diff options
Diffstat (limited to 'packages')
15 files changed, 277 insertions, 5 deletions
diff --git a/packages/meshbay-hub/src/meshbay_hub/static/group-page.js b/packages/meshbay-hub/src/meshbay_hub/static/group-page.js index 0827104..7c9b2f0 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/group-page.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/group-page.js @@ -16,8 +16,9 @@ import { FilePreview } from './files-app.js'; import { lazy } from './lazy.js'; // Fetched the first time a video is played / the Settings tab is opened. +const playerFrame = (content) => html`<div class="video-overlay video-player-overlay">${content}</div>`; const VideoPlayer = lazy(() => import('./video-player.js'), 'VideoPlayer', - html`<div class="video-overlay video-player-overlay"><p class="page-message"><span class="spinner"></span></p></div>`); + playerFrame(html`<p class="page-message"><span class="spinner"></span></p>`), playerFrame); const GroupSettingsPanel = lazy(() => import('./group-settings.js'), 'GroupSettingsPanel'); import { reportIndexPush } from './index-dock.js'; import { clearPending, nodePkFromLink, pendingFor } from './invite-link.js'; diff --git a/packages/meshbay-hub/src/meshbay_hub/static/lazy.js b/packages/meshbay-hub/src/meshbay_hub/static/lazy.js index 30a564c..fda73c0 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/lazy.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/lazy.js @@ -9,17 +9,45 @@ // // A failed fetch (a network drop on a phone) is not remembered: the next time // the component is shown it asks again, rather than failing for the session. +// +// A failed fetch is also *said*, never left as the placeholder's spinner. The +// commonest failure is not the network: the hub serves the module graph under +// `/a/<hash>/` for the current hash only, so a tab opened before a hub deploy +// asks for every module it has not loaded yet under a prefix that now answers +// 404. Such a tab kept Files and Chat (already loaded) and spun for ever on +// Search, Videos, Music, Photos and the player — with nothing in the console, +// because the rejection was swallowed here. Asking again cannot help that tab; +// reloading the page is the one thing that does, so that is what is offered. +// Not done automatically: a reload that fails the same way would loop, and it +// would throw away whatever the reader had in progress. import { html, useState, useEffect } from './vendor/htm-preact.js'; +import { t } from './i18n.js'; const SPINNER = html`<p class="page-message"><span class="spinner"></span></p>`; -function lazy(load, name, placeholder = SPINNER) { +function LoadFailed({ onClose }) { + return html` + <div class="page-message lazy-failed" role="alert"> + <p>${t('lazy.load_failed')}</p> + <button class="admin-btn" onClick=${() => location.reload()}>${t('lazy.reload')}</button> + ${onClose && html` + ${' '}<button class="admin-btn" onClick=${onClose}>${t('admin.btn_close')}</button> + `} + </div> + `; +} + +// `frame` wraps the failure notice, so a component that is an overlay (the +// video player) can put it where the overlay would have been rather than +// somewhere at the bottom of the page, under nothing anyone is looking at. +function lazy(load, name, placeholder = SPINNER, frame = (content) => content) { let Loaded = null; let pending = null; function Lazy(props) { const [, setReady] = useState(Loaded !== null); + const [failed, setFailed] = useState(false); useEffect(() => { if (Loaded) return undefined; let alive = true; @@ -28,11 +56,15 @@ function lazy(load, name, placeholder = SPINNER) { (m) => { Loaded = m[name]; }, (e) => { pending = null; throw e; }); } - pending.then(() => { if (alive) setReady(true); }, () => {}); + pending.then(() => { if (alive) setReady(true); }, (e) => { + console.error(`[MeshBay] could not load ${name}:`, e); + if (alive) setFailed(true); + }); return () => { alive = false; }; }, []); - if (!Loaded) return placeholder; - return html`<${Loaded} ...${props} />`; + if (Loaded) return html`<${Loaded} ...${props} />`; + if (failed) return frame(html`<${LoadFailed} onClose=${props.onClose} />`); + return placeholder; } Lazy.displayName = `Lazy(${name})`; return Lazy; diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/de.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/de.js index 41a56be..36a9423 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/de.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/de.js @@ -888,6 +888,8 @@ export default { // Group misc 'group.retry': 'Erneut versuchen', + 'lazy.load_failed': 'Dieser Teil der Oberfläche konnte nicht geladen werden. Der Hub wurde möglicherweise aktualisiert, seit diese Seite geöffnet wurde.', + 'lazy.reload': 'Seite neu laden', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/en.