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* fix: drop the retired Mozilla STUN server from the defaultsChristophe Besson2026-09-041-1/+2
| | | | | | | | | | | stun.services.mozilla.com no longer resolves — Mozilla shut the service down — so every ICE gather waited out a DNS timeout on it. Removed from the node defaults (config.py), the browser defaults (transport.js) and the Node page's "reset to defaults" (node-page.js). Google (two endpoints) plus Cloudflare still give two-provider coverage against a single outage, which is the §2.12 resilience claim. draft-v6 §2.12 updated. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(client): resolve STUN hostnames in the main processChristophe Besson2026-09-041-8/+31
| | | | | | | | | | | | | | | | | | | | | | | Chromium's P2P socket manager failed every STUN hostname with ERR_NAME_NOT_RESOLVED in a restricted-resolver environment (a Windows KVM guest), even though its own general network stack, the OS resolver and Node's resolver all resolved the same names -- and mapping the names to IPs with --host-resolver-rules changed nothing, so it is not ordinary resolution. WebRTC was left with no server-reflexive candidate. The desktop client now resolves the STUN hostnames in the main process (`ice:resolve-stun`, Node's dns.resolve4) and hands `transport.js` the IP form; a name that will not resolve (the decommissioned Mozilla host) is dropped. In a browser there is no `meshbay` bridge and the hostnames are used unchanged -- a browser resolves them fine, so that path is untouched. Falls back to the hostname form if the bridge call throws. Also, scoped to win32: disable WebRtcHideLocalIpsWithMdns, so the client publishes its real local IP instead of a `.local` name the node's ICE stack cannot resolve across the KVM bridge. Changes nothing on Linux/macOS. Test-env workaround, revisit before release. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* feat!: MNP 1.0 — seal index and handshake_ack under the group keyChristophe Besson2026-09-031-20/+170
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | `index_sync`, `index_delta` and the `handshake_ack` config payload now travel sealed under a GEK-derived subkey (`meshbay_common/groupbox.py`, mirrored by `sealGroup`/`openGroup` in `crypto.js`). Only `type`, `v`, `group_id` and the ack's `node_pk`/`proof`/`sig` stay in clear — a receiver must route and authenticate before it would trust a decryption. Verify, then decrypt. The ack line is integrity, not confidentiality: the signed handshake transcript names no ack field, so `is_node_admin`, `enabled_apps`, `video_root` and the rest were authenticated by the DTLS channel alone. The index line is defence in depth against a repeat of C1/C6 — a peer served before the handshake completes now gets ciphertext, not filenames. Nothing against an observer, the hub, or a member; that is the whole claim. `index_progress` stays clear (D3, counters only). Chat is out of scope. Failure is fatal: a payload that does not open ends the session naming the message type — never an empty index or an empty `enabled_apps`, both of which are legitimate states. Version negotiation ships here too (phase 15.6, brought forward): `v` + `v_min` on `handshake` and `handshake_challenge`, refused with `version_too_old` / `version_too_new` / `version_unreadable`. The flag day was already being paid for; the next breaking change now costs a refusal message. BREAKING CHANGE: breaks the WebRTC wire every deployed client speaks. Hub and every node must deploy together; the SPA is served by the hub, so a browser picks up the new client on reload. See MESHBAY_NODE_PROTOCOL.md §11.1a, §13.1. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HkzbhmMmK8PqQBtGz5zCvY
* fix(hub): route the chat ack to the request that asked for itChristophe Besson2026-09-031-0/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Typing a message froze the Chat tab: the composer stopped taking clicks and keystrokes, the message never appeared, and it was there all along on the next visit to the tab. The node answers a chat message with a bare {"type": "ack"} -- no request id, no type of its own -- so _dispatch had nothing to match it on and left it to the arrival-order guess at the end of the function. That guess is wrong the moment anything else this browser asked for is still waiting: the ack went to *that* request, and the chat send waited out _sendAndWait's own 30s timeout. Since the composer is disabled while a send is in flight, that reads as a frozen tab; the node had stored the message and answered, into somebody else's promise. An outstanding request is the ordinary case, not a rare one. The node refuses an unknown file_id with a bare `error`, which names no request either and so reaches none, leaving the Videos tab's media_meta_req in _pending for the full 30s. That is the one that was live when this was found. - `ack` is now matched by request type: chat_msg, or the keypair-bundle store and delete, which name themselves in `detail`. A node naming neither still has its reply placed rather than dropped. Every line of chat-app.js is correct and every routed message in transport.js is routed correctly -- the defect is in the seam, so tests/harness/ chat_send_probe.py drives the two together: the real ChatPanel over the real MeshBayTransport, with only the DataChannel replaced by a stand-in answering what the node answers. test_chat_send.py asserts against it, and with the fix reverted all three of its tests fail on the three visible halves of the defect -- the composer still disabled, the message absent, and the ack resolving the unrelated request. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GFF4BL8VSKrghkSLzCrTVs
* feat: passphrase change and account recovery (auth-confirm)Christophe Besson2026-09-011-18/+211
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The passphrase derives two independent client-side values: auth_key (the hub verifier) and bundle_key (AES-GCM key for the per-node identity bundles, which live on nodes and never on the hub). Changing or recovering a passphrase is therefore two operations — swap the hub verifier, and re-wrap every reachable node's identity bundle. Flow A — change a known passphrase (Profile page) - POST /v1/users/password re-proves the current passphrase, swaps pw_hash/salt/version, revokes every refresh token and returns a fresh pair so the tab that made the change stays signed in. - MeshBayTransport.rewrapAllNodes: for every group's online node, connect with the old key, read the identity off the handshake, store it back under the new key. Returns updated / unreachable / failed so the UI can point at the operator-unpin fallback for the gaps. Always-shown confirmation dialog listing reachable and unreachable groups. Recovery key - keyderive.js generateRecoveryKey (32 random bytes, grouped Base32) and deriveRecoveryKey (HKDF-SHA256, domain meshbay:recovery:v1:<username>). - Every per-node identity gets a second copy wrapped under the recovery key: keypair_bundles.bundle_enc_recovery (node-only column, added in _SCHEMA_KEYPAIR and via a PRAGMA-guarded ALTER for existing DBs), carried on keypair_bundle_store / _resp. MNP 0.13 -> 0.14, additive. - session.recoveryKey is persisted in IndexedDB (slot rk) and lazy-loaded on connect, so a group joined in any later session still leaves a recovery copy. - Shown once at registration; optionally folded into the verification e-mail as a pass-through the hub never stores or logs, with an opt-out. - Profile -> Recovery key re-loads R and backfills every reachable node via rewrapAllNodes in bundleKey mode (no passphrase re-entry). Flow B — recover a lost passphrase (#/reset, linked from sign-in) - POST /v1/users/password/reset-request {username, email}: both must be the pair on file, checked against the blind email_hash (never decrypted). A mismatch — wrong e-mail, unknown username, non-active account — takes the identical no-op path (no code, no mail, same 200), so it reveals nothing and cannot be used to spray reset mail from a username alone. 5/min, 1-hour single-use code. - POST /v1/users/password/reset {username, code, new_auth_key}: same expiry / attempts / single-use checks as e-mail verification; revokes every session and deletes every registered device key so a stored one cannot sign back in past the reset. - ResetPasswordPage: request code -> code + optional recovery key + new passphrase -> reset + sign-in -> fan-out. connect() falls back to the recovery-wrapped copy when the passphrase key cannot open bundle_enc. Without a recovery key: sign-in is restored and each group needs the operator-unpin fallback. Supporting fixes (found in live testing) - member unpin now also deletes the keypair bundle; connect() mints a fresh identity when handed a bundle it cannot open (unless _rewrapOnly, set by rewrapAllNodes), so a rejoin completes instead of dead-ending before the invite-code prompt. - A browser with no bundle key gets a passphrase prompt on the group page instead of a "go back to the browser you registered on" message. - RegisterPage / LoginPage / ResetPasswordPage trim the username so every key derivation matches the hub's stored form. Docs: docs/auth-confirm.md. Locale keys across all ten catalogues. Tests: test_password_change, test_password_reset, test_recovery_email, test_recovery_key, test_rewrap_fanout, test_bundle_store_recovery, plus additions to test_admin_ops_mnp and test_webrtc_transport. Hub suite 492 passed; node suite 741 passed (the lone test_packaging_units failure is a pre-existing RPM-spec flake, reproducible on main). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GGkxJW9br8Y9bhT8ywJ3oc
* feat: configurable STUN server fallbacks for WebRTC ICEChristophe Besson2026-08-301-1/+6
| | | | | | | | | | The WebRTC transport relied on a single Google STUN server — if it was unreachable, ICE gathering waited the full 4s timeout. Now four public servers are used by default (Google ×2, Cloudflare, Mozilla), configurable via node.toml, the Node page UI, and the CLI (meshbay-node stun list|add| remove|reset). Changes are hot-swapped on the live transport. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(node): editable node settings in the Node page (D5)Christophe Besson2026-08-291-0/+8
