| Commit message (Collapse) | Author | Age | Files | Lines |
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`add_root` appended to the config and to node.toml and stopped there.
`_retarget_indexer` — the MNP path — then re-points the indexer at
`groups_ctx[gid]["roots"]`, an object nobody had touched, so it was retargeted
at exactly what it already had. The directory was in the config file and
invisible everywhere else until a restart.
Worse than invisible: the ack does carry the new set, so the client showed the
directory for one paint and the next index_sync took it away again — which
reads as a UI bug and is not one. Adding it a second time was then refused as
colliding with itself, which is the only reason anyone found out.
`remove_root` and `update_root` already updated the live set; this one was
missed. The loopback API hid it, because `ui/app.py` fires `reload_fn()` after
the op and that re-reads node.toml from disk. The MNP path does not, and the
shared-directories table only started offering Add over MNP in this refactor —
a latent bug made reachable.
The ack now describes the set the node will actually serve rather than one
built on the side, so the two cannot disagree.
test_root_ops_reach_the_live_set.py holds all three ops to it, including the
counter-property that the same directory is still refused twice and that
node.toml and the live set stay in step — the two halves drifting is how an
operator's next restart silently undoes their last change. Four of its seven
fail against the code above.
Recovery on a node already in this state is `meshbay-node reload`: node.toml
has everything, nothing was lost.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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`ops.update_root` and `remove_root` returned `[]` when the group context had
no live RootSet, and `group-page.js` accepted it: `if (msg.roots)` is true for
an empty array. An op that succeeded would have emptied the shared-directories
table, and "the node says this group has no directories" is not something the
client can tell from "the node could not say". Both ends now refuse it — the
node builds from config rather than answering empty, and the client requires a
non-empty array.
Found while adding `test_spa_imports.py`, which is the other half of this: it
resolves every named import across the SPA against what the target actually
exports. That failure has a shape nothing else here catches — no build step to
fail, so the browser resolves the graph at load, finds a missing binding, and
the page renders blank or the component just does not appear. `node --check`
parses one file at a time and the source-reading guards look inside a file
rather than between two. The settings split moved two shared components into a
new module and rewired eight files to import them, which is exactly the change
where a rename lands in one file and not the other.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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Each app's settings were inlined in `group-settings.js` — TMDB, MusicBrainz,
and one folder picker per app, each with its own draft state and save handler
saying the same thing about a different key. They are one file per app now,
reached through the `apps.js` registry, and the page that renders them names no
application at all: adding one is a registry entry and a settings file.
The line between the two is what makes that true. What every app has — folders
— the page does generically, through one `saveDirectories` bound to the app.
What one app alone has, its pane does itself with the transport it is handed.
An app that only needs directories touches neither `group-settings.js` nor
`group-page.js`, which is `test_app_settings_plugin.py`'s subject.
`settings-ui.js` exists because a pane importing the page that renders it is a
cycle, and ES modules answer that with a temporal-dead-zone ReferenceError at
first render — a component that silently does not appear, the fault already
recorded in CLAUDE.md about hook ordering.
The flat depth-indented `<select>` of every folder in the library becomes a
modal tree. It asks the node for nothing: the tree is derived from paths the
client already holds, so it shows exactly what the group's index contains and
adds no folder-browsing protocol. For Chat's attachment folder — the one
directory that is written to rather than read — read-only roots are greyed
out, so the node's refusal arrives before the operator picks rather than when
somebody sends a file.
Videos and Music take a list of folders. A library on two drives could not be
described before; the only recourse was pointing the app at a parent containing
both, which pulls in everything else under it. The scalar shapes survive on the
wire alone, for a node speaking MNP 1.0, and the client reads them as a
one-element list.
Two things the tests caught that I would not have:
`test_asset_versioning` — six new modules were missing from `_ASSETS`. Reached
through the registry rather than imported by name, they are exactly the files
nothing else would notice changing, and a stale one is served from cache with
no version bump.
And `node --check foo.js` does **not** reliably report a module syntax error:
it accepted `${/* ... */''}` — htm template syntax pasted into a plain object
literal — and reported success. A `.mjs` copy forces the module parser and
reports it. The suite had no syntax check at all, which is how that reached a
file; `test_spa_syntax.py` does it for every module now, and pins that the
loose path is not what it uses.
Suite: 12 failures, all pre-existing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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`video_root` (a string), `audio_root` (a string) and `photo_roots` (a list)
said the same thing three ways: three roster accessors, three ops, three MNP
messages, three admin-op subjects. They become `set_app_directories(app_key,
paths)` and its single-directory wrapper, stored under `<app>_directories` and
keyed by the app's registry name — so an application can be added without
touching this layer, which is the whole claim of the plugin architecture.
The three old names still work. Their MNP messages are handled, and the roster
falls back to the old key when the new one is unset, so a node upgraded into
this keeps working with no migration step — the plan called for a script, and
a script nobody runs on the machine where it matters is worse than a fallback.
Two things are new rather than moved:
The paths are validated. The setters this replaces accepted anything, so a
typo — or a path left behind when a root was removed — was stored happily and
then matched no entry, leaving an app showing an empty tab with nothing to
distinguish "misconfigured" from "no files yet". Deliberately not
`RootSet.resolve()`: that also refuses a currently-unavailable root, and an
operator must be able to point an app at a library on a drive they ejected.
The legacy scalar is derived, never stored. `video_root` still rides on the
handshake ack for MNP 1.0 clients; kept as a second stored value it would
drift from the list within one run, which reads as "it works after a restart".
Also here: chat's own two settings (a directory, which must be on a read-write
root because it is a destination rather than a view, and a link-preview switch
gating the unfurl path — checked before the cache, or turning it off would
still serve every preview already fetched), the `app_directories`,
`chat_directory` and `chat_link_preview` MNP messages, the plural
`<app>_directories` on the handshake ack, and `music` as the app's one
identifier where storage said `audio` and the registry said `music`.
The Music enricher now resolves a boundary per configured directory rather
than one for the group: with several, a single boundary is wrong for all but
one of them, and for Music that is the difference between reading a folder as
an artist and reading it as a release.
Suite: 11 failures, all pre-existing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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It asserted `Path(win_dir).as_posix() == "C:/Users/alice/Media"`, which is only
true where `Path` is a `WindowsPath`. On every other machine a backslash is an
ordinary filename character, `as_posix()` converts nothing, and the test failed
against correct code — so it has never passed on this suite's usual host, and
never guarded anything there. `PureWindowsPath` names the flavour and makes it
the same assertion on all three platforms.
