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-rw-r--r--packages/meshbay-node/src/meshbay_node/transport/webrtc/core.py1
-rw-r--r--packages/meshbay-node/src/meshbay_node/transport/webrtc/proactor_udp.py139
-rw-r--r--packages/meshbay-node/src/meshbay_node/transport/webrtc/worker.py5
3 files changed, 143 insertions, 2 deletions
diff --git a/packages/meshbay-node/src/meshbay_node/transport/webrtc/core.py b/packages/meshbay-node/src/meshbay_node/transport/webrtc/core.py
index d197044..07820b2 100644
--- a/packages/meshbay-node/src/meshbay_node/transport/webrtc/core.py
+++ b/packages/meshbay-node/src/meshbay_node/transport/webrtc/core.py
@@ -15,6 +15,7 @@ from meshbay_common.protocol import MNP
from meshbay_node import ops
from meshbay_node import transfers as transfers_mod
from meshbay_node.transport.webrtc import (
+ proactor_udp, # noqa: F401 (patches asyncio's Windows loop on import)
sctp_fix, # noqa: F401 (patches aiortc on import)
sctp_stats, # noqa: F401 (patches aiortc on import)
udp_buffer, # noqa: F401 (patches aioice on import)
diff --git a/packages/meshbay-node/src/meshbay_node/transport/webrtc/proactor_udp.py b/packages/meshbay-node/src/meshbay_node/transport/webrtc/proactor_udp.py
new file mode 100644
index 0000000..38cb97c
--- /dev/null
+++ b/packages/meshbay-node/src/meshbay_node/transport/webrtc/proactor_udp.py
@@ -0,0 +1,139 @@
+"""Datagrams moved straight through the socket on Windows' event loop, applied
+on import.
+
+The node runs on the ProactorEventLoop, the one that can start ffmpeg there
+(`platform.configure_event_loop`), and so do its connection processes. Its
+datagram transport keeps one overlapped operation in each direction and starts
+the next only from the completion callback of the one before, which runs on a
+later turn of the loop. So a socket sends **one datagram per turn of the loop,
+and receives one**, however many are waiting, and a turn lasts as long as
+everything else the loop has to do: the other connections, reading the file,
+the hub. The busier the node, the slower every connection, with cores to spare.
+
+Measured on loopback, 1200-byte datagrams, with the loop otherwise busy 0.5 ms
+a turn: 1,928 sent a second (2.3 MB/s), and 1,954 received, the kernel dropping
+87 % of what arrived; straight through the socket, 88,000 sent, and every
+datagram received at the 20,000 a second it was sent at. In the node holding the
+connections itself, a browser's download over eight connections ran at 9.1 MB/s
+with the node at 45 % of a core and an SCTP round trip of 745 ms on loopback:
+that is the queue in front of each socket. In a connection process serving the
+command-line client, 42 % of the time was `IocpProactor.sendto`. Linux never
+paid for the sending half: the selector loop's transport tries the socket first
+and queues only what it refuses.
+
+Sending: a datagram goes out with a non-blocking `sendto` when nothing is queued
+and no overlapped send is pending, so order is kept; anything else, the socket
+refusing included, goes through the proactor's own queue as before.
+
+Receiving: once an overlapped read completes, its datagram is delivered, then
+whatever else the socket holds is read with non-blocking `recvfrom`, and only
+then is the next overlapped read posted. Never while one is pending, which
+could hand a later datagram to the completion port ahead of the ones read here.
+The overlapped path turns the ICMP "port unreachable" a send to a silent
+address brings back into an empty read; read directly it is a
+ConnectionResetError, and it is skipped the same way.
+
+No effect off Windows, where the class is never used.
+"""
+
+import sys
+from asyncio import exceptions, proactor_events
+
+_Transport = proactor_events._ProactorDatagramTransport
+_proactor_sendto = _Transport.sendto
+
+# Datagrams read straight from the socket after one completion, at most: a
+# socket under a flood still lets the loop turn.