| | | | | | | | | | | | | Expose invite_ttl_hours, pair_ttl_hours, device_request_ttl_minutes, max_concurrent_streams and transcode_incompatible_video in the Node management panel. Changes are applied immediately via roster.db and written back to node.toml so they survive a DB wipe. On startup, roster overrides take precedence over node.toml defaults. Draft v6 §2.11 documents the design; MNP gains node_settings_set / node_settings_set_ack for the browser path. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: V13 — per-card "re-match this one file" (MNP 0.13)Christophe Besson2026-08-291-1/+22
| | | | | | | | | | | | | | | | | | | | | | | | A one-click alternative to the full "Fix match" search-and-pick flow, and reachable without SSH (`meshbay-node video rematch` clears a whole group). - MNP 0.13: tmdb_rematch / tmdb_rematch_ack (additive — an older node logs "unknown type", the button just does nothing). OP_TMDB_REMATCH, signed like tmdb_override (media_cache is shared node-wide). - media_cache.drop_tmdb_match(file_id): forgets the match AND the override marker — deliberately stronger than clear_file_tmdb, since the operator is explicitly asking for a fresh resolution. - webrtc_server: _do_tmdb_rematch / _admin_exec_tmdb_rematch, dispatch + admin-response routing, broadcasts tmdb_rematch_ack. - transport.js: rematchTmdbMatch(fileId, signFn); 'tmdb_rematch' in the admin-op allowlist; tmdb_rematch_ack handled like tmdb_override_ack. - video-app.js: a "Re-match" button beside "Fix match" in the detail modal (isNodeAdmin), then bumpMediaMetaGeneration(). video.rematch_one key in all ten locales. docs/mediacenter.md §10.1: V8–V13 marked done. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018BMLQjqFGCize2KtNBT79v
* feat: node workflow redesign — wizard auto-config, reset, MusicBrainz contactChristophe Besson2026-08-291-33/+1
| | | | | | | | | | | | | | | | | | | | | | | | Wizard (Electron): - Auto-provisions node config (hub URL + username) from logged-in user - node:start handles both cold start and restart of misconfigured daemon - Waits for daemon to reach 'running', auto-links node key on hub - probeNode accepts intermediate states for wizard progress feedback Reset (meshbay-node reset): - Unlinks node key from hub (DELETE /me/node_key, best-effort) - Stops and disables daemon (systemctl --user disable --now) - Erases ~/.config/meshbay, ~/.local/share/meshbay, ~/.local/state/meshbay MusicBrainz contact: - Resolved from owner's hub email instead of per-node roster config - Removed musicbrainz_contact UI and WebRTC handshake field - Removed set_musicbrainz_contact/musicbrainz_contact from roster Node pairing: - Added operator pairing banner on NodePage - Added operator_paired flag to list_groups Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(transport): chat_hist_resp dispatch skipped when older pending entries existChristophe Besson2026-08-281-8/+11
| | | | | | | | | | | chat_hist_resp checked only the single oldest pending entry across all types. When switching tabs, keyed requests (media_meta_req, file_req) from Videos/Music/Photos stayed in _pending and were older than the chat_hist entry, so the response was dropped and the chat appeared empty on return. Now scans for the first chat_hist entry instead. Same fix applied to index_sync dispatch for consistency. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(chat): link previews for pasted URLsChristophe Besson2026-08-281-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Paste an http(s) link in a group's chat and it unfurls into an OpenGraph card — title, description, site name, and image — the way WhatsApp/Signal/ Slack do it. The fetch is the node's, never the browser's or the hub's. The browser cannot: a strict img-src/connect-src and CORS block it, and a direct fetch would leak every reader's IP to the linked host on each render. The hub must not touch group content (draft-v6 §2.5). The node already fetches third-party metadata for the Videos and Music apps, over the same authorised path. Flow mirrors media_meta_req: the client sends `link_preview_req {url}`, the node replies `link_preview_resp` with the card fields (or `ok: false`), and any OG image is stored under its blake3 in the existing media_cache thumb store — the client then fetches it via the normal file_req path, exactly like a poster. Nothing durable is added: the card text lives in a bounded in-memory TTL cache on the node (draft-v6 §2.7 — enrichment on demand, the asking device caches), and MNP goes 0.11 → 0.12 (additive: an older node logs "unknown type" and the client shows the bare link). Because the URL is chosen by a *member* and triggers an outbound request from the operator's machine, `linkpreview.safe_url` is an SSRF gate: http(s) only, no credentials, and every resolved address must be globally routable — no loopback, private, link-local, multicast or reserved range, cloud-metadata included. Redirects are followed by hand so each hop is re-checked. Residual, documented in the module: DNS rebinding between the check and connect, closed properly by pinning the checked IP — a follow-up. Also fixes a long-standing chat annoyance the preview cards made worse: opening the Chat tab landed a screen or two above the newest message because the scroll-to-bottom ran before attachment thumbnails and (now) preview cards had loaded and grown the content. A ResizeObserver keeps the view pinned to the bottom through late content growth, and does nothing once the reader scrolls up. Tests: test_linkpreview.py (the SSRF gate and the OpenGraph parse, incl. redirect re-validation and image downscaling) and test_link_preview_request.py (reply shape, the media_cache image round-trip, the result cache). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018gKJ85aZyvEwarXMFzFEwi
* fix(transport): reconnect used a fresh handshake token but a stale signaling oneChristophe Besson2026-08-261-0/+9
| | | | | | | | | | | | | | | | Found live: every reconnect attempt failed "Signaling failed: 401 Invalid or expired token", looping for 4+ minutes with no chance of ever succeeding. connect() takes one token but uses it in two places — the handshake sent to the node, and the Authorization header on the signaling POST to the hub — and only the constructor's original `this._accessToken` was ever used for the latter. onNeedToken correctly fetches a fresh token for each reconnect attempt, but it only ever reached the handshake; the signaling call kept sending whatever token the transport was constructed with, no matter how many minutes had passed or how many attempts fetched a new one. connect() now updates this._accessToken on every call, reconnects included, so both places use the same current token.
* fix(transport): wake a backing-off reconnect on visibilitychange, fix ↵Christophe Besson2026-08-261-1/+39
| | | | | | | | | | | | | | | | | | | | | | | | | listener leak Confirmed live by trace: during a screen lock, every reconnect attempt failed with "Failed to fetch" (the browser grants no network access to a locked/backgrounded tab, no code can change that) — expected. But the backoff timer itself was also throttled while locked: an attempt scheduled 30s out took ~3 minutes of wall clock to fire, because a backgrounded tab's timers run only when the OS lets them. Recovery after unlocking was correspondingly delayed rather than prompt. Fix: an always-on visibilitychange listener (separate from the diagnostic one, and unlike it not gated on trace mode) resolves the current backoff wait immediately once the page is visible again, instead of waiting out whatever of it is left. The actual reconnect this enables is fast (~1.2s in the trace that showed the "Failed to fetch" run) — the wait was the throttled part. Also fixes a real bug the same trace exposed: connect() re-arms the diagnostic visibility listener and health-ping interval on every attempt without ever removing the previous instance's — 8 failed attempts during one lock left 8 duplicate `visibility` trace lines per real event, and (more than a cosmetic issue) 8 concurrent health-ping intervals once reconnected.
* fix(music): don't throw "Transport not connected" while a reconnect is landingChristophe Besson2026-08-261-13/+30
| | | | | | | | | | | | | | Found live: >5min screen lock while music played, then "Transport not connected" at the 2nd track's end (~8min in) despite the auto-reconnect from the previous commit. Root cause: fetchTrackBlob's own `!transport.connected` pre-flight check ran and threw before the already-in-progress reconnect got the few seconds it needed — it never reached _sendAndWait, which is the only place the previous fix taught the transport to wait. Adds transport.waitForReconnect(), factored out of _sendAndWait's existing gate, and calls it from fetchTrackBlob before giving up. No-op when nothing is being reconnected, so the ordinary path is unchanged.
* fix(transport): auto-reconnect after WebRTC failure, without dropping ↵Christophe Besson2026-08-261-7/+164
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | in-flight streams/downloads Confirmed live (client trace + node logs, mobile screen-lock ~5min): ICE goes disconnected -> failed within ~10s on both ends, but the DataChannel's readyState stays "open" throughout, so nothing failed fast — every request just sat out its own 8s/30s timeout, matching the reported symptom (poster spinners, blocked chat, dead new streams). transport.js: on connectionState "failed", reject pending requests immediately (TransportLostError) and start a self-contained reconnect loop (capped exponential backoff, redoes the full signaling handshake — the node already discards the old session on its own "failed"/"closed", so there is nothing lower-level to resume). New hooks: onNeedToken (fetch a fresh JWT, since the captured one may have expired during the outage) and onReconnected (let a consumer resume something that was mid-flight). file-utils.js: pipelinedDownload retries a lost chunk instead of aborting the whole transfer — covers Files downloads, poster/thumbnail fetches, and music-player.js's blob-based track download, all of which go through it. video-player.js: onReconnected reissues the existing seek-to-current-time path, which already knows how to land a new stream_init on the live SourceBuffer without resetting playback. Playing audio is unaffected either way — musicbay.md's design downloads a track to a blob before playing it, so a dead transport was never a network dependency for what is already playing. Stays on this branch until confirmed by real-device testing.