The round trip also only ever proved that `as_posix()` produces a parseable
string, never that the config writer calls it — which is the defect, and one no
Linux machine can reproduce: the file is written, parsed and served correctly
here and fails on the operator's Windows box. A second test reads ops.py for
every f-string landing on the right of a TOML `path =` and requires
`as_posix()` in it. Weak evidence, and the only kind available for a platform
the suite does not run on; checked to fail with the call removed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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Review of the Phase 1 commit found the RO/RW model sound but three paths
unfinished, each of which broke the flow the phase exists to deliver. Plus
29 test failures it introduced and no coverage for anything it added.
Uploads went to the wrong directory. The node read a `root` field on
file_upload that no client ever sent, so every upload landed in the first
writable root while the Files toolbar offered its button based on the root
being browsed — with two writable roots, uploading from one wrote into the
other. Files now names the root it is showing; Chat names one chosen in the
shell (an operator-configured directory arrives in Phase 2); the node refuses
an unknown name rather than falling back, and refuses read-only and ejected
roots by code.
Shared directories were unreachable on the web. The table read its roots
only from the loopback API, which resolves to "not available" in a browser,
so the section rendered for nobody there — while the Uploads controls it
replaced had worked — and the transport.updateRoot/ejectRoot/plugRoot methods
beside it were dead. MNP is now the path, loopback the fallback for a local
node with no live connection, and adding a root over MNP takes a typed path
since no web page can browse a remote disk.
Ejecting updated nobody's screen. transport.js resolves an admin ack against
the pending request and returns, which is right for every op whose caller
knows the value it chose; the root acks carry state only the node can compute,
so the operator who clicked Eject was the one client that never saw it happen.
And the ejected flag reached roster.db but was never read back, so a restart
undid it and the next scan read an empty mount point as an erased library.
Also: the member-upload endpoint answered 200 and did nothing (removed); the
wizard ignored the first root's RW switch; reload compared roots on name and
path, so editing writable in node.toml did nothing; the table had no path
column, which is the only thing separating two libraries sharing a basename;
apps_enabled normalisation differed between the two sides of a signed subject.
Tests: eject/plug, per-root upload refusal and the node.toml rewrite had no
coverage at all. test_member_upload_policy.py is replaced by
test_root_writable_policy.py — it tested a removed feature — and every
property worth keeping from it moved rather than being dropped.
Docs: draft-v6 structural decision 9 is annotated as superseded (the operator
can no longer have a directory only they may write to — a real capability
removed, flagged rather than hidden), the man page documents the root verb and
the RO/RW fields, and refactor-groups.md §7b records what the plan got wrong.
Suite: 41 failures before, 13 after — all 13 pre-existing on main.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pvMdvLBG92jyhvD5pD6us
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Replace the upload boolean with per-root writable/removable/ejected flags.
Backend: new ops (update_root, eject_root, plug_root), MNP 1.1 protocol
messages, live RootSet updates so API always reflects current state, CLI
root subcommand (add/remove/set/list/eject/plug).
Frontend: SharedDirectoriesTable with optimistic toggle switches, eject/plug
in Files and Settings, upload gated on root.writable, ejected-root filtering
in all media apps, updated Create Group wizard, 10-locale i18n.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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content
The real-time watchdog path lacked the duplicate-content guard that
reconciliation already had. When a file with identical content appeared
(e.g. browser download appending " (2)"), add_entry overwrote the
original's index entry — making it vanish from the file list despite
still being on disk. Now check get_entry before adding, matching the
reconciliation logic.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Files above 40 MB are no longer read in full. Instead, blake3 hashes
45 MB of samples (first 20 MB + last 20 MB + 5 MB at 50% offset).
Files at or below 40 MB are unchanged (full read, hash_version 1).
A new `hash_version` field on IndexEntry (default 1) travels on the
wire and through the cache so both versions coexist without breaking
existing nodes or clients.
The IndexCache auto-migrates its schema on open (ALTER TABLE), so no
manual step is required on upgrade. A standalone migration script is
available in QE/migration/ for operators who want to preview or force
a full re-hash.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Two independent breaks in the Windows first-run path:
- node:start's win32 branch never linked the node's Ed25519 key to the hub
account, so the daemon sat at waiting_for_account and the Create Group
wizard span on "Detecting local node…" for ever — the only way through
was pasting the key by hand on the Profile page. The Linux branch has
always done this inline; factor it into linkNodeKeyAndAwaitRunning() and
call it from win32 too. PUT /v1/users/me/node_key overwrites, so this
also recovers an account still carrying a previous machine's node key.
- service.ps1's install branch did `$action = New-ScheduledTaskAction`,
shadowing its own [ValidateSet(...)][string]$Action parameter (PowerShell
variable names are case-insensitive). The CimInstance was coerced to the
string "MSFT_TaskExecAction", Register-ScheduledTask -Action rejected it,
and "background service" mode never created the task — reproduced live.
Rename the locals to $taskAction / $bootTrigger / $taskPrincipal.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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-LogonType S4U
schtasks.exe has no flag naming the logon type directly -- it only infers
S4U vs Interactive from whether /rp is present, and both readings broke
live on a blank-password account: /rp "" fails schtasks' own credential
validation, and omitting /rp registers "Interactive only", which never
launches the process at boot or on demand despite installing cleanly.
Register-ScheduledTask -LogonType S4U names the logon type explicitly, no
inference. Confirmed live: install, manual start, and unattended boot-time
start all now work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Windows-only changes, all found by actually running the previous session's
work rather than by review alone:
- CTRL_CLOSE_EVENT/LOGOFF/SHUTDOWN handler (platform.py, ctypes
SetConsoleCtrlHandler) so closing a console window, signing off, or a
system shutdown runs the daemon's real _shutdown() instead of Windows
just ending the process — closing WebRTC sessions and any in-flight
ffmpeg transcode instead of orphaning it. `taskkill /F` itself stays
uncatchable (like SIGKILL), so autostart_run() now spawns with
CREATE_NEW_PROCESS_GROUP instead of DETACHED_PROCESS and autostart_end()
tries CTRL_BREAK_EVENT against the recorded pid first, falling back to
the hard kill only if that doesn't stop it in time.
- Replaced the Node page's two independent autostart/service-mode toggles
with one "start automatically" select (off / at sign-in / as a
background service). The old pair let both be active at once — starting
the daemon twice, at boot and at sign-in — and their layout broke
wrapping inside .node-service's flex row. The new control always removes
whichever mechanism is active before installing the target; platform.py's
service_install() does the same on the CLI side. The "background
service" option disables itself (with a hint pointing at the CLI) when
running unpackaged, since service-mode.ps1/service.ps1/firewall.ps1 all
assume an installed build's layout — verified live rather than assumed
by actually running those scripts unelevated.
- findNodeBinary() no longer bakes a stray \r into resolved paths. Found by
rebooting after enabling per-user autostart: where.exe listed two
matches, and stdout.trim().split('\n')[0] only strips the whole string's
ends, leaving line one's own trailing \r attached — which landed inside
the Startup .vbs's quoted path and broke it with "Unterminated string
constant" at boot. Fixed by splitting on \r?\n and trimming every line.
