import { html, useState, useEffect, useCallback, useMemo, useRef, } from './vendor/htm-preact.js'; import { t, getLocale, LOCALES } from './i18n.js'; import { Icon } from './icon.js'; import { hubFetch, navigate } from './hub-client.js'; import { APPS } from './apps.js'; import * as platform from './platform.js'; // MeshBay's own locale codes (i18n.js LOCALES) to the language tag TMDB // expects — the two don't share a format (MeshBay's "en" vs TMDB's // required region, "en-US"). Used only to pre-fill the TMDB language field // with the operator's own current UI language, a reasonable default they // can still change; the node never guesses this on its own. const TMDB_LANGUAGE_BY_LOCALE = { en: 'en-US', fr: 'fr-FR', es: 'es-ES', 'pt-BR': 'pt-BR', 'zh-CN': 'zh-CN', ja: 'ja-JP', de: 'de-DE', it: 'it-IT', nl: 'nl-NL', pl: 'pl-PL', }; /** * A settings-section that folds — every section but the ones that are * really just a form to fill in (invite, pair-operator, approve-device): * hiding an input the operator is mid-typing-into behind a click they'd * have to undo is friction with nothing to show for it, but a section that * is only ever glanced at once it's configured (TMDB, scan tuning, the * danger zone) benefits from staying out of the way otherwise. `title` (an * already-built string/vnode) wins over `titleKey` when both are given — * the members-table heading needs a live count baked in, not just a * lookup. */ function CollapsibleSection({ titleKey, title, defaultOpen = true, children }) { const [open, setOpen] = useState(defaultOpen); return html`
${open && html`
${children}
`}
`; } /** * A modern on/off switch — replaces a plain checkbox or a "Turn on/off" * button wherever the setting itself is a straight binary (uploads * allowed, TMDB/MusicBrainz enabled). Still a real * under the hood (keyboard/screen-reader behaviour for free), just * restyled — see .toggle-switch in style.css. */ function ToggleSwitch({ checked, onChange, disabled, label }) { return html` `; } /** * Which folder is an app's entry point for this group — the shared shape * behind both the Videos and Music root pickers (docs/musicbay.md's * amended §2.1): a depth-indented onDraftChange(e.target.value)}> ${folders.map(p => html` `)} ${msg && html`

