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-rw-r--r--packages/meshbay-hub/src/meshbay_hub/static/app.js26
-rw-r--r--packages/meshbay-hub/src/meshbay_hub/static/transport.js102
-rw-r--r--packages/meshbay-hub/tests/test_spa_ordering.py24
3 files changed, 120 insertions, 32 deletions
diff --git a/packages/meshbay-hub/src/meshbay_hub/static/app.js b/packages/meshbay-hub/src/meshbay_hub/static/app.js
index fee21dc..3ef0da5 100644
--- a/packages/meshbay-hub/src/meshbay_hub/static/app.js
+++ b/packages/meshbay-hub/src/meshbay_hub/static/app.js
@@ -832,7 +832,6 @@ function formatDate(ts) {
// ── Group Page ──────────────────────────────────────────────────────────────
const CHUNK_SIZE = 1024 * 1024;
-const UPLOAD_CHUNK_SIZE = 48 * 1024;
const PIPELINE_WINDOW = 8;
async function pipelinedDownload(transport, gekKey, fileId, totalChunks, onChunk, writable) {
@@ -1109,15 +1108,10 @@ function GroupPage({ groupId, group, token, username, userId, onRefreshAuth,
setError('');
setUlState({ name: file.name, sent: 0, total: file.size, indexing: false });
try {
- const totalChunks = Math.ceil(file.size / UPLOAD_CHUNK_SIZE);
- for (let i = 0; i < totalChunks; i++) {
- const slice = file.slice(i * UPLOAD_CHUNK_SIZE, (i + 1) * UPLOAD_CHUNK_SIZE);
- const buf = new Uint8Array(await slice.arrayBuffer());
- await transport.uploadChunk(file.name, i, totalChunks, buf);
+ await transport.uploadFile(file, {
// Bytes actually acknowledged by the node, not bytes read locally.
- setUlState(prev => prev && { ...prev, sent: Math.min(file.size,
- (i + 1) * UPLOAD_CHUNK_SIZE) });
- }
+ onProgress: (sent) => setUlState(prev => prev && { ...prev, sent }),
+ });
// The node re-indexes on a filesystem event; there is nothing to poll, so
// say what is happening instead of showing a finished bar and no file.
setUlState(prev => prev && { ...prev, indexing: true });
@@ -1934,16 +1928,10 @@ function ChatPanel({ transportRef, username, entries, gekRef, onRefreshIndex, on
if (!transport || !transport.connected) return;
setAttaching(true);
try {
- const totalChunks = Math.ceil(file.size / UPLOAD_CHUNK_SIZE);
- let storedAs = file.name;
- for (let i = 0; i < totalChunks; i++) {
- const slice = file.slice(i * UPLOAD_CHUNK_SIZE, (i + 1) * UPLOAD_CHUNK_SIZE);
- const buf = new Uint8Array(await slice.arrayBuffer());
- const ack = await transport.uploadChunk(file.name, i, totalChunks, buf);
- // Two people sending IMG_1234.jpg both succeed; the node picks a free
- // name and the message has to point at the one it chose.
- if (ack && ack.stored_as) storedAs = ack.stored_as;
- }
+ // Two people sending IMG_1234.jpg both succeed; the node picks a free name
+ // and the message has to point at the one it chose.
+ const ack = await transport.uploadFile(file);
+ const storedAs = (ack && ack.stored_as) || file.name;
await new Promise(r => setTimeout(r, 2500));
if (onRefreshIndex) await onRefreshIndex();
const ext = file.name.split('.').pop().toLowerCase();
diff --git a/packages/meshbay-hub/src/meshbay_hub/static/transport.js b/packages/meshbay-hub/src/meshbay_hub/static/transport.js
index d904286..e93c601 100644
--- a/packages/meshbay-hub/src/meshbay_hub/static/transport.js
+++ b/packages/meshbay-hub/src/meshbay_hub/static/transport.js
@@ -35,6 +35,13 @@ async function _pkEdFromSk(skPkcs8B64) {
return pad ? b64 + '='.repeat(4 - pad) : b64;
}
+// 48 KB is what fits comfortably in one SCTP message across stacks; the window is
+// what makes the rate independent of the round trip. 32 × 48 KB = 1.5 MB in
+// flight, which saturates any path up to roughly 100 Mb/s at 100 ms.
+const UPLOAD_CHUNK_SIZE = 48 * 1024;
+const UPLOAD_WINDOW = 32;
+const UPLOAD_BUFFER_HIGH = 1024 * 1024;
+
const JOIN_REFUSALS = {
code_required: 'This node does not know this browser yet. Ask the node operator '
+ 'for a pairing code (meshbay-node operator pair).',
@@ -66,6 +73,7 @@ class MeshBayTransport {
this._onStreamData = null;
this._onStreamEnd = null;
this._onIndexSync = null;
+ this._onUploadAck = null;
}
get connected() { return this._connected; }
@@ -489,19 +497,79 @@ class MeshBayTransport {
this._send({ type: 'stream_req', v: '0.1', file_id: fileId });
}
- async uploadChunk(filename, chunkIndex, totalChunks, data) {
- // The node decides where this lands (uploads/) and under what name — it
- // finds a free one rather than replacing anything. The ack says which.