* debug(transport): opt-in WebRTC health tracing for mobile-lock investigationChristophe Besson2026-08-261-0/+156
| | | | | | | | | | | | | | | Client (transport.js): a localStorage ring buffer of connection/ICE/ DataChannel state transitions, visibility changes, request timeouts, and periodic health pings — enabled once via ?trace=1 (persists), read back at any time via #mb-debug without devtools. Off by default, zero behavior change unless enabled. Node (webrtc_server.py): MESHBAY_WEBRTC_TRACE=1 gates ICE-state-change logging and a per-session heartbeat (message count, seconds since last message, ICE/connection state) every 30s. Debugging aid for the "stuck after several minutes of mobile screen lock" report — not a fix. Stays on this branch until confirmed useful/resolved.
* fix(node,hub): key music/media metadata lookups by file_id, not pathChristophe Besson2026-08-261-22/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | IndexEntry.path is the *folder* a file is in (indexer.py's _virtual_dir docstring: "the directory a file appears in"), not the file itself. GroupIndex.get_entry_by_path() treated it as if it named one file, and every one of its four callers did too: _do_music_meta_request, _do_media_meta_request, _do_tmdb_override, and _admin_exec_tmdb_override. Any two files sharing a folder — an album is one folder with many tracks, a season is one folder with many episodes — collided: a lookup by path silently returned whichever entry the index happened to iterate to first, regardless of which file the client actually asked about. Found live (2026-08-25): three unrelated albums ("High Tone - Various", two "Le Peuple de l'Herbe" albums) all showed the same MusicBrainz cover, because all their representative tracks happened to sit in one "high_tone" folder alongside a track that legitimately matched that cover. A force-reload didn't help — the bug is server-side, not a stale client state. Fixed by keying these four request/response pairs by `file_id` (the entry's own content hash — already unique, already how every other lookup in the system identifies a file) instead of `path`, both in the wire messages (music_meta_req/resp, media_meta_req/resp, tmdb_override) and in music-app.js/video-app.js's own hooks. GroupIndex.get_entry_by_path is now unused and removed — GroupIndex.get_entry(file_id) already did the right thing. No test previously exercised either handler with two entries sharing a folder — the only existing coverage (test_tmdb_override_policy.py) gave each entry its own folder, so the bug never had a chance to show up. Added that scenario there and in two new test files, all confirmed failing against the pre-fix code before being confirmed green against the fix. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_013XSohfUQQiaE77qyFLgSv3
* feat: add Photos group appChristophe Besson2026-08-251-0/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A new group application (docs/apps.md's plug-in mechanism), following the plan in docs/photos.md. Unlike Videos/Music: several photo roots per group instead of one (photo_roots is a set, one signed op replaces it whole), a single album-grid view with no third-party matching step, and per-photo info read from the file's own EXIF at index time — no metadata service, no credential, no outbound network call at all. Protocol (meshbay-common, MNP 0.10 -> 0.11, additive): `taken_at`/`camera` on IndexEntry; `photo_roots`/`photo_roots_ack`; `OP_PHOTO_ROOTS`. Node: roster.py stores photo_roots as a group_settings entry (JSON list, same shape as enabled_apps); ops.py/webrtc_server.py validate and sign the whole set in one op, same pattern as apps_enabled; a new PhotoEnricher (indexer/enrich_photo.py) runs Pillow in its own small bounded pool, separate from the video/audio pools, producing a resized thumbnail plus the two EXIF fields — never GPS, checked by a grep-based regression test. Client: photos-app.js — one album card per directory containing images, a per-album photo grid, and a lightbox with next/previous (keyboard and buttons), zoom in/out/fit/100% starting from the actual on-screen fit percentage, and a "zip this album" button reusing files-app.js's own zip mechanism (lifted into file-utils.js's downloadDirectory so both call the same implementation). group-settings.js gets an add/remove multi-root picker, distinct from Videos/Music's single-value one. Bugs found and fixed before this ever shipped, worth keeping the story of: - enrich_photo.py read width/height from the raw image *before* applying EXIF orientation correction, and read DateTimeOriginal off the plain 0th-IFD Exif object — a real camera stores it in the Exif sub-IFD, which Pillow only exposes via get_ifd(Exif). A flat, hand-built EXIF dict round-trips through Pillow either way, which is exactly what would have hidden both bugs; the regression test builds EXIF with piexif instead, matching what real hardware produces. - photos-app.js's album grouping stripped a trailing path segment from entry.path under the assumption it still carried a filename — it doesn't (files-app.js's own convention: e.path is already the containing directory), so every album collapsed one level into its parent. Found live against a real multi-folder library. - transport.js's ADMIN_OP_TYPES allowlist (already the fix for an identical bug on video_root/apps_enabled, see 4783d81) was missing photo_roots: its admin_challenge matched no pending request and was silently dropped, so saving a photo root just timed out after 30s with no error. - daemon.py pruned a thumbnail when its file left the index (root removed or reconfigured) but never forgot the content hash was "already attempted" — the same bytes reappearing under a renamed/relocated root (an operator's real workflow) were then permanently skipped, forever, with nothing to indicate why. Discarding the attempt alongside the cache entry on prune is what makes pruning actually reversible. - packages/meshbay-client's app:// protocol handler served every file with no Cache-Control header, so Chromium was free to serve a stale cached copy indefinitely — none of several `npm run sync-ui` + reload cycles during development actually picked up the new code until the renderer's disk cache was cleared by hand. Now sends Cache-Control: no-store. - the lightbox's zoomed image used flex centering (align-items/ justify-content: center) combined with overflow: auto — a well-known trap where the browser centers overflowing content by shifting it, and the leading half of that overflow (here, the top of a zoomed photo) sits outside what the scrollport can actually reach. Reported live as "unusable". Fixed by switching to top/left alignment once zoomed. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01TiZG4AuSnxHohQMpwTHTyL
* fix(hub): keep an unmatched admin_challenge visible, add trace loggingChristophe Besson2026-08-241-1/+17
| | | | | | | | | | | | | | | | | | A real report showed audio_root timing out with *nothing* logged in between the connection handshake and the timeout — no admin_challenge, no error, nothing. The previous fix made an unmatched admin_challenge return silently (correctly, to stop it stealing an unrelated pending request — see the earlier commit), but that silence is indistinguishable from "the request never reached the node at all", which is exactly the ambiguity blocking this investigation. An unmatched admin_challenge is now logged (op, op_id, and the full set of currently-pending keys) instead of dropped quietly, and setAudioRoot/_authorizeAdminOp trace both hops of the round trip explicitly. Node-side, _do_audio_root gets a debug log at entry — cheap, and the only way to know from server logs alone whether the request was ever received if the client-side trail comes up empty. Diagnostic only: no routing behavior changed from the previous fix, verified against the same reproduction script.
* fix(hub): key admin_challenge/admin_response by op, not arrival orderChristophe Besson2026-08-241-0/+69
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Reproduced from a real report: enabling the Music app and saving its root folder in the same Settings visit (the new merged Directories section makes this a fast, natural back-to-back sequence) fired two signed admin ops within milliseconds. Neither the admin_challenge reply nor the admin_response ack two steps later was keyed by anything — both were matched purely by "whichever request happens to be oldest pending" (transport.js's own documented last-resort guess). apps_enabled's challenge stole audio_root's pending slot; audio_root's own request never received a challenge at all and just sat there until its 30s timeout. Both hops are now keyed by op name: admin_challenge already carries `op` from the node, and admin_response is given one client-side purely for this (the node's _do_admin_response never reads it — only op_id and signature). A stray admin_challenge with no matching request is dropped outright rather than guessed at — it is never a broadcast (one `self._send`, no peer loop, docs/webrtc_server.py), so a session with no matching key genuinely has nothing to do with it. A domain ack (an actual broadcast — every connected client gets audio_root_ack, not just the requester) still falls through to the existing per-type handling when nobody here is waiting on it, unchanged. Verified against a standalone reproduction of the exact race (two admin ops racing, reordered replies) — this codebase has no browser-JS test runner to add as a real regression test, so the repro lived in a scratch script rather than the suite.
* feat(hub): audio_root wiring, mutually-exclusive players, Settings reworkChristophe Besson2026-08-241-0/+20
| | | | | | | | | | | | | | | | | | | | | | | | Five related pieces of polish against the Music app and Settings, all from the same conversation: - Music app now requires audio_root, same as Videos requires video_root: an empty-state message until one is set, and grouping filtered to only what's under it (underAudioRoot, mirroring video-app.js's underVideoRoot). Wires the new audio_root/audio_root_ack pair through transport.js and group-page.js state the same way video_root already flows. - Starting one player now stops the other — opening a film closes the music queue, starting a track closes the video modal. Both used to run at once, found live. - Group Settings reworked: every section but a bare form (invite, pair-operator, approve-device) is now collapsible (CollapsibleSection); the uploads on/off button is a real toggle switch (ToggleSwitch, reused for TMDB/MusicBrainz's enabled switches too, each now with an icon + status badge in its header instead of a plain checkbox row); and shared directories, the Videos root picker, and the new Music root picker are merged into one "Directories" section (RootFolderRow) instead of three separate ones scattered down the page — the root pickers only show once their app is actually enabled.
