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|
import {
html, render, useState, useEffect, useLayoutEffect, useCallback, useRef,
createContext, useContext,
} from './vendor/htm-preact.js';
import { t, getLocale, setLocale, initLocale, LOCALES } from './i18n.js';
import { ZipStream, entriesUnder } from './zipstream.js';
import { transfers, formatSpeed } from './transfers.js';
import * as downloads from './downloads.js';
import * as platform from './platform.js';
// ── Constants ────────────────────────────────────────────────────────────────
// Where the hub is. Empty in a browser — it served this page, so a relative
// path cannot be pointed at the wrong place. In the installed app the page
// comes from disk and has no origin of its own, so the base is configured.
// See platform.js.
const HUB = platform.hubBase();
const AUTH_KEY = 'mb_auth';
// Renew an access token with this much life left rather than waiting for it to
// fail. Generous against a one-hour token: a film is watched without the hub
// hearing a word, and coming back to a tab that has been asleep for an hour
// should not cost a round trip before the first click works.
const TOKEN_RENEW_MARGIN_S = 600;
// How often to look. Cheap — it reads a timestamp out of the token and almost
// always does nothing.
const TOKEN_CHECK_MS = 60000;
const THEME_KEY = 'mb_theme';
const IDB_NAME = 'meshbay';
const IDB_VERSION = 1;
const IDB_STORE = 'group_indexes';
// ── IndexedDB cache ─────────────────────────────────────────────────────────
function openDB() {
return new Promise((resolve, reject) => {
const req = indexedDB.open(IDB_NAME, IDB_VERSION);
req.onupgradeneeded = () => {
const db = req.result;
if (!db.objectStoreNames.contains(IDB_STORE)) {
db.createObjectStore(IDB_STORE, { keyPath: 'groupId' });
}
};
req.onsuccess = () => resolve(req.result);
req.onerror = () => reject(req.error);
});
}
async function cacheGroupIndex(groupId, groupName, entries) {
try {
const db = await openDB();
const tx = db.transaction(IDB_STORE, 'readwrite');
tx.objectStore(IDB_STORE).put({
groupId, groupName, entries, cachedAt: Date.now(),
});
await new Promise((r, rej) => { tx.oncomplete = r; tx.onerror = rej; });
db.close();
} catch { /* best-effort */ }
}
async function getCachedGroupIndex(groupId) {
try {
const db = await openDB();
const tx = db.transaction(IDB_STORE, 'readonly');
const req = tx.objectStore(IDB_STORE).get(groupId);
const result = await new Promise((r, rej) => { req.onsuccess = () => r(req.result); req.onerror = rej; });
db.close();
return result || null;
} catch { return null; }
}
async function getAllCachedIndexes() {
try {
const db = await openDB();
const tx = db.transaction(IDB_STORE, 'readonly');
const req = tx.objectStore(IDB_STORE).getAll();
const result = await new Promise((r, rej) => { req.onsuccess = () => r(req.result); req.onerror = rej; });
db.close();
return result || [];
} catch { return []; }
}
// ── Auth persistence ─────────────────────────────────────────────────────────
// The key that opens a node's keypair bundle, derived once at sign-in. There is
// no global identity to keep: identity keys belong to a node and are fetched from
// it (transport.js), so nothing of that kind lives here.
let _bundleKey = null;
// A one-time pairing code the user just typed, consumed by the next connection
// attempt. Deliberately not persisted: it is single-use and short-lived.
let _pendingJoinCode = null;
function _openKeyDB() {
return new Promise((resolve, reject) => {
const req = indexedDB.open('meshbay_keys', 1);
req.onupgradeneeded = () => req.result.createObjectStore('k');
req.onsuccess = () => resolve(req.result);
req.onerror = () => reject(req.error);
});
}
async function _storeBundleKey(key) {
try {
const db = await _openKeyDB();
const tx = db.transaction('k', 'readwrite');
tx.objectStore('k').put(key, 'bk');
await new Promise(r => { tx.oncomplete = r; });
db.close();
} catch {}
}
async function _loadBundleKey() {
try {
const db = await _openKeyDB();
const tx = db.transaction('k', 'readonly');
const g = tx.objectStore('k').get('bk');
const val = await new Promise(r => { g.onsuccess = () => r(g.result); });
db.close();
return val || null;
} catch { return null; }
}
async function _clearKeyDB() {
try {
const db = await _openKeyDB();
const tx = db.transaction('k', 'readwrite');
tx.objectStore('k').clear();
await new Promise(r => { tx.oncomplete = r; });
db.close();
} catch {}
}
/**
* Rough passphrase strength, in bits, and what it is up against.
*
* This number carries more weight here than in most applications. The encrypted
* keypair bundle is protected by PBKDF2-SHA512 (600k) and sits on every node
* whose group you join, so the people who host your groups can attack it offline
* (finding C4). PBKDF2 is memory-light, which is exactly what GPUs are good at.
*
* The estimate is deliberately conservative — character classes and length, with
* a penalty for repetition and for the handful of patterns everyone tries. It is
* a guide, not a guarantee, and it says so in the UI.
*/
function passwordBits(pw) {
if (!pw) return 0;
let pool = 0;
if (/[a-z]/.test(pw)) pool += 26;
if (/[A-Z]/.test(pw)) pool += 26;
if (/[0-9]/.test(pw)) pool += 10;
if (/[^A-Za-z0-9]/.test(pw)) pool += 32;
let bits = pw.length * Math.log2(pool || 1);
const unique = new Set(pw).size;
if (unique < pw.length / 2) bits *= 0.6; // "aaaaaaaa", "abcabcabc"
if (/^[0-9]+$/.test(pw)) bits *= 0.5; // dates, PINs
if (/(password|motdepasse|azerty|qwerty|123456|meshbay)/i.test(pw)) bits *= 0.3;
return Math.round(bits);
}
const PASSWORD_MIN_BITS = 60; // refuse below this
const PASSWORD_MIN_LEN = 12;
/** Public X25519 key from our own secret — never read back from the hub. */
async function _pkXFromSk(skPkcs8B64) {
const raw = Uint8Array.from(atob(skPkcs8B64), c => c.charCodeAt(0));
const sk = await crypto.subtle.importKey('pkcs8', raw, { name: 'X25519' }, true, ['deriveBits']);
const jwk = await crypto.subtle.exportKey('jwk', sk);
const b64 = jwk.x.replace(/-/g, '+').replace(/_/g, '/');
const pad = b64.length % 4;
return pad ? b64 + '='.repeat(4 - pad) : b64;
}
function loadAuth() {
try {
return JSON.parse(localStorage.getItem(AUTH_KEY));
} catch {
return null;
}
}
function saveAuth(auth) {
if (auth) {
localStorage.setItem(AUTH_KEY, JSON.stringify(auth));
} else {
localStorage.removeItem(AUTH_KEY);
_bundleKey = null;
_clearKeyDB();
}
}
// ── Session ──────────────────────────────────────────────────────────────────
//
// The access token lasts an hour and the refresh token thirty days. Nothing was
// using the second: `hubFetch` reported a 401 as an error like any other, so an
// hour of watching a film — during which the hub hears nothing, because the
// video comes over WebRTC — ended with "token expired or invalid" and no way
// out but signing out and back in. Reopening the tab the next day did the same,
// with a perfectly good refresh token sitting in localStorage beside the stale
// access one.
//
// This lives outside the component because `hubFetch` is a plain function and
// has to be able to renew a token mid-request without every caller passing the
// machinery down to it.
let _auth = loadAuth();
let _onAuthChange = null; // set by App, so the UI follows a background renewal
let _refreshing = null; // in flight, shared: see refreshAccessToken
function setAuth(auth) {
_auth = auth;
saveAuth(auth);
if (_onAuthChange) _onAuthChange(auth);
}
/** Seconds until this JWT expires, or null if it says nothing useful. */
function tokenLifeLeft(token) {
try {
const payload = JSON.parse(atob(token.split('.')[1].replace(/-/g, '+').replace(/_/g, '/')));
if (!payload.exp) return null;
return payload.exp - Math.floor(Date.now() / 1000);
} catch {
return null; // not a JWT we can read; treat as unknown, never as expired
}
}
/**
* Trade the refresh token for a new pair.
*
* The hub rotates: it revokes the token presented and returns a new one, and a
* revoked token presented again revokes the whole family. So the new one must
* be stored — the previous code kept only the access token and dropped its
* replacement, which burned the refresh token on first use and locked the
* account out of renewal on the second. That is why signing out and in was the
* only way back.
*
* Concurrent callers share one request. Two 401s racing would otherwise send
* the same refresh token twice, and the second would look exactly like theft.
*/
async function refreshAccessToken() {
if (!_auth || !_auth.refreshToken) return null;
if (_refreshing) return _refreshing;
_refreshing = (async () => {
try {
const r = await platform.apiFetch(HUB + '/v1/users/token/refresh', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ refresh_token: _auth.refreshToken }),
});
if (!r.ok) {
// Expired, revoked, or the family was torn down. Nothing to salvage:
// sign out cleanly rather than leave a session that fails every call.
setAuth(null);
return null;
}
const data = await r.json();
setAuth({
..._auth,
token: data.access_token,
refreshToken: data.refresh_token || _auth.refreshToken,
});
return data.access_token;
} catch {
return null; // offline: keep the session, the next call can try again
} finally {
_refreshing = null;
}
})();
return _refreshing;
}
/** Renew before it bites, rather than after. */
async function ensureFreshToken() {
if (!_auth || !_auth.token) return null;
const left = tokenLifeLeft(_auth.token);
if (left !== null && left > TOKEN_RENEW_MARGIN_S) return _auth.token;
return refreshAccessToken();
}
// ── Theme ────────────────────────────────────────────────────────────────────
function getInitialTheme() {
const stored = localStorage.getItem(THEME_KEY);
if (stored === 'dark' || stored === 'light' || stored === 'system') return stored;
return 'system';
}
function resolveTheme(pref) {
if (pref === 'system') {
return window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light';
}
return pref;
}
// ── Hub API ──────────────────────────────────────────────────────────────────
async function hubFetch(path, { method = 'GET', body, token, _retried } = {}) {
const headers = {};
if (body) headers['Content-Type'] = 'application/json';
// Prefer the token the session currently holds. Callers read theirs from
// React state, which is a render behind a renewal that happened in the
// background — and sending the stale one would 401 for no reason.
const bearer = token && _auth && _auth.token ? _auth.token : token;
if (bearer) headers['Authorization'] = `Bearer ${bearer}`;
const opts = { method, headers };
if (body) opts.body = JSON.stringify(body);
const r = await platform.apiFetch(HUB + path, opts);
if (r.status === 401 && bearer && !_retried) {
// The one case worth a second attempt: the access token aged out while
// nothing was talking to the hub. Renew once and replay. If the renewal
// fails it signs out, and the replay below is skipped.
const fresh = await refreshAccessToken();
if (fresh) {
return hubFetch(path, { method, body, token: fresh, _retried: true });
}
}
if (!r.ok) {
const err = await r.json().catch(() => ({ detail: r.statusText }));
const detail = Array.isArray(err.detail)
? err.detail.map(e => e.msg || JSON.stringify(e)).join(', ')
: (err.detail || r.statusText);
throw new Error(String(detail));
}
return r.json();
}
// ── Router ───────────────────────────────────────────────────────────────────
function useRoute() {
const [hash, setHash] = useState(window.location.hash.slice(1) || '/');
useEffect(() => {
const onHash = () => setHash(window.location.hash.slice(1) || '/');
window.addEventListener('hashchange', onHash);
return () => window.removeEventListener('hashchange', onHash);
}, []);
return hash;
}
function navigate(path) {
window.location.hash = path;
}
// ── Context ──────────────────────────────────────────────────────────────────
const AuthContext = createContext(null);
function useAuth() { return useContext(AuthContext); }
// ── Icons ────────────────────────────────────────────────────────────────────
//
// One stroked set, drawn in currentColor and sized in em, so an icon takes the
// weight and colour of the text beside it. The Administration entry was already
// an outline shield while the rest of the site was colour emoji — a different
// drawing on every operating system, and never the same line weight twice.
//
// The explorer keeps its emoji on purpose. There the icon says what kind of file
// this is, and the colour is doing real work; a wall of identical grey outlines
// would be a worse file list.
const ICON_PATHS = {
menu: ['M4 7h16M4 12h16M4 17h16'],
bell: ['M18 9a6 6 0 1 0-12 0c0 6-2.5 7.5-2.5 7.5h17S18 15 18 9',
'M10.3 20a2 2 0 0 0 3.4 0'],
shield: ['M12 3l7.5 3v5.2c0 4.6-3.1 8.6-7.5 10.3-4.4-1.7-7.5-5.7-7.5-10.3V6z'],
globe: ['M12 3a9 9 0 1 0 0 18 9 9 0 0 0 0-18',
'M3.4 9.2h17.2M3.4 14.8h17.2',
'M12 3c-2.6 2.4-4 5.6-4 9s1.4 6.6 4 9c2.6-2.4 4-5.6 4-9s-1.4-6.6-4-9'],
archive: ['M3 7.5h18v3H3z', 'M4.5 10.5V19a1.5 1.5 0 0 0 1.5 1.5h12a1.5 1.5 0 0 0 1.5-1.5v-8.5',
'M10 14h4'],
play: ['M8 5.5v13l11-6.5z'],
eye: ['M2 12s3.6-6.5 10-6.5S22 12 22 12s-3.6 6.5-10 6.5S2 12 2 12',
'M12 14.5a2.5 2.5 0 1 0 0-5 2.5 2.5 0 0 0 0 5'],
trash: ['M4 7h16', 'M10 11v6M14 11v6',
'M6 7l1 12.5A1.5 1.5 0 0 0 8.5 21h7a1.5 1.5 0 0 0 1.5-1.5L18 7',
'M9.5 7V5a1.5 1.5 0 0 1 1.5-1.5h2A1.5 1.5 0 0 1 14.5 5v2'],
user: ['M12 12a4 4 0 1 0 0-8 4 4 0 0 0 0 8',
'M4.5 20a7.5 7.5 0 0 1 15 0'],
gear: ['M12 9a3 3 0 1 0 0 6 3 3 0 0 0 0-6',
'M19.2 14.4a1.7 1.7 0 0 0 .3 1.9 2 2 0 1 1-2.8 2.8 1.7 1.7 0 0 0-2.9 1.2 2 2 0 0 1-4 0 1.7 1.7 0 0 0-2.9-1.2 2 2 0 1 1-2.8-2.8 1.7 1.7 0 0 0-1.2-2.9 2 2 0 0 1 0-4 1.7 1.7 0 0 0 1.2-2.9 2 2 0 1 1 2.8-2.8 1.7 1.7 0 0 0 2.9-1.2 2 2 0 0 1 4 0 1.7 1.7 0 0 0 2.9 1.2 2 2 0 1 1 2.8 2.8 1.7 1.7 0 0 0 1.2 2.9 2 2 0 0 1 0 4 1.7 1.7 0 0 0-1.5 1.1z'],
sun: ['M12 8.2a3.8 3.8 0 1 0 0 7.6 3.8 3.8 0 0 0 0-7.6',
'M12 2.5v2M12 19.5v2M2.5 12h2M19.5 12h2M5.2 5.2l1.4 1.4M17.4 17.4l1.4 1.4M18.8 5.2l-1.4 1.4M6.6 17.4l-1.4 1.4'],
moon: ['M20.8 13.4A8.6 8.6 0 1 1 10.6 3.2a6.9 6.9 0 0 0 10.2 10.2z'],
power: ['M12 3.2v8.4', 'M6.9 6.6a7.6 7.6 0 1 0 10.2 0'],
lock: ['M5.5 11h13a1 1 0 0 1 1 1v7.5a1 1 0 0 1-1 1h-13a1 1 0 0 1-1-1V12a1 1 0 0 1 1-1z',
'M8 11V7.4a4 4 0 0 1 8 0V11'],
envelope: ['M4 5.5h16a1 1 0 0 1 1 1v11a1 1 0 0 1-1 1H4a1 1 0 0 1-1-1v-11a1 1 0 0 1 1-1z',
'M3.4 6.6L12 13.4l8.6-6.8'],
door: ['M13.5 3.5H6a1 1 0 0 0-1 1v15a1 1 0 0 0 1 1h7.5',
'M10.5 12H21', 'M17.8 8.8L21 12l-3.2 3.2'],
download: ['M12 3.5v12', 'M7.5 11l4.5 4.5 4.5-4.5', 'M4.5 20h15'],
upload: ['M12 20.5v-12', 'M7.5 13l4.5-4.5 4.5 4.5', 'M4.5 4h15'],
transfer: ['M6.5 3.5v11', 'M3.5 11l3 3.5 3-3.5',
'M17.5 20.5v-11', 'M14.5 13l3-3.5 3 3.5'],
search: ['M11 4.5a6.5 6.5 0 1 0 0 13 6.5 6.5 0 0 0 0-13', 'M15.8 15.8L20.5 20.5'],
dots: ['M12 5.6h.01', 'M12 12h.01', 'M12 18.4h.01'],
checkbox: ['M5.5 4h13a1.5 1.5 0 0 1 1.5 1.5v13a1.5 1.5 0 0 1-1.5 1.5h-13A1.5 1.5 0 0 1 4 18.5v-13A1.5 1.5 0 0 1 5.5 4z'],
home: ['M4 11.2L12 4.5l8 6.7', 'M6.2 9.8V19a1 1 0 0 0 1 1h9.6a1 1 0 0 0 1-1V9.8'],
'folder-plus': ['M3.5 6.6a1 1 0 0 1 1-1h4.2l2 2.4h7.8a1 1 0 0 1 1 1v9.4a1 1 0 0 1-1 1h-14a1 1 0 0 1-1-1z',
'M12 11.4v5', 'M9.5 13.9h5'],
plus: ['M12 5v14', 'M5 12h14'],
clip: ['M20.5 11.8l-8.4 8.4a5.4 5.4 0 0 1-7.6-7.6l8.8-8.8a3.6 3.6 0 0 1 5.1 5.1l-8.8 8.8a1.8 1.8 0 0 1-2.5-2.5l8.1-8.1'],
pencil: ['M4 20h4l10.5-10.5a2.1 2.1 0 0 0-3-3L5 17v3',
'M14.5 6.5l3 3'],
check: ['M4.5 12.5l5 5 10-11'],
chevron: ['M6 9.5l6 6 6-6'],
close: ['M6 6l12 12M18 6L6 18'],
};
// The M of the wordmark is a picture; the rest is text. Resolved from this
// module's own URL so the hub's fingerprinted path and the application's
// app:// scheme both come out right without either being named here.
const BRAND_M = new URL('./meshbay-m.png', import.meta.url).href;
function Icon({ name, cls = '' }) {
const paths = ICON_PATHS[name];
if (!paths) return null;
return html`
<svg class="icon ${cls}" viewBox="0 0 24 24" aria-hidden="true" focusable="false"
fill="none" stroke="currentColor" stroke-width="1.6"
stroke-linecap="round" stroke-linejoin="round">
${paths.map((d, i) => html`<path key=${i} d=${d} />`)}
</svg>
`;
}
// ── User Menu ────────────────────────────────────────────────────────────────
function UserMenu({ user, theme, onThemeChange, onLogout }) {
const [open, setOpen] = useState(false);
const [langOpen, setLangOpen] = useState(false);
const ref = useRef(null);
useEffect(() => {
if (!open) return;
const close = (e) => {
if (ref.current && !ref.current.contains(e.target)) setOpen(false);
};
document.addEventListener('click', close);
return () => document.removeEventListener('click', close);
}, [open]);
const resolved = resolveTheme(theme);
return html`
<div class="user-menu-wrap" ref=${ref}>
<button class="user-menu-trigger" onClick=${() => setOpen(o => !o)}>
<span class="user-menu-avatar">${user.username[0].toUpperCase()}</span>
<span class="user-menu-name">${user.username}</span>
<${Icon} name="chevron" cls="user-menu-caret ${open ? 'flip' : ''}" />
</button>
${open && html`
<div class="user-menu-dropdown">
<div class="user-menu-header">
<span class="user-menu-avatar lg">${user.username[0].toUpperCase()}</span>
<div>
<div class="user-menu-uname">${user.username}</div>
<div class="user-menu-role">${user.role || 'user'}</div>
</div>
</div>
<div class="user-menu-divider"></div>
<button class="user-menu-item" onClick=${(e) => { e.stopPropagation(); setLangOpen(o => !o); }}>
<${Icon} name="globe" cls="umi-icon" /> ${t('usermenu.language')}
<${Icon} name="chevron" cls="umi-arrow ${langOpen ? 'flip' : ''}" />
</button>
${langOpen && LOCALES.map(l => html`
<button key=${l.code} class="user-menu-item user-menu-sub"
onClick=${() => { setLocale(l.code); window.location.reload(); }}>
<span class="umi-icon">${l.flag}</span> ${l.name}
${getLocale() === l.code
&& html`<${Icon} name="check" cls="umi-check" />`}
</button>
`)}
<button class="user-menu-item" onClick=${() => { setOpen(false); navigate('/profile'); }}>
<${Icon} name="user" cls="umi-icon" /> ${t('usermenu.profile')}
</button>
<button class="user-menu-item" onClick=${() => { setOpen(false); navigate('/settings'); }}>
<${Icon} name="gear" cls="umi-icon" /> ${t('usermenu.settings')}
</button>
<button class="user-menu-item" onClick=${() => {
onThemeChange(resolved === 'dark' ? 'light' : 'dark');
}}>
<${Icon} name=${resolved === 'dark' ? 'sun' : 'moon'} cls="umi-icon" />
${' '}${resolved === 'dark' ? t('usermenu.theme_light') : t('usermenu.theme_dark')}
</button>
<div class="user-menu-divider"></div>
<button class="user-menu-item user-menu-logout" onClick=${onLogout}>
<${Icon} name="power" cls="umi-icon" /> ${t('usermenu.logout')}
</button>
</div>
`}
</div>
`;
}
// ── Transfers widget ─────────────────────────────────────────────────────────
function TransferWidget() {
const [items, setItems] = useState(() => transfers.list());
const [open, setOpen] = useState(false);
const ref = useRef(null);
useEffect(() => transfers.subscribe(setItems), []);
useEffect(() => {
if (!open) return;
const close = (e) => {
if (ref.current && !ref.current.contains(e.target)) setOpen(false);
};
document.addEventListener('click', close);
return () => document.removeEventListener('click', close);
}, [open]);
const running = items.filter(i => i.status === 'running');
if (!items.length) return null;
return html`
<div class="transfer-wrap" ref=${ref}>
<button class="nav-notif transfer-btn ${running.length ? 'active' : ''}"
title=${t('transfers.title')}
onClick=${(e) => { e.stopPropagation(); setOpen(o => !o); }}>
<${Icon} name="transfer" />
${running.length > 0 && html`
<span class="notif-badge">${running.length}</span>
`}
</button>
${open && html`
<div class="transfer-panel">
<div class="transfer-head">
${t('transfers.title')}
<button class="btn-secondary"
onClick=${() => transfers.clearFinished()}>
${t('transfers.clear')}
</button>
</div>
${items.map(it => html`
<div class="transfer-item" key=${it.id}>
<div class="transfer-line">
<span class="transfer-kind">
<${Icon} name=${it.kind === 'upload' ? 'upload' : 'download'} />
</span>
<span class="transfer-name" title=${it.name}>${it.name}</span>
${it.status === 'running' && html`
<button class="transfer-cancel" title=${t('transfers.cancel')}
onClick=${() => transfers.cancel(it.id)}>
<${Icon} name="close" />
</button>
`}
</div>
${it.status === 'running'
? html`
<div class="dl-progress">
<div class="dl-fill" style="width:${it.percent}%"></div>
</div>
<div class="transfer-meta">
<span>${formatSize(it.done)}${it.total
? ' / ' + formatSize(it.total) : ''}</span>
<span>${formatSpeed(it.speed)}</span>
</div>
`
: html`
<div class="transfer-meta">
<span class=${it.status === 'failed' ? 'transfer-failed' : ''}>
${it.status === 'done' ? t('transfers.done')
: it.status === 'cancelled' ? t('transfers.cancelled')
: it.error || t('transfers.failed')}
</span>
${it.canOpen && html`
<button class="link-btn" onClick=${() => transfers.open(it.id)}>
${t('transfers.open')}
</button>
`}
</div>
`}
</div>
`)}
</div>
`}
</div>
`;
}
// ── Nav ──────────────────────────────────────────────────────────────────────
function Nav({ user, theme, onThemeChange, onLogout, onMenuToggle, unreadCount,
hubUnset }) {
return html`
<nav class="nav">
<div class="nav-left">
${user && html`
<button class="nav-hamburger" onClick=${onMenuToggle}
aria-label="${t('nav.toggle_menu')}"><${Icon} name="menu" /></button>
`}
<a class="nav-brand" href="#/">
<img class="nav-brand-m" src=${BRAND_M} alt="M" />eshBay
</a>
</div>
<div class="nav-right">
${user && html`<${TransferWidget} />`}
${user && html`
<a class="nav-notif" href="#/" title=${t('notif.title')}>
<${Icon} name="bell" />${unreadCount > 0
&& html`<span class="notif-badge">${unreadCount}</span>`}
</a>
`}
${user ? html`
<${UserMenu} user=${user} theme=${theme}
onThemeChange=${onThemeChange} onLogout=${onLogout} />
` : hubUnset ? null : html`
<a class="nav-btn" href="#/login">${t('nav.login')}</a>
`}
</div>
</nav>
`;
}
// ── Sidebar ──────────────────────────────────────────────────────────────────
function Sidebar({ groups, presence, route, menuOpen, role }) {
const isStaff = role === 'moderator' || role === 'admin';
return html`
<aside class="sidebar ${menuOpen ? 'open' : ''}">
${isStaff && html`
<div class="sidebar-section">
<div class="sidebar-heading">${t('sidebar.admin')}</div>
<a class="sidebar-item ${route === '/admin' ? 'active' : ''}"
href="#/admin"><${Icon} name="shield" /> ${t('admin.title')}</a>
</div>
`}
<div class="sidebar-section">
<div class="sidebar-heading">${t('sidebar.discover')}</div>
<a class="sidebar-item ${route === '/explore' ? 'active' : ''}"
href="#/explore"><${Icon} name="globe" /> ${t('sidebar.public_groups')}</a>
<a class="sidebar-item ${route === '/search' ? 'active' : ''}"
href="#/search"><${Icon} name="search" /> ${t('sidebar.search')}</a>
<a class="sidebar-item ${route === '/create-group' ? 'active' : ''}"
href="#/create-group"><${Icon} name="plus" /> ${t('sidebar.create_group')}</a>
</div>
<div class="sidebar-section">
<div class="sidebar-heading">${t('sidebar.my_groups')}</div>
${groups.length === 0
? html`<div class="sidebar-empty">${t('sidebar.no_groups')}</div>`
: groups.map(g => {
// Three states, each backed by something. `node_online` comes from
// the hub's signaling registry and rides on the group list itself,
// so there is no poll and no timer; a connection this browser tried
// and failed overrides it, because that is the fact the reader
// actually cares about. Anything else is "not known yet".
