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authorChristophe Besson <cbesson@gmail.com>2026-08-28 11:32:40 +0200
committerChristophe Besson <cbesson@gmail.com>2026-08-28 11:32:40 +0200
commit6b838593d975792ac4fcbd49176089aecc7512e9 (patch)
treebc59da5a0e83576f5c3e10a96be159c60930798e /packages/meshbay-node/tests/test_roster_pairing.py
parent7deaf64678eb755e317d326b9941cc10a4996325 (diff)
downloadmeshbay-6b838593d975792ac4fcbd49176089aecc7512e9.tar.gz
fix(node): a pinned device can be invited to a further invite-only group
Regression from device linking (Stage C, 2026-08-18). Once a device is pinned on a node — as a member of one group, or an operator pairing — the `known` fast-path in `_do_join_request` dropped straight into `_join_ok`. For any *other* invite-only group it had no roster row for, that answered `not_authorized_for_group` and stopped there: the client never got `code_required`, so the pairing-code form never appeared and a legitimately invited member could not join. The `known` branch now, when there is no membership for the group being opened: - with a valid code → consumes the invite and admits (as the unknown- device path already does); - with no code but an invite waiting for this user here → `code_required`, so the client prompts; - with no code and nothing inviting them → `not_authorized_for_group`, unchanged, so the H3 guarantee (a hub-invented pin gets no key) holds. Also fixed: the group's own roster row is now consulted first, so an existing member opening their group is never mistaken for a stranger. Tests in test_roster_pairing.py cover all three branches plus the H3 guard. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018gKJ85aZyvEwarXMFzFEwi
Diffstat (limited to 'packages/meshbay-node/tests/test_roster_pairing.py')
-rw-r--r--packages/meshbay-node/tests/test_roster_pairing.py88
1 files changed, 86 insertions, 2 deletions
diff --git a/packages/meshbay-node/tests/test_roster_pairing.py b/packages/meshbay-node/tests/test_roster_pairing.py
index 7eb436c..e1b8a38 100644
--- a/packages/meshbay-node/tests/test_roster_pairing.py
+++ b/packages/meshbay-node/tests/test_roster_pairing.py
@@ -56,6 +56,14 @@ def _keypair():
return sk_ed, pk_ed_b64, pk_x_b64
+def _x_raw(sk_x, pk_x_b64):
+ """(sk_x_raw, pk_x_raw) — what unwrap_gek_aes wants."""
+ return (sk_x.private_bytes(serialization.Encoding.Raw,
+ serialization.PrivateFormat.Raw,
+ serialization.NoEncryption()),
+ base64.b64decode(pk_x_b64))
+
+
def _session(tmp_path: Path, roster, user_id: str = "grenet",
group_id: str | None = None, gek: bytes | None = None,
join_policy: str = "invite") -> WebRTCPeerSession:
@@ -383,7 +391,8 @@ async def test_hub_membership_alone_yields_no_key(tmp_path, roster):
session = _session(tmp_path, roster, user_id="eve", group_id=GROUP, gek=gek)
sk_ed, pk_ed_b64, pk_x_b64 = _keypair()
- # Pinned on this node (say, for another group) but never admitted to this one.
+ # Pinned on this node (say, for another group) but never admitted to this
+ # one, and with no invite waiting for it here.
await roster.pin_identity("eve", "eve", pk_ed_b64, pk_x_b64, "code")
await session._do_join_request(
@@ -391,7 +400,8 @@ async def test_hub_membership_alone_yields_no_key(tmp_path, roster):
user_id="eve", group_id=GROUP))
reply = _last(session)
- assert reply.get("gek") is False
+ assert reply.get("ok") is False
+ assert not reply.get("gek")
assert reply.get("reason") == "not_authorized_for_group"
assert "wrapped_b64" not in reply
@@ -428,6 +438,80 @@ async def test_invite_only_group_still_demands_a_code(tmp_path, roster):
assert await roster.get_identity("newcomer") is None
+async def test_known_device_can_still_be_invited_to_another_group(tmp_path, roster):
+ """
+ The regression: grenet's device is pinned here as a member of group A. cbesson
+ invites grenet to invite-only group B; grenet opens B. This used to answer
+ `not_authorized_for_group` with no way back — the device-linking `known`
+ fast-path dropped straight into `_join_ok` and never looked at a code. With a
+ real invite waiting it must ask for the code, and a valid one must admit.