- Dependency audit for the Windows installer (docs/WINDOWS-PORT.md): no
VC++ Redistributable needed, confirmed by inspecting the built
node-runtime's actual import table rather than assuming. New
docs/windows-build.md: a concise clone-to-installer build guide.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The installer's own mode question is effectively one-shot: customInstall
skips it entirely once the firewall rules already exist, for any reason --
and per-user mode sets those up on its own, with no Scheduled Task involved.
So declining once (or the rules existing from something unrelated, as
happened on a dev machine this session) was a dead end: no reinstall, repair,
or uninstall/reinstall cycle could ever bring the question back, since
uninstall defaults to leaving both alone.
Add the other door in (and out): a checkbox on the Node page, next to the
existing per-user autostart toggle, wired main.js -> preload.js -> platform.js
-> node-page.js. It runs packaging/win/service-mode.ps1 -- the exact script
installer.nsh already runs -- via one Start-Process -Verb RunAs elevation, so
the two paths can never disagree about what service mode means. The elevation
helper writes a tiny param()-based .ps1 to %TEMP% so the target script path
and its arguments bind through real PowerShell parameters instead of nested
string-quoting.
Also fixes a real pre-existing gap found while checking this: 8 of the 10
locale catalogues (all but en/fr) were missing the autostart/service-mode
keys added in an earlier commit this session (b782886) -- test_locales.py's
key-set-parity check uses a for-loop with an inline assert, so it stopped at
the first mismatch (fr) and never actually reached the other eight. Backfilled
all five keys (three pre-existing, two new) in de/es/it/ja/nl/pl/pt-BR/zh-CN.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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winget install ffmpeg was considered and rejected as the mechanism: it
needs network access and winget/App Installer present at the exact
moment setup runs, and its failure mode is silent -- video just does
not stream, with nothing pointing back at ffmpeg. Not viable for a
non-technical install.
MeshBay transcodes browser-incompatible video to H.264 (-c:v libx264,
webrtc_server.py) -- a real encode, not remux -- so this needs a genuine
GPL ffmpeg build; no LGPL-only build includes an H.264 encoder, since
libx264 itself is GPL.
packaging/win/fetch-ffmpeg.ps1 (new)
Downloads, checksum-verifies and stages ffmpeg for the build. Source:
BtbN/FFmpeg-Builds' Windows x86_64 gpl-shared preset -- shared DLLs
rather than two independent static binaries, which is what nearly
tripled this: the "full" static build many devs already have via
winget is ~220 MB *per executable*. Pinned to one dated release tag
(immutable once published) and its own sha256, not the "latest" alias
BtbN repoints on every auto-build -- verified by hand first (downloaded,
hash matched, ran a real encode+probe with libx264) before pinning.
ffplay.exe (an SDL2 player, ~17 MB) is dropped; MeshBay never invokes
it. Cached after the first build. Runs its own smoke test (encode +
probe a real clip) so a broken fetch fails at build time, not for the
first user who tries to watch something.
packaging/win/LICENSE-ffmpeg.txt (new)
GPLv3 notice + where the corresponding source is, required because
this redistributes a GPL binary even though it is unmodified and only
ever invoked as a subprocess. Ships alongside ffmpeg.exe in the
installer.
build-node-runtime.ps1 / build-win.ps1
Bundling is now the DEFAULT, replacing the old opt-in -FfmpegDir (which
copied from a local directory and left most builds without ffmpeg at
all). -SkipFfmpeg opts out for a smaller, streaming-less local-iteration
build.
Also fixes a real bug the ffmpeg change exposed rather than caused: the
final `--help` smoke test did `$help -notmatch "meshbay-node"` against
$help captured as a PowerShell ARRAY (one element per line) -- -notmatch
on a collection is a FILTER, not a boolean test, and returns the
non-matching elements; any non-empty array is truthy in if() regardless
of content. Once --help wrapped past one line (it now does, with
autostart/service in the verb list) this threw unconditionally. Fixed
by joining to one string before matching, and pinned by a new test so
a future edit cannot silently reintroduce the collection-vs-scalar trap.
Verified: downloaded and hashed the pinned release by hand (matches),
ran a real libx264 encode + ffprobe against the extracted build,
fetch-ffmpeg.ps1 end to end (161 MB staged), a full build-node-runtime.ps1
run (308 MB node-runtime/) and a full installer build (MeshBay-Setup-
1.0.0.exe, 210.8 MB with ffmpeg bundled). Node suite 850 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Two properties discussed but not yet pinned by a test, both load-bearing
for service mode:
1. A bare `meshbay-node` with no config yet -- exactly what the W3
Startup .vbs and the service-mode Scheduled Task both run unattended,
on the very first boot after a fresh install, quite possibly before
the user has ever opened the client -- must fail closed, fast, and
without a trace. Measured by hand first (under a second, zero bytes
written against a real empty %LOCALAPPDATA%); this pins it as a test
so it can't regress silently. load_config() already returns an empty
Config on a missing path rather than raising, so main() reaches its
own "hub.username not set" exit before ever touching NodeDaemon() or
asyncio.run() -- nothing here has to mock the daemon startup.
2. node:start (main.js) must call provisionNode() before it ever checks
for the service task or spawns -- reversed, the wizard's first Start
on a fresh service-mode install would run/query the daemon before
node.toml exists for it to read. Source-read, same technique as
test_desktop_shell.py: the only evidence available without a live
Electron run.
Node suite 845 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The per-user Startup-folder launcher (W3) only ever runs after this user
signs in. A real Windows Service would start earlier, but under
LocalSystem/NetworkService -- accounts with no normal profile, so
%LOCALAPPDATA%\meshbay\ (config, keystore, data) would not exist for it.
Relocating storage to make that work is real surgery, deliberately not
done here.
Instead: a Scheduled Task, created once with admin rights, that runs AS
THIS USER at boot without needing them to sign in first.