const state = presence[g.id] ?? (g.node_online === true ? 'online'
: g.node_online === false ? 'offline' : 'unknown');
return html`
<a key=${g.id}
class="sidebar-item ${route === '/group/' + g.id ? 'active' : ''}"
href="#/group/${g.id}">
<span class="presence presence-${state}"
title="${t('presence.' + state)}"
aria-label="${t('presence.' + state)}"></span>
<span class="sidebar-item-name">${g.name}</span>
</a>
`;
})
}
</div>
</aside>
`;
}
// ── Login Page ───────────────────────────────────────────────────────────────
/**
* Which hub, asked once on a desktop build.
*
* There is no default. A client that picks its own hub is a client that can be
* pointed at one, and the address is the whole of what the application trusts
* the hub for — its API, and nothing else: the interface comes from the package.
*
* Changing it restarts the window, because the address reaches the interface as
* a process argument. Reloading in place would leave it talking to the old hub
* with nothing on screen to say so.
*/
function FirstRunPage({ onSet }) {
const [url, setUrl] = useState('');
const [error, setError] = useState('');
const [busy, setBusy] = useState(false);
const submit = async (e) => {
e.preventDefault();
setError('');
setBusy(true);
try {
await window.meshbay.setHubBase(url.trim());
onSet();
} catch (err) {
setError(platform.bridgeMessage(err));
setBusy(false);
}
};
return html`
<div class="page-center">
<div class="card login-card">
<h2>${t('firstrun.title')}</h2>
<p class="settings-hint" style="margin-bottom:16px">${t('firstrun.hint')}</p>
<form onSubmit=${submit}>
<input type="text" placeholder="https://meshbay.org" required
autofocus value=${url}
onInput=${e => setUrl(e.target.value)} />
<button type="submit" disabled=${busy}>
${busy ? t('firstrun.checking') : t('firstrun.btn')}
</button>
</form>
${error && html`<div class="error-msg">${error}</div>`}
<p class="settings-hint" style="margin-top:16px">${t('firstrun.note')}</p>
</div>
</div>
`;
}
function LoginPage() {
const auth = useAuth();
const [username, setUsername] = useState('');
const [password, setPassword] = useState('');
const [error, setError] = useState('');
const [loading, setLoading] = useState(false);
const onSubmit = async (e) => {
e.preventDefault();
if (!username || !password) return;
setError('');
setLoading(true);
try {
await auth.login(username, password);
navigate('/');
} catch (err) {
setError(err.message);
} finally {
setLoading(false);
}
};
return html`
<div class="page-center">
<div class="card login-card">
<h2>${t('login.title')}</h2>
<form onSubmit=${onSubmit}>
<input type="text" placeholder="${t('login.username')}" value=${username}
onInput=${e => setUsername(e.target.value)}
autocomplete="username" required />
<input type="password" placeholder="${t('login.password')}" value=${password}
onInput=${e => setPassword(e.target.value)}
autocomplete="current-password" required />
${error && html`<div class="error-msg">${error}</div>`}
<button type="submit" disabled=${loading}>
${loading ? t('login.loading') : t('login.submit')}
</button>
</form>
<div class="login-footer">
${t('login.no_account')} <a href="#/register">${t('login.register_link')}</a>
</div>
</div>
</div>
`;
}
// ── Register Page ────────────────────────────────────────────────────────────
function RegisterPage() {
const [username, setUsername] = useState('');
const [email, setEmail] = useState('');
const [password, setPassword] = useState('');
const [confirm, setConfirm] = useState('');
const [error, setError] = useState('');
const [success, setSuccess] = useState(false);
const [loading, setLoading] = useState(false);
const onSubmit = async (e) => {
e.preventDefault();
if (password !== confirm) { setError(t('register.err_mismatch')); return; }
if (password.length < PASSWORD_MIN_LEN) {
setError(t('register.err_min_len', { n: PASSWORD_MIN_LEN })); return;
}
// The floor can only live here: with the password split (T1) the hub never
// sees the password, so it cannot enforce anything about it.
if (passwordBits(password) < PASSWORD_MIN_BITS) {
setError(t('register.err_too_weak')); return;
}
setError('');
setLoading(true);
try {
if (window.MeshBayKeys) {
await window.MeshBayKeys.registerUser(username, email, password);
} else {
await hubFetch('/v1/users/register', {
method: 'POST',
body: { username, email, password, pk_user_ed25519: '', pk_user_x25519: '' },
});
}
setSuccess(true);
} catch (err) {
setError(err.message);
} finally {
setLoading(false);
}
};
if (success) {
return html`
<div class="page-center">
<div class="card login-card">
<h2>${t('register.success_title')}</h2>
<p style="text-align:center; margin-bottom:16px; color:var(--text-secondary)">
${t('register.success_msg')}
</p>
<a href="#/login" style="display:block; text-align:center">${t('register.go_login')}</a>
</div>
</div>
`;
}
return html`
<div class="page-center">
<div class="card login-card">
<h2>${t('register.title')}</h2>
<form onSubmit=${onSubmit}>
<input type="text" placeholder="${t('register.username')}" value=${username}
onInput=${e => setUsername(e.target.value)}
autocomplete="username" required />
<input type="email" placeholder="${t('register.email')}" value=${email}
onInput=${e => setEmail(e.target.value)}
autocomplete="email" required />
<input type="password" placeholder="${t('register.password')}" value=${password}
onInput=${e => setPassword(e.target.value)}
autocomplete="new-password" required minlength="8" />
${password && html`
<div style="margin:-4px 0 10px">
<div style="height:4px;background:var(--border);border-radius:2px;overflow:hidden">
<div style=${`height:100%;width:${Math.min(100, passwordBits(password) / 100 * 100)}%;
background:${passwordBits(password) < PASSWORD_MIN_BITS ? 'var(--error)'
: passwordBits(password) < 80 ? 'var(--yellow, #f59e0b)' : 'var(--success)'}`}></div>
</div>
<p style="font-size:0.8em;color:var(--text-dim);margin-top:4px">
${t('register.strength', { bits: passwordBits(password) })}
</p>
</div>
`}
<input type="password" placeholder="${t('register.confirm')}" value=${confirm}
onInput=${e => setConfirm(e.target.value)}
autocomplete="new-password" required />
${error && html`<div class="error-msg">${error}</div>`}
<button type="submit" disabled=${loading}>
${loading ? t('register.loading') : t('register.submit')}
</button>
</form>
<div class="login-footer">
${t('register.has_account')} <a href="#/login">${t('register.login_link')}</a>
</div>
</div>
</div>
`;
}
// ── Home Page ────────────────────────────────────────────────────────────────
function NotificationFeed({ notifications, onMarkRead, onPurge }) {
if (!notifications.length) return null;
return html`
<div class="notif-feed">
<h3>
${t('notif.title')}
<button class="btn-secondary notif-purge" onClick=${onPurge}>
${t('notif.purge')}
</button>
</h3>
${notifications.map(n => html`
<div key=${n.id} class="notif-item ${n.read ? '' : 'notif-unread'}"
onClick=${() => {
// Reading it is the point of clicking it: it goes, here and in the
// count, rather than sitting there greyed out.
onMarkRead(n.id);
if (n.link) navigate(n.link);
}}>
<span class="notif-kind">${n.kind}</span>
<span class="notif-text">${n.title}</span>
<span class="notif-time">${new Date(n.created_at).toLocaleDateString()}</span>
</div>
`)}
</div>
`;
}
function HomePage({ groups, notifications, onMarkRead, onPurge }) {
if (groups.length === 0) {
return html`
<div>
<h2>${t('home.welcome')}</h2>
<${NotificationFeed} notifications=${notifications}
onMarkRead=${onMarkRead} onPurge=${onPurge} />
<p class="page-message">
${t('home.no_groups')}
${' '}${t('home.browse_prefix')}<a href="#/explore">${t('home.browse_link')}</a>${t('home.browse_suffix')}
</p>
</div>
`;
}
return html`
<div>
<h2>${t('home.my_groups')}</h2>
<${NotificationFeed} notifications=${notifications}
onMarkRead=${onMarkRead} onPurge=${onPurge} />
<div class="group-grid">
${groups.map(g => html`
<a key=${g.id} class="group-card" href="#/group/${g.id}">
<h3>${g.name}</h3>
${g.description && html`<p class="group-card-desc">${g.description}</p>`}
<span class="badge">${g.visibility}</span>
${' '}
<span class="badge">${g.join_policy}</span>
${g.is_admin && html`${' '}<span class="badge">admin</span>`}
</a>
`)}
</div>
</div>
`;
}
// ── Explore Page ─────────────────────────────────────────────────────────────
function ExplorePage({ token, myGroupIds }) {
const [groups, setGroups] = useState([]);
const [loading, setLoading] = useState(true);
const [search, setSearch] = useState('');
const [joining, setJoining] = useState(null);
const doSearch = useCallback((q) => {
setLoading(true);
const url = q ? `/v1/groups?q=${encodeURIComponent(q)}` : '/v1/groups';
hubFetch(url, { token })
.then(data => setGroups(data.groups || []))
.catch(() => {})
.finally(() => setLoading(false));
}, [token]);
useEffect(() => { doSearch(''); }, [token]);
const onSearch = useCallback((e) => {
const q = e.target.value;
setSearch(q);
doSearch(q);
}, [doSearch]);
const joinGroup = useCallback(async (gid) => {
setJoining(gid);
try {
await hubFetch(`/v1/groups/${gid}/join`, { method: 'POST', token });
navigate(`/group/${gid}`);
setTimeout(() => window.location.reload(), 100);
} catch (err) {
if (err.message.includes('Already a member')) {
navigate(`/group/${gid}`);
} else {
alert(err.message);
}
} finally {
setJoining(null);
}
}, [token]);
const isMember = (gid) => myGroupIds && myGroupIds.includes(gid);
return html`
<div>
<div style="display:flex;align-items:center;justify-content:space-between;margin-bottom:16px">
<h2 style="margin:0">${t('explore.title')}</h2>
<a class="admin-btn" href="#/create-group">${t('explore.create_group')}</a>
</div>
<div class="file-toolbar" style="margin-bottom:16px">
<input type="text" class="admin-search" placeholder="${t('explore.search')}"
value=${search} onInput=${onSearch} />
</div>
${loading
? html`<p class="page-message">${t('explore.loading')}</p>`
: groups.length === 0
? html`<p class="page-message">${t('explore.empty')}</p>`
: html`
<div class="group-grid">
${groups.map(g => html`
<div key=${g.id} class="group-card">
<a href="#/group/${g.id}" style="text-decoration:none;color:inherit">
<h3>${g.name}</h3>
${g.description && html`<p class="group-card-desc">${g.description}</p>`}
</a>
<span class="badge">${g.join_policy}</span>
${g.source && g.source !== 'local' && html`
${' '}<span class="badge">${g.source}</span>
`}
${' '}
${isMember(g.id)
? html`<span class="badge">${t('explore.member')}</span>`
: g.join_policy === 'open' && html`
<button class="admin-btn" style="margin-top:8px"
disabled=${joining === g.id}
onClick=${() => joinGroup(g.id)}>
${joining === g.id ? '...' : t('explore.join')}
</button>
`
}
</div>
`)}
</div>
`
}
</div>
`;
}
// ── Create Group Page ────────────────────────────────────────────────────────
function CreateGroupPage({ token, onCreated }) {
const [name, setName] = useState('');
const [description, setDescription] = useState('');
const [joinPolicy, setJoinPolicy] = useState('invite');
const [error, setError] = useState('');
const [loading, setLoading] = useState(false);
const onSubmit = async (e) => {
e.preventDefault();
if (!name.trim()) return;
setLoading(true);
setError('');
try {
// Derived, not asked: "open" is what makes a group listed, and there is
// no third combination the server would accept.
const body = { name: name.trim(), join_policy: joinPolicy,
visibility: joinPolicy === 'open' ? 'public' : 'private' };
if (description.trim()) body.description = description.trim().slice(0, 512);
const data = await hubFetch('/v1/groups', {
method: 'POST', token, body,
});
if (onCreated) onCreated();
navigate('/');
} catch (err) {
setError(err.message);
} finally {
setLoading(false);
}
};
return html`
<div>
<h2>${t('create_group.title')}</h2>
<p class="page-message">${t('create_group.hint')}</p>
${error && html`<div class="error-msg" style="margin-bottom:16px">${error}</div>`}
<form onSubmit=${onSubmit}>
<div class="settings-section">
<div class="form-field">
<label class="form-label">${t('create_group.name')}</label>
<input type="text" placeholder="${t('create_group.name_placeholder')}"
value=${name} onInput=${e => setName(e.target.value)} required autofocus />
</div>
<div class="form-field" style="margin-bottom:0">
<label class="form-label">${t('create_group.description')}</label>
<textarea class="form-textarea" rows="3" maxlength="512"
placeholder="${t('create_group.description_hint')}"
value=${description}
onInput=${e => setDescription(e.target.value)} />
<div class="form-char-count">${description.length}/512</div>
</div>
</div>
${/* One question, not two. Visibility and admission were separate
selectors that could only ever be set together: a public group
admits everyone by definition, and a private one that anyone may
join is a directory listing nobody can find. The server already
refused public+invite with a 422 — the form could build a request
that could not succeed. Now the answer to "who can join" settles
both, and the descriptions say what each one means for who can
*find* the group, which is the part the visibility box was there
to state and no longer needs to. */ html`
<div class="settings-section">
<h3 class="settings-heading">${t('create_group.join_policy')}</h3>
<div class="choice-list">
<label class="choice ${joinPolicy === 'invite' ? 'selected' : ''}">
<input type="radio" name="join_policy" checked=${joinPolicy === 'invite'}
onChange=${() => setJoinPolicy('invite')} />
<${Icon} name="lock" cls="choice-icon" />
<span class="choice-text">
<span class="choice-title">${t('create_group.invite')}</span>
<span class="choice-desc">${t('create_group.invite_desc')}</span>
</span>
</label>
<label class="choice ${joinPolicy === 'open' ? 'selected' : ''}">
<input type="radio" name="join_policy" checked=${joinPolicy === 'open'}
onChange=${() => setJoinPolicy('open')} />
<${Icon} name="globe" cls="choice-icon" />
<span class="choice-text">
<span class="choice-title">${t('create_group.open')}</span>
<span class="choice-desc">${t('create_group.open_desc')}</span>
</span>
</label>
</div>
</div>
`}
<button class="btn-primary" type="submit" disabled=${loading}>
${loading ? t('create_group.creating') : t('create_group.submit')}
</button>
</form>
</div>
`;
}
// ── Helpers ──────────────────────────────────────────────────────────────────
const FILE_ICONS = {
video: '\u{1F3AC}', audio: '\u{1F3B5}', image: '\u{1F5BC}',
document: '\u{1F4C4}', archive: '\u{1F4E6}', other: '\u{1F4CE}',
};
function formatSize(bytes) {
if (bytes < 1024) return bytes + ' B';
if (bytes < 1024 * 1024) return (bytes / 1024).toFixed(1) + ' KB';
if (bytes < 1024 * 1024 * 1024) return (bytes / (1024 * 1024)).toFixed(1) + ' MB';
return (bytes / (1024 * 1024 * 1024)).toFixed(2) + ' GB';
}
function formatDate(ts) {
return new Date(ts * 1000).toLocaleDateString(undefined, {
year: 'numeric', month: 'short', day: 'numeric',
});
}
// ── Group Page ──────────────────────────────────────────────────────────────
const PREVIEWABLE_TEXT =
/\.(txt|md|json|csv|log|xml|yaml|yml|ini|conf|py|js|html|css|sh|c|h|java|rs|go|rb|toml)$/i;
function canPreview(e) {
return ['image', 'video', 'document'].includes(e.type)
|| PREVIEWABLE_TEXT.test(e.name);
}
const CHUNK_SIZE = 1024 * 1024;
// Seconds of already-watched video kept in the SourceBuffer, and the queue depth
// past which we start making room before being forced to.
const BUFFER_BEHIND_S = 60;
// How far past the playhead we are willing to pull. The browser caps a video
// SourceBuffer at a few hundred megabytes and refuses the append that goes
// past, so "as fast as the network allows" is not a strategy for a film: the
// node remuxes with `-c copy`, so a 500 MB file puts 500 MB on the wire, and a
// ten-megabit second fills the ceiling in the first minute. Buffering by time
// rather than by bytes keeps a two-hour film and a two-minute clip alike.
const BUFFER_AHEAD_S = 90;
// While we deliberately hold credit back, the node must still hear from us: its
// own stall timeout is two minutes, and a paused film is not a gone viewer.
const CREDIT_KEEPALIVE_MS = 20000;
// Segments allowed in flight while there is room to put them. This is a window,
// topped up as segments land, and not a debt released in one go: accumulating a
// credit per append and handing the lot over when the buffer finally had room
// sent 6 MB in a burst, overshot the target by a minute of film, and then said
// nothing for the next forty-six seconds. Measured in Chrome against real
// fragmented MP4. A stream that arrives in gulps has no margin for a network
// that hesitates, and looks like a hang while it is quiet.
const STREAM_WINDOW = 8;
// Dragging the scrubber fires `seeking` continuously, and every seek we act on
// kills an ffmpeg and spawns another. Only where the finger stops is worth a
// restart.
const SEEK_DEBOUNCE_MS = 350;
// A position is remembered per file, in this browser. Below the first threshold
// there is nothing to resume; above the second the film is finished and
// offering to resume thirty seconds before the credits is a nuisance.
const RESUME_MIN_S = 30;
const RESUME_MAX_FRACTION = 0.97;
const QUEUE_HIGH_WATER = 12;
const PIPELINE_WINDOW = 8;
/**
* Open somewhere to write, honouring the user's download setting.
*
* Returns a target ({writable, name}), null for "no stream available — collect
* it and hand the browser a blob", or false for "the person dismissed the
* dialog", which is not an error and must not start a transfer.
*/
async function _openDownloadTarget(filename, size = 0, pickerOpts = {},
swSize = size) {
// On a desktop build this is the whole answer, and it comes first.