- const msg = await this._sendAndWait({
- type: 'file_upload',
- v: '0.1',
- filename,
- chunk_index: chunkIndex,
- total_chunks: totalChunks,
- data: data,
- });
- if (msg.type === 'error') throw new Error(msg.detail);
- return msg;
+ /**
+ * Push a whole file, several chunks in flight at once.
+ *
+ * One chunk per round trip is 48 KB of throughput per RTT no matter how much
+ * bandwidth there is: 4.8 MB/s on a 10 ms path, 480 KB/s on a 100 ms one, and
+ * the sender is idle for almost all of it — which also keeps SCTP's congestion
+ * window shut, so the transport never gets a chance to speed up either. A
+ * window of chunks makes the rate depend on bandwidth rather than distance.
+ *
+ * Order is not at risk: a DataChannel is ordered and reliable by default, and
+ * the node refuses any chunk that is not the one it expects next.
+ *
+ * The node decides where this lands (uploads/) and under what name — it finds a
+ * free one rather than replacing anything. The ack says which, and that is what
+ * this returns.
+ */
+ async uploadFile(file, { chunkSize, onProgress } = {}) {
+ // One at a time: the acks are matched by arrival, so two uploads sharing the
+ // channel would credit each other's progress and finish at the wrong moment.
+ if (this._onUploadAck) throw new Error('Another upload is already running');
+ const size = chunkSize || UPLOAD_CHUNK_SIZE;
+ const total = Math.max(1, Math.ceil(file.size / size));
+ let acked = 0;
+ let stored = null;
+ let failure = null;
+
+ const acks = [];
+ this._onUploadAck = (msg) => {
+ if (msg.type === 'error') {
+ failure = new Error(msg.detail || 'Upload refused');
+ } else if (msg.stored_as) {
+ stored = msg;
+ }
+ acked += 1;
+ if (onProgress) onProgress(Math.min(file.size, acked * size), file.size);
+ const waiter = acks.shift();
+ if (waiter) waiter();
+ };
+
+ const nextAck = () => new Promise(r => acks.push(r));
+
+ try {
+ for (let i = 0; i < total; i++) {
+ // Backpressure: without it the whole file lands in the browser's send
+ // buffer in seconds and the progress bar becomes a work of fiction.
+ while (this._channel && this._channel.bufferedAmount > UPLOAD_BUFFER_HIGH) {
+ await new Promise(r => setTimeout(r, 20));
+ }
+ while (i - acked >= UPLOAD_WINDOW) {
+ await nextAck();
+ if (failure) throw failure;
+ }
+ if (failure) throw failure;
+
+ const buf = new Uint8Array(
+ await file.slice(i * size, (i + 1) * size).arrayBuffer());
+ this._send({
+ type: 'file_upload',
+ v: '0.1',
+ filename: file.name,
+ chunk_index: i,
+ total_chunks: total,
+ data: buf,
+ });
+ }
+ while (acked < total) {
+ await nextAck();
+ if (failure) throw failure;
+ }
+ } finally {
+ this._onUploadAck = null;
+ }
+ return stored || {};
}
/** Create a directory under the current one. Any member may. */
@@ -681,6 +749,14 @@ class MeshBayTransport {
}
_dispatch(msg) {
+ // While an upload is in flight the acks are its own, and there are many of
+ // them: they must not be handed to whatever request happens to be oldest in
+ // the pending map.
+ if (this._onUploadAck
+ && (msg.type === 'file_upload_ack' || msg.type === 'error')) {
+ this._onUploadAck(msg);
+ return;
+ }
if (msg.type === 'chat_msg' && this._onChat) {
this._onChat(msg);
return;
diff --git a/packages/meshbay-hub/tests/test_spa_ordering.py b/packages/meshbay-hub/tests/test_spa_ordering.py
index 9301fcc..1329b74 100644
--- a/packages/meshbay-hub/tests/test_spa_ordering.py
+++ b/packages/meshbay-hub/tests/test_spa_ordering.py
@@ -143,3 +143,27 @@ def test_admin_page_does_not_borrow_the_members_panel_state():
for name in ("doInvite", "adminId", "inviteCode", "setInviteUser"):
assert name not in admin, \
f"AdminPage references {name}, which only exists in MembersPanel"
+
+
+# ── Upload pipelining ───────────────────────────────────────────────────────
+#
+# The upload loop waited for the node to acknowledge each 48 KB chunk before
+# reading the next one, which caps throughput at one chunk per round trip no
+# matter how much bandwidth there is — and keeps SCTP's congestion window shut,
+# so the transport never speeds up either. Measured over a 100 ms path: 0.16 MB/s
+# waiting for every ack, 3.47 MB/s with 32 chunks in flight.
+
+def test_the_uploader_keeps_several_chunks_in_flight():
+ src = TRANSPORT.read_text()
+ body = src[src.index("async uploadFile("):]
+ body = body[:body.index("\n async ", 1)]
+ assert "UPLOAD_WINDOW" in body, "the send window is gone — uploads are serial again"
+ assert "bufferedAmount" in body, (
+ "without backpressure the file lands in the send buffer in seconds and "
+ "the progress bar becomes fiction")
+
+
+def test_no_caller_waits_for_one_chunk_at_a_time():
+ app = APP.read_text()
+ assert "uploadChunk(" not in app, (
+ "a per-chunk await is back in the SPA; use transport.uploadFile()")