phase 9 of docs/refactoring-search.md also lands here: mediacenter.md
§10.6, musicbay.md §9b, photos.md §10b, apps.md §2b and step 5.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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Phases 5-8 of docs/refactoring-search.md, extending the Videos merge
outward. A library shared by two groups now lists each track once inside
an album and each photo once inside a photo album, and a card served by
several groups says "N sources" instead of naming one of them.
Units come from each application's own grouping, never a copy of its
keys. For Music that meant exporting foldKey: groupMusicEntries folds
case to group but keeps the first-seen spelling to display, and which
group is seen first is whichever index arrived first — so keying a unit
on the display strings would let the chosen source change between page
loads.
A group whose connection fails is marked down and stops being chosen, so
a unit fails over to another group that has the file. Eviction is not a
failure. Every source being down still yields an entry: a tile that
fails to load beats a film that vanished from the grid.
sourceLabel now takes the whole unit rather than one entry. A show's
poster entry is picked for its thumbnail, so a show in two groups whose
cover episode sits in only one of them would have claimed a single
source. SourceTag lives in group-name.js — source-merge.js must keep
importing nothing (its test executes it standalone), and a copy in each
of the three apps is three chances to disagree.
test_search_files_unmerged.py holds the one thing that must not change:
the Files explorer is not merged, because there each group is a folder
and merging would remove a file from one of them. It also asserts the
other three lists are merged, or deleting the merge outright would leave
it passing and saying nothing.
One plan item was dropped as wrong rather than built: the Music queue in
onPreview needed no change. It filters by groupId and is reachable only
from FilesPanel, which is not merged.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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