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| author | Christophe Besson <cbesson@gmail.com> | 2026-09-09 14:28:40 +0200 |
|---|---|---|
| committer | Christophe Besson <cbesson@gmail.com> | 2026-09-09 14:28:40 +0200 |
| commit | 7e2d078fe1870d256ae47781bee6ac4f454edf24 (patch) | |
| tree | 05689049fd48f01ebbdb9995d5189cba15cee052 /packages/meshbay-hub/src/meshbay_hub/static/transport.js | |
| parent | 813d18424ec57963bb56e6f40824a2db0ccce50d (diff) | |
| parent | e6f895c473a0b19e7b186889c1836d3945bc880b (diff) | |
| download | meshbay-7e2d078fe1870d256ae47781bee6ac4f454edf24.tar.gz | |
Merge branch 'fix/large-download-paths'
Concurrent-transfer limits, with the queue, the pause and the flag day.
A node now caps how many transfers it runs at once (8 downloads, 8 uploads,
node-wide) and how many one member may run in one group (2 by default,
operator-signed). Beyond that the node answers "queued" and the client waits its
turn, visibly, in the transfers panel — and a slot that frees starts whatever is
next, skipping past a member who is at their own cap rather than letting them
stall everyone behind them.
Browsing is never subject to a slot: not the poster grid, not the covers, not
opening a photo to look at it. That is structural — a transfer is what the
transfers widget shows — and the exemption is bounded rather than open, at two
files in flight per session, because an exemption with no bound is a leaseless
branch under another name.
Transfers can be cancelled, and now paused and resumed. A paused one holds
nothing: its slot goes back at once and resuming rejoins the queue at the tail.
Uploads survive the connection that started them and resume where the node
stopped, asked for inside the seal rather than on a clear message. What they
leave behind when they are abandoned is reaped, which closes a disk leak that
predates this work.
MNP 3.0 makes the lease compulsory and refuses 2.x at the handshake, with the
desktop client checking `client.minimum` before connecting so an un-updated one
says "update" instead of failing every connection in a protocol vocabulary.
Fourteen defects were found on the way, eight of them by a person clicking
Download and pasting a console — none of which 2075 tests could reach. Section
12 of ~/next/improve-downloads.md is that report, including the three this work
introduced itself and the one that turned out to be caused by an instruction to
hard-reload after each deployment.
Node suite 1209 passed, hub suite 866 passed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HCGdheDLxGReuKHga3BtST
Diffstat (limited to 'packages/meshbay-hub/src/meshbay_hub/static/transport.js')
| -rw-r--r-- | packages/meshbay-hub/src/meshbay_hub/static/transport.js | 306 |
1 files changed, 300 insertions, 6 deletions
diff --git a/packages/meshbay-hub/src/meshbay_hub/static/transport.js b/packages/meshbay-hub/src/meshbay_hub/static/transport.js index c4a24c5..0b2fed5 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/transport.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/transport.js @@ -40,6 +40,16 @@ async function _pkEdFromSk(skPkcs8B64) { // flight, which saturates any path up to roughly 100 Mb/s at 100 ms. const UPLOAD_CHUNK_SIZE = 48 * 1024; const UPLOAD_WINDOW = 32; +// "Where am I?", asked as an ordinary sealed upload chunk with no bytes rather +// than on a clear message. Mirrors UPLOAD_PROBE_INDEX in +// meshbay_common/protocol.py; the node writes nothing and answers with +// `resume_from`, and one that predates it refuses the index, which reads as +// "start from the beginning". +const UPLOAD_PROBE_INDEX = -1; +// How long to wait for that answer before assuming there is none. A node that +// answers neither the probe nor its refusal must not leave an upload waiting +// for ever, and starting over is always safe. +const UPLOAD_PROBE_TIMEOUT_MS = 5000; const UPLOAD_BUFFER_HIGH = 1024 * 1024; // Segments of 256 KB: 24 in flight is 6 MB, enough to keep playback fed over a @@ -251,8 +261,12 @@ window.addEventListener('hashchange', () => { // The `v: '0.1'` on every other message in this file is the historical value // and is read by nothing; it is left alone deliberately. The range is // negotiated once, at the start, not restated per message. -const MNP_V = '2.0'; -const MNP_V_MIN = '1.0'; +const MNP_V = '3.0'; +// Raised with it on the 3.0 flag day. A node older than 3.0 cannot grant the +// lease this client opens for every download and upload, so talking to one +// would mean every transfer failing for a reason the person cannot act on. +// Refusing it at the handshake says so once, in a sentence. +const MNP_V_MIN = '3.0'; // Codes a NODE sends us, in its own vocabulary (meshbay_common/handshake.py's // check_version): `version_too_old` means *we* are too old for it, @@ -283,6 +297,129 @@ const JOIN_REFUSALS = { group_mismatch: 'The node refused a request naming a different group.', }; +/** + * One transfer's slot on the node, from this side. + * + * The contract the transfer store depends on: `acquire()` resolves when the + * node has granted the slot (immediately on a node that hands out none), and + * `release(reason)` gives it back exactly once. Nothing else in the client + * speaks to the node about slots. + * + * Two things here exist only because a queue can lie, and both are the + * difference between "waiting" and "waiting for ever": + * + * - **the watchdog.