`schtasks /create ... /ru <user> /rp ""` with no `/it` registers an S4U
(Service For User) logon -- no password stored anywhere, and unlike
LocalSystem it loads this account's own profile, so config_dir()/
data_dir() need zero changes. The cost: S4U carries no network credential,
which the node never needed -- everything it touches is local disk plus
outbound internet. Creating the task needs admin (a boot trigger touches
system-wide scheduler state, the same reason /sc onlogon needed it);
querying/starting/stopping an existing one does not -- Task Scheduler
grants the owning user that much itself, which is what lets the Node
page's Start/Stop/Restart drive it with no further UAC prompts.
meshbay_node/platform.py
service_install/_remove/_status/_run/_end -- mirrors autostart_* but
for the Scheduled Task; TASK_NAME moved here (was decorative before)
meshbay_node/daemon.py
new `service install|remove|start|stop|status` verb; restart-daemon and
reset now check for the service task too
packaging/win/service.ps1
the installer-side equivalent (extraResource); status/run/end never
self-elevate -- only install/remove do, exactly matching what
Task Scheduler itself requires
packaging/win/service-mode.ps1
ONE elevated helper running service.ps1 + firewall.ps1 together, so
choosing service mode costs exactly one UAC prompt, not two
build/installer.nsh
the install-time choice: "run as a background service?" (one
elevation, both jobs) vs the existing per-user + separate firewall
question. Checked first, unelevated, so re-running setup with
everything already configured asks nothing. Uninstall offers the
matching one-elevation cleanup, default No.
src/main.js
winServiceTaskStatus/Run/End, wired into node:installed,
node:service-status/-stop/-restart and node:start: when the Scheduled
Task exists, drive it; otherwise fall back to the existing per-user
spawn/kill path. This is the hard requirement -- Start/Stop/Restart
from the Node page must work in either mode.
node-page.js / locales
a hint explaining why the per-user autostart toggle is absent when
service mode is active (info.mode from the backend, no new field to
gate on -- it just isn't sent in that case)
package.json: 0.1.0 -> 1.0.0.
Verified: electron-builder compiles the new NSIS choice logic and ships
all three scripts; service.ps1's S4U install fails cleanly (Access
denied) when run unelevated, and its status/run/end never touch "runas".
Cannot verify the elevated success path myself (no admin in this
session) -- that needs a real UAC click. Node suite 843 pass / 25 skip;
test_packaging_win.py pins the one-elevation property, the S4U flags,
and that main.js actually checks the service task in all three handlers.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Every run of customInstall showed the "Allow MeshBay through Windows
Firewall?" question and, on Yes, a fresh UAC prompt -- an upgrade or repair
install would ask again even with all four rules already in place.
customInstall now checks first: firewall.ps1 check, unelevated
(Get-NetFirewallRule needs no admin, only New/Remove do), exits 0 if every
rule already exists. Only a nonzero result reaches the MessageBox and the
elevated add. A second run of setup on an already-configured machine now
asks nothing.
Verified unelevated: check exits 1 and logs which rules are missing on a
machine with none of them (the fresh-install case); electron-builder
compiles the nsExec::Exec / Pop $0 / ${If} wiring. Node suite 837 pass /
25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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firewall.ps1 only handled WebRTC. The cast HTTP relay (src/cast-relay.js,
fixed TCP 19550-19553) and Chromecast/Smart TV mDNS discovery
(src/cast-chromecast.js, bonjour-service, UDP 5353) are a separate surface
on the client and were still hitting Windows' own "Allow access" dialog.
Now four named rules: MeshBay / MeshBay Node stay program-scoped with no
port restriction (there is no fixed WebRTC port to name -- the Windows
equivalent of the broad 1024-65535/udp range the Linux packaging needs,
since netfilter has no program scoping); MeshBay Cast / MeshBay Cast
Discovery add the program AND the fixed port, matching
packaging/firewall/*/meshbay-cast.xml exactly.
test_packaging_win.py cross-checks the port numbers against cast-relay.js's
own constants and the Linux firewalld definition, so the three descriptions
of one port range can't quietly drift apart.
Verified: rebuilt MeshBay-Setup-0.1.0.exe; the deployed firewall.ps1 carries
all four rules. Node suite 836 pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Installing used to mean clicking through two separate Windows "Allow
access" prompts later — one for MeshBay.exe, one for meshbay-node.exe —
each confusing on its own and worse before the exe carried a version
resource. Adding a firewall rule needs admin, and the installer is
deliberately per-user with no elevation, so this can only ever be opt-in.
packaging/win/firewall.ps1 (new, shipped as an extraResource at
resources\firewall.ps1): idempotent add/remove of the two inbound UDP
rules ("MeshBay", "MeshBay Node"), grouped, logged to
%TEMP%\meshbay-firewall.log. Locates both executables from its own path,
no arguments needed beyond the action.
build/installer.nsh: customInstall asks "Allow MeshBay through Windows
Firewall now?" and runs firewall.ps1 via NSIS ExecShellWait "runas" — one
UAC prompt — only when not ${Silent}; declining or dismissing UAC falls
back to Windows' own per-process prompts, unchanged. customUnInstall
offers the same in reverse, defaulted to No (a stale rule for a deleted
exe is inert, so this should not nag on the way out) and skipped for a
silent uninstall.
Verified: rebuilt MeshBay-Setup-0.1.0.exe (electron-builder compiles the
new LogicLib.nsh / ExecShellWait NSIS successfully); firewall.ps1 run
unelevated fails cleanly into its log ("Access is denied") rather than
silently doing nothing, confirming the fallback path. Node suite 835
pass / 25 skip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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meshbay-node.spec now builds a VSVersionInfo (ProductName "MeshBay Node",
version read from the installed package so it tracks pyproject) and passes
it to EXE(version=...). The Windows Firewall prompt, Task Manager and the
file's Properties then show "MeshBay Node" instead of a bare exe name —
the prompt the operator has to answer on first run.
packaging/win/README.md gains a Networking section: the first-run firewall
prompt (allow Private AND Public — a VM adapter is Public), that a flat LAN
needs nothing else, what a routed/multi-subnet LAN additionally needs, the
libvirt-NAT caveat, and a pointer to the packaged Linux firewall profiles.
test_packaging_win.py covers the version resource.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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"DataChannel closed" from a peer and a clean node log look identical: the
answer-ready line reported only the srflx count, not the host addresses.
On a NAT'd host or a VM the sole host candidate is an address no other
machine can route to, and that is exactly the case you cannot see. The
line now reads `... host: 192.168.200.173, 1 srflx`, so "did the node
offer anything routable" is answerable from the journal.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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stun.services.mozilla.com no longer resolves — Mozilla shut the service
down — so every ICE gather waited out a DNS timeout on it. Removed from the
node defaults (config.py), the browser defaults (transport.js) and the Node
page's "reset to defaults" (node-page.js). Google (two endpoints) plus
Cloudflare still give two-provider coverage against a single outage, which
is the §2.12 resilience claim. draft-v6 §2.12 updated.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Staying inert without a contact is the documented policy (module docstring,
musicbay.md §3.1): the usage policy wants a contact in the User-Agent, so an
unidentified client is never sent. Staying *silent* about it was not a
decision — the operator sees Music tiles with no metadata or cover art and
has nothing to search the logs for.
Warns once per client rather than once per lookup, since the condition is
constant for the client's lifetime.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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default.env was empty in every build, for three independent reasons:
1. build-node.sh read QE/node.env, which does not exist. Even pointed at the
real file it would have failed: its `grep MESHBAY_TMDB_DEFAULT_TOKEN=`
cannot match QE/tmdb.txt, which is a free-form note, not KEY=VALUE.