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/en.js index 7c06815..67cf5f4 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/en.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/en.js @@ -984,6 +984,8 @@ export default { 'group.mute': 'Mute notifications', 'group.unmute': 'Unmute notifications', 'group.retry': 'Retry', + 'lazy.load_failed': 'This part of the interface could not be loaded. The hub may have been updated since this page was opened.', + 'lazy.reload': 'Reload the page', 'profile.title': 'Profile', 'usermenu.profile': 'Profile', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/es.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/es.js index 939b96c..1e5f32f 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/es.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/es.js @@ -882,6 +882,8 @@ export default { // Group 'group.retry': 'Reintentar', + 'lazy.load_failed': 'No se pudo cargar esta parte de la interfaz. Es posible que el hub se haya actualizado desde que se abrió esta página.', + 'lazy.reload': 'Recargar la página', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/fr.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/fr.js index c546d4e..f1b3da3 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/fr.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/fr.js @@ -885,6 +885,8 @@ export default { // Group 'group.retry': 'Réessayer', + 'lazy.load_failed': 'Cette partie de l\'interface n\'a pas pu être chargée. Le hub a peut-être été mis à jour depuis l\'ouverture de cette page.', + 'lazy.reload': 'Recharger la page', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/it.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/it.js index 893a563..4120b1d 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/it.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/it.js @@ -884,6 +884,8 @@ export default { // Group misc 'group.retry': 'Riprova', + 'lazy.load_failed': 'Impossibile caricare questa parte dell\'interfaccia. L\'hub potrebbe essere stato aggiornato da quando questa pagina è stata aperta.', + 'lazy.reload': 'Ricarica la pagina', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/ja.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/ja.js index 1a03c52..b37a027 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/ja.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/ja.js @@ -872,6 +872,8 @@ export default { // Group 'group.retry': '再試行', + 'lazy.load_failed': 'インターフェースのこの部分を読み込めませんでした。このページを開いた後に hub が更新された可能性があります。', + 'lazy.reload': 'ページを再読み込み', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/nl.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/nl.js index 8ae0ab3..eeebaf8 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/nl.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/nl.js @@ -886,6 +886,8 @@ export default { // Group 'group.retry': 'Opnieuw proberen', + 'lazy.load_failed': 'Dit deel van de interface kon niet worden geladen. De hub is mogelijk bijgewerkt sinds deze pagina werd geopend.', + 'lazy.reload': 'Pagina opnieuw laden', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/pl.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/pl.js index a2cc5bb..9be95db 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/pl.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/pl.js @@ -904,6 +904,8 @@ export default { // Group (supplementary) 'group.retry': 'Ponów', + 'lazy.load_failed': 'Nie udało się wczytać tej części interfejsu. Hub mógł zostać zaktualizowany od czasu otwarcia tej strony.', + 'lazy.reload': 'Wczytaj stronę ponownie', // Sidebar (supplementary) 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/pt-BR.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/pt-BR.js index 2b98298..cea304e 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/pt-BR.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/pt-BR.js @@ -883,6 +883,8 @@ export default { // Group misc 'group.retry': 'Tentar novamente', + 'lazy.load_failed': 'Não foi possível carregar esta parte da interface. O hub pode ter sido atualizado desde que esta página foi aberta.', + 'lazy.reload': 'Recarregar a página', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/locales/zh-CN.js b/packages/meshbay-hub/src/meshbay_hub/static/locales/zh-CN.js index 4ac583a..92952f4 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/locales/zh-CN.js +++ b/packages/meshbay-hub/src/meshbay_hub/static/locales/zh-CN.js @@ -860,6 +860,8 @@ export default { // Group 'group.retry': '重试', + 'lazy.load_failed': '无法加载界面的这一部分。