* feat(music): transcode WMA/Musepack to AAC so they actually playChristophe Besson2026-08-241-0/+31
| | | | | | | | | | | | | | | | | | | | | Tagging and covers for these two formats landed already, but neither one decodes in any mainstream browser's <audio> element at all — a real library scan turned up 273 such files that would show up correctly in the Music app and then simply fail on click. This closes that gap: the node transcodes to AAC/M4A on request (a one-shot whole-file conversion, not live-piped like video's fMP4 segments — an audio file is small enough that streaming it buys nothing), caches the result under its own content hash the same way a TMDB poster or a MusicBrainz cover is cached, and serves it back through the ordinary file_req/chunk path. That path used to assume anything in the media cache was thumbnail-sized (single chunk, always); generalized it to slice a cached blob the same way a real file on disk gets sliced, since a transcoded track can be several MB. New MNP pair (`audio_transcode_req`/`_resp`, version bump to 0.9), shares its concurrency cap with video's transcode pool rather than getting its own — both are real ffmpeg processes on the same node. Every other audio format is untouched: this only fires for .wma/.mpc, the two extensions that need it.
* feat(hub): Music app client — album grid, flat list, persistent playerChristophe Besson2026-08-241-0/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Implements the client half of docs/musicbay.md against MNP 0.8: - music-app.js: album grid (grouped by artist -> album, from index-time artist/album fields) or flat folder view, per-group localStorage toggle like Videos. MusicBrainz (music_meta_req) is only looked up when a track has no embedded cover at all — well-tagged files never trigger a network call, unlike Videos where TMDB is unconditional. Reuses video-app.js's MediaThumb/LazyTile (now exported) rather than duplicating the chunk-path thumbnail decode + virtualization. - music-player.js: the persistent player bar — queue, shuffle (Fisher- Yates, keeps the current track in place when toggled), repeat (off/ all/one), volume (localStorage), prev/next, a one-track prefetch cache. No MSE, no node-side streaming: a track is downloaded and decrypted once via file-utils.js's pipelinedDownload, same chunk pipeline Files already uses, then played from a blob URL. - group-page.js: owns musicQueue/musicbrainzConfig state and renders MusicPlayerBar outside the tab-switched area — deliberately, so playback survives navigating to Chat/Files, the same reasoning the video/preview modals are shell-owned rather than app-owned. - apps.js: registers "music". transport.js: fetchMusicMeta (keyed by path, same reordering-hazard fix as fetchMediaMeta), setMusicbrainzConfig/setMusicbrainzEnabled (signed ops, mirroring TMDB's), and the three new ack handlers. group-settings.js: a MusicBrainz settings section (contact string, per-group toggle) — the existing Applications checklist already picks up "music" for free, per apps.md's own claim. - icon.js: music/pause/skip-next/skip-prev/shuffle/repeat/volume, drawn in the same stroked style as the existing set. - i18n: group.tab_music, the music.* and settings_node.musicbrainz_* keys, translated (not just copied) across all ten locales, Polish carrying full one/few/many/other plural forms for music.n_tracks. - webapp.py's _ASSETS, test_hook_ordering.py's STATIC_FILES and test_transport_contracts.py's SPLIT_FILES gain the two new files. Full suite (common + hub + node): 1116 passed, no regressions. `npm run sync-ui` in meshbay-client confirmed both files copied. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KBi7ALLGfwcjBXt57yNMcy
* fix(node,hub): HEVC transcode fallback, live-add progress, per-group TMDB toggleChristophe Besson2026-08-241-18/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Three bugs found live testing the Videos app against a real HEVC/EAC3 show, plus a design change requested afterward: - Streaming always did "-c:v copy", which faithfully reports a source's real hev1 codec string but is unplayable in a browser with no HEVC decoder (most Chrome/Linux builds). The node now transcodes to H264 whenever the probed codec is browser-incompatible (media_probe.py's new BROWSER_INCOMPATIBLE_VIDEO_CODECS), with a `transcode_incompatible_video` node.toml opt-out for operators who know their viewers already decode it. - Dropping a whole season into an already-watched folder gave no scanning indicator and no progress bar: IndexProgress was only ever updated by the two bulk scan paths, never by the real-time per-file watchdog path (_schedule_update/_debounce/_update_entry). That path now accounts a "burst" the same way, without double-counting a file rewritten mid-debounce. - A stray literal "0" rendered in the video detail modal when there was no TMDB match (`meta.confidence` is 0, and `0 && x` renders "0" in JSX/htm, not nothing) — `confident` is now a real boolean. - Whether TMDB is used at all moves from a node-wide setting to per-group (OP_TMDB_ENABLED/tmdb_enabled/tmdb_enabled_ack, scoped like OP_VIDEO_ROOT): an operator running a real media-library group alongside test/demo groups on one node wants outbound TMDB traffic for the one that needs it, not all of them. The custom API token and query language stay node-wide, one shared credential/cache (tmdb_config/OP_TMDB_CONFIG, unchanged reasoning). MNP_VERSION 0.6 -> 0.7, additive. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LAmyXtc6dAADsH23ydXQpY
* feat(node,hub): season-specific overviews, manual TMDB match correction, and ↵Christophe Besson2026-08-241-1/+90
| | | | | | | | | | | | | | | | | | | | | | | | | wizard polish Two operator-facing fixes for a real 3-season show whose automatic TMDB match was wrong at the show level: per-season overview/air_date tabs in the detail modal (falling back to the show-level text when a season's own is empty), and a "Fix match…" search-and-correct affordance that re-resolves every file sharing the corrected show's display_title. New signed op OP_TMDB_OVERRIDE and two read-only pairs (season_meta_req/resp, tmdb_search_req/resp), MNP_VERSION 0.5 -> 0.6. Also: the create-group wizard gets a spinning indexing indicator and an app-selection step, group settings default the TMDB language to the operator's own locale (never as a global default), and a file renamed mid-session now re-triggers title parsing instead of being silently skipped by the enrichment dedup guard. Fixes two bugs found during this work: the search overlay's z-index lost to the base video-overlay class and rendered invisibly, and season_meta's own empty overview didn't fall back to the show-level one. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LAmyXtc6dAADsH23ydXQpY
* feat(node,hub): add Videos group app (poster grid, flat list, TMDB metadata)Christophe Besson2026-08-241-6/+103
| | | | | | | | | | | | | | | | | | | | | Implements docs/mediacenter.md: a "Videos" group application built on the existing files index rather than a separate catalogue. On the node side, new indexer enrichment (technical probe, filename/season parsing, thumbnail generation) runs per-file once an operator has chosen a video_root for the group, plus a TMDB client for on-demand poster/metadata lookups (never client-side, thumbnails delivered over the existing chunk path). On the hub side, a new video-app.js renders a lazily-mounted poster grid or a thumbnail-only flat list, with TMDB entirely optional per group. Along the way: the global apps registry now drives Settings' default-tab picker instead of a hardcoded list, and the video_root is configured from group Settings (like uploads) rather than from Files, with the node refusing to run any TMDB/thumbnail work until one is set. Fixes several bugs found via live testing against a real library, notably a race between two effects writing the same "image ready" state that could leave a poster grid spinning forever on a same-tab revisit — see mediacenter.md §5.4 for the full account of each one.