2. Nothing consumed default.env. packaging/README.md and build-node.sh both
claimed `meshbay-node init` copies it to <config>/node.env; grep found the
name in exactly two places, the README and the script that writes it. No
code implemented the copy, and `EnvironmentFile=-` hid the absence.
3. build-win.ps1 had no env handling at all, so Windows was empty for a
different reason than Linux.
Now: the build extracts the v4 read token -- tmdb.py sends `Authorization:
Bearer`, so it is the JWT, not the 32-char v3 key beside it in the same file --
matching KEY=VALUE first and then by shape, from MESHBAY_TMDB_TOKEN,
MESHBAY_TMDB_TOKEN_FILE, QE/node.env, QE/tmdb.txt. It writes default.env 0600
and *fails the build* if no token resolves; MESHBAY_ALLOW_NO_TMDB=1 opts out.
An empty default.env is invisible until a user opens Videos and finds no
metadata, which is how this shipped empty on two platforms at once.
platform.py gains packaged_default_env()/install_node_env()/load_node_env().
init copies the packaged file once, never overwriting an existing node.env,
and the daemon loads node.env itself at startup: systemd does this on Linux
via EnvironmentFile, but Windows autostart is a Startup-folder .vbs with no
equivalent. Already-set variables always win.
Also fixes an UnboundLocalError in main(): `config_dir` was assigned at the
top of the init branch, which made it function-local for all of main(), while
the reset branch calls `config_dir()` as the imported function. init returns
before that line, so `meshbay-node reset` could only ever raise. The local is
now cfg_dir.
Verified end to end on Linux: token baked (239 chars), init writes
<config>/node.env 0600 with it. The PowerShell half is written but unrun --
no pwsh on this machine.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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`ice_interfaces` compared the operator's entry against ifaddr's
`adapter.name` only -- the kernel name on Linux (`wlp3s0f0`), but the adapter
GUID on Windows (`{846EE342-...}`). A setting written on Linux, or copied
into a Windows node's node.toml, matched no adapter at all.
The failure was silent and total rather than partial: aioice binds one socket
per host address, so an empty list means no sockets, no host candidates, and
an SDP offering only a reflexive address. The settings field is free text
with no picker, and on Windows the operator sees neither the GUID nor the
description -- `ipconfig` shows the connection name -- so an entry now
matches the adapter name, the device description, or one of the adapter's own
IPv4 addresses, case-insensitively. An address is the one identifier visible
on every platform.
A filter that matches nothing now falls back to the unfiltered list with a
warning. Losing the 5 s timeout saving is a regression; being silently
unconnectable is a defect.
Also fixes IPv4/IPv6 discrimination in the same loop: the two were told apart
by falling through to an `elif` that index-probed `ip.ip[0]` and `ip.ip[2]`,
which on an IPv4 str yields characters that compared unequal by luck rather
than by design. Now discriminated by isinstance.
WINDOWS-PORT.md claimed Transport had "no platform dependency"; it does.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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The installer had no console entry point, so running the CLI meant cd-ing
into resources\node-runtime\ every time. installer.nsh now adds that dir to
HKCU\Environment\Path on install and removes it on uninstall, via stock
WordFunc.nsh (electron-builder's NSIS bundle has no EnVar plugin). It points
at the real meshbay-node.exe dir — not a shim — so `where meshbay-node`,
findNodeBinary and the W3 autostart launcher all resolve to the same binary.
A WM_SETTINGCHANGE broadcast nudges open shells; new ones just work.
Rebuilt: electron-builder --win nsis compiles the WordFunc includes fine,
MeshBay-Setup-0.1.0.exe (155 MB). test_packaging_win.py covers the add/remove
symmetry.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client
and, beside it under resources/node-runtime/, the frozen meshbay-node daemon
(meshbay-common inside it). No hub. Per-user, no elevation — matches the W3
constraint that a logon-triggered scheduled task needs admin.
electron-builder / package.json
build.win nsis, build/icon.ico, extraResources -> node-runtime/
build.nsis oneClick:false perMachine:false allowElevation:false
allowToChangeInstallationDirectory:true
dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh)
packaging/win/
meshbay-node.spec + node-entry.py PyInstaller freeze of
meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic,
pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled
in whole with collect_all — that list is expected to grow when a frozen
run raises ModuleNotFoundError.
build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller ->
packages/meshbay-client/node-runtime/ (gitignored)
build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui,
node runtime, electron-builder --win nsis
bump-electron.mjs the Chromium-CVE "build against latest Electron"
policy, out of the PS script (5.1 here-string terminator rules)
README.md
PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a
genuine relocatable single binary, which is what src/main.js:findNodeBinary
spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and
what the W3 autostart launcher points at. The embeddable zip needs pip to make
that wrapper and the wrapper bakes in an absolute interpreter path.
build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3
Startup .vbs (it would point wscript at a deleted binary every sign-in).
%LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched.
ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1
-FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer.
Verified on the Windows guest: PyInstaller freeze builds first try
(node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's
loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe
(155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path
findNodeBinary expects. test_packaging_win.py (14) pins the config invariants
and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip.
Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI
(18.3), electron-updater. First clean-machine install + DPAPI + autostart
round-trip is a manual check.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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The Linux node runs under `systemctl --user`. Windows has no per-user
equivalent that works without elevation: `schtasks /create /sc ONLOGON`
(even `/rl LIMITED /it`) fails with "Access is denied" for a non-admin
user, because a logon trigger touches machine-wide scheduler state.
So autostart is a `.vbs` in the per-user Startup folder instead:
CreateObject("WScript.Shell").Run Chr(34) & "<exe>" & Chr(34), 0, False
wscript runs it at every sign-in, hidden (0) and non-blocking. No admin,
no console window, no new dependency. Verified end to end: the launcher
brings the daemon up with no window and it answers its loopback API.
node/platform.py
autostart_install/remove/status — write / delete / detect the launcher
autostart_run/end — start now (DETACHED|NO_WINDOW) / taskkill
_node_exe — PATH, then next to sys.executable, then argv[0]
node/daemon.py
new `autostart install|remove|start|stop|status` verb
reload (win32) -> POST /api/reload on the loopback API
restart-daemon (win32) -> autostart_end + autostart_run
reset (win32) -> also removes the launcher
client/main.js, preload.js
node:autostart handler + winAutostart* helpers (kept in step with platform.py)
node:service-status (win32) probes the daemon; stop/restart/start use
taskkill + a detached, windowless spawn
Tests: 8 autostart cases in test_platform.py (mocked sys.platform, APPDATA
pointed at tmp); `autostart status` added to the CLI dispatch sweep. Full
meshbay-node suite green on Windows (784 passed / 34 skipped).