+ """
+ GROUP_A = "a" * 32
+ GROUP_B = "b" * 32
+ gek_b = generate_gek()
+ sk_ed, pk_ed_b64, pk_x_b64, sk_x = _keypair_full()
+
+ await roster.pin_identity("grenet", "grenet", pk_ed_b64, pk_x_b64, "code")
+ await roster.set_member(GROUP_A, "grenet", ROLE_MEMBER, "active", "cbesson")
+ code = await roster.create_invite(GROUP_B, "grenet", ROLE_MEMBER, "cbesson")
+
+ session = _session(tmp_path, roster, user_id="grenet", group_id=GROUP_B,
+ gek=gek_b, join_policy="invite")
+
+ # First connect (node-wide group_id=""), no code: prompt for it, do not refuse.
+ await session._do_join_request(
+ _join_msg(session, sk_ed, pk_ed_b64, pk_x_b64,
+ user_id="grenet", group_id=""))
+ assert _last(session).get("reason") == "code_required"
+ assert await roster.get_member(GROUP_B, "grenet") is None
+
+ # grenet enters the code cbesson sent through another channel.
+ await session._do_join_request(
+ _join_msg(session, sk_ed, pk_ed_b64, pk_x_b64,
+ code=code, user_id="grenet", group_id=GROUP_B))
+
+ reply = _last(session)
+ assert reply["ok"] is True and reply["gek"] is True
+ assert unwrap_gek_aes(reply, *_x_raw(sk_x, pk_x_b64)) == gek_b
+ member = await roster.get_member(GROUP_B, "grenet")
+ assert member and member["role"] == ROLE_MEMBER and member["status"] == "active"
+
+
+async def test_known_pin_with_no_invite_still_gets_the_flat_refusal(tmp_path, roster):
+ """H3 guard: a pinned identity with no membership and no invite waiting for
+ it here gets `not_authorized_for_group`, not a code prompt."""
+ GROUP_B = "b" * 32
+ sk_ed, pk_ed_b64, pk_x_b64 = _keypair()
+ await roster.pin_identity("eve", "eve", pk_ed_b64, pk_x_b64, "code")
+ await roster.set_member("a" * 32, "eve", ROLE_MEMBER, "active", "cbesson")
+
+ session = _session(tmp_path, roster, user_id="eve", group_id=GROUP_B,
+ gek=generate_gek(), join_policy="invite")
+ await session._do_join_request(
+ _join_msg(session, sk_ed, pk_ed_b64, pk_x_b64,
+ user_id="eve", group_id=""))
+ assert _last(session).get("reason") == "not_authorized_for_group"
+
+
+async def test_known_device_already_a_member_still_needs_no_code(tmp_path, roster):
+ """Guard for the fix above: an existing member of B joins B with no code."""
+ GROUP_B = "b" * 32
+ gek_b = generate_gek()
+ sk_ed, pk_ed_b64, pk_x_b64, sk_x = _keypair_full()
+ await roster.pin_identity("grenet", "grenet", pk_ed_b64, pk_x_b64, "code")
+ await roster.set_member(GROUP_B, "grenet", ROLE_MEMBER, "active", "cbesson")
+
+ session = _session(tmp_path, roster, user_id="grenet", group_id=GROUP_B,
+ gek=gek_b, join_policy="invite")
+ await session._do_join_request(
+ _join_msg(session, sk_ed, pk_ed_b64, pk_x_b64,
+ user_id="grenet", group_id=""))
+
+ reply = _last(session)
+ assert reply["ok"] is True and reply["gek"] is True
+ assert unwrap_gek_aes(reply, *_x_raw(sk_x, pk_x_b64)) == gek_b
+
+
async def test_unknown_group_is_invite_only(tmp_path, roster):
"""
Fail closed: a group whose policy the node cannot read is treated as