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default.env was empty in every build, for three independent reasons:
1. build-node.sh read QE/node.env, which does not exist. Even pointed at the
real file it would have failed: its `grep MESHBAY_TMDB_DEFAULT_TOKEN=`
cannot match QE/tmdb.txt, which is a free-form note, not KEY=VALUE.
2. Nothing consumed default.env. packaging/README.md and build-node.sh both
claimed `meshbay-node init` copies it to <config>/node.env; grep found the
name in exactly two places, the README and the script that writes it. No
code implemented the copy, and `EnvironmentFile=-` hid the absence.
3. build-win.ps1 had no env handling at all, so Windows was empty for a
different reason than Linux.
Now: the build extracts the v4 read token -- tmdb.py sends `Authorization:
Bearer`, so it is the JWT, not the 32-char v3 key beside it in the same file --
matching KEY=VALUE first and then by shape, from MESHBAY_TMDB_TOKEN,
MESHBAY_TMDB_TOKEN_FILE, QE/node.env, QE/tmdb.txt. It writes default.env 0600
and *fails the build* if no token resolves; MESHBAY_ALLOW_NO_TMDB=1 opts out.
An empty default.env is invisible until a user opens Videos and finds no
metadata, which is how this shipped empty on two platforms at once.
platform.py gains packaged_default_env()/install_node_env()/load_node_env().
init copies the packaged file once, never overwriting an existing node.env,
and the daemon loads node.env itself at startup: systemd does this on Linux
via EnvironmentFile, but Windows autostart is a Startup-folder .vbs with no
equivalent. Already-set variables always win.
Also fixes an UnboundLocalError in main(): `config_dir` was assigned at the
top of the init branch, which made it function-local for all of main(), while
the reset branch calls `config_dir()` as the imported function. init returns
before that line, so `meshbay-node reset` could only ever raise. The local is
now cfg_dir.
Verified end to end on Linux: token baked (239 chars), init writes
<config>/node.env 0600 with it. The PowerShell half is written but unrun --
no pwsh on this machine.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DtfG7z6wHWj8RKHCvxQtY1
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`npm run dist:win` produces MeshBay-Setup-<version>.exe: the Electron client
and, beside it under resources/node-runtime/, the frozen meshbay-node daemon
(meshbay-common inside it). No hub. Per-user, no elevation — matches the W3
constraint that a logon-triggered scheduled task needs admin.
electron-builder / package.json
build.win nsis, build/icon.ico, extraResources -> node-runtime/
build.nsis oneClick:false perMachine:false allowElevation:false
allowToChangeInstallationDirectory:true
dist:win -> packaging/win/build-win.ps1 (mirrors dist -> build-client.sh)
packaging/win/
meshbay-node.spec + node-entry.py PyInstaller freeze of
meshbay_node.daemon:main. The awkward deps (aiortc, av, aioquic,
pydantic_core, uvicorn, watchdog, guessit, blake3, tzdata) are pulled
in whole with collect_all — that list is expected to grow when a frozen
run raises ModuleNotFoundError.
build-node-runtime.ps1 throwaway venv -> pip install -> PyInstaller ->
packages/meshbay-client/node-runtime/ (gitignored)
build-win.ps1 Node>=22 check, npm ci, Electron bump, sync-ui,
node runtime, electron-builder --win nsis
bump-electron.mjs the Chromium-CVE "build against latest Electron"
policy, out of the PS script (5.1 here-string terminator rules)
README.md
PyInstaller, not the python-embed zip: the frozen meshbay-node.exe is a
genuine relocatable single binary, which is what src/main.js:findNodeBinary
spawns (process.resourcesPath/node-runtime/meshbay-node.exe when packaged) and
what the W3 autostart launcher points at. The embeddable zip needs pip to make
that wrapper and the wrapper bakes in an absolute interpreter path.
build/installer.nsh: on uninstall, taskkill meshbay-node.exe and delete the W3
Startup .vbs (it would point wscript at a deleted binary every sign-in).
%LOCALAPPDATA%\meshbay\ — node.toml, keystore.enc — is never touched.
ffmpeg is not bundled by default (node finds it on PATH); build-win.ps1
-FfmpegDir copies ffmpeg.exe/ffprobe.exe in for a self-contained installer.
Verified on the Windows guest: PyInstaller freeze builds first try
(node-runtime 147 MB), frozen `meshbay-node status` talks to the live daemon's
loopback API; electron-builder --win nsis produces MeshBay-Setup-0.1.0.exe
(155 MB), oneClick/perMachine flags applied, node-runtime bundled at the path
findNodeBinary expects. test_packaging_win.py (14) pins the config invariants
and the NSIS <-> platform.py autostart seam. Node suite 798 pass / 34 skip.
Open: Authenticode signing (13.9 — unsigned => SmartScreen), Windows CI
(18.3), electron-updater. First clean-machine install + DPAPI + autostart
round-trip is a manual check.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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