${msg}

`} `; } // ── Members Panel ──────────────────────────────────────────────────────── /** * Everything about the group that is not its files or its chat. * * Was "Members", which was a list with three unrelated forms stacked on top of * it and the group's own controls somewhere else entirely — leaving or deleting * a group lived in the header, beside its title. One tab now, in sections, with * the roster last: it is the part that grows without limit, and burying the * controls under two hundred names is how a tab stops being usable. */ function GroupSettingsPanel({ groupId, group, token, transportRef, gekRef, isNodeAdmin, userId, operatorPaired, connected, memberUpload, onMemberUpload, enabledApps, onEnabledApps, scanSettings, onScanSettings, tmdbConfig, onTmdbConfig, onTmdbEnabled, musicbrainzConfig, onMusicbrainzConfig, onMusicbrainzEnabled, entries, nodeDirs, videoRoot, onVideoRoot, audioRoot, onAudioRoot, onRefreshIndex, onPaired, onLeft }) { const [members, setMembers] = useState([]); const [adminId, setAdminId] = useState(''); const [loading, setLoading] = useState(true); const [inviteUser, setInviteUser] = useState(''); const [inviting, setInviting] = useState(false); const [error, setError] = useState(''); // Node loopback state (Electron-only) const [nodeDetected, setNodeDetected] = useState(false); const [nodeRoots, setNodeRoots] = useState([]); const [nodeGroupName, setNodeGroupName] = useState(''); const [nodeBusy, setNodeBusy] = useState(false); const [nodeMsg, setNodeMsg] = useState(''); // Bytes-based indexing progress while a newly added directory is being // scanned — same source as the Create Group wizard's step, see // platform.watchIndexProgress. const [nodeIndexProgress, setNodeIndexProgress] = useState(null); const loadNodeInfo = useCallback(async () => { if (!platform.node.available) return; try { const detect = await platform.node.detect(); if (!detect.detected) { setNodeDetected(false); return; } setNodeDetected(true); const data = await platform.node.call('GET', '/api/groups'); const groups = data.groups || []; const ng = groups.find(g => g.id === groupId); if (ng) { setNodeRoots(ng.roots || []); setNodeGroupName(ng.name || ''); } } catch { setNodeDetected(false); } }, [groupId]); useEffect(() => { loadNodeInfo(); }, [loadNodeInfo]); const [inviteCode, setInviteCode] = useState(null); const [pairCode, setPairCode] = useState(''); const [pairStatus, setPairStatus] = useState(''); const [pairing, setPairing] = useState(false); // Your own devices on this node. Not a members feature — it is beside them // because this is where a live connection to the node exists. const [devices, setDevices] = useState([]); const [approveCode, setApproveCode] = useState(''); const [deviceMsg, setDeviceMsg] = useState(''); // Pairing lives here rather than in Settings because this is where a live // connection to the node exists — and it is offered only when the node itself // says this account is its operator (is_node_admin comes from the authenticated // handshake_ack, not from the hub). const loadDevices = useCallback(async () => { const transport = transportRef.current; if (!transport || !transport.connected) return; try { const out = await transport.listDevices(); setDevices(out.devices); } catch { /* a node that has none says so by listing none */ } }, [transportRef]); useEffect(() => { loadDevices(); }, [loadDevices]); const approveDevice = useCallback(async (e) => { e.preventDefault(); const code = approveCode.trim(); if (!code) return; setDeviceMsg(''); try { await transportRef.current.approveDevice(userId, code); setApproveCode(''); setDeviceMsg(t('device.approved')); await loadDevices(); } catch (err) { setDeviceMsg(err.message); } }, [approveCode, userId, transportRef, loadDevices]); const revokeDevice = useCallback(async (device) => { if (!confirm(t('device.revoke_confirm'))) return; setDeviceMsg(''); try { await transportRef.current.revokeDevice( userId, device.pk_ed25519, device.pk_x25519 || ''); await loadDevices(); } catch (err) { setDeviceMsg(err.message); } }, [userId, transportRef, loadDevices]); const doPair = useCallback(async (e) => { e.preventDefault(); const code = pairCode.trim(); if (!code) return; setPairing(true); setPairStatus(''); try { const transport = transportRef && transportRef.current; if (!transport || !transport.connected) throw new Error('Not connected to the node'); await transport.pairOperator(userId, code); setPairCode(''); setPairStatus('paired'); // The node has pinned this key as an operator key; the form has nothing // left to do. It used to stay put through a refresh, because what governed // it was the account, which pairing does not change. if (onPaired) onPaired(); } catch (err) { setPairStatus(err.message); } finally { setPairing(false); } }, [pairCode, transportRef, userId]); const [uploadBusy, setUploadBusy] = useState(false); const [uploadMsg, setUploadMsg] = useState(''); /** * Close or open uploading for everyone who is not the operator. * * Signed, like removing a member: the node refuses an unsigned instruction, * so this is a request to the node rather than a decision taken here. The * button does not move until the node has said it did it. */ const setUploads = useCallback(async (allowed) => { const transport = transportRef && transportRef.current; setUploadMsg(''); setUploadBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; await transport.setMemberUpload(allowed, signFn); if (onMemberUpload) onMemberUpload(allowed); } catch (err) { setUploadMsg(err.message); } finally { setUploadBusy(false); } }, [transportRef, onMemberUpload]); const [appsBusy, setAppsBusy] = useState(false); const [appsMsg, setAppsMsg] = useState(''); const activeApps = enabledApps && enabledApps.length ? enabledApps : APPS.map(a => a.key); /** * Toggle one app in or out of the group's enabled set. Same shape as * `setUploads`: signed, and the checkbox does not move until the node has * said it did it. Refuses to submit an empty set client-side — the node * refuses it too, but there is no reason to make a round trip to learn that. */ const toggleApp = useCallback(async (key) => { const next = activeApps.includes(key) ? activeApps.filter(k => k !== key) : [...activeApps, key]; if (next.length === 0) { setAppsMsg(t('members.apps_need_one')); return; } const transport = transportRef && transportRef.current; setAppsMsg(''); setAppsBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; await transport.setAppsEnabled(next, signFn); if (onEnabledApps) onEnabledApps(next); } catch (err) { setAppsMsg(err.message); } finally { setAppsBusy(false); } }, [transportRef, onEnabledApps, activeApps]); const [scanBusy, setScanBusy] = useState(false); const [scanMsg, setScanMsg] = useState(''); const [reconcileMinutes, setReconcileMinutes] = useState( scanSettings ? Math.round(scanSettings.reconcile_interval_secs / 60) : 10); const [debounceSeconds, setDebounceSeconds] = useState( scanSettings ? Math.round(scanSettings.debounce_secs) : 2); // The node is the source of truth; once it has answered, the fields track // it rather than whatever this browser guessed before connecting. useEffect(() => { if (!scanSettings) return; setReconcileMinutes(Math.round(scanSettings.reconcile_interval_secs / 60)); setDebounceSeconds(Math.round(scanSettings.debounce_secs)); }, [scanSettings]); /** * How often the reconciliation backstop runs, and how long a changed file * is left alone before being hashed. Same shape as toggleApp: signed, and * the fields do not claim success until the node has confirmed it. */ const saveScanSettings = useCallback(async () => { const transport = transportRef && transportRef.current; setScanMsg(''); setScanBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; await transport.setScanSettings(reconcileMinutes * 60, debounceSeconds, signFn); const applied = { reconcile_interval_secs: reconcileMinutes * 60, debounce_secs: debounceSeconds, }; if (onScanSettings) onScanSettings(applied); setScanMsg(t('settings_node.scan_saved')); } catch (err) { setScanMsg(err.message); } finally { setScanBusy(false); } }, [transportRef, onScanSettings, reconcileMinutes, debounceSeconds]); const [tmdbBusy, setTmdbBusy] = useState(false); const [tmdbMsg, setTmdbMsg] = useState(''); const [tmdbTokenDraft, setTmdbTokenDraft] = useState(''); const [tmdbEnabledBusy, setTmdbEnabledBusy] = useState(false); const tmdbEnabled = tmdbConfig ? tmdbConfig.enabled : true; // Pre-filled from the operator's own current UI language the first time // this renders with nothing configured yet — a sensible default, not a // claim about what the node is actually using until they hit Save. const [tmdbLanguage, setTmdbLanguage] = useState( () => (tmdbConfig && tmdbConfig.language) || TMDB_LANGUAGE_BY_LOCALE[getLocale()] || 'en-US'); useEffect(() => { if (tmdbConfig && tmdbConfig.language) setTmdbLanguage(tmdbConfig.language); }, [tmdbConfig && tmdbConfig.language]); /** * Whether TMDB is used at all — per-group (2026-08-24, used to be bundled * into the same signed op as the token/language below): a real * media-library group and a test/demo group on the same node need not * share this decision. Saves immediately on toggle, same as an ordinary * checkbox-style setting elsewhere — there is nothing else on the form to * batch it with any more. */ const saveTmdbEnabled = useCallback(async (nextEnabled) => { const transport = transportRef && transportRef.current; setTmdbMsg(''); setTmdbEnabledBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; await transport.setTmdbEnabled(nextEnabled, signFn); if (onTmdbEnabled) onTmdbEnabled(nextEnabled); } catch (err) { setTmdbMsg(err.message); } finally { setTmdbEnabledBusy(false); } }, [transportRef, onTmdbEnabled]); /** * An optional custom API token, and the language TMDB is queried in — * node-wide, not per-group (docs/mediacenter.md §5.5): one shared * credential and cache. Same shape as saveScanSettings: signed, and the * button does not claim success until the node confirms it. The token * field is cleared after a save either way: it is never echoed back by * the node (tmdb_config_ack carries only whether one is set, never the * value), so there is nothing to keep showing. */ const saveTmdbConfig = useCallback(async () => { const transport = transportRef && transportRef.current; setTmdbMsg(''); setTmdbBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; const token = tmdbTokenDraft.trim(); await transport.setTmdbConfig(token || undefined, tmdbLanguage, signFn); setTmdbTokenDraft(''); if (onTmdbConfig) { onTmdbConfig({ tokenCustomized: token ? true : (tmdbConfig ? tmdbConfig.tokenCustomized : false), language: tmdbLanguage, }); } setTmdbMsg(t('settings_node.scan_saved')); } catch (err) { setTmdbMsg(err.message); } finally { setTmdbBusy(false); } }, [transportRef, onTmdbConfig, tmdbTokenDraft, tmdbConfig, tmdbLanguage]); // A node that has never had a language explicitly set would otherwise // query TMDB with none at all — which TMDB itself resolves to English, // regardless of who the operator is — even though this form already // *suggests* their own UI language as the value. Applied once, // automatically, the first time the operator (the only one who can sign // this) is actually connected to see it: a real default tied to whoever // runs this particular node, never a single hardcoded language for every // node. `tmdbConfig.language` being set at all — from this or from an // explicit save — is what stops it from ever firing again, so "unless // manually changed" holds regardless of which of the two set it first. const autoLanguageSetRef = useRef(false); useEffect(() => { if (!isNodeAdmin || !connected || !tmdbConfig || tmdbConfig.language) return; if (autoLanguageSetRef.current) return; autoLanguageSetRef.current = true; saveTmdbConfig(); }, [isNodeAdmin, connected, tmdbConfig, saveTmdbConfig]); const [mbBusy, setMbBusy] = useState(false); const [mbMsg, setMbMsg] = useState(''); const [mbContactDraft, setMbContactDraft] = useState(''); const [mbEnabledBusy, setMbEnabledBusy] = useState(false); const mbEnabled = musicbrainzConfig ? musicbrainzConfig.enabled : true; /** * Whether MusicBrainz is used at all — per-group from the start * (docs/musicbay.md §3.2/§6). Same shape as saveTmdbEnabled. */ const saveMusicbrainzEnabled = useCallback(async (nextEnabled) => { const transport = transportRef && transportRef.current; setMbMsg(''); setMbEnabledBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; await transport.setMusicbrainzEnabled(nextEnabled, signFn); if (onMusicbrainzEnabled) onMusicbrainzEnabled(nextEnabled); } catch (err) { setMbMsg(err.message); } finally { setMbEnabledBusy(false); } }, [transportRef, onMusicbrainzEnabled]); /** * The node-wide MusicBrainz contact string (docs/musicbay.md §3.2) — not * a secret, unlike TMDB's token, but still cleared from the draft field * after a save: the node never echoes it back * (musicbrainz_config_ack carries only whether one is set), so there is * nothing to keep showing. */ const saveMusicbrainzConfig = useCallback(async () => { const transport = transportRef && transportRef.current; setMbMsg(''); setMbBusy(true); try { if (!transport || !transport.connected) { throw new Error('Not connected to the node'); } const sk = transport.sessionKeys && transport.sessionKeys.skEdB64; const signFn = (sk && window.MeshBayKeys) ? (transcript) => window.MeshBayKeys.signBytes(sk, transcript) : null; const contact = mbContactDraft.trim(); await transport.setMusicbrainzConfig(contact || undefined, signFn); setMbContactDraft(''); if (onMusicbrainzConfig) { onMusicbrainzConfig({ contactConfigured: contact ? true : (musicbrainzConfig ? musicbrainzConfig.contactConfigured : false), }); } setMbMsg(t('settings_node.scan_saved')); } catch (err) { setMbMsg(err.message); } finally { setMbBusy(false); } }, [transportRef, onMusicbrainzConfig, mbContactDraft, musicbrainzConfig]); // Every folder anywhere in the group's shared index, deepest included — // `entries[].path` is each file's containing directory (files-app.js's own // convention), so every ancestor prefix of it is a real folder, and // `nodeDirs` covers ones with nothing in them yet. A flat, depth-indented // setInviteUser(e.target.value)} disabled=${!connected || !operatorPaired} required /> `} ${isNodeAdmin && !operatorPaired && connected && html`

