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* Update spec contact to devel@meshbay.orgChristophe Besson11 days1-1/+1
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* refactor(node): JSON-only control API, Node page absorbs the admin dashboardChristophe Besson2026-09-011-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the node daemon's server-rendered admin UI (GET / and /audit, the _render_* helpers and inline templates) and the `meshbay-node ui` CLI verb. The loopback control API stays; it is now JSON only, ruff-clean, and 453 lines (was 1074). Also drop three never-wired endpoints (/api/config, /api/chat/history, /ws/chat, plus broadcast_chat) and the pointless 18000/tcp firewall profiles. The desktop client's Node page (static/node-page.js) takes over what the dashboard showed, reorganised into six tabs (Overview, Groups, Roster, Peers, Audit, Settings): - Overview: version, node id, QUIC port, hub, index-cache maintenance - Roster: node-wide view with unpin - Peers and Audit: auto-load on open, no Load button - Audit: real usernames and group names (resolved from the roster and node.toml), Previous/Next pagination newest-first, Export CSV of every matching row - Settings: node settings, STUN, ICE, denylist, then Unlink from hub Backend: audit.get_entries gains `offset`; /api/audit and /api/peers resolve ids to names via a new _display_names helper; CSP tightened to default-src 'none' now that no HTML is served. draft-v6 sections 2.11 and 2.12 corrected -- the Node page uses the loopback API, not MNP. One capability is intentionally dropped: browser-based admin on a headless server. The CLI covers every operation there. See docs/refactor-node-ui.md. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MQCaZnde4Bjjdu84dhSuF5
* feat(packaging): 4-package .deb/.rpm build system under /optChristophe Besson2026-08-312-9/+22
| | | | | | | | | | | | | | | | | | Shared venv architecture: meshbay-common owns the Python venv with all pip deps pre-installed; hub and node add only their code into it. Client is a standalone Electron app. No pip runs at install time. - Add build scripts (packaging/build/) for common, hub, node, client - Add orchestrator build-packages.sh with deb/rpm auto-detection - Add .deb control/postinst for all 4 packages - Add .rpm specs for all 4 packages (replaces python3-meshbay-common) - Add Gnome .desktop launcher and icon resizing - Add firewalld services (meshbay-cast, meshbay-node) and UFW profiles - Update systemd units to use /opt/meshbay-common/venv/bin/ paths - TMDB token baked into node package at build time via QE/node.env - Fix package-lock.json sync for protobufjs override Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: release 0.2.00.2Christophe Besson2026-08-141-2/+2
| | | | | | | | | | | | All three packages together, as the conventions require, plus the RPM and DEB metadata and their changelogs. The tag said 0.2 while every package announced 0.1.0, which would have shipped an RPM claiming to be the reviewed build while containing a different protocol: the hub schema lost the user identity keys, tokens lost pk_user, and gek_bundle_store left the wire. Pre-1.0, a breaking change bumps MINOR. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* chore: add RPM/DEB packaging artifacts — 5.10Christophe Besson2026-08-091-0/+17
3 packages: python3-meshbay-common (dep), meshbay-hub, meshbay-node. RPM: spec files with pre/post scriptlets (useradd, systemd macros). DEB: DEBIAN/control + postinst for hub, control for node + common. Systemd: hub.service (system, security hardening) + node.service (user template @%i, EnvironmentFile for MESHBAY_UNLOCK_KEY). packaging/README.md: build + install instructions. Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>