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* chore: license MeshBay — LGPL protocol layer, AGPL for the restChristophe Besson21 hours1-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The protocol layer is LGPL-3.0-or-later in every language it exists in, so any client may use it whatever its own licence: meshbay-common, and the files marked with an SPDX line — keyderive.js, crypto.js, playlist-crypto.js, transport*.js; keyring.js, transcripts.js and argon2-wasm.js on the desktop; Kdf.kt, Keyring.kt and Transcripts.kt on Android. Everything else is AGPL-3.0-or-later, which the RPM specs and package.json already declared without a licence file to back them. Two AGPL section 7 permissions: - group applications may be under any licence when they use the interface only through a named surface (static/licenses/APPLICATION-EXCEPTION.txt); the reference application is 0BSD so that copying it brings no AGPL code; - the Android application may be conveyed linked with Google Play services. Third-party code is accounted for: THIRD-PARTY-NOTICES.txt is generated from what a build ships (packaging/third_party_notices.py) for the deb/rpm venv and the frozen Windows node — PyAV's wheel grafts in libx264 and libx265, which its BSD licence does not mention — and the vendored browser libraries get their licence texts and htm-preact.js its provenance. Wheels carry SPDX metadata, RPMs %license, debs a DEP-5 copyright file, every Windows target LICENSE.txt. test_licensing.py holds the line: the LGPL layer imports nothing under the AGPL, the reference application nothing outside the application interface, and every SPDX line is one of the known ones. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(mnp): remove ten operator messages no client sent0.17Christophe Besson4 days1-1/+1
| | | | | | | | | node_status, node_settings_set, roster_read, denylist_read, denylist_clear, node_reload and the signed gek_rotate, member_unpin, transfer_limits, group_detach leave MNP 6.0; the Node page and the CLI do this work over loopback. Their ops keep their tests, moved to the ops level. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix: an identity signs a named kind, and a device approval answers a requestChristophe Besson5 days1-2/+5
| | | | | | | | | | | The desktop main process builds every transcript itself from fields (transcripts.js) and signs no raw bytes; the page's identity has the same contract (crypto.js transcriptFor). The keyring seals no bundle while browser access is off. On the node, device_add must redeem a pending request filed by the same keys, and device_revoke is signed under its own prefix (meshbay:device_revoke:v1), so a retirement signature admits nothing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(hub): the transport holds an identity, never a private keyChristophe Besson6 days1-3/+2
| | | | | | | | Two public keys, sign() and shared(); the apps take transport.signFn. What holds the keys (this page, or the desktop main process) is the identity's business alone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor: remove dead code across packagesChristophe Besson7 days1-1/+0
| | | | | | | | | Unused modules, functions, constants and client helpers with no caller, the unreachable hub:probe IPC handler, and the CSAM hash matching. Behaviour unchanged; the dispatch golden loses only the two removed message types. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(client): split transport.js into classic scriptsChristophe Besson11 days1-0/+309
transport.js keeps the core (connection, reconnect, leases, dispatch). Chat, media, admin, upload and device methods move, cut as text, into transport-*.js scripts that hand a class of their own to extendTransport, which copies each method onto MeshBayTransport.prototype; the codec, roster checks, node pins and the rewrap fan-out move as they were. Both shells load them after transport.js. Every prototype member, class property and top-level function has the same source text as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>