Still open: no CTRL_CLOSE_EVENT handler, so a bare taskkill / window close
does not run _shutdown() (SetConsoleCtrlHandler, follow-up). Service mode
(pywin32/NSSM) stays Phase 2.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Verified end to end: a live browser peer on Windows connecting to a Windows
node — handshake, index sync, file download and an ffmpeg-transcoded video
stream all work on the ProactorEventLoop. aiortc only hangs on it in the
same-process loopback the tests use, which the repo-root conftest already
handles for the suite.
So the daemon no longer forces the SelectorEventLoop: that fixed
aiortc-in-one-process but broke ffmpeg (no subprocess support on a Windows
SelectorEventLoop). `use_compatible_event_loop()` becomes
`configure_event_loop()` — a no-op unless MESHBAY_NODE_EVENT_LOOP=selector
is set explicitly, as an escape hatch that probably never needs pulling.
This drops the planned "move ffmpeg off the asyncio loop" work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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A client whose clock is a little fast could not connect at all: the MNP
handshake verified the hub-issued token with no leeway, so a token whose
`iat` was a few seconds ahead of the node's clock failed with "the token
is not yet valid (iat)". Seen against a freshly-resumed VM guest.
`meshbay_common.handshake.JWT_LEEWAY_SECONDS = 60` is the shared value;
applied to the handshake, the node's own hub-token decode, revocation-token
verification, and the hub's access-token decode. 60s absorbs NTP-level skew
without meaningfully widening the window on a stolen token (they already
carry a jti and an exp).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Whether aiortc actually hangs on the ProactorEventLoop for a live peer (as
opposed to the same-process loopback the tests use) is still open. This lets
a Windows node keep the default loop for that comparison — and, if Proactor
turns out fine, keep subprocess ffmpeg working without a code change.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Found by running the daemon on Windows for the first time:
- `meshbay-node init` wrote `unlock_file = "C:\Users\..."`, and
attach_group / add_root write `path = "C:\..."` — a raw Windows path in a
TOML basic string is a parse error (`\U`, `\a`, ... are escape sequences),
so the config would not load. All now write `Path(...).as_posix()`;
pathlib reads the forward-slash form fine on Windows.
- any `print()` carrying a `->` arrow or em dash (the CLI help and messages
are full of them) raised UnicodeEncodeError on a cp1252 console and took
the command down. New `platform.force_utf8_stdio()` reconfigures
stdout/stderr to UTF-8, called at the top of `main()`.
Verified on Windows: init writes parseable LF node.toml, the keystore
Argon2-decrypts, the loopback control API binds 127.0.0.1, and
`_update_node_toml` reads a CRLF file and rewrites it LF-only with its
standalone comments intact. Two regression tests added in test_ops.py.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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- `.read_text()` on source files now `encoding="utf-8"` — cp1252 chokes on
the em dashes / box-drawing chars those files contain.
- test node.toml templates embed paths via `Path.as_posix()`: a raw Windows
path in a basic TOML string is a parse error (`\U`, `\a`, ... are escapes).
- new `test_platform.py` covers `meshbay_node.platform` by mocking
`sys.platform` / `os.environ` — runs on both OSes.
- `skipif(sys.platform == "win32")`, in `conftest.needs_subprocess` and
inline, for the documented gaps: ffmpeg/ffprobe via asyncio subprocess
(the win32 selector loop, forced for aiortc, cannot spawn one), the
systemd `reload`/`restart-daemon` delegation (Windows path is W3), the
keystore `st_mode == 600` assertion (NTFS ignores mode bits), and the
symlink-escape test (needs Developer Mode).
Windows: 781 passed, 25 skipped. No change on Linux.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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node.toml, the keystore envelope, the unlock key, the loopback UI token,
pairing/invite code files and the denylist were all read and written with
the platform default encoding and newline translation. On Windows that is
cp1252 + CRLF: a node.toml or keystore holding any non-ASCII byte failed to
load, and ops.py's line-based node.toml editor round-tripped CRLF in and
LF out.
Every read is now `encoding="utf-8"`; every write is `encoding="utf-8",
newline="\n"` so the files stay LF whatever the OS. No-op where the locale
was already UTF-8.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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aiortc's ICE stack does not run on Windows' default ProactorEventLoop -- a
DataChannel handshake never completes. `platform.use_compatible_event_loop()`
switches to the SelectorEventLoop on win32, called at the top of `main()`
before `asyncio.run()`. No-op off Windows.
Known cost, for when the node runs on Windows: the SelectorEventLoop cannot
spawn subprocesses, so ffmpeg streaming (asyncio.create_subprocess_exec in
webrtc_server.py) needs a thread-based runner there. Tracked separately.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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A hung test could wedge the whole run: aiortc's ICE stack never completes
a loopback DataChannel handshake on Windows' default ProactorEventLoop, and
nothing capped it. Two changes, both no-ops off Windows:
- `timeout = 60` in the root pytest config (+ pytest-timeout in the dev
extras) so a stall fails the test instead of the suite.
- a root conftest that selects WindowsSelectorEventLoopPolicy on win32 only,
which is what aiortc needs there. Trade-off, documented: the selector loop
cannot spawn subprocesses on Windows, so the ffmpeg streaming tests fail
there rather than pass -- they need a per-module override or skipif(win32).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Platform directories, signal handling, chmod guards, ffmpeg discovery,
and platform-conditional CLI messages — all testable on Linux.
See docs/WINDOWS-PORT.md §5 for the plan these implement.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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`index_sync`, `index_delta` and the `handshake_ack` config payload now travel
sealed under a GEK-derived subkey (`meshbay_common/groupbox.py`, mirrored by
`sealGroup`/`openGroup` in `crypto.js`). Only `type`, `v`, `group_id` and the
ack's `node_pk`/`proof`/`sig` stay in clear — a receiver must route and
authenticate before it would trust a decryption. Verify, then decrypt.
The ack line is integrity, not confidentiality: the signed handshake transcript
names no ack field, so `is_node_admin`, `enabled_apps`, `video_root` and the
rest were authenticated by the DTLS channel alone. The index line is defence in
depth against a repeat of C1/C6 — a peer served before the handshake completes
now gets ciphertext, not filenames. Nothing against an observer, the hub, or a
member; that is the whole claim. `index_progress` stays clear (D3, counters
only). Chat is out of scope.
Failure is fatal: a payload that does not open ends the session naming the
message type — never an empty index or an empty `enabled_apps`, both of which
are legitimate states.
Version negotiation ships here too (phase 15.6, brought forward): `v` + `v_min`
on `handshake` and `handshake_challenge`, refused with `version_too_old` /
`version_too_new` / `version_unreadable`. The flag day was already being paid
for; the next breaking change now costs a refusal message.