自打开此页面以来,hub 可能已更新。', + 'lazy.reload': '重新加载页面', // Sidebar 'sidebar.node': 'Node', diff --git a/packages/meshbay-hub/src/meshbay_hub/static/style.css b/packages/meshbay-hub/src/meshbay_hub/static/style.css index 111c03d..29d4181 100644 --- a/packages/meshbay-hub/src/meshbay_hub/static/style.css +++ b/packages/meshbay-hub/src/meshbay_hub/static/style.css @@ -491,6 +491,14 @@ a:hover { text-decoration: underline; } margin-bottom: 24px; } +/* lazy.js: a view whose code could not be fetched says so, in place of the + spinner it would otherwise have kept for good. Inside the player's overlay + the backdrop is near-black whatever the theme, so the text colour cannot + come from the theme there. */ +.lazy-failed { text-align: center; max-width: 520px; margin: 24px auto; } +.lazy-failed p { margin-bottom: 12px; } +.video-overlay .lazy-failed { color: #e2e8f0; } + /* ── Page center (login / register) ───────────────────────────────────────── */ .page-center { diff --git a/packages/meshbay-hub/tests/harness/lazy_failure_probe.py b/packages/meshbay-hub/tests/harness/lazy_failure_probe.py new file mode 100644 index 0000000..357529a --- /dev/null +++ b/packages/meshbay-hub/tests/harness/lazy_failure_probe.py @@ -0,0 +1,151 @@ +#!/usr/bin/env python3 +""" +What `lazy()` shows when the module it asks for answers 404. + +The shape found live: a tab opened before a hub deploy asks for its not-yet- +loaded modules under the previous `/a/<hash>/` prefix, which the new hub no +longer serves. Every lazily loaded view — Search, Videos, Music, Photos, the +video player — sat on its spinner for good, with an empty console. This +renders the shipped `lazy.js` against a module that does not exist, and one +that does, and reads back what is on the page. + + lazy_failure_probe.py +""" + +import http.server +import json +import socketserver +import subprocess +import sys +import tempfile +import threading +import time +from pathlib import Path + +STATIC = Path(__file__).resolve().parents[2] / "src" / "meshbay_hub" / "static" +PORT = 8763 +RECORDS = [] +socketserver.TCPServer.allow_reuse_address = True + +FRAME = r"""<!doctype html><html><head><meta charset=utf-8> +<link rel="stylesheet" href="/style.css"></head><body> +<div id="plain"></div><div id="framed"></div><div id="fine"></div> +<script type="module"> +import { html, render } from '/vendor/htm-preact.js'; +import { initLocale } from '/i18n.js'; +import { lazy } from '/lazy.js'; + +const sleep = (ms) => new Promise((r) => setTimeout(r, ms)); +const errors = []; +const origError = console.error; +console.error = (...a) => { errors.push(a.map(String).join(' ')); origError(...a); }; + +const read = (id) => { + const root = document.getElementById(id); + return { + spinner: !!root.querySelector('.spinner'), + notice: (root.querySelector('.lazy-failed p') || {}).textContent || null, + buttons: [...root.querySelectorAll('.lazy-failed button')].map((b) => b.textContent.trim()), + overlay: !!root.querySelector('.video-player-overlay .lazy-failed'), + text: root.textContent.trim(), + }; +}; + +(async () => { + try { + await initLocale(); + // The stale tab's request: a module under a prefix nobody serves. + const Gone = lazy(() => import('/a/0000000000/gone.js'), 'Gone'); + const frame = (c) => html`<div class="video-overlay video-player-overlay">${c}</div>`; + const GoneOverlay = lazy(() => import('/a/0000000000/player.js'), 'Player', + frame(html`<p class="page-message"><span class="spinner"></span></p>`), frame); + // A module that exists still renders as itself. + const Fine = lazy(() => import('/icon.js'), 'Icon'); + + let closed = 0; + render(html`<${Gone} />`, document.getElementById('plain')); + render(html`<${GoneOverlay} onClose=${() => { closed += 1; }} />`, + document.getElementById('framed')); + render(html`<${Fine} name="close" />`, document.getElementById('fine')); + await sleep(1500); + + const out = { plain: read('plain'), framed: read('framed'), errors, + fine: !!document.querySelector('#fine svg, #fine .icon') }; + const btns = document.querySelectorAll('#framed .lazy-failed button'); + if (btns[1]) btns[1].click(); + out.closed = closed; + parent.postMessage(out, '*'); + } catch (err) { + parent.postMessage({ error: String((err && err.stack) || err) }, '*'); + } +})(); +</script></body></html>""" + +PAGE = r"""<!doctype html><html><head><meta charset=utf-8></head> +<body style="margin:0"><iframe src="/case" style="width:900px;height:700px;border:0"></iframe> +<script> +addEventListener('message', (e) => fetch('/log', { method: 'POST', body: JSON.stringify(e.data) })); +</script></body></html>""" + + +class H(http.server.BaseHTTPRequestHandler): + def log_message(self, *a): + pass + + def do_POST(self): + length = int(self.headers.get("Content-Length") or 0) + if self.path == "/log": + RECORDS.append(json.loads(self.rfile.read(length).decode())) + else: + self.rfile.read(length) + self.send_response(204) + self.end_headers() + + def _send(self, body: bytes, ctype: str) -> None: + self.send_response(200) + self.send_header("Content-Type", ctype) + self.send_header("Content-Length", str(len(body))) + self.end_headers() + self.wfile.write(body) + + def do_GET(self): + path = self.path.split("?")