//
// The two browser paths below are both unavailable there — `showDirectoryPicker`
// does not exist, and Chromium refuses a service worker on a custom scheme —
// so without this the chain fell all the way through to its floor, which
// collects the file in the page and hands the browser a blob. A gigabyte of
// film meant a gigabyte of RAM, and a Save As dialog at the *end*.
if (platform.capabilities.nativeSave) {
try {
const native = await platform.nativeSave(
filename, { auto: downloads.getMode() === 'auto' });
// Null means the person dismissed the dialog, which is not an error and
// must not start a transfer.
return native || false;
} catch (err) {
console.warn('[MeshBay] native save failed:', platform.bridgeMessage(err));
return false;
}
}
try {
const target = await downloads.openTarget(filename);
if (target) return target;
} catch (err) {
console.warn('[MeshBay] download folder unusable:', err.message);
}
// No granted folder. A service worker can still hand the browser a stream to
// write, which is how this works at all in Firefox: the alternative there is
// to collect gigabytes in a tab. It goes to the browser's own download
// folder, without a dialog, which is what "save automatically" meant.
if (downloads.getMode() === 'auto') {
const streamed = await downloads.openStreamedDownload(filename, swSize);
if (streamed) return streamed;
// Nothing to stream to: small enough for memory, and no dialog.
if (size < downloads.BLOB_LIMIT) return null;
}
if (!window.showSaveFilePicker) return null;
try {
const handle = await window.showSaveFilePicker({
suggestedName: filename, ...pickerOpts,
});
return { writable: await handle.createWritable(), name: handle.name || filename };
} catch (err) {
if (err.name === 'AbortError') return false;
throw err;
}
}
/** The download of last resort, for browsers with no way to stream to disk. */
function _saveBlob(blob, filename) {
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = filename;
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
}
async function pipelinedDownload(transport, gekKey, fileId, totalChunks, onChunk,
writable, signal) {
const results = writable ? null : new Array(totalChunks);
let nextSend = 0, nextRecv = 0;
const inflight = new Array(totalChunks);
const fire = () => {
while (nextSend < totalChunks && nextSend - nextRecv < PIPELINE_WINDOW) {
inflight[nextSend] = transport.fetchChunk(fileId, nextSend);
nextSend++;
}
};
fire();
while (nextRecv < totalChunks) {
if (signal && signal.aborted) {
const err = new Error('Cancelled');
err.name = 'AbortError';
throw err;
}
const chunkMsg = await inflight[nextRecv];
let plaintext;
if (gekKey && chunkMsg.ct) {
plaintext = await window.MeshBayCrypto.decryptChunkBin(
gekKey, fileId, nextRecv, chunkMsg.nonce, chunkMsg.ct);
} else if (gekKey && chunkMsg.ct_b64) {
plaintext = await window.MeshBayCrypto.decryptChunk(
gekKey, fileId, nextRecv, chunkMsg.nonce_b64, chunkMsg.ct_b64);
} else {
plaintext = _b64ToU8(chunkMsg.ct_b64 || chunkMsg.data_b64);
}
if (writable) {
await writable.write(plaintext);
} else {
results[nextRecv] = plaintext;
}
nextRecv++;
fire();
if (onChunk) onChunk(plaintext.byteLength, nextRecv, totalChunks);
}
return results;
}
function GroupPage({ groupId, group, token, username, userId, onRefreshAuth,
onJoined, onGroupUpdated, onPresence, onLeft }) {
const [status, setStatus] = useState('idle');
const [entries, setEntries] = useState([]);
const [error, setError] = useState('');
const [selecting, setSelecting] = useState(false);
const [selected, setSelected] = useState(() => new Set());
const [editingDesc, setEditingDesc] = useState(false);
const [descDraft, setDescDraft] = useState('');
const [savingDesc, setSavingDesc] = useState(false);
const [sortKey, setSortKey] = useState('name');
const [sortAsc, setSortAsc] = useState(true);
const [filter, setFilter] = useState('');
const [currentPath, setCurrentPath] = useState('');
const [videoEntry, setVideoEntry] = useState(null);
const [previewEntry, setPreviewEntry] = useState(null);
const [tab, setTab] = useState('chat');
// Directories are not index entries, so a new empty one needs a nudge
// to appear in the breadcrumb listing.
const [nodeDirs, setNodeDirs] = useState([]);
// The group's roots and whether each is readable. A root whose drive is
// unplugged keeps its files listed — they are frozen, not deleted — so this is
// the only thing that lets the UI say which of the two it is.
const [nodeRoots, setNodeRoots] = useState([]);
const [isNodeAdmin, setIsNodeAdmin] = useState(false);
// Whether ordinary members may upload here. The node decides and enforces it;
// this only says whether to offer the controls. Defaults to true so a node
// that predates the setting behaves as it always did.
const [memberUpload, setMemberUpload] = useState(true);
// Paired ≠ operator account. `is_node_admin` says the hub account owning this
// node is the one connecting; this says the node pinned *this browser's* key
// as an operator key. Only the second one lets you sign an invite, and only
// the second one should make the pairing form go away.
const [operatorPaired, setOperatorPaired] = useState(false);
const [needsCode, setNeedsCode] = useState(false);
// This browser holds a key the node does not know, for an account it does.
// Not the operator's problem: a device already paired here can admit it.
const [needsDevice, setNeedsDevice] = useState(false);
const [deviceCode, setDeviceCode] = useState('');
const [codeInput, setCodeInput] = useState('');
const [retryKey, setRetryKey] = useState(0);
const transportRef = useRef(null);
const gekRef = useRef(null);
// One refresh per mount: if a fresh token still says we are not a member, we
// really are not, and retrying forever would hide that.
const refreshedRef = useRef(false);
const submitJoinCode = useCallback((e) => {
e.preventDefault();
const code = codeInput.trim();
if (!code) return;
_pendingJoinCode = code;
setCodeInput('');
setNeedsCode(false);
setError('');
setRetryKey(k => k + 1);
}, [codeInput]);
// One place that takes an index from the node and puts it everywhere it has to
// go. Deleting a file used to refresh the table and leave the cache alone, so
// the search page went on offering a file that no longer existed until the
// group was reconnected.
const applyIndex = useCallback((indexMsg) => {
const fresh = indexMsg.entries || [];
setEntries(fresh);
if (indexMsg.dirs) setNodeDirs(indexMsg.dirs);
if (indexMsg.roots) setNodeRoots(indexMsg.roots);
cacheGroupIndex(groupId, group ? group.name : groupId, fresh);
}, [groupId, group]);
useEffect(() => {
let cancelled = false;
// The cache is written here and read only by the search page. It used to
// seed this list too, which put a stale index on screen and then raced the
// live one: IndexedDB is async, so a fast node could be overwritten by the
// cache landing afterwards. Files shows what the node says, or says it
// cannot reach the node.
const connect = async () => {
setStatus('discovering');
setError('');
gekRef.current = null;
if (!_bundleKey) _bundleKey = await _loadBundleKey();
try {
const nodesData = await hubFetch(`/v1/groups/${groupId}/nodes`, { token });
if (cancelled) return;
if (!nodesData.nodes || nodesData.nodes.length === 0) {
setStatus('offline');
if (onPresence) onPresence(groupId, 'offline');
return;
}
// No keys are carried in: the transport fetches this node's identity
// from the node, or creates one there on a first join.
const sessionKeys = null;
setStatus('connecting');
const nodeId = nodesData.nodes[0].node_id;
// Renewed here rather than taken from the prop. This effect no longer
// re-runs when the token rotates (see the dependency list below), so
// the captured one can be older than the session's — and it is used to
// sign the offer to the hub, where an expired one is a 401 and no
// connection at all. Renewals are shared, so if one is already in
// flight this waits for it instead of starting a second.
const live = (await ensureFreshToken()) || token;
// The same base the API calls use: signaling is a hub endpoint like
// any other, and two sources for one address is how they drift.
const transport = new window.MeshBayTransport(HUB, live);
transportRef.current = transport;
const ack = await transport.connect(
nodeId, live, groupId, null, sessionKeys, _bundleKey, username,
userId, _pendingJoinCode);
_pendingJoinCode = null;
if (cancelled) return;
setIsNodeAdmin(!!ack.is_node_admin);
setMemberUpload(ack.member_upload !== false);
// Changed while we are connected, by an operator who may be someone
// else entirely. Without this the button stays until a reconnection,
// and a button that is still there is a button people press.
transport.onUploadPolicy = (allowed) => setMemberUpload(allowed);
setOperatorPaired(transport.memberRole === 'operator');
// A first join to this node generated an identity for it; leave it with
// the node so any other browser can become the same person here with the
// passphrase. It is this node's key and no other's.
if (transport.connected && transport.newNodeBundle) {
try {
await transport.storeKeypairBundle(transport.newNodeBundle);
transport.newNodeBundle = null;
} catch (e) {
console.warn('[MeshBay] could not leave our key with the node:', e.message);
}
}
// Import GEK from transport (fetched from node during handshake)
if (transport.gekRaw && window.MeshBayCrypto) {
gekRef.current = await window.MeshBayCrypto.importGEK(
window.MeshBayCrypto.b64encode(transport.gekRaw));
}
setStatus('fetching');
transport.onIndexSync = (msg) => {
if (cancelled) return;
applyIndex(msg);
};
// We are in: an invitation to this group has served its purpose.
if (onJoined) onJoined(groupId);
const indexMsg = await transport.fetchIndex();
if (cancelled) return;
applyIndex(indexMsg);
setStatus('connected');
// First-hand evidence, and the strongest available: this browser spoke
// to the node. It outranks whatever the hub said in the group list.
if (onPresence) onPresence(groupId, 'online');
} catch (err) {
if (cancelled) return;
// Our token predates being added to this group. Refresh once and retry
// rather than telling someone who was just invited that they are not a
// member — which is what the node honestly sees, and is useless to them.
if (err.reason === 'not_a_member' && !refreshedRef.current && onRefreshAuth) {
refreshedRef.current = true;
try {
if (await onRefreshAuth()) return; // new token → effect re-runs
} catch { /* fall through to the message below */ }
}
// The node has never seen this browser for this account: it needs a
// one-time code from the operator before it will hand over the group
// key. Not an error to shout about — a step in joining.
if (err.reason === 'code_required') setNeedsCode(true);
// A key this node has never pinned, for an account it knows. The way in
// is a device already trusted here, not an operator — which is the
// whole point of device linking: a second browser or a native client
// must not cost anyone a support request.
if (err.reason === 'unknown_device') setNeedsDevice(true);
setError(err.message);
setStatus('error');
// A refusal means the node answered, so it is up; only a failure to
// reach it at all is evidence of absence.
if (onPresence) {
onPresence(groupId, err.reason ? 'online' : 'offline');
}
}
};
if (token && window.MeshBayTransport) {
connect();
} else if (!window.MeshBayTransport) {
setStatus('error');
setError(t('group.err_transport'));
}
return () => {
cancelled = true;
if (transportRef.current) {
// Handed over rather than closed: a download running when you leave the
// group keeps its connection, and the last transfer using it closes it.
transfers.releaseWhenIdle(transportRef.current);
transportRef.current = null;
}
};
// applyIndex is deliberately not a dependency: its identity changes with the
// `group` object, which the hub poll re-creates, and re-running this effect
// means tearing down the WebRTC connection. groupId is here, so a real group
// change still re-captures it.
//
// Neither is the token itself, only whether there is one. It used to be a
// dependency and that was harmless while a token never changed during a
// session — it only expired. Now that the session renews itself, the string
// rotates, and this effect tore the WebRTC connection down and rebuilt it
// every time. Worst on arrival: a stored token past its life is renewed the
// instant the page mounts, which is exactly when the group page is
// negotiating ICE, so the connection was abandoned mid-handshake and the
// node sat in `connecting` for ever. The live token is read inside
// `connect()` instead. Signing out unmounts this page; signing in mounts
// it; nothing in between should disturb a working connection.
}, [groupId, Boolean(token), retryKey]);
const downloadFile = useCallback(async (entry) => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
const gek = gekRef.current;
// Both of these have to happen inside the click: a browser grants a file
// picker, and re-grants a folder, only from a user gesture.
const target = await _openDownloadTarget(entry.name, entry.size);
if (target === false) return; // the picker was dismissed
transfers.start({
kind: 'download', name: (target && target.name) || entry.name,
total: entry.size, transport, open: target && target.open,
run: async ({ signal, onProgress }) => {
const totalChunks = Math.ceil(entry.size / CHUNK_SIZE);
let done = 0;
const onChunk = (bytes) => { done += bytes; onProgress(done, entry.size); };
if (target) {
try {
await pipelinedDownload(transport, gek, entry.id, totalChunks,
onChunk, target.writable, signal);
await target.writable.close();
} catch (err) {
await target.writable.abort().catch(() => {});
throw err;
}
} else {
const chunks = await pipelinedDownload(
transport, gek, entry.id, totalChunks, onChunk, null, signal);
_saveBlob(new Blob(chunks), entry.name);
}
},
});
}, []);
const uploadFile = useCallback((e) => {
const files = [...(e.target.files || [])];
e.target.value = '';
const transport = transportRef.current;
if (!files.length || !transport || !transport.connected) return;
setError('');
for (const file of files) {
transfers.start({
kind: 'upload', name: file.name, total: file.size, transport,
run: async ({ signal, onProgress }) => {
await transport.uploadFile(file, {
// Bytes the node acknowledged, not bytes read locally.
onProgress: (sent) => onProgress(sent, file.size),
signal,
});
// The node re-indexes on a filesystem event, so there is nothing to
// wait on but the clock. Refreshing here means the file appears in
// the list without anyone reloading.
await new Promise(r => setTimeout(r, 2500));
if (transport.connected) applyIndex(await transport.fetchIndex());
},
});
}
}, [applyIndex]);
const makeDirectory = useCallback(async () => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
const name = prompt(t('group.mkdir_prompt'));
if (!name || !name.trim()) return;
try {
await transport.createDirectory(currentPath, name.trim());
const indexMsg = await transport.fetchIndex();
if (indexMsg.entries) setEntries(indexMsg.entries);
if (indexMsg.dirs) setNodeDirs(indexMsg.dirs);
if (indexMsg.roots) setNodeRoots(indexMsg.roots);
} catch (err) {
setError(err.message);
}
}, [currentPath]);
const saveDescription = useCallback(async (e) => {
e.preventDefault();
setSavingDesc(true);
try {
const r = await hubFetch(`/v1/groups/${groupId}`, {
method: 'PATCH', token, body: { description: descDraft },
});
if (onGroupUpdated) onGroupUpdated(groupId, { description: r.description });
setEditingDesc(false);
} catch (err) {
setError(err.message);
} finally {
setSavingDesc(false);
}
}, [groupId, token, descDraft, onGroupUpdated]);
/**
* Download a directory as a zip, written straight to disk.
*
* An archive of a group directory is routinely tens of gigabytes, so it is
* never held anywhere: each file is fetched chunk by chunk, decrypted, and
* handed to the zip writer, which hands it to the file the browser opened.
* Peak memory is one chunk plus one small record per file.
*
* Without the File System Access API there is nowhere to stream to, and the
* only alternative is to build the whole thing in memory — so that path is
* offered but says what it costs first.
*/
const downloadDirectory = useCallback(async (dir) => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
const files = entriesUnder(entries, dir);
if (!files.length) {
setError(t('group.zip_empty'));
return;
}
const totalBytes = files.reduce((n, f) => n + (f.entry.size || 0), 0);
const suggested = (dir.split('/').pop() || 'files') + '.zip';
// totalBytes decides how this is delivered, but it is not the archive's
// size — headers and the central directory come on top — so it is not
// announced as a Content-Length that the download would then miss.
const target = await _openDownloadTarget(suggested, totalBytes, {
types: [{ description: 'ZIP archive',
accept: { 'application/zip': ['.zip'] } }],
}, 0);
if (target === false) return;
if (!target && !confirm(t('group.zip_no_stream', {
size: formatSize(totalBytes), name: suggested,
}))) {
return;
}
const gek = gekRef.current;
transfers.start({
kind: 'download', name: (target && target.name) || suggested,
total: totalBytes, transport, open: target && target.open,
run: async ({ signal, onProgress }) => {
const writable = target ? target.writable : null;
const parts = writable ? null : [];
let written = 0;
try {
const zip = new ZipStream(async (bytes) => {
if (writable) await writable.write(bytes);
else parts.push(bytes.slice());
});
for (const { entry, name } of files) {
await zip.begin(name, entry.size,
new Date((entry.added_at || 0) * 1000));
// A zero-byte file has no chunk to ask for; the header and an empty
// descriptor are the whole entry.
const totalChunks = Math.ceil(entry.size / CHUNK_SIZE);
if (totalChunks > 0) await pipelinedDownload(
transport, gek, entry.id, totalChunks,
(bytes) => { written += bytes; onProgress(written, totalBytes); },
// pipelinedDownload writes in order, which the archive needs.
{ write: (plaintext) => zip.write(plaintext) }, signal);
await zip.end();
}
await zip.finish();
if (writable) await writable.close();
else _saveBlob(new Blob(parts, { type: 'application/zip' }), suggested);
} catch (err) {
if (writable) await writable.abort().catch(() => {});
throw err;
}
},
});
}, [entries]);
const deleteDirectory = useCallback(async (dir) => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
try {
const sk = transport.sessionKeys && transport.sessionKeys.skEdB64;
const signFn = (sk && window.MeshBayKeys)
? (transcript) => window.MeshBayKeys.signBytes(sk, transcript)
: null;
await transport.deleteDirectory(dir, signFn);
applyIndex(await transport.fetchIndex());
} catch (err) {
setError(err.message);
}
}, [applyIndex]);
const deleteFile = useCallback(async (entry) => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
try {
// Signs an explicit transcript built by transport.js, not opaque bytes from
// the node — see MeshBayCrypto.adminTranscript and finding H5.
// Signed with the identity this node pinned for us — the only one it
// will accept, and the only one we hold here.
const sk = transport.sessionKeys && transport.sessionKeys.skEdB64;
const signFn = (sk && window.MeshBayKeys)
? (transcript) => window.MeshBayKeys.signBytes(sk, transcript)
: null;
await transport.deleteFile(entry.id, signFn);
applyIndex(await transport.fetchIndex());
} catch (err) {
setError(err.message);
}
}, [applyIndex]);
const refreshIndex = useCallback(async () => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
try {
applyIndex(await transport.fetchIndex());
} catch {}
}, [applyIndex]);
const toggleSort = useCallback((key) => {
setSortAsc(prev => sortKey === key ? !prev : true);
setSortKey(key);
}, [sortKey]);
const dirs = new Set();
const filteredEntries = entries.filter(e => {
const ePath = e.path || '';
if (ePath === currentPath) {
return !filter || e.name.toLowerCase().includes(filter.toLowerCase());
}
if (!currentPath && ePath) {
dirs.add(ePath.split('/')[0]);
} else if (currentPath && ePath.startsWith(currentPath + '/')) {
const rest = ePath.slice(currentPath.length + 1);
dirs.add(rest.split('/')[0]);
}
return false;
});
const sorted = [...filteredEntries].sort((a, b) => {
let cmp = 0;
if (sortKey === 'name') cmp = a.name.localeCompare(b.name);
else if (sortKey === 'size') cmp = a.size - b.size;
else if (sortKey === 'type') cmp = a.type.localeCompare(b.type);
else if (sortKey === 'date') cmp = a.added_at - b.added_at;
return sortAsc ? cmp : -cmp;
});
// The node's own listing, so an empty folder is visible, plus anything implied
// by a file path in case the two ever disagree.
for (const d of nodeDirs) {
if (!currentPath && !d.includes('/')) dirs.add(d);
else if (currentPath && d.startsWith(currentPath + '/')) {
const rest = d.slice(currentPath.length + 1);
if (!rest.includes('/')) dirs.add(rest);
}
}
const subdirs = [...dirs].sort();
// At the top of a group the folders on screen ARE the roots, so their state
// belongs there. Deeper in, everything shown lives inside one readable root
// and there is nothing to flag.
const rootState = new Map(nodeRoots.map(r => [r.name, r]));
const unavailableHere = currentPath
? []
: subdirs.filter(d => rootState.get(d) && rootState.get(d).available === false);
// A member cannot create a folder at the top of a group: that level is the
// set of roots, which is the operator's configuration and not a directory on
// anyone's disk. The node refuses it, so offering it would only produce an
// error nobody can act on.
const canCreateDir = Boolean(currentPath);
const baseLabel = {
idle: t('status.idle'),
discovering: t('status.discovering'),
connecting: t('status.connecting'),
fetching: t('status.fetching'),
connected: t('status.files', { n: entries.length }),
offline: t('status.offline'),
error: t('status.error'),
}[status] || status;
const statusLabel = baseLabel;
const statusClass = status === 'connected' ? 'status-ok'
: status === 'error' || status === 'offline' ? 'status-err' : 'status-busy';
const breadcrumbs = currentPath ? currentPath.split('/') : [];
// Selection is keyed globally — file ids, and 'dir:' plus a full path — so
// walking into another folder keeps what was already ticked.
const dirKey = (name) => 'dir:' + (currentPath ? currentPath + '/' + name : name);
const selectedFiles = entries.filter(e => selected.has(e.id));
const selectedDirs = [...selected]
.filter(k => typeof k === 'string' && k.startsWith('dir:'))
.map(k => k.slice(4));
const toggle = (key) => setSelected(prev => {
const next = new Set(prev);
if (next.has(key)) next.delete(key); else next.add(key);
return next;
});
const onlyFile = selectedFiles.length === 1 && selectedDirs.length === 0
? selectedFiles[0] : null;
const deletableFiles = selectedFiles.filter(
e => isNodeAdmin || (userId && e.uploader_id === userId));
// Asked in two places — the Files toolbar and the chat composer — so it is
// answered once. The operator is never locked out of their own node.
const mayUpload = memberUpload || isNodeAdmin;
const run = (fn) => {
setSelecting(false);
setSelected(new Set());
Promise.resolve().then(fn).catch(err => {
if (err && err.name !== 'AbortError') setError(err.message);
});
};
// Icon only, with the name in the tooltip: these sit in a toolbar that is
// already narrow, and every one of them is a verb the icon carries on its
// own. `title` gives the hover text and `aria-label` the accessible name —
// an icon button with neither is unusable with a screen reader.