** A grant is pushed, not polled, so a lost push leaves + * this side waiting on a node that believes it has started. Re-asking is + * free — the node is idempotent on `tr` — and it is the only thing that + * recovers a message that did not arrive. + * - **release is idempotent and unconditional.** A slot given back twice + * costs nothing; one never given back is a member who cannot transfer + * again until a timeout the node runs on its own. + */ +const LEASE_WATCHDOG_MS = 60000; + +class Lease { + constructor(transport, tr, kind, bytes, chunks, onState) { + this.transport = transport; + this.tr = tr; + this.kind = kind; + this.bytes = bytes; + this.chunks = chunks; + this.state = 'opening'; + this.ahead = 0; + this.closed = false; + this._onState = onState; + this._granted = null; + this._watchdog = 0; + this._wait = new Promise((resolve) => { this._granted = resolve; }); + } + + /** No slots on this node: behave as though one was granted at once. */ + _skip() { + this.state = 'granted'; + this._granted(); + } + + _request() { + // A closed channel is not a failure here, and must not throw: the transport + // reconnects on its own, `_reopenTransfers` re-asks for every live lease + // when it does, and the watchdog below asks again meanwhile. + // + // This is the same tolerance `_fetchChunkResilient` already gives a chunk + // request — and before leases existed, a chunk request was the first thing + // to touch the channel, so a download started on a briefly dead connection + // simply retried. Asking for a slot first made `_send` the first contact + // and threw "DataChannel not open (state: closed)" out of `downloadEntry`, + // where nothing catches it: a download that used to recover became an + // error with no row in the widget to show it. Found by downloading a file + // right after a connection dropped. + try { + this.transport._send({ + type: 'transfer_open', v: '0.1', tr: this.tr, kind: this.kind, + bytes: this.bytes, chunks: this.chunks, + }); + } catch (err) { + console.warn('[MeshBay] could not ask for a slot yet:', err.message); + } + this._arm(); + } + + _arm() { + clearTimeout(this._watchdog); + if (this.closed || this.state === 'granted') return; + this._watchdog = setTimeout(() => { + if (this.closed || this.state === 'granted') return; + console.warn('[MeshBay] no answer for transfer', this.tr.slice(0, 8), + '- asking again'); + this._request(); + }, LEASE_WATCHDOG_MS); + } + + _apply(msg) { + if (this.closed) return; + this.state = msg.state; + this.ahead = msg.ahead || 0; + this.used = msg.used; + this.cap = msg.cap; + if (msg.state === 'granted') { + clearTimeout(this._watchdog); + this._granted(); + } else if (msg.state === 'closed') { + // The node ended it: reclaimed as idle, or revoked. Not an error here — + // whoever is running the transfer finds out through its own failure — but + // the slot is gone and asking again is the only way back. + clearTimeout(this._watchdog); + } else { + this._arm(); + } + if (this._onState) { + try { this._onState(this); } catch (e) { + console.error('[MeshBay] lease state handler threw:', e); + } + } + } + + /** Resolves once the node has granted the slot. */ + acquire() { return this._wait; } + + /** + * Give the slot back. Safe to call twice, and safe on a dead transport: a + * lease that is not released is a member who cannot start another transfer + * until the node times it out, so this must never be conditional on anything. + */ + release(reason = 'done') { + if (this.closed) return; + this.closed = true; + clearTimeout(this._watchdog); + this.transport._leases.delete(this.tr); + if (!this.transport.supportsTransferSlots) return; + try { + this.transport._send({ type: 'transfer_close', v: '0.1', tr: this.tr, + reason }); + } catch { /* the connection is gone, and so is the lease with it */ } + } +} + class MeshBayTransport { constructor(hubUrl, accessToken) { this._hubUrl = hubUrl; @@ -315,6 +452,13 @@ class MeshBayTransport { // Names, not ids: the "already being uploaded" guard is about the file the // caller passed, and two `uploadFile` calls for one file draw two ids. this._inFlightUploads = new Set(); + // tr → Lease. A transfer's slot on the node, from the client's side. + this._leases = new Map(); + // Set from the handshake ack: a node that answers with `transfer_limits` + // speaks transfer slots. Used instead of a timeout, because "no answer + // yet" and "this node will never answer" are indistinguishable in time and + // guessing