* feat(node): persistent index cache, visible scan progress, adaptive ↵Christophe Besson2026-08-231-0/+119
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | reconcile, and delta sync Indexer performance work, in four parts: - Persistent (path, size, mtime) -> hash cache (indexer/cache.py) so a node restart no longer re-hashes every file — measured at 23 minutes for a 114 GB library on a slow disk before this, near-instant after. Hashing is deliberately kept sequential (max_workers=1): it was never actually concurrent despite the pool size, and two interleaved reads seek-thrash a spinning disk instead of going faster. - Byte-based scan progress (IndexProgress), surfaced via the loopback index-status route, the handshake ack, and a periodic INDEX_PROGRESS push to connected peers — drives a progress bar in the Create Group wizard and "add a directory" in Settings, and an animated presence dot. Guaranteed to settle back to idle via try/finally and a final push on the scanning->false transition. - The reconcile backstop's directory walks now run in the executor instead of blocking the daemon's event loop; its interval defaults to 10 min (was 60s) with adaptive backoff to 2h when nothing changes, reset on a real change or a peer connecting, and is now a per-group operator setting (signed op + group Settings UI). - INDEX_DELTA wired up (protocol support existed, nothing called it): _on_index_change now sends additions/deletions instead of rebuilding the full entries list, coalesced over a short window so a burst of file events produces one push, and the hub swarm registration for public groups only (re-)registers newly added hashes. Also fixes several bugs found while testing the above against real libraries (a 114 GB and a 100+ GB group on a USB HDD): - /api/reload blocked until the reload — including a brand-new group's full initial scan — finished, which the Electron bridge's fixed 30s call timeout turned into a hard failure on any real library. The route now fires the reload without waiting (ops.start_reload), matching add_root/remove_root's existing pattern; the wizard's own step order was fixed to wait for the group to actually appear hosted before the steps that need it (extra roots, GEK), with retries for the residual race between that and the daemon's own bookkeeping. - transport.js's hand-rolled msgpack codec had no case for uint64/int64 (0xcf/0xd3) and crashed decoding any message containing one — hit by IndexProgress.scanned_bytes/total_bytes for any group over ~4.3 GB. Verified against real msgpack-encoded bytes from the Python side. - chat_hist_resp, and this change's own index_progress and set_scan_settings_ack pushes, were not routed by message type and could be handed to an unrelated pending request by the transport's "oldest pending" fallback, stalling it until its own 30s timeout and corrupting whatever received the wrong reply in its place. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016SF6RKNBKg9qejmoMJ9ybA
* feat(hub): split the group UI into a pluggable "applications" architectureChristophe Besson2026-08-231-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GroupPage's 6620-line app.js carried Chat and Files wedged in directly, with no way to add another group-level app without touching the shell itself. It is now app.js (routing, non-group pages) plus nine focused files — apps.js (the registry), chat-app.js, files-app.js, video-player.js, group-page.js (the shell), group-settings.js, hub-client.js, icon.js and file-utils.js — with docs/apps.md as the checklist for adding one (Videos/Music/Photos are sketched there, not built). Node side gained the matching enablement mechanism, mirroring member_upload exactly: a roster setting, a signed apps_enabled op enforced by _has_admin_authority, exposed in the handshake ack. Operators toggle applications per group from Settings, which also gained a small reorder: Invite, Pairing, Applications, Shared directories, Uploads, danger zone, Your devices, Members. Two bugs surfaced during the split, both missing an import across the new file boundary and invisible to node --check or a module-load probe since they only throw when the code path actually runs: - group-page.js called onRefreshAuth on a stale-token handshake rejection, but app.js never imported refreshAccessToken from hub-client.js — so a brand new member (including a group's own creator) hit "Not a member of this group" and the retry silently failed, throwing before it could refresh the token. - chat-app.js called getLocale() for message timestamps without importing it from i18n.js. Opening Chat on a group with real messages threw mid- render; uncaught, that appears to wedge Preact's render scheduler, so every button on the page stopped responding until reload. Caught the second class of bug with a proper no-undef audit across all split files (a temporarily installed ESLint 9, since the system one is too old to parse this codebase's syntax) rather than trusting grep. 827 tests pass; 6 new ones cover the apps_enabled policy. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016SF6RKNBKg9qejmoMJ9ybA
* feat: LAN Wi-Fi casting to Chromecast via local HTTP relayChristophe Besson2026-08-211-0/+4
| | | | | | | | | | | | | | | | | | | | | | Re-serve decrypted fMP4 video over HTTP on the LAN so a Chromecast can play the stream. The relay runs in the Electron main process — same trust boundary as downloads and MSE playback. - cast-relay.js: HTTP server with BoxAccumulator (reassembles WebRTC chunks into moof+mdat pairs), ring buffer, backpressure, finish() for clean end-of-stream, fixed port range 19550-19553 - cast-chromecast.js: mDNS discovery (bonjour-service) + CASTV2 protocol (castv2-client), connect/reload/disconnect lifecycle - Seek-aware: relay restarts on every seek, Chromecast reloads new URL; generation counter prevents stale async errors from killing active restarts; landingPlayheadRef suppresses programmatic seeking events - Device picker in video top bar with scan, device selection, copy-URL fallback, and cast status indicator - IPC bridge (main/preload/platform) for start/push/stop/finish/status/ discover/chromecastConnect/chromecastReload/chromecastDisconnect - Phase 3 design doc for DLNA/Smart TV in docs/cast-smart-tv.md Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(node): full Node admin panel — CLI parity, hot-reload, group lifecycleChristophe Besson2026-08-201-3/+117
| | | | | | | | | | | | | | | | | | | | Node admin panel (NodePage) now covers every CLI operation over MNP: group attach/detach, roster, member unpin, GEK rotate, denylist, reload. Daemon hot-loads new groups and tears down removed ones on config reload instead of requiring a full restart. Group attach/detach via MNP or local API triggers an automatic reload so the group is live immediately. Fixed GroupPage hang on first visit to a newly created group: the JWT issued at login didn't include the new group, the node rejected with not_a_member, and the token-refresh path returned without re-triggering the connect effect (Boolean(token) didn't change). Now bumps retryKey after a successful refresh so the effect re-runs with the fresh token. NodePage marks groups hosted by the node but absent from the hub with a "not on hub" badge so stale groups are visible and easy to remove. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat(node): the operator can close uploading to everyone but themselvesChristophe Besson2026-08-181-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A group where every member may add files stays the default. Some groups want a library the operator curates, and until now the only way to get one was to designate no upload root at all — which refuses the operator too. **The node enforces it; the interface merely stops offering it.** The Upload button in the Files toolbar and the paperclip in the chat composer both disappear, which is a courtesy to the people who are not trying. The control is `_do_file_upload` refusing with `member_upload_off`, so a member on an old tab, or one speaking MNP directly, gets the same answer. There is a test for each, and the enforcement test is in the node package rather than beside the UI one so nobody reads the hidden button as the mechanism. **Changing it is a signed operator instruction** — `OP_MEMBER_UPLOAD`, on the same path as removing a member. An unsigned one would let any member turn it back on and make the setting a suggestion. The transcript's subject is `on` or `off`: what the operator is shown before signing has to name the outcome, not the operation. **It lives on the node**, in a new `group_settings` table in `roster.db`. Not the hub, which has no business deciding who may write to someone else's disk. Not `node.toml` either: that file is hand-written and full of comments recording decisions, `ops.py` appends to it rather than round-tripping it through a writer, and a setting toggled from a panel must not rewrite the operator's file or need a restart. The value is cached in the group context because the upload path is synchronous, and the signed operation updates both — storing it without applying it would make the panel say one thing while the node did another. **Absent means allowed**, at every layer: no row in the table, no key in the context, no field in `handshake_ack`. An older node and an older client both behave exactly as before, and upgrading never silently closes a group. Each of those three has its own test, because they fail independently. The operator is always exempt — otherwise turning it off locks them out of their own node with a config file and a restart as the only way back. `is_node_admin` was being computed in two places by then and is now one function, since two copies of "is this the operator" is how the ack and the gate come to disagree. A change reaches everyone already connected via `member_upload_ack`, so the button goes without a reconnection. That message is both a broadcast and the reply to the request that caused it, which is why the client does not return early on it. Docs updated for a cold start: draft-v6 §2.1b and change 9, a new "Where Phase 13 stands" section in CLAUDE.md recording what is built, deployed and still missing, the module map row, and desktop-client-v1 §10b on the Settings tab and where group settings live. 883 tests pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix: two waits with no deadline, resume positions per account, group ↵Christophe Besson2026-08-181-1/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | settings tab **Joining a group could hang.** Reported after a first attempt that never finished and a later one that worked — the shape of a network wait with no deadline, and there were two. Signaling here is non-trickle: the offer is not sent until ICE gathering says it is done. A STUN server that is slow, filtered, or resolved through a DNS that is not answering means `icegatheringstatechange` never reaches `complete`, and `connect()` never returns. Same shape as the fullscreen denial fixed yesterday: a promise that never settles leaves no error to find. Gathering now has four seconds, after which the offer goes out with what it has — host candidates are already there, which is enough on a LAN, and giving up instead would turn a slow STUN server into a refusal to connect. The second: `hub:fetch` in the desktop client had no timeout, so a host that accepts a connection and then says nothing holds the request for as long as the OS allows. `hub:probe` had one; the handler that carries signaling did not. Now thirty seconds — longer than the hub's own fifteen-second signaling wait, so it cannot abort a call that was about to succeed — and it says the hub did not answer rather than "fetch failed". **Resume positions belonged to the machine, not the account.** Stored as `mb:pos:<file>`, so a second account signing in on the same computer was offered "resume where you left off" in a film it had never opened. Wrong on its own terms, and a small disclosure of what the other person watches, since the offer only appears for files someone has actually been through. The account is in the key now. Positions written before this are deleted rather than re-keyed: there is no record of whose they were, and guessing hands them to whoever signs in next, which is the bug. **The staggered rules in the members table.