//
// Every action is rendered as soon as Select is on, and the ones that do not
// apply are disabled rather than absent. Buttons appearing and vanishing as
// the selection changed made the bar jump about and gave no clue that an
// action existed at all before something was ticked.
const action = (icon, label, onClick, opts = {}) => html`
<button class="tb-icon-btn ${opts.danger ? 'danger' : ''}"
title=${label} aria-label=${label}
disabled=${!!opts.disabled} onClick=${onClick}>
<${Icon} name=${icon} />
</button>
`;
const canPlay = !!(onlyFile && onlyFile.type === 'video');
const canView = !!(onlyFile && onlyFile.type !== 'video' && canPreview(onlyFile));
const deletableCount = deletableFiles.length
+ (operatorPaired ? selectedDirs.length : 0);
// The operator can always delete; anyone else only ever sees the button if
// something here is theirs to remove. Hiding it from an uploader would take
// away a right the protocol grants them (draft-v5 §5.1), not just a control.
const mayEverDelete = isNodeAdmin
|| (userId && entries.some(e => e.uploader_id === userId));
const actionItems = html`
${action('play', t('group.play'),
() => run(() => setVideoEntry(onlyFile)), { disabled: !canPlay })}
${action('eye', t('group.view'),
() => run(() => setPreviewEntry(onlyFile)), { disabled: !canView })}
${action('download',
selectedFiles.length
? t('group.download_n', { n: selectedFiles.length })
: t('group.download'),
() => run(async () => {
// Awaited one at a time, and each returns as soon as its transfer is
// registered — so the transfers still run together. Firing them without
// awaiting meant every file asked the browser for a save dialog at
// once, and a browser allows one: the rest were rejected and only the
// first file ever downloaded.
for (const e of selectedFiles) await downloadFile(e);
}), { disabled: selectedFiles.length === 0 })}
${action('archive',
selectedDirs.length
? t('group.download_zip_n', { n: selectedDirs.length })
: t('group.download_zip_n', { n: 0 }),
() => run(async () => {
for (const d of selectedDirs) await downloadDirectory(d);
}), { disabled: selectedDirs.length === 0 })}
${mayEverDelete && action('trash',
deletableCount ? t('group.delete_n', { n: deletableCount }) : t('group.delete'),
() => {
const names = [...deletableFiles.map(e => e.name),
...(operatorPaired ? selectedDirs : [])];
if (!confirm(t('group.delete_n_confirm', { n: names.length,
names: names.join(', ') }))) return;
run(() => {
for (const e of deletableFiles) deleteFile(e);
if (operatorPaired) for (const d of selectedDirs) deleteDirectory(d);
});
},
{ danger: true, disabled: status !== 'connected' || deletableCount === 0 })}
`;
return html`
<div>
<div class="group-header">
<div>
<h2 style="margin-bottom:${group && group.description ? '4px' : '0'}">
${group ? group.name : t('group.default_name')}
</h2>
${editingDesc
? html`
<form class="group-desc-edit" onSubmit=${saveDescription}>
<textarea rows="2" maxlength="512" autofocus
placeholder="${t('group.desc_placeholder')}"
value=${descDraft}
onInput=${e => setDescDraft(e.target.value)}></textarea>
<div>
<button class="admin-btn" type="submit" disabled=${savingDesc}>
${savingDesc ? '...' : t('group.desc_save')}
</button>
<button class="btn-secondary" type="button"
onClick=${() => setEditingDesc(false)}>${t('group.desc_cancel')}</button>
</div>
</form>
`
: html`
${group && group.description && html`
<p class="group-desc">${group.description}</p>
`}
${group && group.is_admin && html`
<button class="link-btn" title=${t('group.desc_edit')}
onClick=${() => { setDescDraft(group.description || '');
setEditingDesc(true); }}>
<${Icon} name="pencil" />${' '}
${group.description ? t('group.desc_edit') : t('group.desc_add')}
</button>
`}
`}
</div>
<span class="status-badge ${statusClass}">
${(status === 'discovering' || status === 'connecting' || status === 'fetching')
&& html`<span class="spinner"></span>${' '}`}
${statusLabel}
</span>
</div>
${error && html`<div class="error-msg" style="margin-bottom:12px">${error}</div>`}
${needsDevice && html`
<div class="invite-form" style="margin-bottom:12px">
<h4>${t('device.add_title')}</h4>
<p class="settings-hint">${t('device.add_hint')}</p>
${!deviceCode && html`
<button class="admin-btn" onClick=${async () => {
try {
const transport = transportRef.current;
const out = await transport.requestDeviceAdd(userId);
setDeviceCode(out.code);
} catch (err) { setError(err.message); }
}}>${t('device.add_btn')}</button>
`}
${deviceCode && html`
<p class="settings-hint">${t('device.add_show')}</p>
<p style="font-family:monospace;font-size:1.6em;letter-spacing:2px">
${deviceCode}
</p>
`}
</div>
`}
${needsCode && html`
<form class="invite-form" style="margin-bottom:12px" onSubmit=${submitJoinCode}>
<h4>${t('group.join_code_title')}</h4>
<p class="settings-hint">${t('group.join_code_hint')}</p>
<div style="display:flex;gap:8px">
<input type="text" placeholder="XXXX-XXXX" style="font-family:monospace"
value=${codeInput} onInput=${e => setCodeInput(e.target.value)} required />
<button class="admin-btn" type="submit">${t('group.join_code_btn')}</button>
</div>
</form>
`}
${/* Not gated on the connection any more. Leaving a group, deleting it
and seeing who is in it are hub-side, and moving them into this tab
would otherwise have made them unreachable exactly when a node is
down — which is when someone is most likely to want them. Files and
chat still need the node and say so. */ group && html`
<div class="group-tabs">
<button class="group-tab ${tab === 'chat' ? 'active' : ''}"
onClick=${() => setTab('chat')}>${t('group.tab_chat')}</button>
<button class="group-tab ${tab === 'files' ? 'active' : ''}"
onClick=${() => setTab('files')}>${t('group.tab_files')}</button>
<button class="group-tab ${tab === 'settings' ? 'active' : ''}"
onClick=${() => setTab('settings')}>${t('group.tab_settings')}</button>
</div>
${tab === 'files' && status !== 'connected' && html`
<p class="page-message"><span class="spinner"></span>${' '}${t('status.connecting')}</p>
`}
${tab === 'files' && status === 'connected' && html`
<div class="file-toolbar">
<div class="toolbar-group">
${mayUpload && html`
<label class="tb-btn primary">
<${Icon} name="upload" /> ${t('group.upload')}
<input type="file" multiple style="display:none"
onChange=${uploadFile} />
</label>
`}
${canCreateDir && html`
<button class="tb-btn" onClick=${makeDirectory}>
<${Icon} name="folder-plus" /> ${t('group.mkdir')}
</button>
`}
</div>
<div class="breadcrumbs">
<a class="crumb" onClick=${() => setCurrentPath('')}>
<${Icon} name="home" />
</a>
${breadcrumbs.map((seg, i) => {
const path = breadcrumbs.slice(0, i + 1).join('/');
return html`
<span class="crumb-sep">/</span>
<a class="crumb" onClick=${() => setCurrentPath(path)}>${seg}</a>
`;
})}
</div>
<div class="toolbar-group right">
<div class="tb-search">
<${Icon} name="search" />
<input type="text" placeholder="${t('group.filter')}"
value=${filter} onInput=${e => setFilter(e.target.value)} />
</div>
<button class="tb-btn ${selecting ? 'active' : ''}"
onClick=${() => {
setSelecting(v => !v);
setSelected(new Set());
}}>
<${Icon} name=${selecting ? 'check' : 'checkbox'} />
${selecting ? t('group.select_done') : t('group.select')}
</button>
${selecting && html`<div class="tb-actions">${actionItems}</div>`}
</div>
</div>
<table class="file-table">
<thead>
<tr>
${selecting && html`<th class="sel-cell"></th>`}
<th></th>
<th class="sortable" onClick=${() => toggleSort('name')}>
${t('group.col_name')} ${sortKey === 'name' ? (sortAsc ? '▲' : '▼') : ''}
</th>
<th class="sortable" onClick=${() => toggleSort('size')}>
${t('group.col_size')} ${sortKey === 'size' ? (sortAsc ? '▲' : '▼') : ''}
</th>
<th class="sortable th-type" onClick=${() => toggleSort('type')}>
${t('group.col_type')} ${sortKey === 'type' ? (sortAsc ? '▲' : '▼') : ''}
</th>
<th class="sortable th-date" onClick=${() => toggleSort('date')}>
${t('group.col_date')} ${sortKey === 'date' ? (sortAsc ? '▲' : '▼') : ''}
</th>
</tr>
</thead>
<tbody>
${subdirs.map(d => {
const full = currentPath ? currentPath + '/' + d : d;
const inside = entriesUnder(entries, full);
const bytes = inside.reduce((n, f) => n + (f.entry.size || 0), 0);
return html`
<tr class="file-row dir-row" key=${full} onClick=${() =>
selecting ? toggle(dirKey(d)) : setCurrentPath(full)}>
${selecting && html`
<td class="sel-cell">
<input type="checkbox" checked=${selected.has(dirKey(d))}
onClick=${(ev) => ev.stopPropagation()}
onChange=${() => toggle(dirKey(d))} />
</td>
`}
<td>${unavailableHere.includes(d) ? '\u{26A0}' : '\u{1F4C1}'}</td>
<td>${d}${unavailableHere.includes(d) ? html`
<span class="root-offline"> ${t('group.root_unavailable')}</span>
` : ''}</td>
<td class="file-size">${inside.length ? formatSize(bytes) : ''}</td>
<td class="td-type"></td>
<td class="td-date"></td>
</tr>
`; })}
${sorted.map(e => html`
<tr class="file-row" key=${e.id}
onClick=${() => selecting && toggle(e.id)}>
${selecting && html`
<td class="sel-cell">
<input type="checkbox" checked=${selected.has(e.id)}
onClick=${(ev) => ev.stopPropagation()}
onChange=${() => toggle(e.id)} />
</td>
`}
<td>${FILE_ICONS[e.type] || FILE_ICONS.other}</td>
<td class="file-name">
${!selecting && canPreview(e)
? html`<a class="file-link" onClick=${() => {
if (e.type === 'video') setVideoEntry(e);
else setPreviewEntry(e);
}}>${e.name}</a>`
: e.name
}
</td>
<td class="file-size">${formatSize(e.size)}</td>
<td class="file-type td-type">${e.type}</td>
<td class="file-date td-date">${formatDate(e.added_at)}</td>
</tr>
`)}
${sorted.length === 0 && subdirs.length === 0 && html`
<tr><td colspan=${selecting ? 6 : 5} class="file-empty">
${filter ? t('group.empty_filter') : t('group.empty_dir')}
</td></tr>
`}
</tbody>
</table>
`}
${tab === 'chat' && status === 'connected' && html`
<${ChatPanel} transportRef=${transportRef} username=${username}
entries=${entries} gekRef=${gekRef} onRefreshIndex=${refreshIndex}
mayUpload=${mayUpload}
onPreview=${(entry) => {
if (entry.type === 'video') setVideoEntry(entry);
else setPreviewEntry(entry);
}} />
`}
${tab === 'chat' && status !== 'connected' && html`
<p class="page-message"><span class="spinner"></span>${' '}${t('status.connecting')}</p>
`}
${tab === 'settings' && html`
<${GroupSettingsPanel} groupId=${groupId} group=${group} token=${token}
transportRef=${transportRef} gekRef=${gekRef}
isNodeAdmin=${isNodeAdmin} userId=${userId}
operatorPaired=${operatorPaired} connected=${status === 'connected'}
memberUpload=${memberUpload}
onMemberUpload=${(allowed) => setMemberUpload(allowed)}
onLeft=${onLeft}
onPaired=${() => setOperatorPaired(true)} />
`}
`}
${status === 'offline' && html`
<p class="page-message">
${t('group.offline_title')}
${' '}${t('group.offline_hint')}
</p>
`}
${(status === 'discovering' || status === 'connecting' || status === 'fetching') && html`
<p class="page-message">${statusLabel}</p>
`}
${previewEntry && html`
<${FilePreview}
entry=${previewEntry}
transportRef=${transportRef}
gekRef=${gekRef}
onClose=${() => setPreviewEntry(null)}
onDownload=${() => downloadFile(previewEntry)} />
`}
${videoEntry && html`
<${VideoPlayer}
entry=${videoEntry}
transportRef=${transportRef}
gekRef=${gekRef}
onClose=${() => setVideoEntry(null)}
onDownload=${() => downloadFile(videoEntry)} />
`}
</div>
`;
}
// ── File Preview (text, images) ─────────────────────────────────────────
const TEXT_EXTS = /\.(txt|md|json|csv|log|xml|yaml|yml|ini|conf|py|js|html|css|sh|c|h|java|rs|go|rb|toml)$/i;
const IMAGE_EXTS = /\.(jpg|jpeg|png|gif|webp|svg|bmp|ico)$/i;
function FilePreview({ entry, transportRef, gekRef, onClose, onDownload }) {
const [phase, setPhase] = useState('loading');
const [progress, setProgress] = useState(0);
const [content, setContent] = useState(null);
const [error, setError] = useState('');
const blobUrlRef = useRef(null);
useEffect(() => {
let cancelled = false;
const load = async () => {
const transport = transportRef.current;
if (!transport || !transport.connected) {
setError(t('video.err_transport'));
setPhase('error');
return;
}
try {
const totalChunks = Math.ceil(entry.size / CHUNK_SIZE);
let downloaded = 0;
const chunks = await pipelinedDownload(
transport, gekRef.current, entry.id, totalChunks,
(bytes) => { downloaded += bytes; setProgress(downloaded / entry.size); },
);
if (cancelled) return;
if (/\.pdf$/i.test(entry.name)) {
// Decrypted here and shown from a blob: URL — the bytes never leave
// the page, and the browser's own viewer renders them.
const blob = new Blob(chunks, { type: 'application/pdf' });
blobUrlRef.current = URL.createObjectURL(blob);
setContent({ type: 'pdf' });
} else if (entry.name.match(IMAGE_EXTS)) {
const ext = entry.name.split('.').pop().toLowerCase();
const mime = ext === 'svg' ? 'image/svg+xml'
: ext === 'png' ? 'image/png'
: ext === 'gif' ? 'image/gif'
: ext === 'webp' ? 'image/webp'
: 'image/jpeg';
const blob = new Blob(chunks, { type: mime });
blobUrlRef.current = URL.createObjectURL(blob);
setContent({ type: 'image' });
} else {
const decoder = new TextDecoder('utf-8', { fatal: false });
const text = chunks.map(c => decoder.decode(c, { stream: true })).join('');
setContent({ type: 'text', text: text.slice(0, 500000) });
}
setPhase('ready');
} catch (err) {
if (!cancelled) { setError(err.message); setPhase('error'); }
}
};
load();
return () => { cancelled = true; };
}, [entry]);
useEffect(() => {
const onKey = (e) => { if (e.key === 'Escape') onClose(); };
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, [onClose]);
useEffect(() => {
return () => {
if (blobUrlRef.current) {
URL.revokeObjectURL(blobUrlRef.current);
blobUrlRef.current = null;
}
};
}, []);
return html`
<div class="video-overlay" onClick=${(e) => {
if (e.target.classList.contains('video-overlay')) onClose();
}}>
<div class="video-top-bar">
<span class="video-title">${entry.name} (${formatSize(entry.size)})</span>
${onDownload && html`
<button class="video-close" onClick=${onDownload}
title="${t('group.download')}">
<${Icon} name="download" /></button>
`}
<button class="video-close" onClick=${onClose} title="${t('video.close')}">
<${Icon} name="close" /></button>
</div>
${phase === 'loading' && html`
<div class="video-loading">
<div class="video-loading-label">${t('video.loading', { name: entry.name })}</div>
<div class="video-progress-bar">
<div class="video-progress-fill" style="width:${Math.round(progress * 100)}%"></div>
</div>
</div>
`}
${phase === 'ready' && content?.type === 'pdf' && html`
<object data=${blobUrlRef.current} type="application/pdf"
class="preview-pdf" aria-label=${entry.name}>
<p class="page-message">${t('preview.pdf_fallback')}</p>
</object>
`}
${phase === 'ready' && content?.type === 'image' && html`
<div class="preview-image-wrap">
<img class="preview-image" src=${blobUrlRef.current} alt=${entry.name} />
</div>
`}
${phase === 'ready' && content?.type === 'text' && html`
<div class="preview-text-wrap">
<pre class="preview-text">${content.text}</pre>
</div>
`}
${phase === 'error' && html`
<div class="video-error">${error}</div>
`}
</div>
`;
}
function _b64ToU8(b64) {
const bin = atob(b64);
const arr = new Uint8Array(bin.length);
for (let i = 0; i < bin.length; i++) arr[i] = bin.charCodeAt(i);
return arr;
}
// ── Members Panel ────────────────────────────────────────────────────────
/**
* Everything about the group that is not its files or its chat.
*
* Was "Members", which was a list with three unrelated forms stacked on top of
* it and the group's own controls somewhere else entirely — leaving or deleting
* a group lived in the header, beside its title. One tab now, in sections, with
* the roster last: it is the part that grows without limit, and burying the
* controls under two hundred names is how a tab stops being usable.
*/
function GroupSettingsPanel({ groupId, group, token, transportRef, gekRef,
isNodeAdmin, userId, operatorPaired, connected,
memberUpload, onMemberUpload, onPaired, onLeft }) {
const [members, setMembers] = useState([]);
const [adminId, setAdminId] = useState('');
const [loading, setLoading] = useState(true);
const [inviteUser, setInviteUser] = useState('');
const [inviting, setInviting] = useState(false);
const [error, setError] = useState('');
const [inviteCode, setInviteCode] = useState(null);
const [pairCode, setPairCode] = useState('');
const [pairStatus, setPairStatus] = useState('');
const [pairing, setPairing] = useState(false);
// Your own devices on this node. Not a members feature — it is beside them
// because this is where a live connection to the node exists.
const [devices, setDevices] = useState([]);
const [approveCode, setApproveCode] = useState('');
const [deviceMsg, setDeviceMsg] = useState('');
// Pairing lives here rather than in Settings because this is where a live
// connection to the node exists — and it is offered only when the node itself
// says this account is its operator (is_node_admin comes from the authenticated
// handshake_ack, not from the hub).
const loadDevices = useCallback(async () => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
try {
const out = await transport.listDevices();
setDevices(out.devices);
} catch { /* a node that has none says so by listing none */ }
}, [transportRef]);
useEffect(() => { loadDevices(); }, [loadDevices]);
const approveDevice = useCallback(async (e) => {
e.preventDefault();
const code = approveCode.trim();
if (!code) return;
setDeviceMsg('');
try {
await transportRef.current.approveDevice(userId, code);
setApproveCode('');
setDeviceMsg(t('device.approved'));
await loadDevices();
} catch (err) { setDeviceMsg(err.message); }
}, [approveCode, userId, transportRef, loadDevices]);
const revokeDevice = useCallback(async (device) => {
if (!confirm(t('device.revoke_confirm'))) return;
setDeviceMsg('');
try {
await transportRef.current.revokeDevice(
userId, device.pk_ed25519, device.pk_x25519 || '');
await loadDevices();
} catch (err) { setDeviceMsg(err.message); }
}, [userId, transportRef, loadDevices]);
const doPair = useCallback(async (e) => {
e.preventDefault();
const code = pairCode.trim();
if (!code) return;
setPairing(true);
setPairStatus('');
try {
const transport = transportRef && transportRef.current;
if (!transport || !transport.connected) throw new Error('Not connected to the node');
await transport.pairOperator(userId, code);
setPairCode('');
setPairStatus('paired');
// The node has pinned this key as an operator key; the form has nothing
// left to do. It used to stay put through a refresh, because what governed
// it was the account, which pairing does not change.
if (onPaired) onPaired();
} catch (err) {
setPairStatus(err.message);
} finally {
setPairing(false);
}
}, [pairCode, transportRef, userId]);
const [uploadBusy, setUploadBusy] = useState(false);
const [uploadMsg, setUploadMsg] = useState('');
/**
* Close or open uploading for everyone who is not the operator.
*
* Signed, like removing a member: the node refuses an unsigned instruction,
* so this is a request to the node rather than a decision taken here. The
* button does not move until the node has said it did it.
*/
const setUploads = useCallback(async (allowed) => {
const transport = transportRef && transportRef.current;
setUploadMsg('');
setUploadBusy(true);
try {
if (!transport || !transport.connected) {
throw new Error('Not connected to the node');
}
const sk = transport.sessionKeys && transport.sessionKeys.skEdB64;
const signFn = (sk && window.MeshBayKeys)
? (transcript) => window.MeshBayKeys.signBytes(sk, transcript)
: null;
await transport.setMemberUpload(allowed, signFn);
if (onMemberUpload) onMemberUpload(allowed);
} catch (err) {
setUploadMsg(err.message);
} finally {
setUploadBusy(false);
}
}, [transportRef, onMemberUpload]);
const [removing, setRemoving] = useState('');
/**
* Take someone out of this group: both halves, in the order that fails safe.
*
* The node first, because that is the half that stops the group key being
* wrapped for them; if the hub removal then fails, they are a member on paper
* with no key. The other order would leave them able to reach a node that
* still serves them.
*/
const removeMember = useCallback(async (member) => {
const transport = transportRef && transportRef.current;
setError('');
setRemoving(member.user_id);
try {
if (transport && transport.connected && operatorPaired) {
const sk = transport.sessionKeys && transport.sessionKeys.skEdB64;
const signFn = (sk && window.MeshBayKeys)
? (transcript) => window.MeshBayKeys.signBytes(sk, transcript)
: null;
await transport.revokeMember(member.user_id, signFn);
}
await hubFetch(`/v1/groups/${groupId}/members/${member.username}`, {
method: 'DELETE', token,
});
loadMembers();
} catch (err) {
setError(err.message);
} finally {
setRemoving('');
}
}, [groupId, token, transportRef, operatorPaired]);
const loadMembers = useCallback(() => {
setLoading(true);
hubFetch(`/v1/groups/${groupId}/members`, { token })
.then(data => {
setMembers(data.members || []);
setAdminId(data.admin_id || '');
})
.catch(() => {})
.finally(() => setLoading(false));
}, [groupId, token]);
useEffect(() => { loadMembers(); }, [loadMembers]);
const isAdmin = group && group.is_admin;
const doInvite = useCallback(async (e) => {
e.preventDefault();
if (!inviteUser.trim()) return;
setInviting(true);
setError('');
setInviteCode(null);
try {
const transport = transportRef && transportRef.current;
const username = inviteUser.trim();
if (!transport || !transport.connected) {
throw new Error('Not connected to the node — it must be online to invite');
}
// The hub is asked for the account id, and nothing else. It is no longer
// asked for the invitee's public key: the node wraps the group key itself,
// for a key the invitee proves possession of when they connect (H3). A hub
// that answered with the wrong account here would produce an invite whose
// code it never learns — the code goes to a human, out of band.
const account = await hubFetch(`/v1/users/${username}/pubkeys`, { token });
// Signed with the identity this node pinned for us — the only one it
// will accept, and the only one we hold here.
const sk = transport.sessionKeys && transport.sessionKeys.skEdB64;
const signFn = (sk && window.MeshBayKeys)
? (transcript) => window.MeshBayKeys.signBytes(sk, transcript)
: null;
const result = await transport.createInvite(
account.user_id, groupId, username, signFn);
// Membership on the hub is what lets them reach the node at all; the code
// is what gets them the key.
await hubFetch(`/v1/groups/${groupId}/members/${username}`, {
method: 'POST', token, body: {},
});
setInviteCode({ username, code: result.code, expires: result.expires_at });
setInviteUser('');
loadMembers();
} catch (err) {
setError(err.message);
} finally {
setInviting(false);
}
}, [groupId, token, inviteUser, loadMembers, transportRef]);
if (loading) return html`<p class="page-message">${t('explore.loading')}</p>`;
const isOwner = Boolean(isAdmin);
return html`
<div class="members-panel">
${error && html`<div class="error-msg" style="margin-bottom:12px">${error}</div>`}
${/* Inviting needs the node: it is the node that wraps the group key and
issues the code, not the hub. */ isAdmin && html`
<div class="settings-section">
<h3 class="settings-heading">${t('members.invite_title')}</h3>
${!connected && html`
<p class="settings-hint">${t('group.offline_title')}</p>
`}
${connected && !operatorPaired && html`
<p class="settings-hint">
${isNodeAdmin ? t('members.invite_needs_pairing')
: t('members.invite_ask_operator')}
</p>
`}
${connected && operatorPaired && html`
<form onSubmit=${doInvite}>
${inviteCode && html`
<div class="success-msg" style="margin-bottom:8px">
<p>${t('members.invite_code_ready', { user: inviteCode.username })}</p>
<p class="code-display">${inviteCode.code}</p>
<p>${t('members.invite_code_hint')}</p>
</div>
`}
<div class="form-row">
<input type="text" placeholder="${t('members.username_placeholder')}"
value=${inviteUser} onInput=${e => setInviteUser(e.target.value)} required />
<button class="admin-btn" type="submit" disabled=${inviting}>
${inviting ? '...' : t('members.invite_btn')}
</button>
</div>
</form>
`}
</div>
`}
${isNodeAdmin && !operatorPaired && connected && html`
<div class="settings-section">
<h3 class="settings-heading">${t('members.pair_title')}</h3>
<p class="settings-hint">${t('members.pair_hint')}</p>
${pairStatus && html`
<p class=${pairStatus === 'paired' ? 'success-msg' : 'error-msg'}>
${pairStatus === 'paired' ? t('members.pair_success') : pairStatus}
</p>
`}
<form class="form-row" onSubmit=${doPair}>
<input type="text" placeholder="XXXX-XXXX" class="code-input"
value=${pairCode} onInput=${e => setPairCode(e.target.value)} required />
<button class="admin-btn" type="submit" disabled=${pairing}>
${pairing ? '...' : t('members.pair_btn')}
</button>
</form>
</div>
`}
${/* Operator only, and only with a live connection: the node is what
holds and enforces this, so there is nothing to show or change
without one. */ isNodeAdmin && connected && html`
<div class="settings-section">
<h3 class="settings-heading">${t('members.uploads_title')}</h3>
<div class="settings-row">
<span class="settings-label">
${memberUpload ? t('members.uploads_on') : t('members.uploads_off')}
</span>
<button class="admin-btn" disabled=${uploadBusy}
onClick=${() => setUploads(!memberUpload)}>
${uploadBusy ? '...'
