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path: root/packages/meshbay-hub/src/meshbay_hub/static/music-player.js
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* feat(hub): legal information link at the foot of the sidebarChristophe Besson2026-09-111-1/+5
| | | | | | | | | | | | | | | | | | | | | | A small link to the hub's legal pages, pinned to the bottom of the sidebar once signed in. It opens in a new tab: the desktop application refuses to navigate away from its interface and hands a new window to the system browser, and in a browser it keeps the session on screen. The address comes from hubBase(), so it is the legal pages of the hub in use. The sidebar now sticks under the navigation bar at the window's height; otherwise, on a long file list, the link would sit at the bottom of the page. The music bar, pinned to the bottom of the window as well, publishes its height through useStickyBand as --music-bar-h and the sidebar stops above it. On a phone the slide-out panel does the same. test_sidebar_legal_measured.py measures the real stylesheet: the link at the bottom of the window on a 3000px page, and above the music bar, at phone and desktop widths. Checked signed in on a local hub in Chrome and Firefox 155. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D9MCBBWSm9GhBESmqzJxNy
* feat(hub): cross-group search with reuse of existing viewsChristophe Besson2026-08-281-20/+12
| | | | | | | | | | | | | Search page fetches indexes from all groups, then renders consolidated entries through the existing FilesPanel, VideoApp, and MusicApp components — no reimplemented views. Groups appear as top-level directories in the file browser; video/music entries use a synthetic root with per-entry transport refs for thumbnails and metadata across groups. Music player lifted to app.js with getConnection(groupId) for cross-group playback. Connection pool (max 3, LRU eviction) manages lazy WebRTC connections. All 10 locales updated with search keys. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(music): network-adaptive prefetch depth, opt-in keep-screen-on toggleChristophe Besson2026-08-261-13/+78
| | | | | | | | | | | | | | | | | Prefetch depth (music-player.js): 5 tracks ahead on Wi-Fi, 3 on cellular — more runway through a screen-lock network gap when the connection is cheap and fast, less when it's metered. navigator.connection is Chromium-only; Firefox/Safari (where it's undefined) get the same conservative tier as an unrecognized connection type, never assumed fast. MAX_CACHED_BLOBS raised to 6 to hold the largest case (current + 5). Keep-screen-on-during-audio (new user preference, off by default): a Settings toggle, backed by a new whitelisted key on /v1/users/me/preferences (music_keep_screen_on). music-player.js holds a Screen Wake Lock only while a track is playing and only when the user has opted in — unlike the video player's unconditional lock, this must not fight the ordinary expectation (matching Spotify/Deezer) that the phone locks on its own while listening.
* feat(music): prefetch 2 tracks ahead instead of 1Christophe Besson2026-08-261-4/+16
| | | | | | | | | | Complements the WebRTC auto-reconnect: a track already sitting in blobCacheRef needs no live connection to play, so whatever was fetched before a screen lock started plays through it regardless of what the transport is doing during the lock. One track of runway was often shorter than the lock itself; two buys more of it. MAX_CACHED_BLOBS (3) already covers the currently-playing track plus these two, so no cache-size change needed.
* fix(music): don't throw "Transport not connected" while a reconnect is landingChristophe Besson2026-08-261-1/+8
| | | | | | | | | | | | | | Found live: >5min screen lock while music played, then "Transport not connected" at the 2nd track's end (~8min in) despite the auto-reconnect from the previous commit. Root cause: fetchTrackBlob's own `!transport.connected` pre-flight check ran and threw before the already-in-progress reconnect got the few seconds it needed — it never reached _sendAndWait, which is the only place the previous fix taught the transport to wait. Adds transport.waitForReconnect(), factored out of _sendAndWait's existing gate, and calls it from fetchTrackBlob before giving up. No-op when nothing is being reconnected, so the ordinary path is unchanged.
* fix(hub): show what's actually playing in the queue panelChristophe Besson2026-08-241-0/+24
| | | | | | | | The panel's header said "Playing now" but only the panel itself was named that — the current track was just a highlighted row you had to spot in the list, easy to miss on a long queue and often scrolled out of view entirely on open. Now shows the track's own title/artist right under the header and scrolls the highlighted row into view when the panel opens.
* feat(music): transcode WMA/Musepack to AAC so they actually playChristophe Besson2026-08-241-8/+37
| | | | | | | | | | | | | | | | | | | | | Tagging and covers for these two formats landed already, but neither one decodes in any mainstream browser's <audio> element at all — a real library scan turned up 273 such files that would show up correctly in the Music app and then simply fail on click. This closes that gap: the node transcodes to AAC/M4A on request (a one-shot whole-file conversion, not live-piped like video's fMP4 segments — an audio file is small enough that streaming it buys nothing), caches the result under its own content hash the same way a TMDB poster or a MusicBrainz cover is cached, and serves it back through the ordinary file_req/chunk path. That path used to assume anything in the media cache was thumbnail-sized (single chunk, always); generalized it to slice a cached blob the same way a real file on disk gets sliced, since a transcoded track can be several MB. New MNP pair (`audio_transcode_req`/`_resp`, version bump to 0.9), shares its concurrency cap with video's transcode pool rather than getting its own — both are real ffmpeg processes on the same node. Every other audio format is untouched: this only fires for .wma/.mpc, the two extensions that need it.