BREAKING CHANGE: breaks the WebRTC wire every deployed client speaks. Hub and
every node must deploy together; the SPA is served by the hub, so a browser
picks up the new client on reload. See MESHBAY_NODE_PROTOCOL.md §11.1a, §13.1.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HkzbhmMmK8PqQBtGz5zCvY
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Reported live: after installing the .deb, systemd printed "Warning: The
unit file, source configuration file or drop-ins of meshbay-node.service
changed on disk. Run 'systemctl --user daemon-reload' to reload units."
Both postinst scripts (deb and rpm) already run a daemon-reload, but only
for the system manager — they run as root, and the unit that changed is
the *user* unit (packaging/systemd/meshbay-node-user.service), owned by
each signed-in person's own user manager, a different process root
cannot reach. Iterating over logged-in users from postinst was
considered and rejected: fragile (depends on machined and each user's
session bus), and root has no business doing a user's job.
`_systemctl_user` — the one place `reload` and `restart-daemon` already
shell out to systemd — now reloads the user manager first, under the
correct privilege, right before the verb that would otherwise act on a
stale unit. Best-effort and unchecked, like the postinst's own
daemon-reload: a reload the manager did not need must never block what
the operator asked for, and systemd still reports a genuine failure from
the verb itself.
Does not touch the postinst scripts. On a package upgrade the warning
can still appear once, before the next reload/restart-daemon (or a login,
which starts a fresh user manager that reads the current file); this
closes it from the CLI's own lifecycle commands rather than reaching
into every session from root.
test_lifecycle_commands_delegate_to_systemctl_user now expects the
daemon-reload call ahead of the verb — checked failing against the
previous code.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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`file_chunk` and `index_sync` were each built twice, once per transport, and
the two copies did not agree. WebRTC sent binary, unsigned chunks carrying a
`file_id`; QUIC sent base64 fields, two BLAKE3 hashes, a per-chunk Ed25519
signature and no `file_id`. `index_sync` was plain entries on one transport
and a `GroupIndex.serialize()` envelope on the other. One message type, two
shapes, one consumer each, and nothing that failed when they drifted — finding
C6 one size down, in the two places the handshake unification did not reach.
Phase 9.15 moved WebRTC to the binary format and dropped the per-chunk
signature; the QUIC encoder was never brought along. It is dropped here rather
than reintroduced: the AES-GCM tag authenticates the ciphertext under a
GEK-derived key, and since C3 the node authenticates itself once in the
handshake instead of once per megabyte.
`meshbay_common.protocol` now owns the chunk codec (`chunk_ciphertext`,
`file_chunk_wire`, `file_chunk_plaintext`) and `meshbay_node/transport/wire.py`
the index builder, which also absorbs the delta the daemon used to hand-build.
`test_transport_wire_parity.py` fails if either server grows its own copy back.
`ChunkRequest`/`ChunkResponse` are deleted. `ChunkResponse` described the QUIC
half while reading like the contract for both, which is what made the fork hard
to see at all.
BREAKING CHANGE: MNP 0.15 changes the encoding of `file_chunk` and `index_sync`
on the QUIC transport. The WebRTC shapes are byte for byte unchanged and no
QUIC client ships, which is why this is a MINOR bump; a deployed QUIC peer
would have made it MAJOR.
Also fixes a test fixture that put a `Path` where the daemon puts a `RootSet`.
Nothing caught it: the old QUIC index handler never touched `roots`, and
`entry_abs_path` fell through `Path.resolve(strict=...)`, reading the virtual
path as a truthy flag and returning the right file by accident.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AsoWC3GmhNdwVFomW3QjH3
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test_each_unit_is_installed_where_it_can_run read meshbay-node.spec's
%install for `install -D` lines and their destination on the following
line. The packaging overhaul (2026-08-31) replaced that section with
`cp -a %{_staging_root}/* %{buildroot}/`: the spec no longer places
individual files, build-node.sh does, and the spec only declares them in
%files.
So the test failed against packaging that was correct all along — it was
checking a mechanism that no longer existed while the property it
defends still held. Both units do land where they can run:
build-node.sh:71-76 copies meshbay-node.service to
/usr/lib/systemd/system/meshbay-node@.service and
meshbay-node-user.service to /usr/lib/systemd/user/meshbay-node.service.
It now reads that script. Same guarantee, aimed at the thing that does
the work: the template — the one carrying User=%i — into the system
directory, and the user unit, which cannot carry User=, into the user
one. Checked against three reintroductions of the original defect:
swapped destinations, the user unit dropped from staging, and the
template renamed.
Not verified here: %{_unitdir} and %{_userunitdir} really expanding to
those paths. There is no rpm on this machine, so that comes from the RPM
convention rather than from `rpm --eval`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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`create_invite` wrote the invite to the roster and *then* asked for the
hub. An unreachable hub therefore raised "Hub not connected" after the
code was already stored: the operator saw an error and no code, and a
valid invitation sat in the roster that nobody had been given. Every
retry left another.
Registering first means a failure costs nothing — no code exists to be
orphaned. A membership row without an invite is harmless: without the
code there is still no group key. The endpoint is idempotent (`if not
mem: db.add(...)`, no 409), so the SPA registering the same membership
again right after createInvite costs nothing either.
The registration is now fatal rather than swallowed, which is the part
that matters. `/v1/groups/mine` joins GroupMember, so someone who was
never registered does not see the group at all and can never redeem the
code. Tolerating that failure handed the operator a code that cannot
work and said nothing — a worse outcome than the error, because it is
silent. Skipped only when there is no username to register with: the MNP
path allows an empty one and there the SPA is the one that registers.
Found by test_invite_then_join_delivers_the_gek, whose fixture had no
hub and which passed only because the failure was swallowed. It has one
now. And 0443cf8 added this registration to the CLI path without any
test asserting it happened, which is how it came to be skipped whenever
the hub was merely absent — test_cli_invite_asks_the_hub_for_an_account_
never_a_key checks it now, and
test_an_unreachable_hub_leaves_no_invite_behind covers the orphan
(verified failing against the previous ordering).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AbwJDbNTkiRUh7HTWEoyss
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Opening a different season of the same show moved everything under the
synopsis, which is where the season control and the episode list are, so the
thing just clicked was no longer under the pointer.
- The synopsis is exactly three lines for a multi-season show, with a "read
more" link floated into the third line box (-webkit-line-clamp only ever
puts its ellipsis at the end of the last line and leaves no room after it).
Clamped from above and pinned from below to the same number: a constant,
not a range — a season summary runs two lines and the next one twelve, and
a band still reads as a jump. Whether three lines is all of it depends on
the modal's width, so it is measured in the browser and re-measured on a
resize.
- The cast is clamped to two lines.
- SeasonMenu replaces SeasonTabs: the tab row scrolled sideways once a show
had more seasons than fit, which is close to unusable on a phone. One
trigger reading "Season 5 · 1997" and a menu of every season with its
episode count, one row high whatever the season count.