: (memberUpload ? t('members.uploads_disable')
: t('members.uploads_enable'))}
</button>
</div>
<p class="settings-hint">${t('members.uploads_hint')}</p>
${uploadMsg && html`<p class="error-msg">${uploadMsg}</p>`}
</div>
`}
${connected && html`
<div class="settings-section">
<h3 class="settings-heading">${t('device.mine_title')}</h3>
<p class="settings-hint">${t('device.mine_hint')}</p>
${deviceMsg && html`<p class="settings-hint">${deviceMsg}</p>`}
${devices.length === 0
? html`<p class="settings-hint">${t('device.mine_empty')}</p>`
: html`
<ul class="device-list">
${devices.map(d => html`
<li class="device-row" key=${d.pk_ed25519}>
<span class="device-key">${d.pk_ed25519.slice(0, 16)}…</span>
<span class="device-meta">
${d.is_this_one && html`
<span class="badge">${t('device.this_one')}</span>${' '}
`}
${d.pinned_via}${d.label ? ' · ' + d.label : ''}
</span>
${!d.is_this_one && devices.length > 1 && html`
<button class="admin-btn" onClick=${() => revokeDevice(d)}>
${t('device.revoke')}
</button>
`}
</li>
`)}
</ul>
`}
<form onSubmit=${approveDevice} class="settings-subform">
<p class="settings-hint">${t('device.approve_hint')}</p>
<div class="form-row">
<input type="text" placeholder="XXXX-XXXX" class="code-input"
value=${approveCode} onInput=${e => setApproveCode(e.target.value)} />
<button class="admin-btn" type="submit">${t('device.approve_btn')}</button>
</div>
</form>
</div>
`}
${/* Before the roster, not after it: this is what someone came here to
do, and a list of two hundred names is a long way to scroll for
it. */ html`
<div class="settings-section">
<h3 class="settings-heading">
${isOwner ? t('group.delete_group') : t('group.leave')}
</h3>
<div class="settings-row">
<span class="settings-label">
${isOwner ? t('members.danger_delete_hint')
: t('members.danger_leave_hint')}
</span>
${isOwner
? html`
<button class="admin-btn danger" onClick=${async () => {
if (!confirm(t('group.delete_group_confirm', { name: group.name }))) return;
try {
await hubFetch('/v1/groups/' + groupId, { method: 'DELETE', token });
navigate('/');
window.location.reload();
} catch (err) { setError(err.message); }
}}>${t('group.delete_group')}</button>
`
: html`
<button class="admin-btn danger" onClick=${async () => {
if (!confirm(t('group.leave_confirm', { name: group.name }))) return;
try {
await hubFetch('/v1/groups/' + groupId + '/leave',
{ method: 'POST', token });
// Dropped from the list here rather than reloading: a
// reload would tear down the WebRTC connections other
// groups hold.
if (onLeft) onLeft(groupId);
} catch (err) { setError(err.message); }
}}>${t('group.leave')}</button>
`}
</div>
</div>
`}
<div class="settings-section">
<h3 class="settings-heading">
${t('group.tab_members')} (${members.length})
</h3>
<table class="admin-table">
<thead>
<tr>
<th>${t('admin.col_username')}</th>
<th>${t('members.group_role')}</th>
<th></th>
</tr>
</thead>
<tbody>
${members.map(m => html`
<tr key=${m.user_id}>
<td>${m.username}</td>
<td>
${m.user_id === adminId
? html`<span class="badge badge-owner">${t('members.owner')}</span>`
: html`<span class="badge">${t('members.member')}</span>`
}
</td>
<td class="admin-actions">
${isAdmin && m.user_id !== adminId && html`
<button class="admin-btn danger" disabled=${removing === m.user_id}
onClick=${() => {
if (!confirm(t('members.remove_confirm', { user: m.username }))) return;
removeMember(m);
}}>
${removing === m.user_id ? '...' : t('members.remove')}
</button>
`}
</td>
</tr>
`)}
</tbody>
</table>
${isAdmin && members.length > 1 && html`
<p class="settings-hint">${t('members.remove_hint')}</p>
`}
</div>
</div>
`;
}
// ── Chat Panel ──────────────────────────────────────────────────────────
/**
* Message text with its links made clickable.
*
* Only http and https, and built as elements rather than markup: a message is
* something another member wrote, so it must never become HTML. `javascript:`
* and `data:` are not matched at all, and the anchors carry noopener so the new
* tab cannot reach back into this one.
*/
const URL_RE = /\bhttps?:\/\/[^\s<>"']+/gi;
function linkify(text) {
const out = [];
let last = 0;
for (const m of String(text).matchAll(URL_RE)) {
if (m.index > last) out.push(text.slice(last, m.index));
// Trailing punctuation is almost never part of the address.
let url = m[0];
let tail = '';
while (/[.,;:!?)\]]$/.test(url)) { tail = url.slice(-1) + tail; url = url.slice(0, -1); }
out.push(html`<a href=${url} target="_blank" rel="noopener noreferrer"
class="chat-link">${url}</a>`);
if (tail) out.push(tail);
last = m.index + m[0].length;
}
if (last < text.length) out.push(text.slice(last));
return out;
}
function formatTime(ts) {
const d = new Date(ts * 1000);
const now = new Date();
// getLocale() rather than the browser default: the user may have picked a
// language here that differs from the one their OS reports.
const time = d.toLocaleTimeString(getLocale(), { hour: '2-digit', minute: '2-digit' });
if (d.toDateString() === now.toDateString()) return time;
return d.toLocaleDateString(getLocale(), { month: 'short', day: 'numeric' }) + ' ' + time;
}
function _parsePayload(raw) {
if (typeof raw === 'string' && raw.startsWith('{')) {
try { return JSON.parse(raw); } catch { /* not JSON */ }
}
return null;
}
// How much history a group opens with, and how much each "older" click adds.
const CHAT_PAGE = 100;
const CHAT_OLDER_PAGE = 50;
// Breathing room under the panel, and the floor below which shrinking it stops
// helping — past that the page may scroll after all, which beats a chat two
// lines tall.
const CHAT_BOTTOM_GAP = 16;
const CHAT_MIN_HEIGHT = 240;
function _sameDay(a, b) {
const da = new Date(a * 1000), db = new Date(b * 1000);
return da.getFullYear() === db.getFullYear()
&& da.getMonth() === db.getMonth()
&& da.getDate() === db.getDate();
}
/** "Today" / "Yesterday" / a written date, in the reader's language. */
function _dayLabel(ts) {
const d = new Date(ts * 1000);
const now = new Date();
if (_sameDay(ts, now.getTime() / 1000)) return t('chat.today');
const yesterday = new Date(now);
yesterday.setDate(now.getDate() - 1);
if (_sameDay(ts, yesterday.getTime() / 1000)) return t('chat.yesterday');
return d.toLocaleDateString(getLocale(), {
weekday: 'long', day: 'numeric', month: 'long',
year: d.getFullYear() === now.getFullYear() ? undefined : 'numeric',
});
}
function ChatImage({ filename, entries, transportRef, gekRef }) {
const [blobUrl, setBlobUrl] = useState(null);
const [loading, setLoading] = useState(true);
const loadedRef = useRef(false);
useEffect(() => {
if (loadedRef.current) return;
let cancelled = false;
const load = async () => {
const transport = transportRef.current;
if (!transport || !transport.connected) { setLoading(true); return; }
const entry = entries.find(e => e.name === filename);
if (!entry) { setLoading(true); return; }
try {
const totalChunks = Math.ceil(entry.size / CHUNK_SIZE);
const chunks = await pipelinedDownload(transport, gekRef.current, entry.id, totalChunks);
if (cancelled) return;
const ext = filename.split('.').pop().toLowerCase();
const mime = ext === 'png' ? 'image/png' : ext === 'gif' ? 'image/gif'
: ext === 'webp' ? 'image/webp' : ext === 'svg' ? 'image/svg+xml' : 'image/jpeg';
const blob = new Blob(chunks, { type: mime });
loadedRef.current = true;
setBlobUrl(URL.createObjectURL(blob));
} catch { /* ignore */ }
if (!cancelled) setLoading(false);
};
load();
return () => { cancelled = true; };
}, [filename, entries.length]);
useEffect(() => {
return () => { if (blobUrl) URL.revokeObjectURL(blobUrl); };
}, [blobUrl]);
if (loading) return html`<div class="chat-att-thumb"><span class="spinner"></span></div>`;
if (!blobUrl) return html`<div class="chat-att-img">${'\u{1F5BC}'} ${filename}</div>`;
return html`<img class="chat-att-thumb" src=${blobUrl} alt=${filename} />`;
}
function ChatPanel({ transportRef, username, entries, gekRef, onRefreshIndex,
onPreview, mayUpload = true }) {
const [messages, setMessages] = useState([]);
const [hasMore, setHasMore] = useState(false);
const [loadingOlder, setLoadingOlder] = useState(false);
const [atBottom, setAtBottom] = useState(true);
const [unreadFrom, setUnreadFrom] = useState(null);
const [input, setInput] = useState('');
const [sending, setSending] = useState(false);
const [attaching, setAttaching] = useState(false);
const listRef = useRef(null);
const panelRef = useRef(null);
const loadedRef = useRef(false);
// Set just before older messages are prepended; read once, after the DOM has
// them but before the browser paints.
const anchorRef = useRef(null);
const atBottomRef = useRef(true);
useEffect(() => {
const transport = transportRef.current;
if (!transport || !transport.connected) return;
if (!loadedRef.current) {
loadedRef.current = true;
// The newest page. This used to be fetchChatHistory(0, 200), which paged
// forwards from the very first message ever sent, so a busy group opened
// on its oldest screen and the recent conversation was unreachable.
transport.fetchChatHistory({ limit: CHAT_PAGE })
.then(({ messages: msgs, hasMore: more }) => {
setMessages(msgs);
setHasMore(more);
})
.catch(() => {});
}
transport.onChat = (msg) => {
// A live message has no row id until it is re-read from the node, so it
// gets a local one. Keys have to be stable and unique or prepending a
// page makes Preact reuse the wrong bubbles. Computed once and reused
// below: the unread marker points at a message by id, so generating a
// second one there would point it at nothing.
const id = msg.id
|| `live-${Date.now()}-${Math.random().toString(36).slice(2)}`;
setMessages(prev => [...prev, {
id,
sender_id: msg.sender_id,
sender_name: msg.sender_name || '',
payload: msg.payload,
timestamp: msg.timestamp || Date.now() / 1000,
thread_id: msg.thread_id,
}]);
// Somebody wrote while you were reading further up: mark where you were
// rather than yanking the view down.
if (!atBottomRef.current) setUnreadFrom(prev => prev ?? id);
};
return () => { transport.onChat = null; };
}, [transportRef.current?.connected]);
const loadOlder = useCallback(async () => {
const transport = transportRef.current;
if (!transport || !transport.connected || loadingOlder || !messages.length) return;
setLoadingOlder(true);
const list = listRef.current;
// Keeping the reading position means restoring the distance from the
// *bottom*, not scrollTop: everything above the viewport just grew.
anchorRef.current = list ? list.scrollHeight - list.scrollTop : null;
try {
const { messages: older, hasMore: more } =
await transport.fetchChatHistory({ before: messages[0].id, limit: CHAT_OLDER_PAGE });
setMessages(prev => [...older, ...prev]);
setHasMore(more);
} catch {
anchorRef.current = null;
} finally {
setLoadingOlder(false);
}
}, [messages, loadingOlder]);
useLayoutEffect(() => {
const list = listRef.current;
if (!list) return;
if (anchorRef.current !== null) {
list.scrollTop = list.scrollHeight - anchorRef.current;
anchorRef.current = null;
return;
}
// Only follow the conversation if the reader was already at the bottom.
// Scrolling unconditionally fought every attempt to read back through it.
//
// scrollTop rather than bottomRef.scrollIntoView: the sentinel has no
// height, so aligning it to the bottom of the viewport leaves the list's
// own padding below it and the bar stops just short of the end.
if (atBottomRef.current) list.scrollTop = list.scrollHeight;
}, [messages]);
// The panel was `calc(100vh - 220px)`: a guess at how much sits above it. On a
// phone the group header — title, description, edit link, delete button, tabs
// — is closer to 430px, so the panel ran past the fold and the composer ended
// up off screen with the whole page scrolling to reach it.
//
// Measured instead, from the panel's own position in the document, so the
// header can be any height. `visualViewport` rather than innerHeight where it
// exists: on Android the on-screen keyboard shrinks the visual viewport
// without changing innerHeight, and the composer would go back under it.
useLayoutEffect(() => {
const el = panelRef.current;
if (!el) return;
const fit = () => {
const vh = window.visualViewport?.height || window.innerHeight;
// Document-relative, so a page that happens to be scrolled does not skew
// the result — the answer must be the same either way.
const top = el.getBoundingClientRect().top + window.scrollY;
el.style.height = `${Math.max(CHAT_MIN_HEIGHT, vh - top - CHAT_BOTTOM_GAP)}px`;
// What sits *below* the panel is not knowable from up here — today it is
// `.main`'s 24px bottom padding against this 16px gap, which left the
// document 8px taller than the window and a scrollbar on the chat tab at
// every window size. Rather than encode 24 somewhere and have the next
// change to the page break it again, the leftover is measured and taken
// off. Self-correcting: anything added under the panel is absorbed the
// same way.
const over = document.documentElement.scrollHeight - vh;
if (over > 0) {
el.style.height =
`${Math.max(CHAT_MIN_HEIGHT, el.getBoundingClientRect().height - over)}px`;
}
};
fit();
window.addEventListener('resize', fit);
window.addEventListener('orientationchange', fit);
window.visualViewport?.addEventListener('resize', fit);
return () => {
window.removeEventListener('resize', fit);
window.removeEventListener('orientationchange', fit);
window.visualViewport?.removeEventListener('resize', fit);
};
}, []);
const onScroll = useCallback((e) => {
const el = e.target;
const bottom = el.scrollHeight - el.scrollTop - el.clientHeight < 40;
atBottomRef.current = bottom;
setAtBottom(bottom);
if (bottom) setUnreadFrom(null);
}, []);
const jumpToBottom = useCallback(() => {
atBottomRef.current = true;
setAtBottom(true);
setUnreadFrom(null);
const list = listRef.current;
if (list) list.scrollTo({ top: list.scrollHeight, behavior: 'smooth' });
}, []);
const sendMessage = useCallback(async () => {
const text = input.trim();
if (!text) return;
const transport = transportRef.current;
if (!transport || !transport.connected) return;
setSending(true);
setInput('');
try {
await transport.sendChat(text, 0, null, username);
setMessages(prev => [...prev, {
id: `own-${Date.now()}-${Math.random().toString(36).slice(2)}`,
sender_id: username,
sender_name: username,
payload: text,
timestamp: Date.now() / 1000,
thread_id: null,
}]);
jumpToBottom();
} catch {
setInput(text);
} finally {
setSending(false);
}
}, [input, username, jumpToBottom]);
const attachFile = useCallback(async (e) => {
const file = e.target.files?.[0];
if (!file) return;
e.target.value = '';
const transport = transportRef.current;
if (!transport || !transport.connected) return;
setAttaching(true);
try {
// Two people sending IMG_1234.jpg both succeed; the node picks a free name
// and the message has to point at the one it chose.
const ack = await transport.uploadFile(file);
const storedAs = (ack && ack.stored_as) || file.name;
await new Promise(r => setTimeout(r, 2500));
if (onRefreshIndex) await onRefreshIndex();
const ext = file.name.split('.').pop().toLowerCase();
const ftype = ['jpg','jpeg','png','gif','webp','svg'].includes(ext) ? 'image'
: ['mp4','webm','mkv','mov','avi'].includes(ext) ? 'video' : 'file';
const structured = JSON.stringify({
text: '', attachment: { filename: storedAs, size: file.size, type: ftype },
});
await transport.sendChat(structured, 0, null, username);
setMessages(prev => [...prev, {
id: `own-${Date.now()}-${Math.random().toString(36).slice(2)}`,
sender_id: username, sender_name: username,
payload: structured, timestamp: Date.now() / 1000, thread_id: null,
}]);
jumpToBottom();
} catch (err) {
alert(err.message);
} finally {
setAttaching(false);
}
}, [username, onRefreshIndex, jumpToBottom]);
const onKeyDown = useCallback((e) => {
if (e.key === 'Enter' && !e.shiftKey) {
e.preventDefault();
sendMessage();
}
}, [sendMessage]);
return html`
<div class="chat-panel" ref=${panelRef}>
<div class="chat-messages" ref=${listRef} onScroll=${onScroll}>
${hasMore && html`
<div class="chat-older-row">
<button class="chat-older-btn" onClick=${loadOlder} disabled=${loadingOlder}>
${loadingOlder
? html`<span class="spinner"></span>`
: html`<${Icon} name="chevron" cls="chat-older-icon" />`}
${' '}${t('chat.load_older', { n: CHAT_OLDER_PAGE })}
</button>
</div>
`}
${!hasMore && messages.length > 0 && html`
<div class="chat-start">${t('chat.start_of_history')}</div>
`}
${messages.length === 0 && html`
<div class="chat-empty">${t('chat.empty')}</div>
`}
${messages.map((m, i) => {
const isOwn = m.sender_name === username || m.sender_id === username;
const displayName = m.sender_name || '?';
const prev = messages[i - 1];
const showSender = !isOwn && (i === 0 ||
(prev.sender_name || prev.sender_id) !== (m.sender_name || m.sender_id));
// A conversation read over several days is unreadable without them.
const daySep = i === 0 || !_sameDay(prev.timestamp, m.timestamp)
? _dayLabel(m.timestamp) : null;
const parsed = _parsePayload(m.payload);
const att = parsed && parsed.attachment;
return html`
${daySep && html`
<div class="chat-day" key=${'d' + m.id}><span>${daySep}</span></div>
`}
${unreadFrom && unreadFrom === m.id && html`
<div class="chat-unread" key=${'u' + m.id}><span>${t('chat.unread')}</span></div>
`}
<div key=${m.id} class="chat-msg ${isOwn ? 'chat-msg-own' : ''}
${showSender || daySep ? '' : 'chat-msg-tight'}">
${showSender && html`
<div class="chat-sender">${displayName}</div>
`}
<div class="chat-bubble ${isOwn ? 'chat-bubble-own' : ''}">
${att ? html`
<div class="chat-attachment" style="cursor:pointer" onClick=${() => {
if (!onPreview) return;
const entry = entries.find(e => e.name === att.filename);
if (entry) onPreview(entry);
}}>
${att.type === 'image'
? html`<${ChatImage} filename=${att.filename} entries=${entries}
transportRef=${transportRef} gekRef=${gekRef} />`
: att.type === 'video'
? html`<div class="chat-att-file">${'\u{1F3AC}'} ${att.filename}</div>`
: html`<div class="chat-att-file">${'\u{1F4CE}'} ${att.filename}</div>`
}
<div class="chat-att-size">${formatSize(att.size)}</div>
</div>
` : html`
<span class="chat-text">
${linkify(parsed && typeof parsed.text === 'string'
? parsed.text : m.payload)}
</span>
`}
<span class="chat-time">${formatTime(m.timestamp)}</span>
</div>
</div>
`;
})}
</div>
${!atBottom && messages.length > 0 && html`
<button class="chat-jump ${unreadFrom ? 'unread' : ''}" onClick=${jumpToBottom}>
<${Icon} name="chevron" cls="chat-jump-icon" />
${' '}${unreadFrom ? t('chat.jump_new') : t('chat.jump_latest')}
</button>
`}
<div class="chat-input-row">
${mayUpload && html`
<label class="chat-attach" title="${t('chat.attach')}">
${attaching ? html`<span class="spinner"></span>`
: html`<${Icon} name="clip" />`}
<input type="file" style="display:none" onChange=${attachFile} disabled=${attaching} />
</label>
`}
<textarea class="chat-input" rows="1"
placeholder="${t('chat.placeholder')}"
value=${input}
onInput=${e => setInput(e.target.value)}
onKeyDown=${onKeyDown}
disabled=${sending} />
<button class="chat-send" onClick=${sendMessage}
disabled=${sending || !input.trim()}>
${t('chat.send')}
</button>
</div>
</div>
`;
}
// ── Video Player (MSE streaming) ────────────────────────────────────────
function _mseSupported(codec) {
if (!window.MediaSource) return false;
const mime = `video/mp4; codecs="${codec}"`;
return MediaSource.isTypeSupported(mime);
}
/** Seconds as h:mm:ss, or m:ss under an hour. */
function formatClock(seconds) {
const s = Math.max(0, Math.floor(seconds || 0));
const h = Math.floor(s / 3600);
const m = Math.floor((s % 3600) / 60);
const sec = String(s % 60).padStart(2, '0');
return h > 0 ? `${h}:${String(m).padStart(2, '0')}:${sec}` : `${m}:${sec}`;
}
/**
* Where *this account on this device* last left off in a given file.