${t('members.pair_title')}

${t('members.pair_hint')}

${pairStatus && html`

${pairStatus === 'paired' ? t('members.pair_success') : pairStatus}

`}
setPairCode(e.target.value)} required />
`} ${/* Which group "applications" members see. New ones (Videos, Music, Photos) show up here automatically as they register in apps.js — nothing about this section changes to add one. */ isNodeAdmin && connected && html` <${CollapsibleSection} titleKey="members.apps_title">

${t('members.apps_hint')}

${appsMsg && html`

${appsMsg}

`} `} ${/* How hard the node works watching its own disk — indexer.py DirectoryIndexer. A performance knob, not a permission: it changes nothing about who can see or do what. */ isNodeAdmin && connected && html` <${CollapsibleSection} titleKey="settings_node.scan_title" defaultOpen=${false}>

${t('settings_node.scan_hint')}

${scanMsg && html`

${scanMsg}

`} `} ${/* The on/off switch is per-group (2026-08-24); the custom token and query language stay node-wide, one shared credential/cache (docs/mediacenter.md §5.5). Both are new outbound third-party traffic the node did not have before the Videos app, so both are signed operator settings, not display preferences — but two independent ones now, saved separately. */ isNodeAdmin && connected && html` <${CollapsibleSection} defaultOpen=${false} title=${html` <${Icon} name="server" />${' '}${t('settings_node.tmdb_title')} ${tmdbEnabled ? t('settings_node.tmdb_enabled') : t('settings_node.tmdb_disabled')} `}>

${t('settings_node.tmdb_hint')}

<${ToggleSwitch} checked=${tmdbEnabled} disabled=${tmdbEnabledBusy} onChange=${(v) => saveTmdbEnabled(v)} label=${tmdbEnabled ? t('settings_node.tmdb_enabled') : t('settings_node.tmdb_disabled')} />

${tmdbConfig && tmdbConfig.tokenCustomized ? t('settings_node.tmdb_token_customized') : t('settings_node.tmdb_token_default')}

${t('settings_node.tmdb_language_hint')}

${tmdbMsg && html`

${tmdbMsg}

`} `} ${/* Same two-part shape as TMDB above: the on/off switch is per-group, the contact string stays node-wide (docs/musicbay.md §3.2) — one operator identity, not a per-group concern. Unlike TMDB there is no token field: MusicBrainz's read endpoints need no credential, just a descriptive User-Agent contact. */ isNodeAdmin && connected && html` <${CollapsibleSection} defaultOpen=${false} title=${html` <${Icon} name="music" />${' '}${t('settings_node.musicbrainz_title')} ${mbEnabled ? t('settings_node.musicbrainz_enabled') : t('settings_node.musicbrainz_disabled')} `}>

${t('settings_node.musicbrainz_hint')}

<${ToggleSwitch} checked=${mbEnabled} disabled=${mbEnabledBusy} onChange=${(v) => saveMusicbrainzEnabled(v)} label=${mbEnabled ? t('settings_node.musicbrainz_enabled') : t('settings_node.musicbrainz_disabled')} />

${musicbrainzConfig && musicbrainzConfig.contactConfigured ? t('settings_node.musicbrainz_contact_set') : t('settings_node.musicbrainz_contact_unset')}

${mbMsg && html`

${mbMsg}

`} `} ${/* Which folder is the Videos app's entry point for this group — per-group like uploads, not node-wide like TMDB (mediacenter.md §5.6). Until one is chosen, the Videos tab says so instead of listing anything, and the node runs no TMDB/thumbnail work for this group at all (daemon.py's _enrich_new_video_entries). */ isNodeAdmin && connected && ((nodeDetected && nodeRoots.length > 0) || activeApps.includes('video') || activeApps.includes('music')) && html` <${CollapsibleSection} titleKey="settings_node.directories_title">

${t('settings_node.directories_hint')}

${activeApps.includes('video') && html` <${RootFolderRow} icon="video" titleKey="settings_node.video_root_title" hintKey="settings_node.video_root_hint" folders=${rootFolderOptions} value=${videoRoot} draft=${videoRootDraft} onDraftChange=${setVideoRootDraft} busy=${videoRootBusy} msg=${videoRootMsg} onSave=${saveVideoRoot} noneKey="settings_node.video_root_none" saveKey="settings_node.video_root_save" /> `} ${activeApps.includes('music') && html` <${RootFolderRow} icon="music" titleKey="settings_node.audio_root_title" hintKey="settings_node.audio_root_hint" folders=${rootFolderOptions} value=${audioRoot} draft=${audioRootDraft} onDraftChange=${setAudioRootDraft} busy=${audioRootBusy} msg=${audioRootMsg} onSave=${saveAudioRoot} noneKey="settings_node.audio_root_none" saveKey="settings_node.audio_root_save" /> `} ${/* Roots management (Electron-only, when node is local) — folded into the same Directories section as the two root pickers above. */ nodeDetected && nodeRoots.length > 0 && html`
<${Icon} name="server" />