- media_meta_resp.director was filled from the credits crew's job ==
"Director", a movie shape. TMDB's aggregate tv_credits crew is routinely
empty and never carries that job, so every show answered null and the modal
dropped the line. It now comes from created_by on the show details. Cached
show metadata keeps its null until TMDB_META_TTL_SECS expires or an
operator re-matches.
The facts line is joined rather than concatenated (a title with no rating
used to open with " · ") and carries the show's own year next to the
director; the selected season's air year moved onto the picker.
test_video_detail_measured.py asserts rectangles through layout_probe.py, not
declarations: the picker's offset inside its own modal body is the same pixel
either way, the synopsis and cast heights, where the read-more link lands,
and the open menu at 320 px. Each measured block sits in a whole-pixel-height
container, or two identical layouts an eighth of a pixel apart round to tops
one pixel apart. test_tmdb_show_director.py covers the credit.
docs/mediacenter.md §10.4.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014UtzVrzM7e2tG9fSpkR9ML
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The link-preview fetch is an outbound request to an address a member
chose. safe_url() already blocked non-public addresses and re-checked
each redirect hop; this adds the parts that were missing:
- Rate limit. `_do_link_preview_request` was reachable by any member
with no ceiling, so a member — or a hub minting tokens for many
accounts — could drive unbounded outbound HTTP from the operator's
machine (amplification / DoS / on-demand IP disclosure to arbitrary
hosts). Now bounded per connection (15) and node-wide (60) over a
60 s window; only a real fetch counts, a cache hit is free, and over
the ceiling the reply is a plain `ok: false` (bare link), not cached.
- Port allowlist. safe_url() passed `parts.port` straight through, so
a member could aim the node at `http://<public-host>:<any-port>`.
Restricted to {80, 443, 8080, 8443} — every real OpenGraph page,
none of SSH / mail / DB / cache / search / admin ports.
- DNS rebinding. The connection's actual peer address is now
re-checked against the public-address rule (`_reject_if_rebound`),
so a name that resolves clean and then to something internal does
not get its body read. Best-effort (no `network_stream` extension,
no check); a full literal-pin is noted as remaining hardening.
- Decompression bomb. `_downscale` now refuses an image whose header
dimensions exceed ~40 MP before convert()/thumbnail() decode it.
Third security review, finding M3.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pG75yGK3NthNfyjH74omG
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The unified handshake reached QUIC in Phase 11.5, but the chat and
stream handlers did not get the authorization rules the WebRTC path
gained at the same time:
- _do_chat_message_sync took `sender_id` from the wire, so an
authenticated peer could post as anyone (NS6 / M2a). It is now the
authenticated session's id, always.
- chat used a connection-global peer registry and read chat_store from
the top-level context, so on a multi-group node a message from one
group fanned out to peers of the others (M2b / H1). Both are now
resolved per group via _peer_registry() / _group_ctx(), mirroring
the WebRTC path. The QUIC peer set is kept separate from the WebRTC
one in the same group context — the two session types have
different _send signatures and no cross-transport fan-out is wired.
- _do_stream_segment_sync ran `subprocess.run(timeout=30)` on the
event loop with no concurrency cap, so one request stalled the whole
node and any member could fork-bomb it with ffmpeg (M2c). Extraction
now runs in a thread behind a small semaphore, spawned as a tracked
task (cancelled on connection_lost).
Also corrects the stale docstring claiming C6 is still open here — the
GEK proof has been enforced on this transport since 11.5.
No behaviour change for shipping clients: none speak QUIC, and the
listener is off by default (previous commit).
Third security review, finding M2.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pG75yGK3NthNfyjH74omG
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The QUIC MNP listener was started unconditionally whenever aioquic was
importable — but nothing speaks QUIC: the browser and desktop clients
use WebRTC, QuicChunkClient has no production caller, and the hub-less
`group://` sidecar (D9) is unbuilt. So on every node it was an open
UDP port with no client and no working NAT traversal (`punch_nat()`
is a direct-connection helper, not a traversal stack).
daemon startup now gates QuicChunkServer on
`self._config.node.quic_enabled` (default False; `MESHBAY_QUIC_ENABLED`
overrides). The generated node.toml templates (config.py, the CLI, the
desktop client) carry the line, commented for what it is.
Removes the exposure the third review's M2 lives on until a QUIC
client exists; the parity fix for the handlers themselves is the next
commit.
Third security review, finding M2 (mitigation).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011pG75yGK3NthNfyjH74omG
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All three packages (common, hub, node) bump 0.9.0 -> 0.10.0 together.
Highlights since v0.9.0: email verification for registration, email
change and invitations; passphrase change and account recovery;
reCAPTCHA v2 on Register and Password Reset; node JSON-only control API
with the Node page absorbing the admin dashboard; WebRTC STUN fallback
fix; assorted hub UI fixes.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QNPfgH6VWcRzJDZGuzy1jJ
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Remove the node daemon's server-rendered admin UI (GET / and /audit, the
_render_* helpers and inline templates) and the `meshbay-node ui` CLI verb.
The loopback control API stays; it is now JSON only, ruff-clean, and 453
lines (was 1074). Also drop three never-wired endpoints (/api/config,
/api/chat/history, /ws/chat, plus broadcast_chat) and the pointless
18000/tcp firewall profiles.
The desktop client's Node page (static/node-page.js) takes over what the
dashboard showed, reorganised into six tabs (Overview, Groups, Roster,
Peers, Audit, Settings):
- Overview: version, node id, QUIC port, hub, index-cache maintenance
- Roster: node-wide view with unpin
- Peers and Audit: auto-load on open, no Load button
- Audit: real usernames and group names (resolved from the roster and
node.toml), Previous/Next pagination newest-first, Export CSV of every
matching row
- Settings: node settings, STUN, ICE, denylist, then Unlink from hub
Backend: audit.get_entries gains `offset`; /api/audit and /api/peers
resolve ids to names via a new _display_names helper; CSP tightened to
default-src 'none' now that no HTML is served. draft-v6 sections 2.11 and
2.12 corrected -- the Node page uses the loopback API, not MNP.
One capability is intentionally dropped: browser-based admin on a headless
server. The CLI covers every operation there.
See docs/refactor-node-ui.md.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MQCaZnde4Bjjdu84dhSuF5
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Two bugs fixed:
1. `meshbay-node member invite <user>` created a local roster invite
but never told the hub to add the user to group_members, so the
group was invisible in the SPA. The node now calls
POST /v1/groups/{id}/members/{username} after creating the invite,
and the hub endpoint accepts node-scoped tokens (the admin_id
check is the real authorization guard).
2. The WebRTC handshake let a previously-pinned user reconnect without
a code even when a new invite was pending (e.g. after leave + re-invite).
Now any pending invite forces code entry, regardless of existing
member/pin status.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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