[0] + if path == "/": + self._send(PAGE.encode(), "text/html; charset=utf-8") + elif path == "/case": + self._send(FRAME.encode(), "text/html; charset=utf-8") + else: + asset = (STATIC / path.lstrip("/")).resolve() + if not str(asset).startswith(str(STATIC)) or not asset.is_file(): + self.send_response(404) + self.end_headers() + return + self._send(asset.read_bytes(), + "text/css" if asset.suffix == ".css" + else "text/javascript" if asset.suffix == ".js" + else "application/octet-stream") + + +def main() -> int: + with socketserver.TCPServer(("127.0.0.1", PORT), H) as srv: + threading.Thread(target=srv.serve_forever, daemon=True).start() + with tempfile.TemporaryDirectory(ignore_cleanup_errors=True) as profile: + proc = subprocess.Popen( + ["google-chrome", "--headless=new", "--disable-gpu", "--no-sandbox", + f"--user-data-dir={profile}", "--window-size=900,700", + f"http://127.0.0.1:{PORT}/"], + stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL) + deadline = time.time() + 60 + while not RECORDS and time.time() < deadline: + time.sleep(0.2) + proc.terminate() + proc.wait(timeout=20) + if not RECORDS: + print("the page never reported", file=sys.stderr) + return 1 + print(json.dumps(RECORDS[0])) + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) diff --git a/packages/meshbay-hub/tests/test_lazy_load_failure.py b/packages/meshbay-hub/tests/test_lazy_load_failure.py new file mode 100644 index 0000000..00c2030 --- /dev/null +++ b/packages/meshbay-hub/tests/test_lazy_load_failure.py @@ -0,0 +1,60 @@ +""" +A view whose module cannot be fetched says so, instead of spinning for good. + +Found live after a hub deploy: the hub serves the module graph under +`/a/<hash>/` for the current hash only, so a tab opened before the deploy asked +for Search, Videos, Music, Photos and the player under a prefix that now +answers 404. `lazy.js` swallowed the rejection and kept the placeholder, so +every one of them showed a spinner for ever, with an empty console, while +Files and Chat — loaded before the deploy — worked. A reload fixed it, and +nothing on screen said so. + +Measured in a browser: a rejected dynamic import is the one thing no source +reading can produce. +""" +import json +import shutil +import subprocess +from pathlib import Path + +import pytest + +HARNESS = Path(__file__).parent / "harness" / "lazy_failure_probe.py" +STATIC = Path(__file__).resolve().parents[1] / "src" / "meshbay_hub" / "static" + +pytestmark = pytest.mark.skipif( + shutil.which("google-chrome") is None or not (STATIC / "lazy.js").exists(), + reason="Chrome or the SPA sources are not available") + + +@pytest.fixture(scope="module") +def probe(): + run = subprocess.run(["python3", str(HARNESS)], capture_output=True, timeout=120) + assert run.returncode == 0, run.stderr.decode()[-2000:] + out = json.loads(run.stdout.decode()) + assert "error" not in out, out["error"] + return out + + +@pytest.mark.parametrize("view", ["plain", "framed"]) +def test_a_module_that_answers_404_is_not_a_spinner(probe, view): + assert not probe[view]["spinner"], "still spinning over a module that will never come" + assert probe[view]["notice"], "nothing on screen says the view failed to load" + assert probe[view]["buttons"], "no way offered to reload" + + +def test_the_failure_reaches_the_console(probe): + """An empty console is what made this cost a scare instead of a glance.""" + assert len(probe["errors"]) == 2 + assert all("could not load" in e for e in probe["errors"]) + + +def test_an_overlay_fails_inside_its_overlay_and_can_be_closed(probe): + assert probe["framed"]["overlay"], "the player's notice landed outside its overlay" + assert len(probe["framed"]["buttons"]) == 2 + assert probe["closed"] == 1, "the Close button did not reach the caller's onClose" + assert len(probe["plain"]["buttons"]) == 1, "no onClose, so no Close button" + + +def test_a_module_that_exists_still_renders(probe): + assert probe["fine"] |