** `display: flex` on the actions `<td>` — a flex table cell stops being a table cell, so it no longer stretches to its row and its bottom border is drawn wherever its own content ends. Measured: in a row whose other cells were `top 76, height 40`, that cell was `top 77, height 30`, its rule nine pixels above the rest. It is a table cell again, held open by a zero-width strut so the owner's row — which has no remove button — stays as tall as the others. Every cell now shares its row's top and bottom exactly, at 420px and 900px. **Members became Settings.** It was a list with three unrelated forms stacked above it, laid out with inline styles on whichever element needed them, and the group's own controls somewhere else entirely — leaving or deleting a group sat in the page header beside the title. Now one tab in sections: invitations, operator pairing, your devices on this node, leaving or deleting, and the roster last, since it is the only part with no upper bound. One consequence worth stating: the tab bar no longer waits for the node. Membership is hub-side, and gating it on a live connection would have made "leave this group" unreachable exactly when a node is down — which is when someone most wants it. Files and chat still need the node and say so. **A download button in the viewer**, beside the close button and in the same style, for both the video player and the file preview. 844 tests pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(client): the desktop client runs, and running it corrected three thingsChristophe Besson2026-08-181-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Electron 42 / Chromium 148, launched under xvfb. The packaged interface mounts over `app://` with a secure context, `crypto.subtle` present, Argon2 WASM loaded, and no console errors. Three statements in the design were wrong, and only launching it found them. **A CSP in a `<meta>` tag silently drops `frame-ancestors`.** Chromium says so in the console. A policy carrying a directive that does nothing is worse than one without it, so the policy is sent as a header by the protocol handler — which is also the only thing serving the interface, so one source instead of two. **`secure: true` is not what makes the service worker register.** Chromium refuses a worker on a custom scheme whatever its privileges: "The URL protocol of the current origin ('app://meshbay') is not supported". The application has no service worker and needs none — it saves through a native dialog, which is the better of the two paths. `sw.js` stays in the package because the same files serve the browser, where it is one of only three ways to write a large file. What `secure: true` is actually for was measured at the same time: without it **the whole of `crypto.subtle` is undefined**. The first probe loaded a `data:` URL and every algorithm failed with TypeError, AES-GCM included — which is why the probe was rewritten before believing its answer. X25519 and Ed25519 are both present on Chromium 148, settling the version floor left open as O6. **The renderer cannot call the hub.** Its origin is `app://meshbay` and CORS refuses it. The hub has *no CORS middleware at all* — its API is reachable from no web origin whatever — and that is worth keeping. Widening it for `app://meshbay` would be worse than it looks: that origin is not a credential, since any Electron application can claim the same scheme and host name. So every hub call leaves from the main process, exactly as saving a file does, and it refuses any origin that is not the hub the user signed in to. `platform.apiFetch()` is `fetch` in a browser and the bridge in the application, so no caller has to know which it got. `transport.js` reaches it through a global because it is a classic script, not a module — the alternative was a second fetch path, which is how two callers of one hub start disagreeing about how to reach it. Verified from inside Electron: the main process gets 200 from /v1/hub/version, the renderer is refused by CORS, and **a script served by the hub is refused by the policy** — T3's mitigation demonstrated rather than asserted. Build note, written into the README because it will bite the next person: **Ubuntu 24.04's nodejs 18 cannot install Electron at all** — the download script `require()`s an ESM module, which Node gained in 22. Node 24 LTS, checksum-verified against nodejs.org, is what this was built with. package-lock.json is committed; builds use `npm ci`, not `npm install`. 799 tests pass, e2e.py still passes end to end. The session harness needed a platform stub: it lifts `hubFetch` out of app.js as text and runs it, so the adapter is now part of the environment it models. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat: device linking, and signing in to the hub with a device keyChristophe Besson2026-08-181-0/+123
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Stage C. Identity keys are per node, so a browser and a desktop client are two keys on one account there — and the node refused the second where it accepted the first. Without this, an account created natively could never be opened in a browser without an operator code per node, and "a native client must not prevent web use" would have been dead on arrival. Device linking (node) --------------------- `identities` is keyed by `(user_id, pk_ed25519)` instead of `user_id` alone. The old shape did `INSERT OR REPLACE`, so a second device overwrote the first silently; SQLite cannot change a primary key in place, so the table is rebuilt. Existing pins are carried over — verified against a live roster with 10 of them, nobody re-pairs. A new device files a request bound by `sha256(code ‖ its own keys)`, and a key the node **already pinned** countersigns it. The hub cannot: it has stored no user keys since 2026-08-14, which is what makes this safe to do without an operator in the loop. **The code never reaches the node.** It lists this account's pending requests with their stored hashes; the approver recomputes and keeps the match. A node offering fabricated keys would have to produce a hash over a code it has never seen. Nothing rests on a human comparing digits — that ritual was dropped in 12.1 as "correct, unusable as the default" and must not return by the back door. The design document had the approver look a request up *by* its hash, which is circular: computing it needs the keys being asked about. Corrected in both. Revocation marks rather than deletes, because a deleted row is a key the node would happily pin again — which is the laptop somebody just reported lost. Your last device cannot be revoked: coming back would need an operator's code. Hub — the only change in the whole plan --------------------------------------- `POST /v1/users/auth` signs in with a device Ed25519 key, on the same pattern as `/v1/nodes/auth`, plus `/v1/users/devices` to register, list and retire. New `user_devices` table with an Alembic migration, because `create_all()` is not one. This is **not** the key directory that was H3, and the tests say so: nothing reads it but the hub, no group key is ever wrapped for one, and it is a different key from the per-node identities. What it does cost is metadata — the hub now knows how many devices an account has and when each last signed in. Also `client.minimum` / `client.recommended` in `GET /v1/hub/version`: an installed client meets a newer hub the day the interface ships in a package, and that is cheap now and awkward to retrofit. Browser ------- The `key_changed` refusal becomes `unknown_device` and offers a linking code instead of telling someone to find their operator. The Members panel lists this account's devices here, approves one by code, and retires one. 773 tests pass. `e2e.py` gained a step that links a device end to end against the live deployment — file, list, recompute, countersign, then open the group with the new keys and no code — and it also gained `recv_type`, because a step that assumes the next message is its own answer reads an ack left by the step before. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(node): seeking, as a stream restarted somewhere elseChristophe Besson2026-08-171-2/+5
| | | | | | | | | | | | | | | | | | | | | | | | | The scrubber was drawn the length of the film — `ms.duration` has always been the real duration — and then `onSeeking` quietly clamped every target back into whatever happened to be buffered. The bar invited a click and refused it. `stream_req` gains a `start`. The session's previous stream is retired by the path that already exists for switching films, and ffmpeg is spawned again with `-ss` **before** `-i`: an index lookup rather than decoding and discarding up to the point, which is milliseconds on a 500 MB film instead of tens of seconds. Measured over real MNP: 0s -> 492 MB, 600s -> 418 MB, 3000s -> 179 MB. A seek at or past the end is pulled back, because ffmpeg would produce nothing and the player would wait for segments that are never coming. `stream_init` reports the position actually used. It has to: ffmpeg restarts its output timestamps at zero however far in it seeks — `-copyts` does not change that for this input, measured — so the client is the one that puts the fragments back on the film's timeline, and it cannot guess by how much. The value is also not what was asked for, since `-c copy` lands on the keyframe at or before it. The diagnostics that found the rest of this are here too: a seek, a first init and a re-init are each one line at INFO, which is rare enough to keep on. The five-second client report stays at DEBUG.
* fix(hub): bound the video read-ahead by the playhead, not by the networkChristophe Besson2026-08-161-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A 500 MB film loaded about 100 MB and hung on "buffering" for good. 100 MB is not a number in our code: it is where the browser stops. ffmpeg remuxes with `-c copy`, so the bytes on the wire are the file's own, and credit granted per append meant taking them as fast as the network allowed — which for a film is very much faster than watching it. The SourceBuffer ceiling arrived in the first minute. Past it every append was refused, and the refusal was unrecoverable: a refused append fires no `updateend`, `updateend` was where credit was granted, so the node sent nothing and no segment arrived to retry the append. Every wakeup the pipeline had was downstream of the append that had just failed. Playback continuing — the one thing that frees room — woke nothing at all. Credit now follows the buffer instead of the writes. `pump()` is the only place it is granted, it keeps `STREAM_WINDOW` segments in flight while less than `BUFFER_AHEAD_S` of film is held past the playhead, and it is driven by a one-second clock and by playback progress, never by arriving data. Buffering by time makes a two-hour film cost what a two-minute clip costs. A window rather than a debt, and this took a second measurement to get right: accumulating a credit per append and releasing the balance when the buffer finally drained sent six megabytes in one burst, overshot by a minute of film, then said nothing for forty-six seconds. Measured in Chrome against real fragmented MP4. Two smaller things found on the way. `updateend` fires for `remove()` as well as `appendBuffer()`, so crediting from it paid the node for the player's own evictions. And a viewer that is deliberately far enough ahead grants nothing for minutes, which the node read as a closed tab — it now sends `stream_more` with n=0, which grants no room but proves someone is there. The first version of the test modelled the credit loop and passed while the player still hung: a model written by whoever wrote the fix agrees with it by construction. `tests/harness/mse_harness.mjs` lifts the real functions out of app.js as text and runs them against a SourceBuffer that has a ceiling. What is modelled is the browser.