wrong either stalls every download or defeats the cap. + this._transferLimits = null; // Set once close() runs — stops the automatic reconnect from firing on a // connection the caller tore down on purpose (leaving the group, page // unload), which would otherwise race back in right as everything else @@ -377,6 +521,20 @@ class MeshBayTransport { get nodeVersion() { return this._nodeVersion || ''; } /** + * Whether this node hands out transfer slots. + * + * Read from the handshake ack rather than from the MNP version: the caps + * shipped before the version bump that will make leases compulsory, so for + * now a node either answers with `transfer_limits` or it predates all of + * this. A node that does not is asked for nothing and enforces nothing — + * every download behaves exactly as it did. + */ + get supportsTransferSlots() { return this._transferLimits !== null; } + + /** This member's own caps in this group, or null when the node said nothing. */ + get transferLimits() { return this._transferLimits; } + + /** * Whether the node speaks the per-root and per-app operations MNP 1.1 added: * `root_update`/`root_eject`/`root_plug`, `app_directories`, * `chat_directory`, `chat_link_preview`. @@ -880,6 +1038,7 @@ class MeshBayTransport { delete ack.nonce; delete ack.ct; Object.assign(ack, config); + this._transferLimits = ack.transfer_limits || null; // Tell the node which of this account's devices is on this connection. // Deliberately after the ack, and gated on the node's own version rather @@ -1016,6 +1175,10 @@ class MeshBayTransport { } trace('reconnect_ok', { attempt: this._reconnectAttempts }); console.log('[MeshBay] Reconnected after', this._reconnectAttempts, 'attempt(s)'); + // Before the caller's own hook: a transfer that resumes mid-chunk must + // have asked for its slot back first, or its next `file_req` carries a + // `tr` the node has never heard of. + this._reopenTransfers(); if (this._onReconnected) { try { this._onReconnected(); } catch (e) { console.error('[MeshBay] onReconnected handler threw:', e); @@ -1100,12 +1263,52 @@ class MeshBayTransport { return msg; } - async fetchChunk(fileId, chunkIndex) { + // ── Transfer slots ───────────────────────────────────────────────────────── + + /** + * Ask the node for a slot, and wait until it says yes. + * + * `tr` is drawn here, not by the node — 16 random bytes, exactly like + * `upload_id` — which is what makes re-opening after a reconnect idempotent + * rather than a second charge against the member's cap. + * + * On a node that predates transfer slots this resolves at once and costs + * nothing: there is no cap to respect and no message that would be + * understood. + */ + openTransfer({ kind = 'download', bytes = 0, chunks = 0, onState = null } = {}) { + const tr = _hex(crypto.getRandomValues(new Uint8Array(16))); + const lease = new Lease(this, tr, kind, bytes, chunks, onState); + if (!this.supportsTransferSlots) { + lease._skip(); + return lease; + } + this._leases.set(tr, lease); + lease._request(); + return lease; + } + + /** Re-ask for every live lease. Called after a reconnect. */ + _reopenTransfers() { + if (!this.supportsTransferSlots) return; + for (const lease of this._leases.values()) { + // The node lost the lease with the session, so this is a fresh request + // for the same `tr` — which the node treats as the same transfer rather + // than a second one. + if (!lease.closed) lease._request(); + } + } + + async fetchChunk(fileId, chunkIndex, tr = '') { const msg = await this._sendAndWait({ type: 'file_req', v: '0.1', file_id: fileId, chunk_index: chunkIndex, + // Present only when this download holds a slot. The node does not require + // it yet; carrying it is what lets the node see the transfer is alive and + // not reclaim its slot as idle. + ...(tr ? { tr } : {}), }); if (msg.type === 'error') throw new Error(msg.detail); return msg; @@ -2189,7 +2392,8 @@ class MeshBayTransport { * folder on screen to name. Omitting both leaves the node to pick, which it * only does for a client old enough to have had one destination. */ - async uploadFile(file, { chunkSize, onProgress, signal, root, dir } = {}) { + async uploadFile(file, { chunkSize, onProgress, signal, root, dir, + tr = '' } = {}) { // The same file twice at once would confuse the node, which keys its own // upload state by name — and would race for the same destination. The guard // is by name for that reason, even though the map below is keyed by id. @@ -2219,8 +2423,23 @@ class MeshBayTransport { const waiter = acks.shift(); if (waiter) waiter(); }; + // "Where am I?" — resolved by the node's answer to the probe chunk below, + // or by anything that says this node cannot answer it. + let settleProbe = null; + const probed = new Promise((r) => { settleProbe = r; }); + const answerProbe = (from) => { + if (!settleProbe) return false; + const done = settleProbe; + settleProbe = null; + done(from); + return