*
* localStorage rather than the node: it needs no protocol, no storage anyone
* else has to keep, and nothing new learns what you watch. The cost is that
* the position does not follow you from the laptop to the phone.
*
* The account has to be in the key. Without it the position is per *device* —
* so a second person signing in on the same machine was offered "resume where
* you left off" in a film they had never opened, which is both wrong and a
* small disclosure of what someone else watches. Found by signing in with a
* fresh account and being offered a resume point.
*/
function resumeKey(fileId) {
const auth = loadAuth();
return auth && auth.userId ? `mb:pos:${auth.userId}:${fileId}` : null;
}
function readResumePosition(fileId) {
try {
const key = resumeKey(fileId);
if (!key) return 0;
const raw = localStorage.getItem(key);
const at = raw ? parseFloat(raw) : 0;
return Number.isFinite(at) && at > RESUME_MIN_S ? at : 0;
} catch {
return 0; // private browsing, or storage disabled
}
}
function writeResumePosition(fileId, at, duration) {
try {
const key = resumeKey(fileId);
if (!key) return;
if (!Number.isFinite(at) || at < RESUME_MIN_S
|| (duration && at > duration * RESUME_MAX_FRACTION)) {
localStorage.removeItem(key);
return;
}
localStorage.setItem(key, String(Math.floor(at)));
} catch { /* nothing to be done, and nothing worth failing over */ }
}
/**
* Drop the positions written before they were scoped to an account.
*
* Re-keying them is not possible — there is no record of whose they were, and
* guessing would hand them to whoever signs in next, which is the bug. They go.
*/
function purgeUnscopedResumePositions() {
try {
const stale = [];
for (let i = 0; i < localStorage.length; i++) {
const key = localStorage.key(i);
// `mb:pos:<file>` is the old shape; `mb:pos:<user>:<file>` is current.
if (key && key.startsWith('mb:pos:') && key.split(':').length === 3) {
stale.push(key);
}
}
stale.forEach((key) => localStorage.removeItem(key));
} catch { /* storage disabled: nothing was written either */ }
}
purgeUnscopedResumePositions();
function VideoPlayer({ entry, transportRef, gekRef, onClose, onDownload }) {
const [phase, setPhase] = useState('loading');
const [error, setError] = useState('');
const videoRef = useRef(null);
const msRef = useRef(null);
const sbRef = useRef(null);
const blobUrlRef = useRef(null);
const queueRef = useRef([]);
const appendingRef = useRef(false);
const endedRef = useRef(false);
const durationRef = useRef(0);
// Segments the node is allowed to have in flight but has not sent yet, and
// when we last said anything to it at all.
const outstandingRef = useRef(0);
const lastPokeRef = useRef(0);
// Diagnostics reported to the node: how many appends the browser refused for
// want of room, and whether the element itself says it is starved.
const quotaRef = useRef(0);
const stalledRef = useRef(false);
// Seeking. `awaitingInit` is true from the moment we ask the node to restart
// somewhere else until its new `stream_init` arrives: the channel is ordered,
// so everything in between belongs to the stream we just abandoned and would
// otherwise be appended on top of the new one. `seekTarget` is where to put
// the playhead once the buffer actually covers it.
const awaitingInitRef = useRef(false);
const seekTargetRef = useRef(null);
const seekTimerRef = useRef(null);
// The seek is built inside the effect, where the transport and `cancelled`
// live; the render needs to reach it for "start from the beginning".
const requestSeekRef = useRef(null);
const [resumedFrom, setResumedFrom] = useState(0);
/**
* The buffered range the playhead is actually in, or null.
*
* Seeking makes the buffer discontinuous, and "the last range" stops meaning
* "the one being watched" the moment there is more than one: measuring the
* read-ahead against a range on the far side of a gap reports a full buffer
* while the player starves.
*/
const currentRange = useCallback(() => {
const sb = sbRef.current;
const v = videoRef.current;
if (!sb || !v) return null;
try {
const t = v.currentTime;
for (let i = 0; i < sb.buffered.length; i++) {
// Half a second of slack: the playhead sits exactly on a boundary
// often enough, and a strict test there reports nothing buffered.
if (t >= sb.buffered.start(i) - 0.5 && t <= sb.buffered.end(i) + 0.5) {
return [sb.buffered.start(i), sb.buffered.end(i)];
}
}
} catch { /* the SourceBuffer went away under us */ }
return null;
}, []);
/**
* Drop what has already been watched.
*
* A SourceBuffer is not a file: browsers cap it at a few hundred megabytes
* and refuse the append that goes past. Keeping a minute behind the playhead
* is enough for a small seek backwards and bounded for a three-hour film.
*/
const evictBehind = useCallback(() => {
const sb = sbRef.current;
const v = videoRef.current;
if (!sb || !v || sb.updating || !sb.buffered.length) return false;
const keepFrom = Math.max(0, v.currentTime - BUFFER_BEHIND_S);
// The range being watched, not the first one: after a seek backwards the
// first range is somewhere else entirely, and removing from its start to
// just behind the playhead would take out everything in between —
// including what is playing.
const range = currentRange();
const start = range ? range[0] : sb.buffered.start(0);
if (keepFrom - start < 10) return false;
try {
sb.remove(start, keepFrom);
return true;
} catch {
return false;
}
}, [currentRange]);
/** Seconds of film held past the playhead. */
const bufferedAhead = useCallback(() => {
const v = videoRef.current;
const range = currentRange();
if (!v || !range) return 0;
return Math.max(0, range[1] - v.currentTime);
}, [currentRange]);
const flushQueue = useCallback(() => {
const sb = sbRef.current;
if (!sb || appendingRef.current || sb.updating) return;
if (queueRef.current.length === 0) {
if (endedRef.current && msRef.current?.readyState === 'open') {
try { msRef.current.endOfStream(); } catch {}
}
return;
}
appendingRef.current = true;
const chunk = queueRef.current[0];
try {
sb.appendBuffer(chunk);
queueRef.current.shift();
} catch (e) {
appendingRef.current = false;
if (e.name === 'QuotaExceededError') {
quotaRef.current += 1;
// The segment stays at the head of the queue and is tried again once
// there is room. Dropping it — which is what this used to do — leaves a
// hole in the middle of the film and no error anywhere.
if (!evictBehind()) {
console.warn('[MSE] buffer full and nothing to evict yet');
}
return;
}
queueRef.current.shift();
console.error('[MSE] appendBuffer error:', e);
}
}, [evictBehind]);
/**
* Decide whether the node may send more, and keep the pipeline moving.
*
* This is the only place credit is granted, and the only thing that can
* restart a pipeline the buffer ceiling has stopped. That second job is why
* it exists: an append refused for quota fires no `updateend`, so it grants
* no credit, so the node sends nothing, so no segment arrives to call
* `flushQueue` again. Every wakeup the append path had was downstream of the
* append that just failed — the player deadlocked against itself and sat on
* "buffering" for good, which is what a 500 MB film did at around 100 MB.
*
* So the clock drives this, not the data.
*/
const pump = useCallback(() => {
const transport = transportRef.current;
evictBehind();
flushQueue();
if (endedRef.current && queueRef.current.length === 0) return;
if (!transport || !transport.connected) return;
if (bufferedAhead() > BUFFER_AHEAD_S
|| queueRef.current.length > QUEUE_HIGH_WATER) {
// Far enough ahead. Grant nothing, but do not go silent: two minutes of
// silence is how the node decides nobody is watching, and pausing a film
// for two minutes is an ordinary thing to do.
const now = Date.now();
if (now - lastPokeRef.current > CREDIT_KEEPALIVE_MS) {
lastPokeRef.current = now;
transport.grantStreamCredit(0);
}
return;
}
// Top the window back up to what is allowed in flight, rather than paying
// off everything owed at once. Called on every arriving segment as well as
// on the clock, so credit trickles out as room appears instead of being
// released in one gulp when the buffer finally drains.
const room = STREAM_WINDOW - outstandingRef.current;
if (room > 0) {
outstandingRef.current += room;
lastPokeRef.current = Date.now();
transport.grantStreamCredit(room);
}
}, [evictBehind, flushQueue, bufferedAhead]);
useEffect(() => {
let cancelled = false;
// Reset here, not in the teardown of the run before: switching video while
// an append was in flight left `appendingRef` true, and flushQueue bails
// out on it. The new SourceBuffer then never appended anything, so no
// `updateend` ever cleared the flag, no credit went back to the node, and
// the player sat on "buffering" for good. `endedRef` surviving is the same
// shape of bug — the next stream would call endOfStream() the first time
// its queue ran dry and truncate the film.
appendingRef.current = false;
endedRef.current = false;
queueRef.current = [];
outstandingRef.current = 0;
lastPokeRef.current = Date.now();
quotaRef.current = 0;
stalledRef.current = false;
// The same shape again, and the seek refs are worse than the others.
// Switching film while a seek was in flight leaves `awaitingInit` true,
// and only reinitAt() ever lowers it — which the next film does not go
// through, because it builds a new SourceBuffer. Every segment of the new
// film is then dropped as though it belonged to the one we left, for good.
// A stale `seekTarget` is milder: the new film jumps to a position from
// the old one the moment that much is buffered.
awaitingInitRef.current = false;
seekTargetRef.current = null;
clearTimeout(seekTimerRef.current);
const transport = transportRef.current;
if (!transport || !transport.connected) {
setError(t('video.err_transport'));
setPhase('error');
return;
}
const onStarved = () => { stalledRef.current = true; pump(); };
const onFed = () => { stalledRef.current = false; };
/** The buffered ranges, short enough for a log line. */
const describeRanges = () => {
const sb = sbRef.current;
if (!sb) return '(no buffer)';
try {
let s = '';
for (let i = 0; i < sb.buffered.length; i++) {
s += `${sb.buffered.start(i).toFixed(0)}-${sb.buffered.end(i).toFixed(0)} `;
}
return s.trim() || '(empty)';
} catch {
return '?';
}
};
/**
* Ask the node to restart the film somewhere else.
*
* Debounced, because dragging the scrubber fires `seeking` continuously and
* each request kills an ffmpeg and spawns another. Only the position the
* finger stops on is worth acting on.
*/
const requestSeek = (target) => {
clearTimeout(seekTimerRef.current);
seekTimerRef.current = setTimeout(() => {
const t = transportRef.current;
if (cancelled || !t || !t.connected) return;
// Everything arriving from here until the new `stream_init` belongs to
// the stream being abandoned. The channel is ordered, so this flag is
// enough to tell them apart without a sequence number in the protocol.
// Rare enough to report every time, and the node logs it at INFO. A
// seek nobody asked for is the kind of thing only this line can show:
// from the node's side it is indistinguishable from a viewer dragging
// the scrubber.
t.sendStreamDiag({
event: 'seek', target: +target.toFixed(1),
t: videoRef.current ? +videoRef.current.currentTime.toFixed(1) : null,
ready: videoRef.current ? videoRef.current.readyState : null,
offset: sbRef.current ? sbRef.current.timestampOffset : null,
ranges: describeRanges(),
});
awaitingInitRef.current = true;
seekTargetRef.current = target;
outstandingRef.current = STREAM_WINDOW;
setPhase('loading');
t.requestStream(entry.id, STREAM_WINDOW, target);
}, SEEK_DEBOUNCE_MS);
};
requestSeekRef.current = requestSeek;
/**
* Move the playhead onto a seek once the data for it has arrived.
*
* Setting `currentTime` into a region that is not buffered yet leaves the
* element waiting with nothing to show, and on a seek backwards it would
* be overwritten by the playhead the browser restores. So the position is
* remembered and applied on the first append that actually covers it.
*/
const landPlayhead = () => {
const target = seekTargetRef.current;
const v = videoRef.current, sb = sbRef.current;
if (target === null || !v || !sb) return;
try {
for (let i = 0; i < sb.buffered.length; i++) {
const a = sb.buffered.start(i), b = sb.buffered.end(i);
if (target >= a - 1 && target < b) {
seekTargetRef.current = null;
// ffmpeg lands on the keyframe at or before what we asked for, so
// the range can begin slightly later than the target; never seek
// behind what is actually there.
if (Math.abs(v.currentTime - target) > 0.5) {
v.currentTime = Math.max(target, a);
}
v.play().catch(() => {});
return;
}
}
} catch { /* the SourceBuffer went away */ }
};
/** Wait for whatever the SourceBuffer is doing to finish. */
const settled = (sb) => new Promise((resolve) => {
if (!sb.updating) return resolve();
sb.addEventListener('updateend', resolve, { once: true });
});
/**
* Put the SourceBuffer back to an empty state that starts at `start`.
*
* Everything buffered is dropped rather than kept alongside the new
* material. A discontinuous buffer is legal and every piece of code that
* reads `buffered` then has to reason about which range it means — the
* eviction, the read-ahead, the seek test — for the sake of a few
* megabytes of film the viewer has just navigated away from.
*
* `abort()` first: ffmpeg was killed mid-fragment, so the parser is
* holding half of one, and appending the next stream's header on top of
* that is a decode error.
*/
const reinitAt = async (start) => {
const sb = sbRef.current;
if (!sb) return;
try { sb.abort(); } catch { /* not in a state that needs it */ }
await settled(sb);
try {
sb.remove(0, Infinity);
await settled(sb);
} catch { /* nothing buffered */ }
// ffmpeg restarts its timestamps at zero however far in we asked it to
// seek, so this is what puts the fragments back on the film's timeline.
try { sb.timestampOffset = start; } catch { /* older browsers */ }
const tr = transportRef.current;
if (tr) {
tr.sendStreamDiag({
event: 'reinit', target: start, offset: sb.timestampOffset,
t: videoRef.current ? +videoRef.current.currentTime.toFixed(1) : null,
ranges: describeRanges(),
});
}
queueRef.current = [];
appendingRef.current = false;
endedRef.current = false;
quotaRef.current = 0;
awaitingInitRef.current = false;
seekTargetRef.current = start;
setPhase('streaming');
pump();
};
const onSeeking = () => {
const v = videoRef.current;
if (!v || cancelled) return;
const target = v.currentTime;
// Inside what is buffered, the browser handles it and the node need not
// hear about it at all.
const sb = sbRef.current;
if (sb) {
try {
for (let i = 0; i < sb.buffered.length; i++) {
if (target >= sb.buffered.start(i) && target <= sb.buffered.end(i) - 0.5) {
return;
}
}
} catch { /* fall through and ask the node */ }
}
requestSeek(target);
};
const startStream = async () => {
transport.onStreamError = (msg) => {
if (cancelled) return;
// Say what the node said. Sitting on "buffering" with the reason
// already delivered is the worst of both.
setError(msg.detail || t('video.err_transport'));
setPhase('error');
};
transport.onStreamInit = (msg) => {
if (cancelled) return;
if (msg.file_id && msg.file_id !== entry.id) return;
const mime = `video/mp4; codecs="${msg.codec}"`;
if (!window.MediaSource || !MediaSource.isTypeSupported(mime)) {
setError(t('video.err_mse', { codec: msg.codec }));
setPhase('error');
return;
}
durationRef.current = msg.duration || 0;
// A second init on a live SourceBuffer is a seek landing, not a new
// film. Reuse what is there: rebuilding the MediaSource would reset the
// element's src, blank the picture and throw away the duration the
// scrubber is drawn from.
if (sbRef.current && msRef.current
&& msRef.current.readyState === 'open') {
reinitAt(msg.start || 0).catch(() => {
setError(t('video.err_transport'));
setPhase('error');
});
return;
}
const ms = new MediaSource();
msRef.current = ms;
const url = URL.createObjectURL(ms);
blobUrlRef.current = url;
ms.addEventListener('sourceopen', () => {
if (cancelled) return;
if (durationRef.current > 0) {
ms.duration = durationRef.current;
}
const sb = ms.addSourceBuffer(mime);
sbRef.current = sb;
// 'segments', not 'sequence': the fragments must land where they
// belong on the film's timeline rather than one after another, or a
// stream that started at 40 minutes would be buffered at zero and
// the scrubber would lie about everything.
sb.mode = 'segments';
try { sb.timestampOffset = msg.start || 0; } catch { /* older browsers */ }
if (msg.start) seekTargetRef.current = msg.start;
transport.sendStreamDiag({
event: 'first-init', target: msg.start || 0,
offset: sb.timestampOffset, duration: durationRef.current,
t: videoRef.current ? +videoRef.current.currentTime.toFixed(1) : null,
});
sb.addEventListener('updateend', () => {
// No credit is granted here, deliberately. Appending is not the
// same question as having room, and tying the two meant `remove()`
// — which fires this event too — paid the node for the player's own
// evictions. What may be in flight is decided from the buffer, in
// pump(), and nowhere else.
appendingRef.current = false;
landPlayhead();
pump();
});
setPhase('streaming');
flushQueue();
});
if (videoRef.current) {
videoRef.current.src = url;
videoRef.current.addEventListener('seeking', onSeeking);
videoRef.current.addEventListener('timeupdate', pump);
// The element's own verdict. "buffering" on screen is this, and it
// is the one thing the node cannot infer from a stream it is feeding.
videoRef.current.addEventListener('waiting', onStarved);
videoRef.current.addEventListener('stalled', onStarved);
videoRef.current.addEventListener('playing', onFed);
videoRef.current.addEventListener('canplay', onFed);
}
};
transport.onStreamData = async (msg) => {
if (cancelled) return;
// A segment arrived, so it is no longer in flight — whatever we go on
// to do with it. This has to come before every early return below, and
// it did not: skipping the count for segments we discard leaks a slot
// out of the window each time, and the window never grows back.
//
// `reinitAt` is asynchronous — it waits for two `updateend` events —
// and a seek's first segments arrive during that gap and are dropped
// by the flag below. Lose all eight and the player believes a full
// window is in flight, grants nothing ever again, and the node waits
// for credit that cannot come. A race, which is why the same seek
// worked twice and hung on the third.
outstandingRef.current = Math.max(0, outstandingRef.current - 1);
// Between asking for a seek and its `stream_init`, everything on the
// channel is the film we just left. Same file, so `file_id` cannot
// tell them apart — ordering can.
if (awaitingInitRef.current) return;
// Late segments from the stream we just left. The DataChannel is
// ordered, so they arrive before the new stream's first segment and
// would otherwise be decrypted against the wrong file — which fails,
// loudly, in the console, for something that is simply not ours.
if (msg.file_id && msg.file_id !== entry.id) return;
try {
const plaintext = await window.MeshBayCrypto.decryptChunkBin(
gekRef.current, entry.id, msg.segment_index, msg.nonce, msg.ct);
queueRef.current.push(plaintext);
// pump(), not flushQueue(): arriving data is the moment to top the
// window back up, and that is what keeps the stream continuous.
pump();
} catch (e) {
console.error('[MSE] decrypt error:', e);
}
};
transport.onStreamEnd = (msg) => {
if (cancelled) return;
// The end of the previous film is not the end of this one.
if (msg && msg.file_id && msg.file_id !== entry.id) return;
// Nor is the end of the stream we abandoned by seeking: taking it
// would call endOfStream() and truncate the film at the seek point.
if (awaitingInitRef.current) return;
endedRef.current = true;
flushQueue();
};
// The opening window, and the count that tracks it. Asking for more here
// than pump() maintains would leave the node holding credit this side
// does not know about, which is the whole window's worth of overshoot on
// the very first breath of the stream.
outstandingRef.current = STREAM_WINDOW;
const resumeAt = readResumePosition(entry.id);
if (resumeAt) setResumedFrom(resumeAt);
transport.requestStream(entry.id, STREAM_WINDOW, resumeAt);
};
// Closing the tab, or backgrounding it on a phone, never runs a React
// cleanup — so the node hears nothing and keeps transcoding. `pagehide`
// fires in both cases and is the one event mobile browsers honour on the
// way out; `visibilitychange` covers switching apps. The node stops the
// stream by itself when the connection drops, but that costs a round of
// detection, and this message is a single datagram already in flight.
const leave = (why) => {
const t = transportRef.current;
console.log('[MeshBay] stopStream:', why);
if (t && t.connected) t.stopStream();
};
const onPageHide = () => leave('pagehide');
// NOT wired to stopStream. Android fires visibilitychange when a video goes
// fullscreen, so cutting the stream here killed the film the moment it was
// watched properly. Logged only, until that is confirmed or ruled out.
const onVisibility = () => {
console.log('[MeshBay] visibilitychange:', document.visibilityState);
};
window.addEventListener('pagehide', onPageHide);
document.addEventListener('visibilitychange', onVisibility);
// `timeupdate` is silent while the film is paused, and the append path
// cannot wake itself once the ceiling has refused a segment. This is the
// clock that guarantees something is still driving the pipeline.
const pumpTimer = setInterval(pump, 1000);
// What the player sees, into the node's log. A hang on a phone shows the
// node feeding a stream quite happily; the half that says otherwise is in
// here, and there is no console to read it from.
const diagTimer = setInterval(() => {
const v = videoRef.current, sb = sbRef.current;
const t = transportRef.current;
if (!t || !v) return;
// Cheap, and the only thing that makes "resume where I stopped" work
// when the tab is closed rather than the player.
if (!v.paused) {
writeResumePosition(entry.id, v.currentTime, durationRef.current);
}
let ranges = '';
try {
for (let i = 0; sb && i < sb.buffered.length; i++) {
ranges += `${sb.buffered.start(i).toFixed(0)}-${sb.buffered.end(i).toFixed(0)} `;
}
} catch { ranges = '?'; }
t.sendStreamDiag({
t: +v.currentTime.toFixed(1),
ahead: +bufferedAhead().toFixed(1),
ranges: ranges.trim(),
ready: v.readyState, // 0 = nothing, 4 = enough to play through
paused: v.paused,
stalled: stalledRef.current,
q: queueRef.current.length,
inflight: outstandingRef.current,
appending: appendingRef.current,
updating: sb ? sb.updating : null,
quota: quotaRef.current,
ms: msRef.current ? msRef.current.readyState : null,
err: v.error ? `${v.error.code}:${v.error.message}` : null,
});
}, 5000);
startStream().catch(err => {
if (!cancelled) { setError(err.message); setPhase('error'); }
});
return () => {
cancelled = true;
clearInterval(pumpTimer);
clearInterval(diagTimer);
clearTimeout(seekTimerRef.current);
// Closing the player is the commonest way to stop watching, so this is
// the write that matters most.
if (videoRef.current) {
writeResumePosition(entry.id, videoRef.current.currentTime,
durationRef.current);
}
window.removeEventListener('pagehide', onPageHide);
document.removeEventListener('visibilitychange', onVisibility);
if (videoRef.current) {
videoRef.current.removeEventListener('seeking', onSeeking);
videoRef.current.removeEventListener('timeupdate', pump);
videoRef.current.removeEventListener('waiting', onStarved);
videoRef.current.removeEventListener('stalled', onStarved);
videoRef.current.removeEventListener('playing', onFed);
videoRef.current.removeEventListener('canplay', onFed);
}
if (transport) {
// Tell the node first: dropping the handlers only makes us deaf, and a
// stream nobody is listening to still occupies a transcode slot.
transport.stopStream();
transport.onStreamInit = null;
transport.onStreamData = null;
transport.onStreamEnd = null;
transport.onStreamError = null;
}
// The queue can hold several megabytes of decrypted video.
queueRef.current = [];
const ms = msRef.current;
if (ms && ms.readyState === 'open') {
try { ms.endOfStream(); } catch { /* already ended */ }
}
if (blobUrlRef.current) {
URL.revokeObjectURL(blobUrlRef.current);
blobUrlRef.current = null;
}
sbRef.current = null;
msRef.current = null;
};
}, [entry, flushQueue, pump]);
useEffect(() => {
if (phase === 'streaming' && videoRef.current) {
videoRef.current.play().catch(() => {});
}
}, [phase]);
useEffect(() => {
return () => {
if (blobUrlRef.current) {
URL.revokeObjectURL(blobUrlRef.current);
blobUrlRef.current = null;
}
};
}, []);
useEffect(() => {
const onKey = (e) => { if (e.key === 'Escape') onClose(); };
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, [onClose]);
return html`
<div class="video-overlay" onClick=${(e) => {
if (e.target.classList.contains('video-overlay')) onClose();
}}>
<div class="video-top-bar">
<span class="video-title">${entry.name} (${formatSize(entry.size)})</span>
${onDownload && html`
<button class="video-close" onClick=${onDownload}
title="${t('group.download')}">
<${Icon} name="download" /></button>
`}
<button class="video-close" onClick=${onClose} title="${t('video.close')}">
<${Icon} name="close" /></button>
</div>
${phase === 'loading' && html`
<div class="video-loading">
<div class="video-loading-label">
<span class="spinner"></span>${' '}${t('video.buffering')}
</div>
</div>
`}
${(phase === 'streaming' || phase === 'loading') && html`
<div class="video-container">
<video ref=${videoRef} controls autoplay />
${resumedFrom > 0 && html`
<div class="video-resumed">
${t('video.resumed_at', { time: formatClock(resumedFrom) })}
<button class="linklike" onClick=${() => {
setResumedFrom(0);
writeResumePosition(entry.id, 0, durationRef.current);
if (requestSeekRef.current) requestSeekRef.current(0);
}}>${t('video.from_start')}</button>
</div>
`}
</div>
`}
${phase === 'error' && html`
<div class="video-error">${error}</div>
`}
</div>
`;
}
// ── Search Page (cross-group file search) ───────────────────────────────────
/**
* "3 hours ago", in the reader's language.
