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path: root/packages/meshbay-hub/tests/harness/music_queue_probe.py
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* style: the 98 ruff could not fix, so the linter is a signal againChristophe Besson2026-09-191-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The pass before this applied ruff's own fixes. These are the ones needing a decision, and the point of doing them is that `ruff check .` now passes: a linter reporting 98 known-acceptable findings reports nothing, because the next real one arrives invisible. **Lines over 100 (70).** Mostly wrapped where they stood. Two exceptions: the aligned trailing comments in `protocol.py`'s message table were shortened rather than wrapped, because wrapping one row of a table breaks the table; and in `models.py` the column comments moved above their columns for the same reason. **Imports below the first statement (14).** `csam.py` kept its FastAPI imports under a section header halfway down the file; two node tests had a constant and a `pytestmark` wedged between two import blocks. Moved, not suppressed. **Bindings nothing reads (4).** Three in tests, where the call stays and only the name goes — `_user(client, "listener")` is there to create the user, not to return one. The fourth was in `revocation.py` and was not a lint finding at all: `_connect_and_listen` opened an httpx stream to the WebSocket URL, did `pass`, and then opened the real connection through the `websockets` library. One pointless request per connect, left over from before that library was used directly. Removed, and `httpx` with it. **`l` as a name (4)**, **semicolons (6)** in the POC spikes, and the rest. 2893 passed, the same count as the two commits before it. `meshbay_node/revocation.py` is worth a decision separately: 154 lines that nothing imports, superseded by `hub_client.maintain_ws`'s `on_revocation`. This commit only stopped it failing the linter. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* music: the playlist menusChristophe Besson2026-09-161-3/+55
| | | | | | | | | | | | | | | | | | | | One button in Music's sticky toolbar — load, create, delete, remove a track, sync now — and "add to playlist" on every cover and row. Both surfaces share one list, read from the manifest, so they open instantly with every node offline and no body is fetched until one is wanted. Submenus expand in place rather than flying out: the account menu's language list already does this, and a flyout has nowhere to go at 400px. The tracklist under "remove a track" loads when it is expanded. A name is typed into a field. Electron has no prompt — it throws. Also splits the two playback failures: a decode failure belongs to that file and keeps the bounded counter, a connection failure belongs to the group and skips all of its queued tracks at once. Six dead tracks are one more than the bound, which is where a playlist would otherwise stop. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* music: play, play next, add to queueChristophe Besson2026-09-161-0/+308
The player's queue could only be replaced: every onPlayQueue reset tracks/order/pos together. It becomes one reducer (queue-ops.js) with an `op`, because two appends batched into one tick cannot both read the track count out of separate useStates. A shared pop-up menu (menu.js) carries the three verbs, on right-click and on a dots button. A track row is now a div holding two buttons: a button cannot contain a button. Found by the browser probe: both music wrappers took two arguments and forwarded two, so every "add to queue" arrived as a plain play. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>