aboutsummaryrefslogtreecommitdiffstats
path: root/packages/meshbay-hub/src/meshbay_hub/static/app.js
diff options
context:
space:
mode:
authorChristophe Besson <cbesson@gmail.com>2026-08-18 14:07:16 +0200
committerChristophe Besson <cbesson@gmail.com>2026-08-18 14:07:16 +0200
commitc384878aa0d6ef7a33bda23887dc264b94386725 (patch)
tree67279ddc7cfbb0902b0cc1348bb66c2724a63d36 /packages/meshbay-hub/src/meshbay_hub/static/app.js
parentcf418a095b07c8127042390c748e721d1433879b (diff)
downloadmeshbay-c384878aa0d6ef7a33bda23887dc264b94386725.tar.gz
fix(client): a film can go full-screen, and automatic saving is automatic
**Full-screen was denied, and the denial was invisible.** The permission handler was written from a true sentence — nothing here needs a camera, a microphone or a location — and implemented as `callback(false)` for everything. Chromium's own video controls ask for the `fullscreen` permission, so a film could not be watched full-screen. What made it hard to find, and what the test now pins: **a denied `fullscreen` does not reject.** `requestFullscreen()` returns a promise that never settles. No exception, no console message, nothing in the renderer that mentions a permission — the button just does nothing. Measured rather than reasoned: the probe reported `NEVER SETTLED` while the main process, instrumented for one run, logged `PERMISSION ASKED: fullscreen`. After the fix the same probe reports `granted` with `document.fullscreenElement` set. The handler now enumerates what is *granted* — `fullscreen`, and nothing else — so a camera, a microphone, a location, notifications and MIDI are still refused and whatever Chromium adds next arrives refused rather than quietly allowed. `Permissions.query` takes the other handler, so both now answer from the one list instead of eventually disagreeing. The old test asserted `callback(false)`, which is to say it locked in the bug. It is replaced by three: what must stay denied, that `fullscreen` is granted, and that both handlers read the same list. **"Save automatically" opened a dialog.** The automatic path required a folder to have been chosen first, and on a new profile nobody has chosen one — so the very first download fell through to Save As, which is the one thing the setting promises not to do. A browser does not make you pick a folder before it will save a file; the system Downloads folder is the answer when there is no other. Verified on a fresh profile with a home of its own: no dialog, 1024 bytes on disk, destination reported as the default (`/home/…/Téléchargements` on this machine, via the localized XDG directory). A folder that *was* chosen and has since gone still asks. Silently redirecting those files is worse than a dialog: someone who picked an external drive wants to be told it is not there, not to find the film in their home directory a week later. Settings shows the effective destination either way, and offers "forget" only for a folder somebody actually chose. 813 tests pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Diffstat (limited to 'packages/meshbay-hub/src/meshbay_hub/static/app.js')
-rw-r--r--packages/meshbay-hub/src/meshbay_hub/static/app.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/packages/meshbay-hub/src/meshbay_hub/static/app.js b/packages/meshbay-hub/src/meshbay_hub/static/app.js
index f49d412..07fc781 100644
--- a/packages/meshbay-hub/src/meshbay_hub/static/app.js
+++ b/packages/meshbay-hub/src/meshbay_hub/static/app.js
@@ -4096,7 +4096,7 @@ function SettingsPage({ user, theme, onThemeChange, groups }) {
<button class="admin-btn" onClick=${pickFolder}>
${dlDir ? t('settings.dl_change') : t('settings.dl_choose')}
</button>
- ${dlDir && html`
+ ${dlDir && !dlDir.isDefault && html`
<button class="btn-secondary" onClick=${async () => {
if (platform.folder.available) await platform.folder.forget();
else await downloads.forgetDirectory();