* fix(hub): auto-skip a track that fails to load instead of stalling the queueChristophe Besson2026-08-241-1/+35
| | | | | | | | | | A genuinely corrupt source file (found via a real "1 track, fails to play" report) would stop a "play all" queue dead with no way forward except manually picking the next track. The player now counts consecutive load failures and advances past them on its own, capped so a pathological queue (everything broken) doesn't spin forever; the existing Promise-rejection catch and a new <audio> onerror handler both feed the same counter, since a decode failure can surface either way depending on the browser.
* feat(hub): consolidate loose tracks, "&"/"and" fold, player close/queueChristophe Besson2026-08-241-1/+65
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Album-grid readability, part two: - groupMusicEntries (music-app.js): an album bucket left with exactly one track - a real album tag, but only one song from it, not the whole release - clutters the grid the same way an untagged loose track does. Both kinds now fold into one "<artist> - Various" tile per artist, unless there is only one leftover track overall, where relabeling buys nothing and the track keeps its own name (or the generic placeholder, if it never had one). - foldKey also normalizes "&" vs "and" ("Artist & The Band" / "Artist and The Band" is one act, tagged both ways across different rips of the same catalogue) alongside the existing case/whitespace fold. - music-player.js: a close button pauses and tears the player down; an unmount cleanup effect (pause, revoke every cached blob URL) fires either way, whether that's the close button or the shell tearing the bar down on its own. A "current queue" button opens an overlay listing the whole playing queue with the current track highlighted, click any to jump to it - works identically regardless of how the queue was built (an album, the consolidated misc bucket, a single standalone track), since it only ever reads the player's own live tracks/order/pos. - group-page.js: this component is not remounted when switching to a *different* group on the same /group/:id route (only the groupId prop changes) - so without an explicit reset, music from one group would carry into the next one opened. Resets musicQueue to null on groupId change; a tab switch inside one group still leaves it alone. - Scrubbed real artist/band names that had leaked into code comments and test fixtures (enrich_audio.py's docstrings, several test_enrich_audio.py assertions, a music-app.js comment) - replaced with generic placeholders, no behavioural change. - i18n: music.various, music.player_close, music.player_queue, music.queue_title added across all ten locales. Client-side only except none of this touches the node at all. npm run sync-ui re-run. Full suite: 1129 passed, no regressions. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KBi7ALLGfwcjBXt57yNMcy
* feat(hub): Music app client — album grid, flat list, persistent playerChristophe Besson2026-08-241-0/+320
Implements the client half of docs/musicbay.md against MNP 0.8: - music-app.js: album grid (grouped by artist -> album, from index-time artist/album fields) or flat folder view, per-group localStorage toggle like Videos. MusicBrainz (music_meta_req) is only looked up when a track has no embedded cover at all — well-tagged files never trigger a network call, unlike Videos where TMDB is unconditional. Reuses video-app.js's MediaThumb/LazyTile (now exported) rather than duplicating the chunk-path thumbnail decode + virtualization. - music-player.js: the persistent player bar — queue, shuffle (Fisher- Yates, keeps the current track in place when toggled), repeat (off/ all/one), volume (localStorage), prev/next, a one-track prefetch cache. No MSE, no node-side streaming: a track is downloaded and decrypted once via file-utils.js's pipelinedDownload, same chunk pipeline Files already uses, then played from a blob URL. - group-page.js: owns musicQueue/musicbrainzConfig state and renders MusicPlayerBar outside the tab-switched area — deliberately, so playback survives navigating to Chat/Files, the same reasoning the video/preview modals are shell-owned rather than app-owned. - apps.js: registers "music". transport.js: fetchMusicMeta (keyed by path, same reordering-hazard fix as fetchMediaMeta), setMusicbrainzConfig/setMusicbrainzEnabled (signed ops, mirroring TMDB's), and the three new ack handlers. group-settings.js: a MusicBrainz settings section (contact string, per-group toggle) — the existing Applications checklist already picks up "music" for free, per apps.md's own claim. - icon.js: music/pause/skip-next/skip-prev/shuffle/repeat/volume, drawn in the same stroked style as the existing set. - i18n: group.tab_music, the music.* and settings_node.musicbrainz_* keys, translated (not just copied) across all ten locales, Polish carrying full one/few/many/other plural forms for music.n_tracks. - webapp.py's _ASSETS, test_hook_ordering.py's STATIC_FILES and test_transport_contracts.py's SPLIT_FILES gain the two new files. Full suite (common + hub + node): 1116 passed, no regressions. `npm run sync-ui` in meshbay-client confirmed both files copied. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KBi7ALLGfwcjBXt57yNMcy