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authorChristophe Besson <cbesson@gmail.com>2026-08-17 02:16:17 +0200
committerChristophe Besson <cbesson@gmail.com>2026-08-17 02:16:17 +0200
commitf5c4c058aa7e91fbdbbdd8cf34042535a05df433 (patch)
tree7100fbb9a51e26827169d3e2a018bd0b26322b24 /docs
parent3f74fcc3515cd461f9fdd8d95a9d80aee67e1e58 (diff)
downloadmeshbay-f5c4c058aa7e91fbdbbdd8cf34042535a05df433.tar.gz
feat(hub): move about in a film, and pick it up where it was left
Clicking the scrubber now restarts the stream there. A seek inside what is already buffered never reaches the node. Dragging is debounced at 350 ms, because `seeking` fires continuously and each one acted on kills an ffmpeg and spawns another. `SourceBuffer.mode` changes from 'sequence' to 'segments', and each stream sets `timestampOffset` to where the node says it started — otherwise a stream beginning at forty minutes is buffered at zero and the scrubber lies about everything. Proved in Chrome before any of it was written: abort, remove, offset 600, append, and playback resumes at 600 with `readyState` 4. A seek makes the buffer discontinuous, and everything reading `buffered` then has to mean a particular range. "The last one" stops being "the one playing": the read-ahead would report a full buffer across a gap while the player starves, and the eviction would take out everything between the first range and the playhead, including what is showing. Both work from the range around the playhead now. `reinitAt` also clears the buffer outright rather than keeping two ranges, and calls `abort()` first — ffmpeg was killed mid-fragment, so the parser holds half of one and the next header would land on top of it. The position is kept in localStorage, per file: no protocol, no storage anyone else has to keep, and nothing new learns what you watch. Not below thirty seconds, not past 97% of the film, and a pill offers the beginning back. Two things this had to get right and did not at first, both found by running it rather than reading it. Between asking for a seek and its `stream_init`, everything on the channel belongs to the film being left — same file, so `file_id` cannot separate them, but ordering can. And a segment that arrived is no longer in flight whatever is then done with it: discarding one before decrementing the window leaked a slot every time, and `reinitAt` is asynchronous, so a whole window could arrive while it waited. The player then believed eight segments were in flight, granted nothing further, and the node waited for credit that could not come — a race, which is why the same seek worked twice and hung on the third.
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