*
* The search page needs it because its results come from a cache: a file that
* was deleted an hour ago is still listed until the group is opened again, and
* the honest thing is to say how old the answer is rather than to imply it is
* live.
*/
function formatAgo(ts) {
if (!ts) return '';
const rtf = new Intl.RelativeTimeFormat(getLocale(), { numeric: 'auto' });
let delta = (ts - Date.now()) / 1000;
const steps = [['second', 60], ['minute', 60], ['hour', 24],
['day', 7], ['week', 4.35], ['month', 12], ['year', Infinity]];
for (const [unit, span] of steps) {
if (Math.abs(delta) < span || span === Infinity) {
return rtf.format(Math.round(delta), unit);
}
delta /= span;
}
return '';
}
function SearchPage() {
const [query, setQuery] = useState('');
const [results, setResults] = useState([]);
const [searched, setSearched] = useState(false);
const doSearch = useCallback(async (q) => {
const term = q.trim().toLowerCase();
if (!term) { setResults([]); setSearched(false); return; }
const indexes = await getAllCachedIndexes();
const hits = [];
for (const idx of indexes) {
for (const e of (idx.entries || [])) {
if (e.name.toLowerCase().includes(term) ||
(e.path && e.path.toLowerCase().includes(term))) {
hits.push({ ...e, groupId: idx.groupId, groupName: idx.groupName,
syncedAt: idx.cachedAt });
}
}
}
setResults(hits);
setSearched(true);
}, []);
const onInput = useCallback((e) => {
const q = e.target.value;
setQuery(q);
doSearch(q);
}, [doSearch]);
return html`
<div>
<h2>${t('search.title')}</h2>
<div class="file-toolbar" style="margin-bottom:16px">
<input type="text" class="admin-search" style="width:100%"
placeholder="${t('search.placeholder')}"
value=${query} onInput=${onInput} autofocus />
</div>
${searched && results.length === 0 && html`
<p class="page-message">${t('search.no_results')}</p>
`}
${results.length > 0 && html`
<table class="file-table">
<thead>
<tr>
<th></th>
<th>${t('group.col_name')}</th>
<th>${t('group.col_size')}</th>
<th>${t('search.col_group')}</th>
<th>${t('group.col_type')}</th>
</tr>
</thead>
<tbody>
${results.map(r => html`
<tr class="file-row" key=${r.id + r.groupId}>
<td>${FILE_ICONS[r.type] || FILE_ICONS.other}</td>
<td class="file-name">
<a href="#/group/${r.groupId}" style="color:inherit">${r.name}</a>
</td>
<td class="file-size">${formatSize(r.size)}</td>
<td>
<a href="#/group/${r.groupId}" class="badge">${r.groupName || r.groupId.slice(0, 8)}</a>
${r.syncedAt && html`
<div class="search-synced">
${t('search.synced', { ago: formatAgo(r.syncedAt) })}
</div>
`}
</td>
<td class="file-type">${r.type}</td>
</tr>
`)}
</tbody>
</table>
<p class="settings-value" style="margin-top:8px">
${t('search.result_count', { n: results.length })}
</p>
`}
${!searched && html`
<p class="page-message">${t('search.hint')}</p>
`}
<p class="settings-hint" style="margin-top:12px">${t('search.cache_note')}</p>
</div>
`;
}
// ── Settings Page ───────────────────────────────────────────────────────────
const THEME_OPTIONS = ['light', 'dark', 'system'];
// ── Profile Page ────────────────────────────────────────────────────────────
//
// Split out of Settings: these four are about *you* — who the account is, the
// node you operate, the node identities this browser has pinned, and closing
// the account. Settings is about how the application behaves. Mixing them put
// an irreversible button two scrolls under a theme picker.
function ProfilePage({ user, onLogout }) {
const [nodeKey, setNodeKey] = useState('');
const [currentNodeKey, setCurrentNodeKey] = useState(null);
const [nodeKeyStatus, setNodeKeyStatus] = useState('');
const [nodeKeyLoading, setNodeKeyLoading] = useState(false);
const [pinCount, setPinCount] = useState(
() => (window.MeshBayTransport?.pinnedNodeCount?.() ?? 0));
const [delOpen, setDelOpen] = useState(false);
const [delPass, setDelPass] = useState('');
const [delError, setDelError] = useState('');
const [deleting, setDeleting] = useState(false);
const deleteAccount = useCallback(async (e) => {
e.preventDefault();
setDeleting(true);
setDelError('');
try {
// The passphrase is re-checked by the hub, not merely by this form: an
// open session is not consent to something irreversible.
const authKey = await window.MeshBayKeys.deriveAuthKey(delPass, user.username);
await hubFetch('/v1/users/me', {
method: 'DELETE', token: user.token, body: { auth_key: authKey },
});
onLogout();
} catch (err) {
setDelError(err.message);
} finally {
setDeleting(false);
}
}, [delPass, user]);
// 11.5.8: node identity pins are refused strictly on change, so users need a
// deliberate way to accept a legitimate rotation (operator reinstalled a node).
const clearPins = useCallback(() => {
window.MeshBayTransport?.clearNodePin?.();
setPinCount(window.MeshBayTransport?.pinnedNodeCount?.() ?? 0);
}, []);
useEffect(() => {
hubFetch(`/v1/users/${user.username}/pubkeys`, { token: user.token })
.then(data => {
if (data.pk_node_ed25519) setCurrentNodeKey(data.pk_node_ed25519);
})
.catch(() => {});
}, [user.username, user.token]);
const submitNodeKey = useCallback(async () => {
const key = nodeKey.trim();
if (!key) return;
setNodeKeyLoading(true);
setNodeKeyStatus('');
try {
await hubFetch('/v1/users/me/node_key', {
method: 'PUT', token: user.token,
body: { pk_node_ed25519: key },
});
setCurrentNodeKey(key);
setNodeKey('');
setNodeKeyStatus(t('settings.node_key_success'));
} catch (e) {
setNodeKeyStatus(e.message);
} finally {
setNodeKeyLoading(false);
}
}, [nodeKey, user.token]);
return html`
<div>
<h2>${t('profile.title')}</h2>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.profile')}</h3>
<div class="settings-row">
<span class="settings-label">${t('settings.username')}</span>
<span class="settings-value">${user.username}</span>
</div>
<div class="settings-row">
<span class="settings-label">${t('settings.role')}</span>
<span class="settings-value">${user.role || 'user'}</span>
</div>
</div>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.node_key')}</h3>
<p style="font-size:0.85em;color:var(--text-dim);margin-bottom:8px">${t('settings.node_key_desc')}</p>
${currentNodeKey && html`
<div class="settings-row" style="margin-top:8px">
<span class="settings-label">${t('settings.node_key_current')}</span>
<code class="settings-value" style="font-size:0.8em;word-break:break-all">${currentNodeKey}</code>
</div>
`}
<div style="display:flex;gap:8px;margin-top:10px;align-items:center">
<input type="text" class="admin-search" style="flex:1;font-family:monospace;font-size:0.85em"
placeholder=${t('settings.node_key_placeholder')}
value=${nodeKey} onInput=${e => setNodeKey(e.target.value)}
onKeyDown=${e => e.key === 'Enter' && submitNodeKey()} />
<button class="admin-btn" onClick=${submitNodeKey}
disabled=${nodeKeyLoading || !nodeKey.trim()}>
${t('settings.node_key_submit')}
</button>
</div>
${nodeKeyStatus && html`
<p style="margin-top:6px;font-size:0.85em;color:${nodeKeyStatus === t('settings.node_key_success') ? 'var(--success)' : 'var(--error)'}">
${nodeKeyStatus}
</p>
`}
</div>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.node_pins')}</h3>
<p class="settings-hint">${t('settings.node_pins_hint')}</p>
<div class="settings-row">
<span class="settings-label">${t('settings.node_pins_count', { n: pinCount })}</span>
<button class="btn-secondary" onClick=${clearPins} disabled=${pinCount === 0}>
${t('settings.node_pins_clear')}
</button>
</div>
</div>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.danger')}</h3>
<p class="settings-hint">${t('settings.delete_hint')}</p>
${delError && html`<p class="error-msg">${delError}</p>`}
${!delOpen
? html`<button class="btn-danger" onClick=${() => setDelOpen(true)}>
${t('settings.delete_account')}
</button>`
: html`
<form onSubmit=${deleteAccount}>
<p class="settings-hint">${t('settings.delete_confirm')}</p>
<div style="display:flex;gap:8px;margin-top:8px">
<input type="password" placeholder=${t('login.password')}
autocomplete="current-password"
value=${delPass} onInput=${e => setDelPass(e.target.value)} required />
<button class="btn-danger" type="submit" disabled=${deleting}>
${deleting ? '…' : t('settings.delete_confirm_btn')}
</button>
<button class="btn-secondary" type="button"
onClick=${() => { setDelOpen(false); setDelPass(''); setDelError(''); }}>
${t('settings.cancel')}
</button>
</div>
</form>
`}
</div>
</div>
`;
}
function SettingsPage({ user, theme, onThemeChange, groups }) {
const [locale, setLoc] = useState(getLocale);
// Comes from the hub with the group list, so it is the same on every device.
const [muted, setMuted] = useState(
() => Object.fromEntries((groups || []).map(g => [g.id, !!g.muted])));
const onLocaleChange = useCallback((e) => {
const code = e.target.value;
setLocale(code);
setLoc(code);
window.location.reload();
}, []);
const onThemeSelect = useCallback((e) => {
onThemeChange(e.target.value);
}, [onThemeChange]);
const toggleMute = useCallback(async (gid) => {
// Server-side: this used to write to localStorage, which nothing read, so
// muting a group had no effect on anything. The hub now declines to create
// the notification at all.
const next = !muted[gid];
setMuted(prev => ({ ...prev, [gid]: next }));
try {
await hubFetch(`/v1/groups/${gid}/mute`, {
method: 'POST', token: user.token, body: { muted: next },
});
} catch (err) {
setMuted(prev => ({ ...prev, [gid]: !next }));
}
}, [muted, user.token]);
const [dlMode, setDlMode] = useState(() => downloads.getMode());
const [dlDir, setDlDir] = useState(null);
const [dlError, setDlError] = useState('');
// Read from the hub rather than written here: the two constants that used to
// sit in this markup said 0.1.0 and MNP 0.1 long after both had moved on.
const [hubInfo, setHubInfo] = useState(null);
// On a desktop build, whether the OS is really holding the keys. Electron's
// safeStorage falls back to a fixed key when no keyring is running — a
// headless session, a minimal desktop — and does it silently. Somebody who
// believes the OS is protecting their keys deserves to be told when it is not.
const [keyBackend, setKeyBackend] = useState('');
// Changing the hub after the first run. Without this a typo on the first
// screen was permanent: the prompt only appears when no hub is set, so a
// wrong one left editing a JSON file by hand as the only way out.
const [hubInput, setHubInput] = useState('');
const [hubError, setHubError] = useState('');
useEffect(() => {
if (!platform.secrets.available) return;
platform.secrets.backend().then(setKeyBackend).catch(() => {});
}, []);
useEffect(() => {
hubFetch('/v1/hub/version').then(setHubInfo).catch(() => {});
}, []);
useEffect(() => {
// The desktop build remembers a path; the browser remembers a handle. Both
// answer "where do downloads go", and the row below renders either.
if (platform.folder.available) platform.folder.get().then(setDlDir);
else downloads.savedDirectory().then(setDlDir);
}, []);
const pickFolder = useCallback(async () => {
try {
if (platform.folder.available) {
const dir = await platform.folder.choose();
if (dir) setDlDir(dir);
return;
}
const handle = await downloads.chooseDirectory();
setDlDir(handle);
} catch (err) {
// Reported where the folder controls are. This used to be written into
// the node-key status, two sections away, where nobody was looking.
if (err.name !== 'AbortError') setDlError(err.message);
}
}, []);
return html`
<div>
<h2>${t('settings.title')}</h2>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.downloads')}</h3>
${!(downloads.SUPPORTED || platform.folder.available)
? html`<p class="settings-hint">${t('settings.dl_unsupported')}</p>`
: html`
<label class="settings-choice">
<input type="radio" name="dlmode" checked=${dlMode === 'auto'}
onChange=${() => { downloads.setMode('auto'); setDlMode('auto'); }} />
<span>
<strong>${t('settings.dl_auto')}</strong>
<span class="settings-hint">${t('settings.dl_auto_hint')}</span>
</span>
</label>
<label class="settings-choice">
<input type="radio" name="dlmode" checked=${dlMode === 'ask'}
onChange=${() => { downloads.setMode('ask'); setDlMode('ask'); }} />
<span>
<strong>${t('settings.dl_ask')}</strong>
<span class="settings-hint">${t('settings.dl_ask_hint')}</span>
</span>
</label>
<div class="settings-row" style="margin-top:10px">
<span class="settings-label">
${dlDir ? t('settings.dl_folder',
{ name: dlDir.name || String(dlDir) })
: t('settings.dl_no_folder')}
</span>
<span>
<button class="admin-btn" onClick=${pickFolder}>
${dlDir ? t('settings.dl_change') : t('settings.dl_choose')}
</button>
${dlDir && !dlDir.isDefault && html`
<button class="btn-secondary" onClick=${async () => {
if (platform.folder.available) await platform.folder.forget();
else await downloads.forgetDirectory();
setDlDir(null);
}}>${t('settings.dl_forget')}</button>
`}
</span>
</div>
${dlError && html`<p class="error-msg">${dlError}</p>`}
<p class="settings-hint">${t('settings.dl_path_note')}</p>
`}
</div>
<div class="settings-section">
<h3 class="settings-heading">${t('settings.appearance')}</h3>
<div class="settings-row">
<span class="settings-label">${t('settings.theme')}</span>
<select class="settings-select" value=${theme} onChange=${onThemeSelect}>
<option value="light">${t('settings.theme_light')}</option>
<option value="dark">${t('settings.theme_dark')}</option>
<option value="system">${t('settings.theme_system')}</option>
</select>
</div>
<div class="settings-row">
<span class="settings-label">${t('settings.language')}</span>
<select class="settings-select" value=${locale} onChange=${onLocaleChange}>
${LOCALES.map(l => html`
<option key=${l.code} value=${l.code}>${l.name}</option>
`)}
</select>
</div>
</div>
${groups.length > 0 && html`
<div class="settings-section">
<h3 class="settings-heading">${t('settings.groups')}</h3>
${groups.map(g => html`
<div class="settings-row" key=${g.id}>
<span class="settings-label">${g.name}</span>
<label class="settings-value" style="cursor:pointer">
<input type="checkbox" checked=${!muted[g.id]}
onChange=${() => toggleMute(g.id)} />
${' '}${t('settings.notifications')}
</label>
</div>
`)}
</div>
`}
${platform.isNative && html`
<div class="settings-section">
<h3 class="settings-heading">${t('settings.hub_heading')}</h3>
<div class="settings-row">
<span class="settings-label">${t('settings.hub_current')}</span>
<span class="settings-value">${platform.hubBase() || '—'}</span>
</div>
<p class="settings-hint">${t('settings.hub_hint')}</p>
<form onSubmit=${async (e) => {
e.preventDefault();
setHubError('');
try {
await window.meshbay.setHubBase(hubInput.trim());
} catch (err) { setHubError(platform.bridgeMessage(err)); }
}} style="display:flex;gap:8px">
<input type="text" placeholder=${platform.hubBase()}
value=${hubInput} onInput=${e => setHubInput(e.target.value)} />
<button class="admin-btn" type="submit">${t('settings.hub_change')}</button>
</form>
${hubError && html`<p class="error-msg">${hubError}</p>`}
</div>
`}
${keyBackend && html`
<div class="settings-section">
<h3 class="settings-heading">${t('settings.keys_heading')}</h3>
<div class="settings-row">
<span class="settings-label">${t('settings.keys_where')}</span>
<span class="settings-value">${keyBackend}</span>
</div>
${keyBackend === 'unprotected_fallback' && html`
<p class="error-msg">${t('settings.keys_unprotected')}</p>
`}
${keyBackend === 'unavailable' && html`
<p class="error-msg">${t('settings.keys_unavailable')}</p>
`}
</div>
`}
<div class="settings-section">
<h3 class="settings-heading">${t('settings.about')}</h3>
<div class="settings-row">
<span class="settings-label">${t('settings.version')}</span>
<span class="settings-value">${hubInfo ? hubInfo.hub : '—'}</span>
</div>
<div class="settings-row">
<span class="settings-label">${t('settings.protocol')}</span>
<span class="settings-value">
${hubInfo ? `MNP ${hubInfo.mnp} / MHP ${hubInfo.mhp}` : '—'}
</span>
</div>
</div>
</div>
`;
}
// ── Admin Panel ─────────────────────────────────────────────────────────────
function AdminPage({ token }) {
const [tab, setTab] = useState('stats');
const [stats, setStats] = useState(null);
const [users, setUsers] = useState([]);
const [usersTotal, setUsersTotal] = useState(0);
const [userSearch, setUserSearch] = useState('');
const [groups, setGroups] = useState([]);
const [groupsTotal, setGroupsTotal] = useState(0);
const [logs, setLogs] = useState([]);
const [logEvent, setLogEvent] = useState('');
const [logOffset, setLogOffset] = useState(0);
const [blocklist, setBlocklist] = useState([]);
const [nodes, setNodes] = useState([]);
const [detailUser, setDetailUser] = useState(null);
const [error, setError] = useState('');
const headers = { Authorization: `Bearer ${token}` };
const loadStats = useCallback(async () => {
try {
const data = await hubFetch('/v1/admin/stats', { token });
setStats(data);
} catch (e) { setError(e.message); }
}, [token]);
const loadUsers = useCallback(async (q = '') => {
try {
const data = await hubFetch(`/v1/admin/users?q=${encodeURIComponent(q)}&limit=100`, { token });
setUsers(data.users);
setUsersTotal(data.total);
} catch (e) { setError(e.message); }
}, [token]);
const loadGroups = useCallback(async () => {
try {
const data = await hubFetch('/v1/admin/groups?limit=100', { token });
setGroups(data.groups);
setGroupsTotal(data.total);
} catch (e) { setError(e.message); }
}, [token]);
const loadLogs = useCallback(async (event = '', offset = 0, append = false) => {
try {
let url = `/v1/admin/logs?limit=50&offset=${offset}`;
if (event) url += `&event=${encodeURIComponent(event)}`;
const data = await hubFetch(url, { token });
setLogs(prev => append ? [...prev, ...data.logs] : data.logs);
} catch (e) { setError(e.message); }
}, [token]);
const loadBlocklist = useCallback(async () => {
try {
const data = await hubFetch('/v1/admin/blocklist', { token });
setBlocklist(data.entries);
} catch (e) { setError(e.message); }
}, [token]);
useEffect(() => {
setError('');
if (tab === 'stats') loadStats();
else if (tab === 'users') loadUsers(userSearch);
else if (tab === 'groups') loadGroups();
else if (tab === 'nodes') {
hubFetch('/v1/admin/nodes', { token })
.then(d => setNodes(d.nodes || [])).catch(e => setError(e.message));
}
else if (tab === 'logs') { setLogOffset(0); loadLogs(logEvent, 0); }
else if (tab === 'blocklist') loadBlocklist();
}, [tab]);
const deleteUser = useCallback(async (u) => {
// Suspension is the reversible tool and stays one click away; this one is
// not, so it names the account and says what it cannot reach.