true; + }; this._uploaders.set(uploadId, (msg) => { if (msg.type === 'error') { + // A node that predates the probe refuses its index. That is not a + // failure — it is the answer "start from the beginning", which is what + // this client did before there was anything to ask. + if (answerProbe(0)) return; failure = new Error(msg.detail || 'Upload refused'); wake(); return; @@ -2233,19 +2452,75 @@ class MeshBayTransport { .then((plain) => { const payload = msgpack_decode(plain); if (payload.stored_as) stored = payload; + // Only the probe's answer carries this, so the two are told apart + // without trusting the index the node echoed back in clear. + if (typeof payload.resume_from === 'number') return answerProbe(payload.resume_from); + return false; }) .catch((e) => { failure = new Error( `The node's upload reply did not open under the group key (${e.message})`); + return false; }) - .finally(wake); + // A probe's answer is not a chunk: waking here would credit the + // progress bar with a chunk that was never sent. + .then((wasProbe) => { if (!wasProbe) wake(); }); }); const nextAck = () => new Promise(r => acks.push(r)); try { - for (let i = 0; i < total; i++) { + // Ask before sending anything. An upload interrupted at 99% used to start + // again from zero, because the node kept its position on the connection + // that was lost — see `uploads.py`. The question goes inside the seal, as + // a chunk with no bytes, because naming the file on a clear message is + // exactly what sealing this path was for. + // Sealed first, spread second — the same shape as the chunk loop below, + // and not only for symmetry: `test_the_upload_itself_is_sealed` reads + // this call and fails if a filename appears in it, which is how it can + // tell a field outside the seal from one inside it. + const probeSealed = await C.sealGroup( + this._gekRaw, 'upload', 'file_upload', groupId, + msgpack_encode({ filename: file.name, data: new Uint8Array(0), + dir: dir || '', root: root || '' })); + this._send({ + type: 'file_upload', + v: '0.1', + upload_id: uploadId, + chunk_index: UPLOAD_PROBE_INDEX, + total_chunks: total, + ...(tr ? { tr } : {}), + ...probeSealed, + }); + // Bounded: a node that answers neither the probe nor its refusal must not + // leave an upload waiting for ever. Starting over is always safe. + let from = await Promise.race([ + probed, + new Promise((r) => setTimeout(() => { answerProbe(0); r(0); }, + UPLOAD_PROBE_TIMEOUT_MS)), + ]); + // Defensive: a node reporting a position at or past the end would have + // renamed the file and dropped its state, so this cannot happen — and if + // it does, sending everything again is the answer that cannot corrupt. + if (!(from > 0) || from >= total) from = 0; + if (from > 0) { + acked = from; + if (onProgress) onProgress(Math.min(file.size, from * size), file.size); + } + + for (let i = from; i < total; i++) { if (signal && signal.aborted) throw _aborted(); + // Between two chunks, never inside one — the node refuses a chunk that + // is not the one it expects, so a position is the only thing worth + // remembering. Nothing is recorded here beyond that: the node holds the + // real position, and the probe above is what asks for it on the way + // back in, which makes resuming correct even across a reconnect. + if (signal && signal.paused) { + signal.resumeFrom = i; + const paused = new Error('Paused'); + paused.name = 'PausedError'; + throw paused; + } // Backpressure: without it the whole file lands in the browser's send // buffer in seconds and the progress bar becomes a work of fiction. while (this._channel && this._channel.bufferedAmount > UPLOAD_BUFFER_HIGH) { @@ -2273,6 +2548,7 @@ class MeshBayTransport { upload_id: uploadId, chunk_index: i, total_chunks: total, + ...(tr ? { tr } : {}), ...sealed, }); } @@ -2992,6 +3268,24 @@ class MeshBayTransport { // "arrived" — and every message after that is one slot off too. Found // live: a group mid-scan corrupted its own handshake and chat history // this way, arriving roughly every 2s for as long as scanning ran. + // Routed by `tr`, and only by `tr`. A grant arrives unsolicited, minutes + // after the request that produced it, so falling through to "the oldest + // pending request" would hand a chat send or a handshake somebody else's + // slot — the class of defect `req_id` was introduced for. + if (msg.type === 'transfer_state') { + const lease = this._leases.get(msg.tr); + if (lease) lease._apply(msg); + else if (msg.state === 'granted') { + // A grant for a transfer this page has forgotten (a reload, a cancel + // that raced the grant). Handing it back at once matters: otherwise the + // node holds it until the 30 s acceptance deadline, and everyone behind + // it waits for nothing. + this._send({ type: 'transfer_close', v: '0.1', tr: msg.tr, + reason: 'cancelled' }); + } + return; + } + if (msg.type === 'index_progress') { if (this._onIndexProgress) { this._onIndexProgress({ |