* feat(hub): chat, presence, a Profile page, and downloads that do not freezeChristophe Besson2026-08-161-12/+87
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Chat opens on the newest hundred messages, loads fifty older on demand with the reading position anchored — the distance from the *bottom*, since everything above the viewport just grew — and follows new messages only when the reader was already at the end. Day separators, sender grouping, an unread marker, and a jump-to-latest pill. Messages are keyed by id: index keys plus prepending makes Preact reuse the wrong bubbles. A presence dot per group in the sidebar, three states, each backed by something: the hub's registry, or a connection this browser made or failed to make. Never colour alone — red and green are the pair colour-blind readers cannot separate — so each dot carries a title and an aria-label. Profile is split out of Settings: identity, node link, pinned node identities and account deletion. Mixing them put an irreversible button two scrolls under a theme picker. The create-group page loses its centred 520 px card, which left 190 px of margin either side, and its two button panels become a radio group — a button conveys no chosen state to a screen reader, and side by side they read as two independent actions rather than one either/or. The Files toolbar shows its actions as icon buttons the moment Select is on, disabled when they do not apply rather than appearing and vanishing. On a phone the right-hand group could not wrap and ran 130 px off the screen. Streamed downloads no longer freeze after one chunk. `registration.active` says a worker exists, not that this page is controlled by it — and an uncontrolled page's requests never reach its fetch handler, so the worker took the stream and was never asked for it, leaving `writer.write()` waiting on backpressure that would never lift. The page now requires control and the worker confirms it actually served the request before the sink is trusted. Fixed on the way: `setActionsOpen` outlived the state it belonged to and threw on every Files action; the chat scrollbar stopped short of the bottom; the owner's row sat lower than the rest; About showed a version hardcoded two releases ago. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix: stop a stream on close, count only real users, record where a node isChristophe Besson2026-08-151-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | **Closing the viewer left the node working.** Nothing told it to stop: the player dropped its handlers, which only made the browser deaf. ffmpeg kept running and held one of the node's two transcode slots until the credit timeout expired two minutes later — which is why the next video answered "server busy". `stream_stop` ends it at once, and the viewer also drops its queue, ends the MediaSource and revokes the object URL on the way out, any of which could be holding megabytes of decrypted video. While there: `file_chunk` replies were matched to their requests by arrival order, which was true by luck rather than by construction. The reply now names the file it belongs to and is matched on that and the chunk index; a chunk nobody is waiting for is dropped instead of being handed to whatever request happens to be oldest. **The administration panel counted its own history.** A deleted account is tombstoned so the connection log stays readable, and every count and list treated that row as a user — including a group's member count, and the member list of the group itself. They do not any more. **Where a node is.** `endpoint_hint` is what a node believes its address to be, learned from a STUN server and sent to us: useful for reaching it, and a claim. The announcement that carries it is signed with the node key over a fresh timestamp, so the address that request *arrives from* is the address of whoever holds that key — that is now recorded on the node row and shown in a Nodes tab, next to the hint, with the difference spelled out. Clients get the same treatment: `webrtc_offer` is logged with the address the hub saw when a browser starts a peer connection. Verified against the live deployment: the node's row reads 90.112.206.172 after a restart, and in e2e a stopped stream goes quiet in one message and the next one starts immediately instead of being refused. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(groups): remove a member, and keep gigabytes out of the tabChristophe Besson2026-08-151-2/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | **Removing a member.** The owner can do it from the Members tab, and it is two halves in the order that fails safe: the node stops serving the group key first (an operator-signed request, so a paired browser only), then the hub drops the membership row. The other order would leave someone able to reach a node that still serves them. It is a membership, not an account. The user row is never written: their other groups, their files and their pinned identity survive, because one group's owner must not be able to erase someone from the hub. It is also per group — a node hosting two loses them from one — and it does not take back the key they already unwrapped, which is what rotating the GEK is for. The confirmation and the panel both say so. **Downloads and streaming through the disk, in both browsers.** The audit this started as found two ways to put gigabytes in a tab. Firefox and Safari have no File System Access API, so every download there was collected in memory. A service worker fixes it: the page keeps the writable half of a transferred stream, the worker answers a made-up URL with the readable half and a Content-Disposition header, and the browser writes it to disk as it arrives, with real backpressure. The worker caches nothing and falls through on every request that is not one of these downloads. A zip announces no Content-Length, since the archive is larger than the files in it and a length we miss truncates the file. Video was worse and affected both browsers. The node pushed ffmpeg's whole output as fast as it was produced while the player consumed a segment at a time, so the queue held the film — and appending all of it hit the SourceBuffer's cap, where the handler logged the error and dropped the segment, leaving a hole in the middle of the film with nothing to show for it. Streaming is credit-based now, 24 segments of 256 KB in flight, verified against the live node: three credits, three segments, then silence until more are granted. The player evicts what is more than a minute behind the playhead and retries a refused segment rather than dropping it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(files): transfers that outlive the page, and selection instead of ↵Christophe Besson2026-08-151-11/+30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | per-row menus Downloads and uploads were state inside GroupPage. Leaving a group unmounted the component, its cleanup closed the DataChannel, and a half-written file was all you had — which is also why only one thing could be in flight at a time. They live in a module-level store now. A group page hands its transport over on the way out rather than closing it, and the last transfer using it closes it; signing out is the one thing that cancels everything, because those transfers are moving data on a token about to stop being ours. The store is plain JavaScript with no browser globals, so test_transfers.py runs it under Node and pins the parts that are timing and lifetime rather than markup: that a cancel stops the work instead of greying out a row, that a stalled transfer reads as stalled rather than reporting its own historical average, and that a released transport is closed by the last transfer and not before. The widget by the bell shows each transfer with its rate and a cancel button, so the Files panel no longer carries progress bars — you can watch a 40 GB archive from the chat, or from another group. Selection replaces the per-row menu: a Select toggle puts checkboxes on files and folders, and ⋮ Actions acts on what is ticked. Ticks survive walking into another folder, so a selection can span directories. Downloads start together and run together. Videos offer Play only — View did the same thing, which is the sort of duplication that makes people wonder what the difference is. Uploads had to become parallel-safe for any of this to mean anything: their acks were matched by arrival order, so two at once credited each other's progress. The node names the file in every ack, so they are keyed by name now — with the same file twice refused, since the node keys its own upload state that way too. Two mistakes worth recording. The selection column went into the body rows and not the header, because that edit matched nothing and I had not made it assert; the columns were misaligned until a screenshot showed it. And the Actions menu opened leftwards from a button at the right edge of the toolbar, half of it off-screen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(files): download a folder as a zip, and remove an empty oneChristophe Besson2026-08-151-0/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Two things a Files panel needs and did not have. **Removing a directory** is privileged, where creating one is not: it acts on a name other members are using, on the operator's disk. It is refused unless the directory is empty, and that rule is the safety property — whatever the browser sends, this cannot destroy content. The check runs twice, once before the challenge and once after the signature comes back, because a file can land during the round trip. A file also accepts its uploader's key; a directory has no uploader, so only the operator's key will do. **Downloading a folder** produces a zip built in the browser, written straight to disk as the chunks arrive. An archive of a group folder is routinely tens of gigabytes, so nothing is held: peak memory is one chunk plus a small record per file. The node is not involved at all — it serves the same encrypted chunks as any other download, holds no temporary files, and cannot be asked to compress anything. zipstream.js is store-only. Group content is video and images, already compressed, so deflate would spend CPU on every byte to save nothing, in the thread that is also decrypting. Sizes and CRCs go in a data descriptor after each file because a stream cannot seek back to patch a header, and zip64 kicks in per entry past 4 GiB and for the archive itself. Because none of that can be checked from the Python side of the house, test_zipstream.py runs the real module under Node and reads what it produces with zipfile — CRCs, UTF-8 names, zip64 records and all. The archives also pass `unzip -t`. Firefox and Safari have no File System Access API, so there is nowhere to stream to: the fallback builds the archive in memory and says so, with the size, before starting rather than after failing. One mistake worth recording: the first version of deleteDirectory passed the node's own answer as the value to check the challenge against, which turns the comparison into a tautology. It checks the path we asked for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* perf(upload): several chunks in flight, instead of one per round tripChristophe Besson2026-08-151-13/+89
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The uploader read a 48 KB slice, sent it, and waited for the node to acknowledge it before reading the next one. That caps throughput at one chunk per round trip regardless of available bandwidth, and it is worse than the arithmetic suggests: the sender is idle for almost the whole time, so SCTP's congestion window never opens either, and the transport stays slow even when the link is not. Measured against the real node over a 100 ms path (netem on loopback): 48 KB chunks, one at a time 0.16 MB/s 48 KB chunks, 32 in flight 3.47 MB/s On loopback with no latency both are ~32 MB/s, which is why nothing here ever caught it: the local end-to-end run cannot see a round-trip problem. transport.uploadFile() now keeps a window of chunks in flight and matches acks by arrival, with the node's own ordering rule as the guard — a DataChannel is ordered and reliable, and the node refuses any chunk that is not the one it expects next. It pauses when the channel's buffered amount gets high, so the progress bar keeps reporting what the node has taken rather than what the browser has queued. Both callers, the Files panel and chat attachments, go through it. The end-to-end harness grew an opt-in benchmark behind MESHBAY_BENCH=1 that removes its own files afterwards, and it taught me something about the harness rather than the code: it took an unsolicited index_sync push for an upload ack, because unlike app.js it had no place to put one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(members): restore the member list and invite form, and retire the ↵Christophe Besson2026-08-151-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | pairing form Moving the invite form above the member list cut both out of MembersPanel and pasted them into AdminPage, where `doInvite`, `members`, `adminId` and `inviteCode` do not exist. A standard member saw an empty Members tab, the group owner saw only a pairing form, and the hub's own Users tab referenced four undefined names. The pairing form outstaying its welcome is a second bug and an older one. `is_node_admin` compares the connecting account with the account that owns the node — it says nothing about whether *this browser's key* was ever paired, which is the thing pairing changes and the thing that lets you sign an invite. So the form showed for an operator who paired months ago, accepted a fresh code, reported success, and stayed exactly where it was. The node already reports the roster role in `join_result`; the transport keeps it, and the form appears only when this identity is not an operator key yet. Also dropped a clause from the pairing hint: the code never passing through the hub is worth saying, the theory behind it is not. test_spa_ordering.py gets three checks for this class of bug — a cut-and-paste between components is invisible to every other test we have. