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path: root/packages/meshbay-hub/src/meshbay_hub/static/video-player.js
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* feat(video): hold a Screen Wake Lock while a video is openChristophe Besson2026-08-261-0/+43
| | | | | | | | | | | | | Purely additive and isolated from the streaming/transport code: touches no DataChannel, SourceBuffer, or playback state, so it cannot itself cause a stall or regress existing playback (PC/Electron included) — feature-detected and try/caught, a no-op wherever unsupported or refused. Sidesteps the commonest real-world trigger for the WebRTC-drop recovery (the phone auto-locking on its own idle timer while someone just watches). Does nothing for a deliberate power-button lock or backgrounding the tab — released automatically in both cases per spec — so the reconnect path is still what handles those.
* fix(transport): auto-reconnect after WebRTC failure, without dropping ↵Christophe Besson2026-08-261-0/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | in-flight streams/downloads Confirmed live (client trace + node logs, mobile screen-lock ~5min): ICE goes disconnected -> failed within ~10s on both ends, but the DataChannel's readyState stays "open" throughout, so nothing failed fast — every request just sat out its own 8s/30s timeout, matching the reported symptom (poster spinners, blocked chat, dead new streams). transport.js: on connectionState "failed", reject pending requests immediately (TransportLostError) and start a self-contained reconnect loop (capped exponential backoff, redoes the full signaling handshake — the node already discards the old session on its own "failed"/"closed", so there is nothing lower-level to resume). New hooks: onNeedToken (fetch a fresh JWT, since the captured one may have expired during the outage) and onReconnected (let a consumer resume something that was mid-flight). file-utils.js: pipelinedDownload retries a lost chunk instead of aborting the whole transfer — covers Files downloads, poster/thumbnail fetches, and music-player.js's blob-based track download, all of which go through it. video-player.js: onReconnected reissues the existing seek-to-current-time path, which already knows how to land a new stream_init on the live SourceBuffer without resetting playback. Playing audio is unaffected either way — musicbay.md's design downloads a track to a blob before playing it, so a dead transport was never a network dependency for what is already playing. Stays on this branch until confirmed by real-device testing.
* fix(node,hub): always transcode video audio to stereo AAC, never copyChristophe Besson2026-08-231-10/+55
| | | | | | | | | | | | | | | | | | | MSE only decodes AAC/Opus, so copying a source's real audio codec left non-AAC files silently unplayable in-browser (E-AC-3 additionally made ffmpeg itself refuse to write the fragmented MP4 header). Audio is now always transcoded to AAC and downmixed to stereo — multichannel AAC is accepted by ffprobe/VLC but silently rejected by some browsers' MSE decoder once real fragments are appended, which forces the SourceBuffer out of its MediaSource with no explicit error. Video stays copy-only. Also: report a clear client-side error instead of a bare STREAM_END when ffmpeg exits nonzero before producing any output, add video-element/ MediaSource error logging on the client for the next time this class of bug needs diagnosing, and fix a hub test that had grown too broad a scan window after an earlier, unrelated transport.js change. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016SF6RKNBKg9qejmoMJ9ybA
* feat(hub): split the group UI into a pluggable "applications" architectureChristophe Besson2026-08-231-0/+992
GroupPage's 6620-line app.js carried Chat and Files wedged in directly, with no way to add another group-level app without touching the shell itself. It is now app.js (routing, non-group pages) plus nine focused files — apps.js (the registry), chat-app.js, files-app.js, video-player.js, group-page.js (the shell), group-settings.js, hub-client.js, icon.js and file-utils.js — with docs/apps.md as the checklist for adding one (Videos/Music/Photos are sketched there, not built). Node side gained the matching enablement mechanism, mirroring member_upload exactly: a roster setting, a signed apps_enabled op enforced by _has_admin_authority, exposed in the handshake ack. Operators toggle applications per group from Settings, which also gained a small reorder: Invite, Pairing, Applications, Shared directories, Uploads, danger zone, Your devices, Members. Two bugs surfaced during the split, both missing an import across the new file boundary and invisible to node --check or a module-load probe since they only throw when the code path actually runs: - group-page.js called onRefreshAuth on a stale-token handshake rejection, but app.js never imported refreshAccessToken from hub-client.js — so a brand new member (including a group's own creator) hit "Not a member of this group" and the retry silently failed, throwing before it could refresh the token. - chat-app.js called getLocale() for message timestamps without importing it from i18n.js. Opening Chat on a group with real messages threw mid- render; uncaught, that appears to wedge Preact's render scheduler, so every button on the page stopped responding until reload. Caught the second class of bug with a proper no-undef audit across all split files (a temporarily installed ESLint 9, since the system one is too old to parse this codebase's syntax) rather than trusting grep. 827 tests pass; 6 new ones cover the apps_enabled policy. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016SF6RKNBKg9qejmoMJ9ybA