+DRAIN_MAX = 256
+
+
+def sendto(self, data, addr=None) -> None:
+ if (self._write_fut is None and not self._buffer and not self._conn_lost
+ and isinstance(data, (bytes, bytearray, memoryview)) and data
+ and (self._address is None or addr in (None, self._address))):
+ try:
+ if self._address is not None:
+ self._sock.send(data)
+ else:
+ self._sock.sendto(data, addr)
+ return
+ except (BlockingIOError, InterruptedError):
+ pass
+ except OSError as exc:
+ # What the overlapped path does with a failed send.
+ self._protocol.error_received(exc)
+ return
+ _proactor_sendto(self, data, addr)
+
+
+def _deliver(self, data, addr) -> None:
+ """To the protocol, and whatever it raises reported as a callback's would
+ be: in CPython's order the next read was posted first, and an exception
+ here must not end the reading either."""
+ try:
+ self._protocol.datagram_received(data, addr)
+ except (SystemExit, KeyboardInterrupt):
+ raise
+ except BaseException as exc:
+ self._loop.call_exception_handler({
+ "message": "Exception in datagram_received", "exception": exc,
+ "transport": self, "protocol": self._protocol})
+
+
+def _drain(self) -> None:
+ for _ in range(DRAIN_MAX):
+ if self._conn_lost or self._closing:
+ return
+ try:
+ if self._address is not None:
+ data, addr = self._sock.recv(self.max_size), self._address
+ else:
+ data, addr = self._sock.recvfrom(self.max_size)
+ except (BlockingIOError, InterruptedError):
+ return
+ except ConnectionResetError:
+ continue
+ except OSError as exc:
+ # The overlapped read posted next meets it again, and reports it
+ # the proactor's way.
+ self._protocol.error_received(exc)
+ return
+ if data:
+ _deliver(self, data, addr)
+
+
+def _loop_reading(self, fut=None) -> None:
+ """CPython's own (3.12), but a completed read is delivered and the socket
+ drained before the next overlapped read is posted, not after."""
+ try:
+ if self._conn_lost:
+ return
+ assert self._read_fut is fut or (self._read_fut is None and self._closing)
+ self._read_fut = None
+ if fut is not None:
+ res = fut.result()
+ if self._closing:
+ return
+ data, addr = (res, self._address) if self._address is not None else res
+ if data:
+ _deliver(self, data, addr)
+ _drain(self)
+ if self._conn_lost:
+ return
+ if self._address is not None:
+ self._read_fut = self._loop._proactor.recv(self._sock, self.max_size)
+ else:
+ self._read_fut = self._loop._proactor.recvfrom(self._sock, self.max_size)
+ except OSError as exc:
+ self._protocol.error_received(exc)
+ except exceptions.CancelledError:
+ if not self._closing:
+ raise
+ else:
+ if self._read_fut is not None:
+ self._read_fut.add_done_callback(self._loop_reading)
+
+
+if sys.platform == "win32":
+ _Transport.sendto = sendto
+ _Transport._loop_reading = _loop_reading
diff --git a/packages/meshbay-node/src/meshbay_node/transport/webrtc/worker.py b/packages/meshbay-node/src/meshbay_node/transport/webrtc/worker.py
index 832428a..c933aba 100644
--- a/packages/meshbay-node/src/meshbay_node/transport/webrtc/worker.py
+++ b/packages/meshbay-node/src/meshbay_node/transport/webrtc/worker.py
@@ -224,9 +224,10 @@ async def _main() -> None:
root.handlers[:] = [_Forward(writer.write)]
root.setLevel(hello.get("level", logging.INFO))
- # Patches aiortc on import, as the node does for the connections it holds
- # itself.
+ # Patches aiortc, and asyncio's Windows loop, on import, as the node does
+ # for the connections it holds itself.
from meshbay_node.transport.webrtc import ( # noqa: F401
+ proactor_udp,
sctp_fix,
sctp_stats,
udp_buffer,