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(files): one uploads/ directory, for files and chat alikeChristophe Besson2026-08-141-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | Correction to the previous commit. Uploads went wherever the member happened to be looking, which spreads chat attachments through the tree and makes the destination a client-supplied path — surface that had to be defended. Everything a member sends now lands in `uploads/` at the root of the shared directory: visible, one place, easy for the operator to look into or empty. Chat attachments go there too, so the separate out-of-tree thumbs directory is not needed and is not built. They were already ordinary uploads; now they are ordinary uploads that land somewhere sensible. The destination is chosen by the node, so a client naming somewhere else changes nothing — the traversal surface simply is not there on this path. safe_subdir() remains for dir_create, where the path genuinely does come from the client, and keeps its tests. One shared directory means name collisions are ordinary rather than adversarial: every camera produces IMG_1234.jpg. The node finds a free name — "IMG_1234 (2).jpg" — and reports it in the ack, because a chat message has to point at the file that was actually written and not at someone else's. Nothing is ever replaced, which is the property the per-user quarantine existed for (C5a) and the one the tests assert; they fail if the free-name search is removed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(files): upload into the current directory, and create foldersChristophe Besson2026-08-141-1/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The per-user quarantine is gone. `.uploads/{user_id}/` was the fix for C5a, and it worked, but it made the shared directory something nobody could organise: every file landed under a uuid nobody recognises. Files now go where the member is looking, most often the root. What the quarantine actually bought is kept, and is now what the tests assert rather than the location: - an existing file is never replaced. That was the real defect — overwriting a file also made the attacker its recorded uploader, and therefore able to delete it through the uploader path - the name allowlist is unchanged - the destination is confined under the shared root That last one is new surface: the directory arrives from the client. safe_subdir() is the single place that decides, with two independent guards — every segment against the name allowlist, and the resolved result under the root — because one of them will eventually be refactored by someone who does not know why it is there. Ten traversal cases are covered, and they fail if both guards go. Also adds `dir_create` (any member may organise a shared directory; audited like anything that writes to the operator's disk) and makes the node report its real directory list in index_sync — folders were inferred from file paths, so a new empty one, or one that had been emptied, simply did not exist as far as the UI was concerned. Two C5a tests changed their assertions deliberately, as C5b's did before: they encoded the quarantine path, which is the thing being removed. The property they existed for is asserted more directly than before. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat!: identity keys per node — C4's blast radius drops to one operatorChristophe Besson2026-08-141-19/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | One keypair was copied to every node its owner joined, so cracking the bundle on any single node yielded the identity used on all of them: their content on other operators' machines, and the ability to sign as them anywhere. That lateral reach was the part of C4 worth attacking. Each node now gets its own keypair, generated the first time its owner joins it and left with that node alone. An operator who cracks what sits on their own disk holds a key that is a stranger to every other node — and on their own node, one that unlocks nothing they did not already hold: they serve the content, the index and every byte of it by design. Nothing changes for the user. A first contact with a node already needed that operator's code, and the key is created in the same step; a second browser still recovers it from the node with the passphrase alone. Two operators can also no longer tell they host the same person by comparing keys. BREAKING, and deliberately without a compatibility path — the deployment is wiped for the next demo: - users.pk_ed25519 / pk_x25519 dropped (migration a7c31f9e40b2) - registration no longer sends or stores a key - PUT /v1/users/me/keys and regenerateKeys() gone; rotation is now `member unpin` plus a fresh code, decided on the machine that pinned it - /pubkeys returns an account id and a node's linking key. It was the directory H3 read, and nothing wraps for it any more - the pk_user JWT claim is gone That last one closed a live defect the inventory turned up: the node recorded pk_user as the uploader's identity and authorized deletion against it, so a hub issuing a token naming its own key could delete anyone's uploads on any node. Attribution now uses the key the node itself pinned. A simplification falls out. Registration generates nothing, so a scripted signup is a real account: `demo.py bootstrap` takes a wiped hub and node to a working demo with no browser, which was impossible while keys were born in one. Also fixes, found by running it on a wiped deployment: the key handed back on a join now belongs to the group the connection is for, not the group named in the invitation — an operator pairs node-wide but redeems the code while opening a group, and expects to read it. Tests: 343, including the two that state the property — a key pinned by one node is refused at another, and someone else's code does not admit it. Verified end to end against a wiped hub and node: bootstrap, pair, invite, join, download, stream, second browser, revoke. Design: docs/per-node-identity-v1.md Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* feat(client): make the key backup a choice, and raise the passphrase floorChristophe Besson2026-08-141-0/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Two things the multi-browser story made obvious. **The backup is now opt-out.** Keys are kept, encrypted with the passphrase, on every node whose group you join — that is what lets a second browser recover them, and it is finding C4: a PBKDF2-protected blob on other people's disks, attackable offline at the speed of PBKDF2, which is memory-light and therefore cheap on a GPU. Until now everybody paid that cost, including people who will only ever use one browser and get nothing back for it. Settings → "Use this account on other devices". Turning it off does not merely stop future uploads: the next connection to each node withdraws what that node already holds (new keypair_bundle_delete, which only ever deletes the caller's own, taken from the authenticated session and never from the message). The warning says plainly what it costs — clearing the browser then loses everything encrypted for that account, with no recovery, which is the point of choosing it. Default is on. Silent, unrecoverable key loss is worse for an ordinary user than an exposure the roadmap already tracks, but that is a judgement call and it is now visible and reversible instead of implicit. **Passphrase floor 8 → 12 characters, plus a strength estimate** shown while typing, with a refusal below ~60 bits. This number matters more here than in most applications: it is what stands between a node operator and your identity keys. It has to live in the client — with the password split (T1) the hub never sees a password and cannot enforce anything about one — so the UI says why it is asking, rather than nagging. The estimator is deliberately conservative and dependency-free: character classes and length, penalised for repetition and for the handful of patterns everyone tries. Verified against the live deployment: withdrawing the backup leaves a second browser unable to recover anything, which is exactly what it promises, and re-enabling restores it. Tests: 338. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(client): capture the challenge values before joining, not afterChristophe Besson2026-08-141-8/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | join_request signs a transcript over the node key and the node nonce, and runs before the GEK proof — a first-time member has no key to prove with. Both values were read further down, beside the proof that also uses them, so by the time joinGroup() ran neither was set and every invited member got "Handshake incomplete — reconnect and retry". They are now recorded the moment the challenge arrives. Third bug of the same shape found in a browser, and the reason is worth writing down: QE/deploy/e2e.py cannot catch any of them. It is a second implementation of the client, written in the right order by construction, so it passes while the SPA fails. It proves the protocol; it proves nothing about app.js. So this adds ordering guards over transport.js — source-level, which is not how one would normally test behaviour, but it is what sees this class of mistake: - node_pk and nonce_node are captured before joinGroup() runs - the join happens before the GEK proof - the ack still verifies the key the challenge announced Verified the way the suite requires: each fails against the source as it was, on the ordering assertion rather than on a missing marker. e2e.py also waits for the node to re-register rather than reporting "no nodes" at whoever just restarted the hub. Tests: 337 across the three packages. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(client): refresh the token when the node says "not a member"Christophe Besson2026-08-141-1/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | A member added to a group after they signed in was refused by the node, told "Not a member of this group", and had no way forward but to log out and back in. The hub bakes `groups` into the access token at login and never pushes updates, so the token said they were in nothing while the database said otherwise. This lands on every newly invited member, at their first action, and the message tells them the opposite of the truth — toto2 was a member of newdemo on the hub and read that they were not. The refusal now carries a code the client can act on (`not_a_member`) rather than prose it would have to string-match, and the SPA refreshes the access token once and retries. Refreshing re-reads membership from the database, so the retry succeeds. Once per mount: if a fresh token still says not a member, that is the truth and it gets shown. The SPA had stored a refresh token since Phase 8 and never used it. It does now. Found in a browser, doing the ordinary thing — the automated run never sees it, because e2e.py logs in after being added to the group. Tests: 233 node+common, including a handshake test that the refusal carries the code, and the full e2e run against the live deployment. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(node): keep reading the hub socket while negotiating WebRTCChristophe Besson2026-08-141-0/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A node could be running, healthy in its own logs, and invisible to the hub with nothing to say why. That is what "No nodes available" looked like from a browser, and restarting the daemon was the only way out. maintain_ws awaited the WebRTC offer handler inline, inside the loop that reads the hub socket. One negotiation that did not finish — a client that closed its tab mid-ICE is enough — stopped the node reading that socket at all: pings unanswered, close frame never seen, later offers never served. The socket sat in CLOSE-WAIT with the hub's goodbye unread in the receive queue, which is how this was finally pinned down. Offers are now answered in their own task, so the read loop keeps draining whatever happens to any one peer. With that in place the existing reconnect logic works: a hub restart is seen (1012), retried through the 502 while it comes back up, and reconnected unattended — 19 seconds in the run that verified this. Also: - explicit ping_interval/ping_timeout. This connection is how a node stays reachable, and a half-open socket looks exactly like a working one. - a clean close ended `async for` without raising and reconnected in silence; it now says so, because a node that stops being reachable should leave a trace. - a failed negotiation logs the peer instead of taking the loop down with it. Predates this branch (Phase 11), and independent of the invite work — surfaced while testing it, because deploying the hub mid-session is exactly the trigger. Tests: 232 node+common, plus the full QE/deploy/e2e.py run against the live deployment after a deliberate hub restart. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>