| Commit message (Collapse) | Author | Age | Files | Lines |
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The packages carried a profile for LAN casting and none for the node's own
peer traffic, on the reasoning that the node exposes only a loopback admin
API. That is true of its administration surface and false of its transport.
WebRTC binds an ephemeral UDP port per connection, so there is no fixed port
to open, and a connection succeeds only if one side can initiate. Browsers
publish their host candidate as an mDNS `<uuid>.local` name, which aioice
cannot resolve on any platform and discards — so the node can never call a
browser back, and the browser must call the node. A node that refuses
unsolicited inbound UDP is unreachable from every browser on its own LAN,
leaving reflexive candidates, which fail whenever both peers share one public
IP and the router will not hairpin.
Hit twice in one session on two different hosts: a firewalld zone narrowed to
mdns + 19550-19553/tcp, and a ufw host with default deny-incoming. Both
presented as "the app cannot connect", neither as a firewall message.
Passive like the cast profile: packaged, not activated. The guide says to
scope it to a LAN zone or source, including the libvirt case, where traffic
from a guest to its own hypervisor is not masqueraded and so must be scoped
to the guest subnet rather than the LAN.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client
and, beside it under resources/node-runtime/, the frozen meshbay-node daemon
(meshbay-common inside it). No hub. Per-user, no elevation — matches the W3
constraint that a logon-triggered scheduled task needs admin.
electron-builder / package.json
build.win nsis, build/icon.ico, extraResources -> node-runtime/
build.nsis oneClick:false perMachine:false allowElevation:false
allowToChangeInstallationDirectory:true
dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh)
packaging/win/
meshbay-node.spec + node-entry.py PyInstaller freeze of
meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic,
pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled
in whole with collect_all — that list is expected to grow when a frozen
run raises ModuleNotFoundError.
build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller ->
packages/meshbay-client/node-runtime/ (gitignored)
build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui,
node runtime, electron-builder --win nsis
bump-electron.mjs the Chromium-CVE "build against latest Electron"
policy, out of the PS script (5.1 here-string terminator rules)
README.md
PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a
genuine relocatable single binary, which is what src/main.js:findNodeBinary
spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and
what the W3 autostart launcher points at. The embeddable zip needs pip to make
that wrapper and the wrapper bakes in an absolute interpreter path.
build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3
Startup .vbs (it would point wscript at a deleted binary every sign-in).
%LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched.
ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1
-FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer.
Verified on the Windows guest: PyInstaller freeze builds first try
(node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's
loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe
(155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path
findNodeBinary expects. test_packaging_win.py (14) pins the config invariants
and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip.
Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI
(18.3), electron-updater. First clean-machine install + DPAPI + autostart
round-trip is a manual check.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Remove the node daemon's server-rendered admin UI (GET / and /audit, the
_render_* helpers and inline templates) and the `meshbay-node ui` CLI verb.
The loopback control API stays; it is now JSON only, ruff-clean, and 453
lines (was 1074). Also drop three never-wired endpoints (/api/config,
/api/chat/history, /ws/chat, plus broadcast_chat) and the pointless
18000/tcp firewall profiles.
The desktop client's Node page (static/node-page.js) takes over what the
dashboard showed, reorganised into six tabs (Overview, Groups, Roster,
Peers, Audit, Settings):
- Overview: version, node id, QUIC port, hub, index-cache maintenance
- Roster: node-wide view with unpin
- Peers and Audit: auto-load on open, no Load button
- Audit: real usernames and group names (resolved from the roster and
node.toml), Previous/Next pagination newest-first, Export CSV of every
matching row
- Settings: node settings, STUN, ICE, denylist, then Unlink from hub
Backend: audit.get_entries gains `offset`; /api/audit and /api/peers
resolve ids to names via a new _display_names helper; CSP tightened to
default-src 'none' now that no HTML is served. draft-v6 sections 2.11 and
2.12 corrected -- the Node page uses the loopback API, not MNP.
One capability is intentionally dropped: browser-based admin on a headless
server. The CLI covers every operation there.
See docs/refactor-node-ui.md.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MQCaZnde4Bjjdu84dhSuF5
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Packaging system complete and verified on Ubuntu 26.04 and Fedora 44.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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