${t('settings_node.roots')}

${nodeMsg && html`

${nodeMsg}

`}
${nodeRoots.map(r => html`
<${Icon} name="folder" /> ${r.name} ${r.upload && html` ${t('node.upload_root')}`} ${!r.available && html` ${t('node.unavailable')}`}
${nodeRoots.length > 1 && !r.upload && html` `}
`)} ${nodeIndexProgress && nodeIndexProgress.scanning && html`
${t('wizard.indexing_progress', { pct: nodeIndexProgress.total_bytes ? Math.min(100, Math.round( 100 * nodeIndexProgress.scanned_bytes / nodeIndexProgress.total_bytes)) : 0, })}
${nodeIndexProgress.current_dir && html`
${t('wizard.indexing_current_dir', { dir: nodeIndexProgress.current_dir })}
`}
`}
`} `} ${/* Operator only, and only with a live connection: the node is what holds and enforces this, so there is nothing to show or change without one. */ isNodeAdmin && connected && html` <${CollapsibleSection} titleKey="members.uploads_title">
<${ToggleSwitch} checked=${memberUpload} disabled=${uploadBusy} onChange=${() => setUploads(!memberUpload)} label=${memberUpload ? t('members.uploads_on') : t('members.uploads_off')} />

${t('members.uploads_hint')}

${uploadMsg && html`

${uploadMsg}

`} `} ${/* Upload toggle via loopback when MNP not connected */ nodeDetected && !connected && html` <${CollapsibleSection} titleKey="members.uploads_title">
<${ToggleSwitch} checked=${memberUpload} disabled=${nodeBusy} onChange=${async () => { setNodeBusy(true); setNodeMsg(''); try { const newVal = !memberUpload; await platform.node.call('PUT', '/api/groups/' + groupId + '/member-upload', { allowed: newVal }); if (onMemberUpload) onMemberUpload(newVal); } catch (err) { setNodeMsg(platform.bridgeMessage(err)); } finally { setNodeBusy(false); } }} label=${memberUpload ? t('members.uploads_on') : t('members.uploads_off')} />

${t('members.uploads_hint')}

`} ${/* Delete/leave — node detach first (reversible), then hub delete (irreversible). Closed by default: a danger-zone action is one click away either way, but not the first thing seen on open. */ html` <${CollapsibleSection} defaultOpen=${false} title=${isOwner ? t('group.delete_group') : t('group.leave')}>
${isOwner ? t('members.danger_delete_hint') : t('members.danger_leave_hint')} ${isOwner ? html` ` : html` `}
`} ${connected && html`

${t('device.mine_title')}

${t('device.mine_hint')}

${deviceMsg && html`

${deviceMsg}

`} ${devices.length === 0 ? html`

${t('device.mine_empty')}

` : html` `}

${t('device.approve_hint')}

setApproveCode(e.target.value)} />
`} <${CollapsibleSection} title=${`${t('group.tab_members')} (${members.length})`}> ${members.map(m => html` `)}
${t('admin.col_username')} ${t('members.group_role')}
${m.username} ${m.user_id === adminId ? html`${t('members.owner')}` : html`${t('members.member')}` } ${isAdmin && m.user_id !== adminId && html` `}
${isAdmin && members.length > 1 && html`

${t('members.remove_hint')}

`} `; } // ── Chat Panel ────────────────────────────────────────────────────────── /** * Message text with its links made clickable. * * Only http and https, and built as elements rather than markup: a message is * something another member wrote, so it must never become HTML. `javascript:` * and `data:` are not matched at all, and the anchors carry noopener so the new * tab cannot reach back into this one. */ const URL_RE = /\bhttps?:\/\/[^\s<>"']+/gi; export { GroupSettingsPanel };