if (!confirm(t('admin.delete_confirm', { user: u.username }))) return;
try {
await hubFetch(`/v1/admin/users/${u.id}`, { method: 'DELETE', token });
loadUsers(userSearch);
} catch (err) {
alert(err.message);
}
}, [token, userSearch, loadUsers]);
const patchUser = useCallback(async (userId, patch) => {
try {
await hubFetch(`/v1/admin/users/${userId}`, { method: 'PATCH', body: patch, token });
loadUsers(userSearch);
if (detailUser && detailUser.id === userId) setDetailUser(null);
} catch (e) { setError(e.message); }
}, [token, userSearch, detailUser]);
const patchGroup = useCallback(async (groupId, patch) => {
try {
await hubFetch(`/v1/admin/groups/${groupId}`, { method: 'PATCH', body: patch, token });
loadGroups();
} catch (e) { setError(e.message); }
}, [token]);
const showUserDetail = useCallback(async (userId) => {
try {
const data = await hubFetch(`/v1/admin/users/${userId}`, { token });
setDetailUser(data);
} catch (e) { setError(e.message); }
}, [token]);
const addToBlocklist = useCallback(async (hash, reason) => {
try {
await hubFetch('/v1/admin/blocklist', { method: 'POST', body: { content_hash: hash, reason }, token });
loadBlocklist();
} catch (e) { setError(e.message); }
}, [token]);
const removeFromBlocklist = useCallback(async (hash) => {
try {
await hubFetch(`/v1/admin/blocklist/${hash}`, { method: 'DELETE', token });
loadBlocklist();
} catch (e) { setError(e.message); }
}, [token]);
const TABS = ['stats', 'users', 'groups', 'nodes', 'logs', 'blocklist'];
return html`
<div>
<h2>${t('admin.title')}</h2>
${error && html`<div class="error-msg" style="margin-bottom:12px">${error}</div>`}
<div class="admin-tabs">
${TABS.map(k => html`
<button key=${k} class="admin-tab ${tab === k ? 'active' : ''}"
onClick=${() => setTab(k)}>${t('admin.tab_' + k)}</button>
`)}
</div>
${tab === 'stats' && stats && html`
<div class="admin-stats">
${[['users', 'stat_users'], ['groups', 'stat_groups'],
['nodes', 'stat_nodes'], ['online_nodes', 'stat_online']].map(([k, label]) => html`
<div class="stat-card" key=${k}>
<div class="stat-value">${stats[k]}</div>
<div class="stat-label">${t('admin.' + label)}</div>
</div>
`)}
</div>
`}
${tab === 'users' && html`
<div class="admin-toolbar">
<input class="admin-search" type="text" placeholder="${t('admin.users_search')}"
value=${userSearch} onInput=${e => { setUserSearch(e.target.value); loadUsers(e.target.value); }} />
<span class="settings-value">${usersTotal} total</span>
</div>
<table class="admin-table">
<thead><tr>
<th>${t('admin.col_username')}</th>
<th>${t('admin.col_role')}</th>
<th>${t('admin.col_status')}</th>
<th>${t('admin.col_created')}</th>
<th>${t('admin.col_actions')}</th>
</tr></thead>
<tbody>
${users.length === 0 && html`<tr><td colspan="5" class="admin-empty">${t('admin.no_users')}</td></tr>`}
${users.map(u => html`
<tr key=${u.id}>
<td>${u.username}</td>
<td>
<select class="admin-role-select" value=${u.role}
onChange=${e => patchUser(u.id, { role: e.target.value })}>
<option value="user">user</option>
<option value="moderator">moderator</option>
<option value="admin">admin</option>
</select>
</td>
<td><span class="badge ${u.status === 'active' ? 'badge-ok' : u.status === 'suspended' ? 'badge-err' : ''}">${u.status}</span></td>
<td>${new Date(u.created_at).toLocaleDateString()}</td>
<td class="admin-actions">
<button class="admin-btn" onClick=${() => showUserDetail(u.id)}>${t('admin.btn_details')}</button>
${u.status === 'active'
? html`<button class="admin-btn danger" onClick=${() => patchUser(u.id, { status: 'suspended' })}>${t('admin.btn_suspend')}</button>`
: u.status === 'suspended'
? html`<button class="admin-btn" onClick=${() => patchUser(u.id, { status: 'active' })}>${t('admin.btn_unsuspend')}</button>`
: null
}
${u.status !== 'deleted' && html`
<button class="admin-btn danger"
onClick=${() => deleteUser(u)}>${t('admin.btn_delete')}</button>
`}
</td>
</tr>
`)}
</tbody>
</table>
`}
${tab === 'groups' && html`
<div class="admin-toolbar">
<span class="settings-value">${groupsTotal} total</span>
</div>
<table class="admin-table">
<thead><tr>
<th>${t('admin.col_name')}</th>
<th>${t('admin.col_visibility')}</th>
<th>${t('admin.col_members')}</th>
<th>${t('admin.col_status')}</th>
<th>${t('admin.col_created')}</th>
<th>${t('admin.col_actions')}</th>
</tr></thead>
<tbody>
${groups.length === 0 && html`<tr><td colspan="6" class="admin-empty">${t('admin.no_groups')}</td></tr>`}
${groups.map(g => html`
<tr key=${g.id}>
<td>${g.name}</td>
<td><span class="badge">${g.visibility}</span></td>
<td>${g.member_count}</td>
<td><span class="badge ${g.status === 'active' ? 'badge-ok' : g.status === 'suspended' ? 'badge-err' : ''}">${g.status}</span></td>
<td>${new Date(g.created_at).toLocaleDateString()}</td>
<td class="admin-actions">
${g.status === 'active'
? html`<button class="admin-btn danger" onClick=${() => patchGroup(g.id, { status: 'suspended' })}>${t('admin.btn_suspend')}</button>`
: g.status === 'suspended'
? html`<button class="admin-btn" onClick=${() => patchGroup(g.id, { status: 'active' })}>${t('admin.btn_unsuspend')}</button>`
: null
}
</td>
</tr>
`)}
</tbody>
</table>
`}
${tab === 'nodes' && html`
<p class="settings-hint" style="margin-bottom:10px">
${t('admin.nodes_hint')}
</p>
<table class="admin-table">
<thead><tr>
<th>${t('admin.col_username')}</th>
<th>${t('admin.col_observed_ip')}</th>
<th>${t('admin.col_hint')}</th>
<th>${t('admin.col_last_seen')}</th>
<th>${t('admin.col_status')}</th>
</tr></thead>
<tbody>
${nodes.length === 0 && html`
<tr><td colspan="5" class="admin-empty">${t('admin.no_nodes')}</td></tr>
`}
${nodes.map(n => html`
<tr key=${n.id}>
<td>${n.username || n.user_id.slice(0, 8)}</td>
<td style="font-family:monospace">${n.observed_ip || '—'}</td>
<td style="font-family:monospace;color:var(--text-dim)">
${n.endpoint_hint || '—'}
</td>
<td>${n.last_seen ? new Date(n.last_seen).toLocaleString() : '—'}</td>
<td>
<span class="badge ${n.online ? 'badge-ok' : ''}">
${n.online ? t('admin.node_online') : t('admin.node_offline')}
</span>
</td>
</tr>
`)}
</tbody>
</table>
`}
${tab === 'logs' && html`
<div class="admin-toolbar">
<select class="admin-select" value=${logEvent} onChange=${e => {
setLogEvent(e.target.value);
setLogOffset(0);
loadLogs(e.target.value, 0);
}}>
<option value="">${t('admin.filter_all')}</option>
${['login', 'login_fail', 'account_create', 'token_refresh', 'group_create',
'group_join', 'group_leave', 'node_announce', 'revoke_user', 'revoke_group',
'admin_user_update', 'admin_group_update'].map(ev => html`
<option key=${ev} value=${ev}>${ev}</option>
`)}
</select>
</div>
<table class="admin-table">
<thead><tr>
<th>${t('admin.col_time')}</th>
<th>${t('admin.col_user')}</th>
<th>${t('admin.col_event')}</th>
<th>${t('admin.col_ip')}</th>
<th>${t('admin.col_detail')}</th>
</tr></thead>
<tbody>
${logs.length === 0 && html`<tr><td colspan="5" class="admin-empty">${t('admin.no_logs')}</td></tr>`}
${logs.map(lg => html`
<tr key=${lg.id}>
<td style="white-space:nowrap">${new Date(lg.timestamp).toLocaleString()}</td>
<td>${lg.username || ''}</td>
<td><span class="badge">${lg.event}</span></td>
<td>${lg.ip_address}</td>
<td>${lg.detail || ''}</td>
</tr>
`)}
</tbody>
</table>
${logs.length > 0 && logs.length % 50 === 0 && html`
<button class="admin-btn admin-load-more" onClick=${() => {
const next = logOffset + 50;
setLogOffset(next);
loadLogs(logEvent, next, true);
}}>${t('admin.btn_load_more')}</button>
`}
`}
${tab === 'blocklist' && html`
<${BlocklistForm} onAdd=${addToBlocklist} />
<table class="admin-table">
<thead><tr>
<th>${t('admin.col_hash')}</th>
<th>${t('admin.col_reason')}</th>
<th>${t('admin.col_date')}</th>
<th>${t('admin.col_added_by')}</th>
<th>${t('admin.col_actions')}</th>
</tr></thead>
<tbody>
${blocklist.length === 0 && html`<tr><td colspan="5" class="admin-empty">${t('admin.no_blocked')}</td></tr>`}
${blocklist.map(b => html`
<tr key=${b.hash}>
<td style="font-family:monospace;font-size:0.8em">${b.hash.slice(0, 16)}...</td>
<td>${b.reason}</td>
<td>${new Date(b.added_at).toLocaleDateString()}</td>
<td>${b.added_by || ''}</td>
<td>
<button class="admin-btn" onClick=${() => removeFromBlocklist(b.hash)}>${t('admin.btn_unblock')}</button>
</td>
</tr>
`)}
</tbody>
</table>
`}
${detailUser && html`
<div class="admin-detail-overlay" onClick=${e => {
if (e.target.classList.contains('admin-detail-overlay')) setDetailUser(null);
}}>
<div class="admin-detail-card">
<h3>${t('admin.user_detail')}</h3>
${[
['admin.col_username', detailUser.username],
['admin.col_email', detailUser.email],
['admin.col_role', detailUser.role],
['admin.col_status', detailUser.status],
['admin.col_created', new Date(detailUser.created_at).toLocaleString()],
['admin.col_groups', detailUser.group_count],
].map(([label, val]) => html`
<div class="admin-detail-row" key=${label}>
<span class="admin-detail-label">${t(label)}</span>
<span class="admin-detail-value">${val}</span>
</div>
`)}
<button class="admin-btn" style="margin-top:16px;width:100%"
onClick=${() => setDetailUser(null)}>${t('admin.btn_close')}</button>
</div>
</div>
`}
</div>
`;
}
function BlocklistForm({ onAdd }) {
const [hash, setHash] = useState('');
const [reason, setReason] = useState('');
const submit = (e) => {
e.preventDefault();
if (hash.length === 64 && reason) {
onAdd(hash, reason);
setHash('');
setReason('');
}
};
return html`
<form class="blocklist-form" onSubmit=${submit}>
<input type="text" placeholder="${t('admin.hash_placeholder')}"
value=${hash} onInput=${e => setHash(e.target.value)}
pattern="[0-9a-f]{64}" required />
<input type="text" placeholder="${t('admin.reason_placeholder')}"
value=${reason} onInput=${e => setReason(e.target.value)} required />
<button class="admin-btn" type="submit">${t('admin.btn_block')}</button>
</form>
`;
}
// ── App ──────────────────────────────────────────────────────────────────────
function App() {
const route = useRoute();
const [theme, setTheme] = useState(getInitialTheme);
const [user, setUser] = useState(loadAuth);
// A desktop build with a remembered device signs in without asking. Null
// until it has tried, so nothing renders a sign-in form the user is about to
// be taken past.
const [deviceTried, setDeviceTried] = useState(!platform.device.available);
// Native, and nowhere to talk to yet.
const [needsHub, setNeedsHub] = useState(
platform.isNative && !platform.hubBase());
const [groups, setGroups] = useState([]);
const [menuOpen, setMenuOpen] = useState(false);
const [notifications, setNotifications] = useState([]);
const [unreadCount, setUnreadCount] = useState(0);
const resolved = resolveTheme(theme);
// Keep the session alive without anyone having to think about it.
useEffect(() => {
// A renewal can happen inside hubFetch, well away from any render. This is
// how the component learns about it — including a failed one, which sets
// null and lands on the login page instead of failing every later call.
_onAuthChange = (auth) => setUser(auth);
// On mount above all: a tab reopened tomorrow holds an hour-old access
// token and a refresh token good for a month, and used to greet its owner
// with "invalid token" rather than spending the second on renewing it.
ensureFreshToken();
const timer = setInterval(ensureFreshToken, TOKEN_CHECK_MS);
// A backgrounded tab has its timers throttled hard, so the check above may
// not have run for the whole time it was away. Coming back is exactly when
// the token is most likely to be stale.
const onVisible = () => {
if (document.visibilityState === 'visible') ensureFreshToken();
};
document.addEventListener('visibilitychange', onVisible);
return () => {
_onAuthChange = null;
clearInterval(timer);
document.removeEventListener('visibilitychange', onVisible);
};
}, []);
useEffect(() => {
document.documentElement.className = `theme-${resolved}`;
localStorage.setItem(THEME_KEY, theme);
}, [theme, resolved]);
const fetchNotifications = useCallback(() => {
if (!user) return;
hubFetch('/v1/notifications?limit=20', { token: user.token })
.then(data => {
setNotifications(data.notifications || []);
setUnreadCount(data.unread_count || 0);
})
.catch(() => {});
}, [user]);
useEffect(() => {
if (!user) { setGroups([]); setNotifications([]); setUnreadCount(0); return; }
hubFetch('/v1/groups/mine', { token: user.token })
.then(data => setGroups(data.groups || []))
.catch(() => setGroups([]));
fetchNotifications();
}, [user]);
// The group list lives here, so an edit made three components down has to come
// back up rather than be re-fetched: a reload would drop the WebRTC connection
// the page is holding.
const updateGroup = useCallback((gid, patch) => {
setGroups(prev => prev.map(g => (g.id === gid ? { ...g, ...patch } : g)));
}, []);
// What this browser saw for itself, which beats what the hub reported. Held
// for the session only: it is a cache of observations, not a source of truth,
// and a reload should go back to asking.
const [presence, setPresence] = useState({});
const notePresence = useCallback((gid, state) => {
setPresence(prev => (prev[gid] === state ? prev : { ...prev, [gid]: state }));
}, []);
const handleLeftGroup = useCallback((gid) => {
setGroups(prev => prev.filter(g => g.id !== gid));
setPresence(prev => {
const next = { ...prev };
delete next[gid];
return next;
});
navigate('/');
}, []);
const markRead = useCallback((id) => {
if (!user) return;
// Drop it here and now. Waiting for the round trip leaves it on screen while
// the page navigates, which reads as "the click did nothing".
setNotifications(prev => prev.filter(n => n.id !== id));
setUnreadCount(c => Math.max(0, c - 1));
hubFetch(`/v1/notifications/${id}/read`, { method: 'POST', token: user.token })
.catch(() => fetchNotifications());
}, [user, fetchNotifications]);
const purgeNotifications = useCallback(() => {
if (!user) return;
setNotifications([]);
setUnreadCount(0);
hubFetch('/v1/notifications', { method: 'DELETE', token: user.token })
.catch(() => fetchNotifications());
}, [user, fetchNotifications]);
/** Clear the invitation for a group once its code has actually been redeemed. */
const dismissGroupNotifications = useCallback((groupId) => {
if (!user) return;
setNotifications(prev => {
const gone = prev.filter(n => n.group_id === groupId && n.kind === 'group_invite');
gone.forEach(n => hubFetch(`/v1/notifications/${n.id}/read`,
{ method: 'POST', token: user.token }).catch(() => {}));
if (gone.length) setUnreadCount(c => Math.max(0, c - gone.length));
return prev.filter(n => !gone.includes(n));
});
}, [user]);
// Sign in with this device's key, once, at startup.
//
// The passphrase stays the account's credential and its recovery path; this
// is what saves entering it every launch. A refusal is not an error worth
// showing — the key may have been retired from another device, or the hub may
// have forgotten it — so it falls through to the ordinary form.
useEffect(() => {
// Nothing to do when a session was restored from storage, or when this is
// a browser. `user` is read once here on purpose: this runs at startup and
// must not re-fire when the session it just created lands.
if (deviceTried || user) { setDeviceTried(true); return; }
let cancelled = false;
(async () => {
try {
// `loadAuth` keeps the username even when the tokens in it are stale,
// and `app://meshbay` is a stable origin, so localStorage survives a
// relaunch. A fresh install has nothing here and asks for a passphrase,
// which is right: the first sign-in is what registers the device.
const saved = loadAuth();
const username = saved && saved.username;
if (!username) return;
const signed = await platform.device.sign(username);
if (!signed) return;
const data = await hubFetch('/v1/users/auth', {
method: 'POST',
body: { username, timestamp: signed.timestamp,
signature: signed.signature },
});
const me = await hubFetch('/v1/users/me', { token: data.access_token });
if (cancelled) return;
const u = { username, userId: me.user_id, token: data.access_token,
refreshToken: data.refresh_token, role: me.role };
setAuth(u);
setUser(u);
} catch {
// Falls through to the sign-in form, which is the honest outcome.
} finally {
if (!cancelled) setDeviceTried(true);
}
})();
return () => { cancelled = true; };
}, []);
useEffect(() => { setMenuOpen(false); }, [route]);
const changeTheme = useCallback((val) => {
setTheme(val);
}, []);
/**
* Register this device's hub key, once, after a passphrase sign-in.
*
* Deliberately not fatal: a hub that refuses it, or a machine with no key
* storage, means the passphrase is asked for again next time — which is
* exactly what a browser does, and is a worse experience rather than a
* broken one.
*/
const registerThisDevice = useCallback(async (token) => {
if (!platform.device.available) return;
try {
const backend = await platform.secrets.backend();
if (backend === 'unavailable') return;
const pk = await platform.device.ensure();
if (!pk) return;
await hubFetch('/v1/users/devices', {
method: 'POST', token,
body: { pk_auth_ed25519: pk, label: t('device.this_device') },
});
} catch (err) {
console.warn('device not registered:', err.message);
}
}, []);
const authCtx = {
user,
login: async (username, password) => {
let token, refreshToken;
if (window.MeshBayKeys) {
const data = await window.MeshBayKeys.loginAndRecover(username, password);
token = data.accessToken;
refreshToken = data.refreshToken;
// The only thing sign-in produces: the key that opens a node's bundle.
// Which identity we use is decided per node, when we get there.
_bundleKey = data.bundleKey;
await _storeBundleKey(_bundleKey);
} else {
const data = await hubFetch('/v1/users/login', {
method: 'POST',
body: { username, password },
});
token = data.access_token;
refreshToken = data.refresh_token;
}
const me = await hubFetch('/v1/users/me', { token });
const u = { username, userId: me.user_id, token, refreshToken, role: me.role };
// On a desktop build, remember this device so the next launch does not ask
// for the passphrase again. The key is generated and held by the main
// process; what travels here is only its public half.
await registerThisDevice(token);
// setAuth, not saveAuth: it is the one writer that also updates the copy
// hubFetch renews from. Storing the session without it left the renewal
// path with no refresh token to present.
setAuth(u);
setUser(u);
},
logout: () => {
// Navigating away leaves transfers running; signing out does not. They
// are moving data on tokens that are about to stop being ours.
transfers.reset();
setAuth(null);
setUser(null);
setGroups([]);
navigate('/login');
},
};
// Group membership is baked into the access token at login and the hub does not
// push updates, so someone invited after they signed in carries a token that
// says they are in nothing. Refreshing re-reads membership from the database.
// Goes through refreshAccessToken like everything else. It used to call the
// endpoint here and keep only the access token, dropping the rotated refresh
// token that came back with it — so the refresh token was spent on first use,
// and presenting the spent one again revoked the whole family. Which is how
// a session that should last a month ended at "invalid token" with signing
// out as the only way back.
const refreshAuth = useCallback(() => refreshAccessToken(), []);
let page;
// A desktop build with no hub configured cannot do anything at all, so it
// asks before showing a sign-in form that could not work. Deliberately not
// defaulted to meshbay.org: a client that picks its own hub is a client that
// can be pointed at one.
if (needsHub) {
page = html`<${FirstRunPage} onSet=${() => setNeedsHub(false)} />`;
} else if (!deviceTried) {
// Signing in with this device's key. Showing a form here would be showing
// one the user is about to be taken past.
page = html`<p class="page-message">${t('status.connecting')}</p>`;
} else if (route === '/login' || route === '/register') {
page = route === '/register'
? html`<${RegisterPage} />`
: html`<${LoginPage} />`;
} else if (!user) {
page = html`<${LoginPage} />`;
} else if (route === '/search') {
page = html`<${SearchPage} />`;
} else if (route === '/explore') {
page = html`<${ExplorePage} token=${user.token}
myGroupIds=${groups.map(g => g.id)} />`;
} else if (route === '/create-group') {
page = html`<${CreateGroupPage} token=${user.token}
onCreated=${() => {
hubFetch('/v1/groups/mine', { token: user.token })
.then(data => setGroups(data.groups || []))
.catch(() => {});
}} />`;
} else if (route.startsWith('/group/')) {
const groupId = route.slice(7);
const group = groups.find(g => g.id === groupId);
page = html`<${GroupPage}
groupId=${groupId} group=${group} token=${user.token}
username=${user.username} userId=${user.userId}
onRefreshAuth=${refreshAuth} onJoined=${dismissGroupNotifications}
onGroupUpdated=${updateGroup} onPresence=${notePresence}
onLeft=${handleLeftGroup} />`;
} else if (route === '/admin') {
page = (user.role === 'moderator' || user.role === 'admin')
? html`<${AdminPage} token=${user.token} />`
: html`<${HomePage} groups=${groups} notifications=${notifications}
onMarkRead=${markRead} onPurge=${purgeNotifications} />`;
} else if (route === '/settings') {
page = html`<${SettingsPage} user=${user} theme=${theme}
onThemeChange=${setTheme} groups=${groups} />`;
} else if (route === '/profile') {
page = html`<${ProfilePage} user=${user} onLogout=${authCtx.logout} />`;
} else {
page = html`<${HomePage} groups=${groups} notifications=${notifications}
onMarkRead=${markRead} onPurge=${purgeNotifications} />`;
}
return html`
<${AuthContext.Provider} value=${authCtx}>
<${Nav}
user=${user}
theme=${theme}
onThemeChange=${changeTheme}
onLogout=${authCtx.logout}
onMenuToggle=${() => setMenuOpen(o => !o)}
unreadCount=${unreadCount} hubUnset=${needsHub} />
<div class="layout">
${user && html`<${Sidebar}
groups=${groups}
presence=${presence}
route=${route}
menuOpen=${menuOpen}
role=${user.role} />`}
${menuOpen && html`<div class="overlay visible"
onClick=${() => setMenuOpen(false)} />`}
<main class="main">
${page}
</main>
</div>
<//>
`;
}
// ── Boot ─────────────────────────────────────────────────────────────────────
// Catalogues are fetched, so the first render waits for one: mounting earlier
// would paint the interface in English and then swap every string. initLocale()
// falls back to English rather than rejecting, so this cannot strand the page.
const mount = () => render(html`<${App} />`, document.getElementById('app'));
initLocale().then(mount, (err) => {
// Nothing in initLocale() is supposed to reject. If something does, an
// English interface is still an interface; an unhandled rejection here is a
// blank page.
console.error('[MeshBay] locale init failed, continuing in English:', err);
mount();
});
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